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Through 100 groundbreaking dresses, The Dress traces the past and present influences and reinterpretations in clothing design. From the Victorian crinoline to Vivienne Westwood's mini-crini of 1985, from Herve Leger's 1985 bandage dress to Christopher Kane's 2006 neon version, each landmark dress gives examples of how fashion ideas have been reborn and referenced throughout time by designers. By making connections between designers and across decades, the book allows the reader to discover the breadth of influence in this field, the magic of inspired originality from fashion designers and an overview of fashion history. From beaded and bias-cut to frou-frou to corseted, Chanel to Yves Saint Laurent, laced to bustled, each dress tells a fashion story through anecdotes and analysis, with historic and cross-cultural references, beautiful imagery, and immaculate referencing.
Moquette is the carpet-like fabric covering the seats we sit on in London's Tubes, buses, trams and Overground trains - and here is a brilliantly colourful guide to all its patterns. London Transport has always wanted the best design, be it Charles Holden's superb art deco Tube stations on the Piccadilly Line, its elegant Johnston typeface or Harry Beck's Tube map. And this pursuit of excellence has extended even to the design of the fabrics it covers our bus and Tube seats with: moquette. In the Thirties top artists like Paul Nash and Enid Marx were commissioned to design patterns; nowadays every line like Crossrail or the Overground gets its own unique, colour-co-ordinated moquette pattern. Now, in conjunction with the London Transport Museum, which has the definitive London Transport moquette archive, Andrew Martin has written a delightful, surprising and covetable guide to all these patterns, from the first horse bus to the latest Tube train.
While all but gone today, Jamestown's furniture industry was once the second-largest producer of furniture in the United States. Manufacturing boomed from 1816, when William Breed and Royal Keyes opened their shops, to the 1920s, when Jamestown was still one of the top wood furniture producers in the country. In the nineteenth century, the thriving railroad industry allowed Jamestown's quality creations to be distributed nationwide. After the Civil War, an influx of Swedish immigrants brought their craftsmanship and skills to Jamestown, forming Morgan Manufacturing, Empire Furniture Company and many others. Then, their pieces were valued for quality and durability; today, they're coveted by collectors as beautiful antiques. Local expert Clarence Carlson uncovers the fascinating story of Jamestown furniture.
It is 1936 in Berlin, Nazi Germany. A Japanese reporter named Sohei
Tohge is covering the Berlin Olympic Games for the Japanese press.
As he sits in the Japanese press box watching the many track and
field events of the day, he receives a call from his younger
brother Isao, who has been studying in Germany as an international
student. The two make plans to meet as Isao mentions he has
something of importance to share with his sibling. While Sohei
initially thinks his little brother may have found a young frau,
Isao's tone is clearly that of one who is troubled by topics much
heavier than romance.
More Historic Chairs and the Tales They Tell is the second in the series from Please Be Seated. The author delves into the memories and experiences of an eclectic selection of 17 chairs and the people who have lived with them and loved them. Each and every chair has its own fascinating story waiting to be told.
A fully updated and expanded edition of Don Norman's classic and influential work, which pioneered the application of cognitive science to design. Even the smartest among us can feel inept as we try to figure out the shower control in a hotel or attempt to navigate an unfamiliar television set or stove. When The Design of Everyday Things was published in 1988, cognitive scientist Don Norman provocatively proposed that the fault lies not in ourselves, but in design that ignores the needs and psychology of people. Fully revised to keep the timeless principles of psychology up to date with ever-changing new technologies, The Design of Everyday Things is a powerful appeal for good design, and a reminder of how-and why-some products satisfy while others only disappoint.
Dive into this monstrously massive compendium and explore all of the hunting fields, monsters, weaponry and lore that turned Capcom's beloved Monster Hunter franchise into a global hit! Monster Hunter: World is one of the biggest games to release in years, and an epic game deserves an epic book! Explore the world of Monster Hunter firsthand with detailed commentary from the producers, beautiful reproductions of designs and concept art, spotlights on the weapons you can forge, and a trek through the story of the game-from the moment the Fifth Fleet made landfall in the New World all the way through the end of their hunt for Zorah Magdaros and their investigation of the Elder Crossing!
