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Books > Arts & Architecture > Industrial / commercial art & design
At Nike, the desire to be the best is a journey, not a destination - better is always temporary. Phaidon commemorates the company's influence with Nike: Better is Temporary, a landmark publication that charts Nike's transformation from rebellious upstart to global phenomenon. This immersive visual survey offers an unprecedented, behind-the-scenes exploration into Nike's ethos-driven design formula, placing industry-defining innovations and globally recognized products alongside previously unpublished designs, prototypes, insider stories, and more. Beginning with "Breaking2," an introduction detailing Nike's 2017 attempt to facilitate a sub-two-hour marathon, the book lays out in five thematic chapters Nike's focus on performance, brand expression, collaboration, inclusive design, and sustainability. The book's extraordinary design also nods to its contents. The striking cover features overlapping silkscreened layers of Nike's proprietary Volt yellow and Hyperpunch pink colors overlaying an image of world-champion marathoner Eliud Kipchoge printed in a half-tone dot pattern. The book's spine, visible through the clear jacket, showcases a series of colored tabs that extend from its interior pages and which are referenced in the book's bonus chapter, "Crafting Color." Combining 500 color illustrations with stories, insights, knowledge, passion, and history shared by Nike's remarkable team, Nike: Better is Temporary will serve as a manual of innovation and inspiration for generations to come.
When Alexander McQueen committed suicide in February 2010, aged just 40, a shocked world mourned the loss of its most visionary fashion designer. McQueen had risen from humble beginnings as the youngest child of an East London taxi driver to scale the heights of fame, fortune and glamour. He designed clothes for the world's most beautiful women including Kate Moss and Naomi Campbell. In business he created a multi-million pound luxury brand that became a favourite with both celebrities and royalty, most famously the Duchess of Cambridge who wore a McQueen dress on her wedding day. But behind the confident facade and bad-boy image, lay a sensitive soul who struggled to survive in the ruthless world of fashion. As the pressures of work intensified, so McQueen became increasingly dependent on the drugs that contributed to his tragic end. Meanwhile, in his private life, his failure to find lasting love with a string of boyfriends only added to his despair. And then there were the dark secrets that haunted his sleep... A modern-day fairy tale infused with the darkness of a Greek tragedy, Alexander McQueen: Blood Beneath the Skin is soon to be adapted for film, directed by Andrew Haigh (45 Years). This book tells the sensational story of McQueen's rise from his hard East London upbringing to the hedonistic world of fashion. Those closest to the designer - his family, friends and lovers - have spoken for the first time about the man they knew, a fragmented and insecure individual, a lost boy who battled to gain entry into a world that ultimately destroyed him.
From bed head to battle hair, the way you style your manga character's hair can make or break their look. In this guide, discover hundreds of styles to transform your sketches into amazing illustrations. How to Draw Hairstyles for Manga includes: Detailed information on how hair influences characters and scenes, how it grows and moves, common male and female hairstyles, and more! Step-by-step instruction for sectioning and drawing hair to achieve more realistic looks. Plus, learn tips and tricks for taking styles up a notch. 600+ illustrations showing hundreds of hairstyles from multiple angles. From French braids and ponytails to defying gravity with underwater looks and epic battle scene styles, this book has it all! With step-by-step guidance and hundreds of sample illustrations, this is your must-have guide to drawing hairstyles for your manga characters. What are you waiting for? Grab your supplies and get started drawing with style!
The Fashioned Body provides a wide-ranging and original overview of fashion and dress from an historical and sociological perspective. Where once fashion was seen as marginal, it has now entered into core economic discourse focused around ideas about 'cultural' and 'creative' work as a major driver of developed economies.  This third edition of The Fashioned Body, the most comprehensive revision to date, revisits the classic works on fashion, dress and the body, and introduces contemporary issues and debates in the area. With new sections and revisions to all chapters, the major updates pick up on recent debates on fashion from the perspective of decolonising the curriculum, diversity, queer studies, sustainability, the environment, and digital fashion. A newly expanded bibliography of contemporary studies of fashion and dress is also included. The book continues to show how an understanding of fashion and dress requires analysing the meanings and practices of the dressed body in culture. Moreover, its central premise – that fashion is a 'situated practice' articulated through everyday dressed bodies – has become established orthodoxy within fashion studies since publication of the first edition in 2000.  Remaining a seminal text in the field, this book will be essential reading for anyone interested in the social role of fashion and dress in modern culture.
