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Books > Computing & IT > Computer software packages > Multimedia

Computing and Combinatorics - 6th Annual International Conference, COCOON 2000, Sydney, Australia, July 26-28, 2000 Proceedings... Computing and Combinatorics - 6th Annual International Conference, COCOON 2000, Sydney, Australia, July 26-28, 2000 Proceedings (Paperback, 2000 ed.)
Dingzhu Du, Peter Eades, Vladimir Estivill-Castro, Xuemin Lin, Arun Sharma
R1,679 Discovery Miles 16 790 Ships in 10 - 15 working days

The papers in this volume were selected for presentation at the 6th Annual International Computing and Combinatorics Conference (COCOON2000), in Sydney, Australia from July 26 - 28, 2000. The topics cover many areas in t- oretical computer science and combinatorial optimization. There were 81 high quality papers submitted to COCOON2000. Each paper was reviewed by at least three program committee members, and the 44 papers were selected. It is expected that most of them will appear in a more complete form in scientic journals. In addition to the selected papers, the volume also contains the papers from two invited keynote speeches by Christos Papad- itriou and Richard Brent. This year the Hao Wang Award was given to honor the paper judged by the programcommittee to have the greatest merit. The recipient is \Approximating Uniform TriangularMeshes in Polygons"byFranz Aurenhammer, NaokiKatoh, Hiromichi Kojima, Makoto Ohsaki, and Yinfeng Xu. The rst Best Young - searcher paper award was given to William Duckworth for his paper \Maximum Induced Matchings of Random Cubic Graphs." We wish to thank all who have made this meeting possible: the authors for submitting papers, the program committee members and the external referees, sponsors, the local organizers, ACM SIGACT for handling electronic subm- sions, Springer-Verlagfor their support, and Debbie Hatherellfor her assistance.

Digitale Aufnahmetechnik - Digitale Fotografie in Der Praxis (German, Hardcover): Thomas Maschke Digitale Aufnahmetechnik - Digitale Fotografie in Der Praxis (German, Hardcover)
Thomas Maschke
R1,464 Discovery Miles 14 640 Ships in 12 - 17 working days