Mark Brazier-Jones is a unique force in the world of design, whose wonderfully eccentric works literally defined the term 'Creative Salvage' in the mid-1980s. Today, his work is increasingly recognised as forging a new and more artistically compelling way forward. As a veritable 'designer-laureate of metal', his metalwork possesses a poetic sensibility and an engaging quirkiness that is suffused with symbolic meaning rarely found in contemporary design. A sumptuously illustrated tome, Mark Brazier-Jones assesses his approach to design and making, and is an important catalogue raisonne of his work. By playfully subverting our notions of art, craft and design Brazier-Jones' surprisingly ecletic work offers an alternative definition of modern design - one that is about quality of craftsmanship and individuality of expression that is intended to last generations.
Add a little magic to your every day with this spot-on guide to casual cosplay. Have you ever wanted to dress up as your favorite character for a movie premiere, party, school dance, or work event, but couldn't wear a costume? Or been Disney-bound and wanted to get into the spirit without violating the park rules? Never fear! True superfans show their love through the art of casual cosplay-styling regular street clothes to resemble a character or share the vibe of a favorite franchise. Join style maven Krystal Everdeen and friends as they channel not only classic Disney characters, but also Pixar, Marvel, Harry Potter, and Star Wars too. Packed with beautiful four-color photos, shopping lists, and styling tips, this step-by-step guide helps you create your own looks at home by pulling pieces from your closet, scouring vintage and resale stores, and adding inexpensive basics. So whether you're headed to Dapper Day, a comic book convention, or just the corner store, Casual Cosplay has everything you need to wear your fandom on your sleeve.
With its distinctive Star, Golden Goose is a made in Italy fashion brand that is synonymous with excellent craftsmanship and cool, where imperfection is considered the point of strength and uniqueness. This book is a journey into the Golden personality, family and community, with interviews, stories and behind-the-scenes glimpses of its world of creativity, manufacture and authenticity. The book is formulated into three chapters: The Beginning of Our Journey, these first twenty years, with stories about Golden s employees; Friends and Fans, faces and people who love Golden Goose, from the art world to the music scene; A Glimpse into the Future, unveiling the projects to come, it s new approach to engagement with their lovers and the evolution into a digitally first brand. It is the Golden family s secret diary, where, page after page, the reader can encounter and enter into the Golden spirit and stories.
With grace, poetry, clarity, and expert knowledge, artist Etienne Appert brings us a book about the very origins of the art of illustration-what it means and why it exists. "Why do you draw?" A simple question by a young boy moves the author to travel with him down the River of Ink, which flows from the present day back to the very first illustration drawn by a human. Along the way, they visit legendary artists of the past and encounter personal tales that explore the philosophy of communication through drawing. Why do we draw? It's a simple question with a spellbinding and complex answer with an entirely new and entertaining look at the history of art. Also featured is an illustrated interview between Appert and comics master Scott McCloud (Understanding Comics, The Sculptor) that no reader should miss!
Create your own decorative set of letters with a range of intricate images of the complete alphabet, embellished with animals, birds, plants and flowers, and many other objects. From super-detailed images to more simple geometric outlines, this colouring book contains several complete sets of letters that you can make your own. By the time you complete the book you'll have a portfolio of finished images to reward your efforts and renewed confidence in your own creative instincts.
RETURN TO PLANET CUTE!!! Kawaii: How to Draw Really Cute Animals teaches you how to draw almost 100 different creatures in an adorable manner. Don't believe seagulls and stingrays can be cute? Think again! You don't need any specialist tools or materials to start drawing cute stuff: all you need is a biro or marker pen, then you're ready to go! In her latest book, artist and illustrator Angela Nguyen starts by teaching you the essential techniques of kawaii through quick and easy exercises on the basic shapes, effects and style. From there, jump straight into drawing the myriad beasts - small and big - you can find inside the book, from household pets to the exotic animals in the seas and skies. The clear and easy-to-follow step-by-step diagrams are great for visual learners, and make following the instructions for your kawaii critters a breeze. As a brand new addition to this series, interactive pages have been included to encourage you to get drawing straight away, and practice alongside Angela's examples. A perfect book for beginners - add cute-appeal to your furry 'n' feathered companions in no time at all! Other title in the series is the incredibly popular Kawaii: How to Draw Really Cute Stuff
Furuya Korin was a Japanese designer and painter. His woodblock-printed books of textile designs, created in the first decade of the 20th century are represented here in our QuickNotes notecard box. 20 notecards and envelopes, 5 each of 4 images. Packaged in a sleek, sturdy flip-top box with magnetic closure. Cards printed on coated paper stock to bring out their full colour. Cards and envelopes bundled together with a paper belly band inside each box. Box measurements 143 x 120 x 34mm.
