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Books > Arts & Architecture > Industrial / commercial art & design
Robots in Popular Culture: Androids and Cyborgs in the American
Imagination seeks to provide one go-to reference for the study of
the most popular and iconic robots in American popular culture. In
the last 10 years, technology and artificial intelligence (AI) have
become not only a daily but a minute-by-minute part of American
life-more integrated into our lives than anyone would have believed
even a generation before. Americans have long known the adorable
and helpful R2-D2 and the terrible possibilities of Skynet and its
army of Terminators. Throughout, we have seen machines as valuable
allies and horrifying enemies. Today, Americans cling to their
mobile phones with the same affection that Luke Skywalker felt for
the squat R2-D2. Meanwhile, our phones, personal computers, and
cars have attained the ability to know and learn everything about
us. This volume opens with essays about robots in popular culture,
followed by 100 A-Z entries on the most famous AIs in film, comics,
and more. Sidebars highlight ancillary points of interest, such as
authors, creators, and tropes that illuminate the motives of
various robots. The volume closes with a glossary of key terms and
a bibliography providing students with resources to continue their
study of what robots tell us about ourselves. Provides readers with
detailed information on popular examples of robots/AI in American
popular culture Provides readers with considerable Further Reading
suggestions, including scholarly, pop culture, and scientific
readings on each topic Places popular examples of robots/AI in pop
culture in proper historical perspective Provides scholarly
material that gives readers additional important historical context
in five essays Gives equal coverage to a diverse array of robots,
from the well-known to the obscure
"Performance, Fashion and the Modern Interior "examines the
interior as a "stage" upon which modern life and lifestyles are
consciously fashioned and "performed," and from which modern
identities are projected by and through design. Scholars from
Europe, Canada, America and Australia present a range of interior
environments--domestic interiors, sets for stage and film,
exhibition spaces, art galleries, hotel lobbies, cafes and retail
spaces--to explore each as an intersection of fashion, lifestyle
and performance. Sharing the thesis that the fashionably dressed
body and the interior can be seen as part of the same creative and
expressive continuum, the essays highlight the ways in which
interiors can give shape to and dramatize modern life.
Theoretical and practical interests in additive manufacturing (3D
printing) are growing rapidly. Engineers and engineering companies
now use 3D printing to make prototypes of products before going for
full production. In an educational setting faculty, researchers,
and students leverage 3D printing to enhance project-related
products. Additive Manufacturing Handbook focuses on product design
for the defense industry, which affects virtually every other
industry. Thus, the handbook provides a wide range of benefits to
all segments of business, industry, and government. Manufacturing
has undergone a major advancement and technology shift in recent
years.
Have you ever noticed how many products appear to be designed by
someone who has never used a product of that kind before? Nearly
everyone has encountered websites, software apps, cars, appliances,
and other products that made them wonder what the designers were
thinking. The Thoughtless Design of Everyday Things presents more
than 150 examples of products that violate nine fundamental design
principles, along with suggestions for improving many of the flawed
user interfaces and other design problems. These examples of
thoughtless design reveal 70 specific lessons that designers ought
to heed as they craft the user experience. This book describes
numerous specific practices for enhancing product usability through
usage-centered design strategies. You'll also see more than 40
products that exhibit particularly thoughtful designs, the kinds of
products that surprise and delight users. Whether you're a
designer, a product development manager, or a thoughtful and
curious consumer, you'll find The Thoughtless Design of Everyday
Things engaging, informative, and insightful.
Over the last decade, 'parametricism' has been heralded as a new
avant-garde in the industries of architecture, urban design, and
industrial design, regarded by many as the next grand style in the
history of architecture, heir to postmodernism and deconstruction.
From buildings to cities, the built environment is increasingly
addressed, designed and constructed using digital software based on
parametric scripting platforms which claim to be able to process
complex physical and social modelling alike. As more and more
digital tools are developed into an apparently infinite repertoire
of socio-technical functions, critical questions concerning these
cultural and technological shifts are often eclipsed by the
seductive aesthetic and the alluring futuristic imaginary that
parametric design tools and their architectural products and
discourses represent. The Politics of Parametricism addresses these
issues, offering a collection of new essays written by leading
international thinkers in the fields of digital design,
architecture, theory and technology. Exploring the social,
political, ethical and philosophical issues at stake in the
history, practice and processes of parametric architecture and
urbanism, each chapter provides different vantage points to
interrogate the challenges and opportunities presented by this
latest mode of technological production.
Transforming Type examines kinetic or moving type in a range of
fields including film credits, television idents, interactive
poetry and motion graphics. As the screen increasingly imitates the
properties of real-life environments, typographic sequences are
able to present letters that are active and reactive. These
environments invite new discussions about the difference between
motion and change, global and local transformation, and the
relationship between word and image. In this illuminating study,
Barbara Brownie explores the ways in which letterforms transform on
screen, and the consequences of such transformations. Drawing on
examples including Kyle Cooper's title sequence design, kinetic
poetry and MPC's idents for the UK's Channel 4, she differentiates
motion from other kinds of kineticism, with particular emphasis on
the transformation of letterforms into other forms and objects,
through construction, parallax and metamorphosis. She proposes that
each of these kinetic behaviours requires us to revisit existing
assumptions about the nature of alphabetic forms and the spaces in
which they are found.
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