1 - Kamera-Setup.- 1.1 Grundlegende Kameraeinstellungen.- 1.1.1 Empfehlungen.- 1.2 Bildaufloesung.- 1.3 Bildkomprimierung.- 1.4 Aufloesung und Komprimierung eintesten.- 1.5 Scharfung.- 1.6 Farbraum.- 1.7 Digitalzoom.- 1.8 Sucher.- 1.9 Monitor.- 1.10 Belichtung.- 1.10.1 Belichtungsmessung.- 1.10.2 Belichtungsprogramme.- 1.10.3 Belichtungsvarianten.- 1.10.4 Belichtungskorrektur.- 1.11 Autofokus.- 1.11.1Sensorwahl.- 1.11.2 Statischer und dynamischer Autofokus.- 1.11.3 Ausloese- und Scharfeprioritat.- 1.11.4.Manuelle Scharfeinstellung.- 1.12 Empfindlichkeit.- 1.13 Weissabgleich.- 1.13.1 Lichtfarben.- 1.13.2 Automatischer Weissabgleich.- 1.13.3 Manueller Weissabgleich.- 1.14 Datum und Uhrzeit.- 1.15 Dateneinbelichtung.- 1.16 Fernsehsignal.- 1.17 Tonsignale.- 1.18 Optimiertes Kamera-Setup kurz gefasst.- 1.18.1 Standardsituationen.- 1.18.2 Hoechste Anspruche.- 1.18.3 Available-Light-Situationen.- 1.18.4 Nah- und Makroaufnahmen.- 1.18.5 Schnelle Fotografie.- 2 - Belichtung.- 2.1 Belichtungsmessung.- 2.1.1 Charakteristik der Belichtungsmessung.- 2.2 Belichtungsprogramme.- 2.2.1 Programmautomatik.- 2.2.2 Programmshift.- 2.2.3 Motivprogramme.- 2.2.4 Zeitautomatik.- 2.2.5 Blendenautomatik.- 2.2.6 Manuelle Belichtungseinstellung.- 2.3 Belichtungseingriffe.- 2.3.1 Belichtungskorrektur.- 2.3.2 Ersatzmessung.- 2.3.3 Kontrastmessung.- 2.3.4 Belichtungsreihe.- 3 - Praxis der digitalen Fotografie.- 3.1 Vorzuge.- 3.2 Anmerkungen.- 3.3 Aufnahmevorbereitungen.- 3.3.1 Energieversorgung.- 3.3.2 Speichermedien.- 3.3.3 Kamera-Setup.- 3.3.4 Belichtungsmessung.- 3.3.5 Nutzliches fur die Kameratasche.- 3.3.6 Kameratasche packen.- 3.4 Fotos gestalten.- 3.4.1 Der Goldene Schnitt.- 3.5 Gestalten mit der Brennweite.- 3.5.1 Weitwinkelbrennweite.- 3.5.2 Normalbrennweite.- 3.5.3 Telebrennweite.- 3.5.4 Scharfentiefe.- 3.5.5 Brennweitenwirkung.- 3.6 Licht in der Fotografie.- 3.6.1 Tageslicht.- 3.6.2 Aufhellen.- 3.6.3 Available Light.- 3.6.4 Kunstlicht.- 3.6.5 Mischlicht.- 3.6.6 Langzeitbelichtung.- 4 - Blitzlichtfotografie.- 4.1 Blitzlicht.- 4.2 Grundlagen.- 4.2.1 Blitzleistung.- 4.2.2 Abstandsgesetz.- 4.2.3 Blitzsynchronisation.- 4.2.4 Blitzreichweite.- 4.3 Blitztechniken.- 4.3.1 Vorblitz.- 4.3.2 Aufhellblitz.- 4.3.3 Vollblitz.- 4.3.4 Kurzzeitsynchronisation.- 4.3.5 Langzeitsynchronisation.- 4.3.6 Blitz-Belichtungskorrektur.- 4.3.7 Ultrakurzzeitfotografie.- 4.3.8 Drahtlose Blitzsteuerung.- 4.4 Blitzautomatiken.- 4.4.1 Blitzen mit Programmautomatik.- 4.4.2 Blitzen mit Zeit- oder Blendenautomatik.- 4.4.3 Manuelles Blitzen.- 4.5 Besseres Blitzlicht.- 4.5.1 Indirekter Blitz.- 4.5.2 Entfesselter Blitz 1.- 4.5.3 Entfesselter Blitz 2.- 4.5.4 Blitzreflektor.- 4.5.5 Servoblitz.- 5 - Motive und Themen.- 5.1 Handwerkliches.- 5.2 Visuelle Notizen.- 5.3 Landschaftsfotografie.- 5.4 Architekturfotografie.- 5.5 Nah-und Makrofotografie.- 5.6 Menschenbilder.- 5.7 Reise und Reportage.- 5.8 Infrarotfotografie.- 5.9 Ultraviolettfotografie.- 5.10 Experimente.- 5.11 Panoramafotografie.- 6 - Studiofotografie.- 6.1 Sachaufnahme.- 6.2 Stilleben.- 6.3 Reproduktion.- 6.4 Lichtquellen im Studio.- 6.4.1 Tageslicht.- 6.4.2 Blitzlicht.- 6.4.3 Kaltlichtleuchte.- 6.4.4 Kunstlichtleuchte.- 6.4.5 Portables Studioblitzgerat.- 6.4.6 Studioblitz.- 6.4.7 Studioblitzgerat zunden.- 6.5 Einrichten des Studios.- 6.5.1 Tipps zum Raum.- 6.5.2 Aufheller und Neger.- 6.5.3 Hintergrund.- 6.5.4 Aufnahmetisch.- 6.6 Lichtfuhrung.- 6.6.1 Lichtposition.- 6.6.2 Lichtcharakteristik.- 6.6.3 Licht einrichten.- 6.6.4 Lichtfuhrung im Nahbereich.- 6.6.5 Hellfeldbeleuchtung.- 6.6.6 Dunkelfeldbeleuchtung.- 6.6.7 Lichtzelt.- 6.6.8 Polarisiertes Licht.- 6.7 Ausrustungsvorschlag.- 6.8 Setup fur Sachaufnahmen.- 7 - Fotos digitalisieren.- 7.1 Analoge Vorlagen digitalisieren.- 7.2 Digitalisieren mit der Kamera.- 7.2.1 Aufsichtvorlagen digitalisieren.- 7.2.2 Durchsichtvorlagen digitalisieren.- 7.3 Filmscanner.- 7.4 Flachbettscanner.- 7.5 Trommelscanner.- 7.6 Scan-Service via Photo CD.- 7.7 Hinweise zum Digitalisieren.