The male form is the focus here--twisting, leaping and tumbling in dramatic action sequences! Master manga and anime artist Kyachi shows you the secrets professional Japanese artists use to create dynamic motion on the page. A series of detailed tutorials show you how to draw the male form in every possible position. Individual lessons cover standing, sitting, reclining, walking, running, kicking, pitching, swimming, dribbling and sparring. A rogues' gallery is also presented, showing how to create dastardly villains, armed with weapons and ready to rumble. With the help of this complete guide, you'll be able to: Populate the page or screen with eye-catching movement and powerful action poses Master Kyachi's methods through step-by-step progressions--before it's time to try it on your own Follow along with charming caricature guides who offer essential tips and steer you clear of pitfalls It can be intimidating to draw people as a beginning artist, but Learn to Draw Manga Men is meant to dispel those exact fears and wipe away any hesitations you may have. Begin with a blank page or empty screen and start populating it with people. Before you know it, your characters will come to life before you! Kyachi has distilled her specialized knowledge of the skeleton, muscles and physical structures, explaining and analyzing the most difficult aspects of figure drawing and presenting it to you in a clear and simple way. With the help of this fantastic resource, you'll soon master detailed male characters to include in your own comic strip or graphic novel! *Recommended for artists 16 & up*
Cruz Novillo: Logos provides a comprehensive guide to an important facet of Pepe Cruz Novillo's output, his logo design; and in doing so proves the importance of this body of work, both to Spain and the global design community. This book offers inspiring content for any designer in this field and those looking to explore Spanish corporate design.
This history of corsetry ranges from the 19th through the mid-20th centuries to show how simple laced bodices developed into corsets of cane, whalebone, and steel - many painfully constricting.
The product of intensive scholarly research, with exacting illustrations based on textiles in many different museums and private collections. The patterns, incorporating abstract and geometric forms as well as highly stylized images of flowers, plants, animals, birds and humans, represent more than 20 major Mexican Indian cultures, among them the Huichol, Otomi, Tepehua, Huasteco, Nahuatl, Mazatec, Tarahumara, Tepecano, Mestizo, Zapotec, Mixteco, Mazatec and Cuicatec.
Color is an integral part of any design solution. Design Elements, Color Fundamentals is an essential resource for designers who want to create memorable design and successfully communicate with their audience. It is the second book in Rockport's Design Elements series, which focuses on the core elements of design.
With this book, designers will:
--Learn how to effectively communicate with color and integrate color with type and image to affect meaning and create order
--See how known pairings and selection methods can be used in real-world projects
--Explore hundreds of visual examples, illustrating how effective color combinations can be applied to any project, across media, and in diverse, cultural, and geographic situations
--Realize the basic tenets of color theory as it is broken down into clear and actionable directives
--Uncover tips and techniques for using color in client-based design work
Discover the basic rules for working with color as well as when it's OK to break the rules with Design Elements, Color Fundamentals
A treasury of ethnic dress, this book ranges from the Amish of
Pennsylvania to the Zulu of South Africa. Alphabetical entries
cover more than 150 countries and regions, each represented by six
or more illustrations. The survey covers not only all countries in
which native dress is still worn but also those in which
traditional garb appears only on festive occasions.
Better posters mean better research. Distilling over a decade of experience from the popular Better Posters blog, Zen Faulkes will help you create a clear and informative conference poster that delivers maximum impact. Academics have used posters to share research for more than five decades, and tens of thousands of posters are presented at conferences every year. Despite the popularity of the format, no in-depth guide has been available on how to create and deliver compelling conference posters. From over-long titles, tiny text and swarms of logos, to bad font choices, chaotic colour schemes and blurry images - it's easy to leave viewers confused about your poster's message. The solution is Better Posters: a comprehensive guide to everything you need to know - from writing a title and submitting an abstract, to designing the poster and finally presenting it in the poster session. Your conference poster will be one of your first research outputs, and the poster session is your first introduction to a professional community. Making a great poster develops the skills to create publications, reports, outreach and teaching materials throughout your career. This book also has material for conference organizers on how to make a better poster session for their attendees.
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