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Books > Arts & Architecture > Industrial / commercial art & design
Ikat textiles, known as abr in their lands of origin in Central
Asia, are beloved by collectors, decorators and textile devotees
across the world. This book presents a new approach to the
intricately patterned silk textiles by focusing on complete robes
from a major Russian collection. These items of clothing tell
stories about their wearers: their home, identity and place in
society. By studying the history, making, and changing fashions of
ikat robes, the past is brought to life. It quickly becomes clear
that the power and influence of Central Asian costume reached far
beyond the borders of modern Uzbekistan, inspiring imitations and
providing visual stimuli for avant-garde
artists.    With stunning photography and
previously unpublished research findings, this publication is a new
take on ikat costume for those interested in the history of
textiles and fashion, but also for those wishing to admire the
sheer beauty and exquisite craftsmanship of these remarkable
textiles.
The horror of the First World War brought out a characteristic
response in a group of English artists, who resorted to black
humour. Among these, John Hassall, a pioneering British illustrator
and creator of the influential 'Skegness is so bracing' poster,
holds a special place. Early in the war, he hit on the idea of
drawing a parody of the Bayeux Tapestry to satirize German
aggression and add to the growing genre of war propaganda. Taking
the scheme of the famous tapestry which celebrates William the
Conqueror's invasion of England, Hassall uses thirty pictorial
panels to tell the story of Kaiser Wilhem II's invasion of
Luxembourg and Belgium. In mock-archaic language he narrates the
progress of the German army, never missing an opportunity to
lampoon 'bad' behaviour: 'Wilhelm giveth orders for frightfulness.'
The caricatured Germans loot homes, make gas from Limburg cheese
and sauerkraut, drink copious amounts of wine and shamefully march
through Luxembourg with 'women and children in front.' With comic
inventiveness Hassall adapts the borders of the original to
illustrate the stereotypical objects with which the English then
associated their enemy: they are decorated with schnitzel,
sausages, pilsner, wine corks and wild boar. Drawn with Hassall's
distinctive flat colour and striking outlines, Ye Berlyn Tapestrie
is a fascinating historical example of war-induced farce, produced
by a highly talented artist who could not then have known that the
war was set to last for another two years. Together with an
introduction which sets out the historical background of its
creation, every page of this rarely seen publication is reproduced
here in a fold-out concertina, just like the original, to resemble
the style of the Bayeux Tapestry.
Deco dandy contests the supposedly exclusive feminine aspect of the
style moderne (art deco) by exploring how alternative, parallel and
overlapping experiences of decorative modernism, nationalism,
gender and sexuality in the years surrounding World War I converge
in the protean figure of the 'deco dandy'. The book suggests a
broader view of art deco by claiming a greater place for the male
body, masculinity and the dandy in this history than has been given
to date. Important and productive moments in the history of the
cultural life of Paris presented in the book provide insights into
the changing role performed by consumerism, masculinity, design
history and national identity. -- .
Ichigo Kurosaki never asked for the ability to see ghosts--he was
born with the gift. See the world of Bleach in a blast of color!
This art book contains Tite Kubo's vibrant illustrations, including
art from Volumes 1-19 of the series, as well as an annotated art
guide and some extra character information!
For more than two decades, players have lead the zerg, protoss, and
terrans into battle for galactic dominance in StarCraft, StarCraft
II, and multiple campaign expansions. The Cinematic Art of
StarCraft offers a detailed view into the history and philosophy of
Blizzard's revolutionary cinematics team. Focusing on the craft and
storytelling of cinematics and filled with anecdotes from the
creators, The Cinematic Art of StarCraft gives fans a unique peek
into the cinematics that have wowed millions of fans across the
Koprulu sector.
Japanese manga comic books have attracted a devoted global
following. In the popular press manga is said to have "invaded" and
"conquered" the United States, and its success is held up as a
quintessential example of the globalization of popular culture
challenging American hegemony in the twenty-first century. In Manga
in America - the first ever book-length study of the history,
structure, and practices of the American manga publishing industry
- Casey Brienza explodes this assumption. Drawing on extensive
field research and interviews with industry insiders about
licensing deals, processes of translation, adaptation, and
marketing, new digital publishing and distribution models, and
more, Brienza shows that the transnational production of culture is
an active, labor-intensive, and oft-contested process of
"domestication." Ultimately, Manga in America argues that the
domestication of manga reinforces the very same imbalances of
national power that might otherwise seem to have been transformed
by it and that the success of Japanese manga in the United States
actually serves to make manga everywhere more American.
Technology has been an essential factor in the production of dress
and the cultures of fashion throughout human history. Structured
chronologically from prehistory to the present day, this is the
first broad study of the complex relationship between dress and
technology. Over the course of human history, dress-making and
fashion technology has changed beyond recognition: from needles and
human hands in the ancient world to complex 20th-century textile
production machines, it has now come to include the technologies
that influence dress styles and the fashion industry, while fashion
itself may drive aspects of technology. In the last century, new
technologies such as the electronic media and high-tech
manufacturing have helped not just to produce but to define
fashion: the creation of automobiles prompted a decline in long
skirts for women while the beginnings of space travel caused people
to radically rethink the function of dress. In many ways,
technology has itself created avant garde and contemporary
fashions. Through an impressive range of international case
studies, the book challenges the perception that fashion is unique
to western dress and outlines the many ways in which dress and
technology intersect. Dress, Fashion and Technology is ideal
reading for students and scholars of fashion studies, textile
history, anthropology and cultural studies.
Across the eighteenth century in Britain, readers, writers, and
theater-goers were fascinated by women who dressed in men's
clothing from actresses on stage who showed their shapely legs to
advantage in men's breeches to stories of valiant female soldiers
and ruthless female pirates. Spanning genres from plays, novels,
and poetry to pamphlets and broadsides, the cross-dressing woman
came to signal more than female independence or unconventional
behaviors; she also came to signal an investment in female same-sex
intimacies and sapphic desires. Sapphic Crossings reveals how
various British texts from the period associate female
cross-dressing with the exciting possibility of intimate, embodied
same-sex relationships. Ula Lukszo Klein reconsiders the role of
lesbian desires and their structuring through cross-gender
embodiments as crucial not only to the history of sexuality but to
the rise of modern concepts of gender, sexuality, and desire. She
prompts readers to rethink the roots of lesbianism and transgender
identities today and introduces new ways of thinking about embodied
sexuality in the past.
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