Computer Vision - ECCV 2000 - 6th European Conference on Computer Vision Dublin, Ireland, June 26 - July 1, 2000 Proceedings,... Computer Vision - ECCV 2000 - 6th European Conference on Computer Vision Dublin, Ireland, June 26 - July 1, 2000 Proceedings, Part I (Paperback, 2000 ed.)
David Vernon
R2,987 Discovery Miles 29 870 Ships in 10 - 15 working days

Ten years ago, the inaugural European Conference on Computer Vision was held in Antibes, France. Since then, ECCV has been held biennially under the auspices of the European Vision Society at venues around Europe. This year, the privilege of organizing ECCV 2000 falls to Ireland and it is a signal honour for us to host what has become one of the most important events in the calendar of the computer vision community. ECCV is a single-track conference comprising the highest quality, previously unpublished, contributed papers on new and original research in computer vision. This year, 266 papers were submitted and, following a rigorous double-blind review process, with each paper being reviewed by three referees, 116 papers were selected by the Programme Committee for presentation at the conference. The venue for ECCV 2000 is the University of Dublin, Trinity College. - unded in 1592, it is Ireland's oldest university and has a proud tradition of scholarship in the Arts, Humanities, and Sciences, alike. The Trinity campus, set in the heart of Dublin, is an oasis of tranquility and its beautiful squares, elegant buildings, and tree-lined playing- elds provide the perfect setting for any conference.

Analysing Musical Multimedia (Paperback, New edition): Nicholas Cook Analysing Musical Multimedia (Paperback, New edition)
Nicholas Cook
R2,751 Discovery Miles 27 510 Ships in 12 - 17 working days

Analysing Musical Multimedia is the first study to produce a general theory of how different media - music, words, moving picture, and dance - work together to create multimedia. Beginning with a study of how meaning is mediated in television commercials, Nicholas Cook concludes with in-depth readings of Fantasia, Madonna's video Material Girl, and Armide (Godard's sequence from the collaborative film Aria).

Beyond the Borders (English, German, Paperback, 2000 ed.): Dorthe Meinhardt Beyond the Borders (English, German, Paperback, 2000 ed.)
Dorthe Meinhardt; Contributions by E. Fella; Edited by Sven Voelker; Contributions by R. Fehlbaum; Edited by Rat Fur Formgebung/German Design Council; Contributions by …
R1,545 Discovery Miles 15 450 Ships in 10 - 15 working days