Gabrielle 'Coco' Chanel was, without doubt, the most influential designer of the 20th century. This book honours her influence by celebrating the key elements that defined and still define her style through inspired pairings of classic and contemporary photographs. Juxtaposing fashion plates from Chanel's own time with the most recent creations by Karl Lagerfeld, such as Cecil Beaton's portrait of Coco Chanel presented alongside one of Cate Blanchett by Lagerfeld himself, the resonance between archive and contemporary photographs becomes sharp, vibrant and telling. The vocabulary of Chanel's style - the little black dress, baroque inspirations, androgynous chic - is revealed in eleven chapters that compare original forms in the 1920s with the full range of their later expressions through every fashion era. Chanel's legendary fashion house continues to captivate a huge audience with an insatiable appetite for one of fashion's undisputed style perennials.
Design for the Real World has been translated into over twenty languages since it first appeared in 1971; it has become the world's most widely read book on design and is an essential text in many design and architectural schools. This edition offers a blueprint for survival in the third millennium. Victor Papanek's lively and instructive guide shows how design can reduce pollution, overcrowding, starvation, obsolescence and other modern ills. He leads us away from 'fetish objects for a wasteful society' towards a new age of morally and environmentally responsible design.
An array of visual cultural artefacts from countries around the world and a range of analytical/practical approaches are brought together, rendering the book suitable reading not only for such subjects as architecture, media and museum studies, but also art history, Japanese and Chinese studies, and history. Offers novel, pioneering insights into digital approaches - an area of rapidly increasing interest in the arts and humanities. Student friendly: Chapters are accessible, concise and jargon free and each includes a chapter summary, detailed bibliography, notes on further reading, links to additional resources. As additional teaching resources, the authors plan to supplement the book with an online 'Catalogue Raisonne', which represents a first effort towards creating a cinematic encyclopedia of lived domestic situations, a form of standardized visual spatial ethnography across cultures.
Discusses automotive manufacturing processes in a comprehensive manner with the help of applications. Provides case studies addressing issues in the automotive industry and manufacturing operations in the production of vehicles. Discussion on material properties while laying emphasis on the materials and processing parameters. Covers applications and case studies of the automotive industry.
Coding, Shaping, Making combines inspiration from architecture, mathematics, biology, chemistry, physics and computation to look towards the future of architecture, design and art. It presents ongoing experiments in the search for fundamental principles of form and form-making in nature so that we can better inform our own built environment. In the coming decades, matter will become encoded with shape information so that it shapes itself, as happens in biology. Physical objects, shaped by forces as well, will begin to design themselves based on information encoded in matter they are made of. This knowledge will be scaled and trickled up to architecture. Consequently, architecture will begin to design itself and the role of the architect will need redefining. This heavily illustrated book highlights Haresh Lalvani's efforts towards this speculative future through experiments in form and form-making, including his work in developing a new approach to shape-coding, exploring higher-dimensional geometry for designing physical structures and organizing form in higher-dimensional diagrams. Taking an in-depth look at Lalvani's pioneering experiments of mass customization in industrial products in architecture, combined with his idea of a form continuum, this book argues for the need for integration of coding, shaping and making in future technologies into one seamless process. Drawing together decades of research, this book will be a thought-provoking read for architecture professionals and students, especially those interested in the future of the discipline as it relates to mathematics, science, technology and art. It will also interest those in the latter fields for its broader implications.
Lean Manufacturing concepts are being applied to a variety of industries. These concepts ensure streamlined processes through a systematic analysis of wastes and elimination, while enhancing value. This book offers fundamentals, theoretical concepts, case studies, and examples, along with insights for lean integration in Industry 4.0. The book offers a comprehensive coverage of topics in Lean Manufacturing which includes lean elements and tools, performance measures, project selection, integration, along with other related strategies. It ensures a balance between theory and practice of Lean Manufacturing by including the implementation aspects of lean tools. The book will explore insights for Industry 4.0 related to lean concepts and provide details on how they relate. Illustrations and examples depicting OEE (Overall Equipment Effectiveness) analysis and value stream map analysis are included. The book also provides case studies on Lean Manufacturing covering value stream mapping, project selection, and performance measurement. Lean Manufacturing: Fundamentals, Tools, Approaches, and Industry 4.0 Integration can be used as a reference for academic researchers and industry practitioners. Undergraduate and postgraduate students can use it for a course on Lean Manufacturing. Doctoral students can also refer to it for advanced concepts, and industry practitioners can use it for practical insights.
Drawing from the work of Dewey, Wittgenstein and Heidegger, this book aims to relate a series of philosophic insights to the practice of engaging in design research for change. These insights are explored and presented as a set of potential strategies for grounding transformative design research within an intellectual context which both embraces and celebrates experience, process and uncertainty. Chapter by chapter, through theory, practical examples and case studies, an accessible narrative opens up around the coupled themes of existence and experience, language and meaning and knowing and truth. The outcome is a rich and detailed perspective on the ways in which philosophy may afford design research for change a means to both explain, as well as understand, not only what it is and what it does, but also what it could be. The book will be of interest to scholars working in design studies, design theory and design research.
