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Books > Children's & Educational > Fiction > Adventure stories > Horror & ghost stories, chillers
Ally arrives from England with her brothers to stay for a month in Africa - weeks of running wild on an unspoiled, untamed coast amid mangrove creeks, vast white sandy beaches, coral reefs and warm seas. But on their first walk through the forest to the beach, Ally is swamped by a sense of an unseen presence close to her - of being spoken to. The feeling increases as a local teenager, Leli enthusiastically sweeps her into the world of his village and their offshore island (Kisiri - the place of secrets). It's the beginning of a friendship that swiftly becomes an intense, overwhelming bond between them. Kisiri is a place of local legend, protected and feared: village youngsters dare each other to go there. Village elders forbid it. Ally and Leli feel drawn to it, and land on its shores. At once Ally feels again that invisible presence, a whispered voice. But fear can change things, divide people. The bond between Ally and Leli feels unbreakable. But suddenly everything, everyone, conspires to drive a wedge between them. She is, after all, an outsider - a visitor, no more. Only weeks away, she will leave for England, simply walk away, never to return, how can she possibly share, or help?
On a coach bound for Cricklewood, the orphan boy Touch caught
his first glimpse of the haunt named The Great Chaffalo. According
to rumor, he was once a famous magician who could turn a pile of
straw into a horse. Now, Touch needs the ghost's help in order to
escape his wicked great-uncle. So, with an armload of straw and a
determined spirit, Touch makes his plea to The Great Chaffalo --
and, magically, a horse appears But can magic save Touch when his
great-uncle's schemes grow even more villainous?
A thrilling gothic tale of hubris gone badly wrong. A young man's
search for the secret of the spark of life leads him to a horrific
experiment in which he creates a gigantic creature from dismembered
body parts. Rejected by his creator, the initially gentle creature
turns monstrous when his desire to find companionship and love are
thwarted. Tanya Landman revisits Mary Shelley's classic Gothic
horror story, bringing to life Dr Frankenstein and his monstrous
creation in an accessible format that more readers can enjoy.
When a playground scrap becomes a fight to the death, and an
ancient curse is awakened, Jack, Skuli and Emma must uncover the
arrowhead's secrets - before a terrible evil is unleashed.
Award-winning children's author Ruth Eastham weaves twists, turns
and adventures into the rollercoaster ride that is Arrowhead:
aspects of Norse mythology, the importance of friendship and
teamwork, race-against-the-clock tension, and terror as the world
as you know it is turned upside down. Follow the three friends on
their mission to save the world from an evil curse, as you are
drawn into an emotional and thrilling journey - one not to be
missed.
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Heir
(Hardcover)
Melissa a Craven
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R802
R705
Discovery Miles 7 050
Save R97 (12%)
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Ships in 18 - 22 working days
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A Shadow
(Hardcover)
Gitte Tamar; Illustrated by Gitte Tamar
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R538
Discovery Miles 5 380
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Ships in 18 - 22 working days
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Setting: New York City. Kid scientists Peter Venkman, Ray Stantz,
and Egon Spengler are investigating ghosts and other paranormal
activity in the city. They see their first ghost (Slimer) in the
NYC Public Library and that leads them to create the Ghostbusters,
setting up their "club" in an old firehouse. Soon, business is
booming as the kid are recruited to capture ghosts throughout the
city. Winston Zeddemore and Janine join as well. But there is
something sinister happening at an apartment building and the
Ghostbusters must put a stop to it (and the Stay Puft marshmallow
man) before the city is overrun with ghouls.
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Scgoli 2017
(Hardcover)
Morag Douglas, Margaret Iwa, Fiona McLeod
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R461
R432
Discovery Miles 4 320
Save R29 (6%)
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Travis and his sister, Corey, can't resist a good trick. When they
learn that their grandmother's quiet Vermont inn, where they're
spending the summer, has a history of ghost sightings, they decide
to do a little "haunting" of their own. Before long, their
supernatural pranks have tourists flocking to the inn, and business
booms. But Travis and Corey soon find out that they aren't the only
ghosts at Fox Hill Inn. Their thoughtless games have awakened
something dangerous, something that should have stayed asleep. Can
these siblings lay to rest the ghosts they've stirred?
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