Das englisch-deutsche Buch Beyond the Borders stellt Ideen, Projekte und Positionen von KA1/4nstlern und Gestaltern vor, die die Grenzen ihrer eigenen gestalterischen Bereiche A1/4berschreiten und Neues entdecken. Ein GroAteil der BeitrAge wurde, unter Verwendung der unterschiedlichsten Techniken, von den KA1/4nstlern und Designern exklusiv fA1/4r dieses Projekt konzipiert und gestaltet, u. a. von der englischen Designgruppe Tomato, dem Macher des Benetton-Magazins Tibor Kalman, dem Chairman von Vitra Rolf Fehlbaum, dem amerikanischen Designer- und Musikerpaar Scott & Laurie Makela, dem Chef von NORTH-Design aus London Sean Perkins, dem Intermedia-Professor Peter Rea, dem Frankfurter Video- und ComputerkA1/4nstler Michael Saup sowie dem Typografie-Guru Edward Fella von der Calarts in Los Angeles.
The English-German book Beyond the Borders presents the ideas, projects, and opinions of artists and designers who cross the boundaries of their own creative disciplines and make new discoveries. Many of the contributions were conceived and designed exclusively for this project, whereby a variety of different techniques were employed. The contributors include: Tomato, the English group of designers; Tibor Kalman, the designer of the Benetton magazine; Rolf Fehlbaum, the chairman of Vitra, a Swiss furniture company; Scott and Laurie Makela, the American designers and musicians; Sean Perkins, the manager of NORTH Design in London; Peter Rea, the professor of intermedia; Michael Saup, the video and computer artist from Frankfurt; and Edward Fella, the typography guru from Calarts in Los Angeles.

Data Visualization 2000 - Proceedings of the Joint EUROGRAPHICS and IEEE TCVG Symposium on Visualization in Amsterdam, The... Data Visualization 2000 - Proceedings of the Joint EUROGRAPHICS and IEEE TCVG Symposium on Visualization in Amsterdam, The Netherlands, May 29-30, 2000 (Paperback, Softcover reprint of the original 1st ed. 2000)
W.De Leeuw, R.Van Liere
R1,498 Discovery Miles 14 980 Ships in 10 - 15 working days

It is becoming increasingly clear that the use of human visual perception for data understanding is essential in many fields of science. This book contains the papers presented at VisSym 00, the Second Joint Visualization Symposium organized by the Eurographics and the IEEE Computer Society Technical Committee on Visualization and Graphics (TCVG). It reports on 27 new algorithms, techniques and applications in the area of data visualization. The topics are scientific data visualization and information visualization. It gives practitioners and visualization researchers an overview of the state of the art and of future directions of data visualization."

Volume Graphics (Paperback, Edition. ed.): Min Chen, Arie E. Kaufman, Roni Yagel Volume Graphics (Paperback, Edition. ed.)
Min Chen, Arie E. Kaufman, Roni Yagel
R1,549 Discovery Miles 15 490 Ships in 10 - 15 working days

Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.

Multimedia '99 - Proceedings of the Eurographics Workshop in Milano, Italy, September 7-8, 1999 (Paperback, Softcover... Multimedia '99 - Proceedings of the Eurographics Workshop in Milano, Italy, September 7-8, 1999 (Paperback, Softcover reprint of the original 1st ed. 2000)
N. Correia, T. Chambel, G. Davenport
R2,790 Discovery Miles 27 900 Ships in 10 - 15 working days

Multimedia '99 covers technological and scientific areas of media production, processing and delivery. 24 contributions from research laboratories and universities worldwide give a broad perspective on multimedia research with a special focus on media convergence. The topics treated in this volume: image and sound content analysis and processing, paradigms and metaphors for multimedia authoring and display, applications such as education or entertainment, and multimedia content authentication and security.

Graph Drawing - 7th International Symposium, GD'99, Stirin Castle, Czech Republic, September 15-19, 1999 Proceedings... Graph Drawing - 7th International Symposium, GD'99, Stirin Castle, Czech Republic, September 15-19, 1999 Proceedings (Paperback, 1999 ed.)
Jan Kratochvil
R1,649 Discovery Miles 16 490 Ships in 10 - 15 working days

The range of issues considered in graph drawing includes algorithms, graph theory, geometry, topology, order theory, graphic languages, perception, app- cations, and practical systems. Much research is motivated by applications to systems for viewing and interacting with graphs. The interaction between th- retical advances and implemented solutions is an important part of the graph drawing eld. The annually organized graph drawing symposium is a forum for researchers, practitioners, developers, and users working on all aspects of graph visualization and representations. The preceding symposia were held in M- treal (GD 98), Rome (GD 97), Berkeley (GD 96), Passau (GD 95), Princeton (GD 94), and Paris (GD 93). The Seventh International Symposium on Graph Drawing GD 99 was or- nized at Sti r n Castle, in the vicinity of Prague, Czech Republic. This baroque castle recently restored as a hotel and conference center provided a secluded place for the participants, who made good use of the working atmosphere of the conference. In total the symposium had 83 registered participants from 16 countries."