Most approaches that contribute to the design of life-critical systems almost only consider nominal situations where procedures can be developed and used to achieve satisfactory operations. These kinds of approaches lead to rigid ways of doing things and poorly address the needs for flexibility, especially when things go wrong. It is not a matter of human adaptation but of human systems integration (HSI) flexibility. HSI flexibility requires cross-fertilization of appropriate experiences combined with creativity. This book provides risk-management approaches and methods for combining prevention and design. Features: Discusses risk-management approaches and methods for combining prevention and design Examines a transdisciplinary approach to risk management in design and operations of safer life-critical systems Proposes an approach of work analysis during design, which enables design teams to consider HSI issues early enough to fix organizational problems upstream Teaches the combination of prevention and design for safety management This book gathers and analyzes relevant field data to rationalize human and systems activity in various life-critical environments and workplaces, in a systemic manner, and in a variety of safety domains (e.g., aviation, road, navy, manufacturing, hospital, transportation, defense, sport). It further formalizes and analyzes risk-taking experience, expertise, stories about critical events, and scientific and professional literature data to help engineering designers, managers, and health and safety specialists. The text is primarily written for graduate students and professionals working in the fields of occupational health and safety, ergonomics, human factors, cognitive engineering, and human-system integration.
A sparklingly funny celebration of Herge's most beloved character via his legendary exclamations! Captain Haddock made his first appearance alongside Tintin in 1941, and in the course of the 80 years that followed, has gone on to become one of Herge best loved characters. Clumsy, accident-prone, frequently intoxicated and almost always enraged, the Captain is perhaps best known for his colourful exclamations. 'Blistering barnacles' and 'thundering typhoons' have passed effortlessly from the pages of Herges comics into the public consciousness. This brand-new book explores in joyful detail the Captain's legendary tirades - and is the perfect way to discover, or rediscover, this extraordinary character and his unforgettable adventures.
An extraordinary memento of a life-changing moment in history, artist Vic Lee's visually stunning, graphic novel-style personal diary chronicles his experience of the coronavirus pandemic as it unfolded. With beautiful hand-drawn illustrations and typography, Vic Lee's Corona Diary vividly captures what it was like to live through this unprecedented period. Listening to daily news stories, experiencing different ways of living and working as well as adapting to new and necessary social controls, renowned London artist, illustrator and storyteller Vic Lee documents the first six months of the pandemic in real time. An epilogue spread touches on the events of July, August and September. Reflect on and process the unforgettable events of the pandemic through an intimate account in images and lettering of the initial news from a place called Wuhan, Italy's first cases then state of emergency, its spread across the world and the WHO's declaration of a global pandemic, the lockdown and toilet paper shortages, the economic fallout, the unfathomable numbers of people dead, the immense gratitude to those on the frontline of the health services, the reactions and decisions made by leaders that would affect us all, the anxiety and isolation - all the twists and turns. While this work of art is a snapshot of one person's experience, it conveys events experienced and emotions felt by billions around the world - a permanent record of a time we will never forget.
Terrorist groups are no different from other organizations in their use of branding to promote their ideas and to distinguish themselves from groups that share similar aims. The branding they employ may contain complex systems of meaning and emotion; it conveys the group's beliefs and capabilities. Branding Terror is the first comprehensive survey of the visual identity of the world's major terrorist organizations, from al-Qaeda and the Popular Front for the Liberation of Palestine to the Tamil Tigers. Each of the 60-plus entries contains a concise description of the group's ideology, leadership and modus operandi, and a brief timeline of events. The group's branding - the symbolism, colours and typography of its logo and flag - is then analysed in detail. Branding Terror does not seek to make any political statements; rather, it offers insight into an understudied area of counter-intelligence, and provides an original and provocative source of inspiration for graphic designers.
A full-color art book showcasing the terrific and terrifying work of Sui Ishida, creator of the hit manga and anime Tokyo Ghoul and Tokyo Ghoul:re. A full-color art book showcasing creator Sui Ishida’s incredible work on Tokyo Ghoul :re, the best-selling sequel series to the hit manga and anime Tokyo Ghoul. Tokyo Ghoul:re Illustrations: zakki features artwork and behind-the-scenes notes, commentary and a Q&A from Tokyo Ghoul creator Sui Ishida. Discover the creative process behind the popular series in gloriously ghoulish full color.
Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: * level design * quest item creation * NPC and dialogue construction * scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com
Featuring easy-to-follow instructions on all the main basic and intermediate skills required to sew garments from a pattern, Fashion Sewing: Introductory Techniques is an excellent resource for fashion design students who want to improve their sewing skills. The book includes advice on setting up the home sewing studio, an introduction to fabrics, a fitting guide and a wide range of basic and intermediate techniques on stitches, seams, hems and fastenings.Featuring comprehensive instructions, accompanied by large, clear illustrations, this book enables readers to visualize each action and apply key sewing techniques to their own projects.
'He makes us see a subject we thought we knew so well from a completely different angle; in writing that is deeply researched, but inviting, warm, and full of personality' Katy Hessel 'Charlie Porter is a magician' Olivia Laing Why do we wear what we wear? To answer this question, we must go back and unlock the wardrobes of the early twentieth century, when fashion as we know it was born. In Bring No Clothes, acclaimed fashion writer Charlie Porter brings us face to face with six members of the Bloomsbury Group, the collective of artists and thinkers who were in the vanguard of a social and sartorial revolution. Each of them offers fresh insight into the constraints and possibilities of fashion today: from the stifling repression of E. M. Forster's top buttons to the creativity of Vanessa Bell's wayward hems; from the sheer pleasure of Ottoline Morrell's lavish dresses to the clashing self-consciousness of Virginia Woolf's orange stockings. As Porter carefully unpicks what they wore and how they wore it, we see how clothing can be a means of artistic, intellectual and sexual liberation, or, conversely, a tool for patriarchal control. Travelling through libraries, archives, attics and studios, Porter uncovers fresh evidence about his subjects, revealing them in a thrillingly intimate, vivid new light. And, as he is inspired to begin making his own clothing, his perspective on fashion - and on life - starts to change. In the end, he shows, we should all 'bring no clothes,' embracing a new philosophy of living: one which activates the connections between the way we dress and the way we think, act and love.
A selection of the world's most incredible things according to award-winning writer, comedian, artist and podcaster Rob Auton I Strongly Believe In Incredible Things is a book of poetic prose, musings, short stories and biro drawings detailing a selection of the Earth's incredible things by award-winning writer, comedian, artist and podcaster Rob Auton. Unique, enchanting and utterly life affirming, this is a collection of pages that come together to create the opposite of the news, becoming the tonic for the complicated gin that is the world we find ourselves in today: a humorous and heartfelt book that is the ying to the yang that is politics ;a book of breathing space that gives oxygen to rediscovering the beauty of living on earth with the aim of fuelling people to return to the coal-face of everyday life with optimism and wonder in their pockets. Inhaling all we have in common, exhaling all we don't. From bubble wrap to Killer Whales; frog spawn to empathy, hand-dryers to parents, I Strongly Believe in Incredible Things wants to take you on a journey back to the incredible planet we live on.
Environmentalists, whether engaged in direct action or creating new models of sustainable industry and settlement, propose radical changes in the values and organization of society. "Urban Avant-Gardes" explores whether new practices in the arts and architecture can reshape values and in turn create a new consciousness, from which a more sustainable society can emerge. The first section contextualises the practices of art and architecture through reference to cultural and environmentalist debates in the late 20th century. It specifically considers past notions of an avant-garde in art and architecture; the politics and cultures of environmentalism in the late 20th century; the question of locality in a context of globalization; and the problem of how a new society or consciousness comes into being. Section II illustrates these frameworks by providing examples from the US, Europe and Australia, mainly in cities with initiatives between art, architecture, ecology and movements for democratic change, which might constitute a green avant-garde. The final section draws together the commonalities and differences between the examples and looks to the future, asking how patterns of settlem
Modernist aesthetics in architecture, art, and product design are familiar to many. In soaring glass structures or minimalist canvases, we recognize a time of vast technological advance which affirmed the power of human beings to reshape their environment and to break, radically, from the conventions or constraints of the past. Less well-known, but no less fascinating, is the distillation of modernism in graphic design. This unprecedented TASCHEN publication, authored by Jens Muller, brings together approximately 6,000 trademarks, focused on the period 1940-1980, to examine how modernist attitudes and imperatives gave birth to corporate identity. Ranging from media outfits to retail giants, airlines to art galleries, the sweeping survey is organized into three design-orientated chapters: Geometric, Effect, and Typographic. Each chapter is then sub-divided into form and style led sections such as alphabet, overlay, dots and squares. Alongside the comprehensive catalog, the book features an introduction from Jens Muller on the history of logos, and an essay by R. Roger Remington on modernism and graphic design. Eight designer profiles and eight instructive case studies are also included, with a detailed look at the life and work of such luminaries as Paul Rand, Yusaku Kamekura, and Anton Stankowski, and at such significant projects as Fiat, The Daiei Inc., and the Mexico Olympic Games of 1968. An unrivaled resource for graphic designers, advertisers, and branding specialists, Logo Modernism is equally fascinating to anyone interested in social, cultural, and corporate history, and in the sheer persuasive power of image and form. |
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