Smart Mobile Apps - Mit Business-Apps Ins Zeitalter Mobiler Geschaftsprozesse (German, Hardcover, 2012 ed.): Stephan Verclas,... Smart Mobile Apps - Mit Business-Apps Ins Zeitalter Mobiler Geschaftsprozesse (German, Hardcover, 2012 ed.)
Stephan Verclas, Claudia Linnhoff-Popien
R1,898 Discovery Miles 18 980 Ships in 12 - 17 working days

Mobile Apps - Programme, die auf Smartphones ausgefuhrt werden - sind derzeit fast nur bei Konsumenten erfolgreich. Ein echtes App-Konzept fur den Business-Markt fehlt nach wie vor. Die Autoren zeigen in dem Band den Weg zu intelligenten Business-Apps fur mobile Geschaftsprozesse, mit deren Hilfe Kunden zeitnah und individuell informiert werden koennen. Die Autoren betrachten Fragen der Anwendung, der Technologie und des Marktes und berucksichtigen auch Cloud-Loesungen.

Understanding Virtual Design Studios (Paperback, Edition. ed.): Mary L. Maher, Simeon J. Simoff, Anna Cicognani Understanding Virtual Design Studios (Paperback, Edition. ed.)
Mary L. Maher, Simeon J. Simoff, Anna Cicognani
R1,474 Discovery Miles 14 740 Ships in 10 - 15 working days

Understanding Virtual Design Studios examines the issues involved in setting up and running a virtual design studio. Rather than focusing on the technology or how to apply it, the reader is presented with an interdisciplinary framework for understanding, organising, running and improving virtual design studios both in professional and educational practice. The authors assess the potential benefits, such as improved creativity and collaboration, and highlight the areas in which our understanding needs to improve:
How people collaborate in an environment where interaction is mediated by shared computer resources
How to organise and manage a distributed workspace efficiently
How people represent and communicate design ideas in an electronic form
Of interest to both design professionals and researchers interested in computer-mediated collaboration, this volume will also be of interest to anyone who needs a clear picture of what this new technology can do for them.

Interactive Multimedia Documents - Modeling, Authoring, and Implementation Experiences (Paperback, 1999 ed.): Michalis... Interactive Multimedia Documents - Modeling, Authoring, and Implementation Experiences (Paperback, 1999 ed.)
Michalis Vazirgiannis
R1,494 Discovery Miles 14 940 Ships in 10 - 15 working days

Multimedia information systems is a rapidly growing area of research and development, attracting increasing interest from a variety of application fields including business, entertainment, manufacturing, education, CAD, CAE, medicine, etc. Due to the diverse nature of the information dealt with and the increased functionality (e.g., user interaction), the capabilities and system requirements of multimedia information systems dramatically exceed those of conventional databases and database management systems.
This book presents an integrated approach to interactive multimedia documents. After summarizing the prerequisites and background information, the author develops an IMD model taking into account interaction and spatiotemporal composition. Based on this model, the author develops an integrated framework covering most of the steps during the life cycle of an IMD, namely data modeling, authoring, verification and querying, execution and rendering, and indexing.

Automated Deduction in Geometry - Second International Workshop, ADG'98, Beijing, China, August 1-3, 1998, Proceedings... Automated Deduction in Geometry - Second International Workshop, ADG'98, Beijing, China, August 1-3, 1998, Proceedings (Paperback, 1999 ed.)
Xiao-Lu Gao, Dongming Wang, Lu Yang
R1,565 Discovery Miles 15 650 Ships in 10 - 15 working days

This book constitutes the strictly refereed post-workshop proceedings of the Second International Workshop on Automated Deduction in Geometry, ADG'98, held in Beijing, China in August 1998. The 14 revised papers presented were selected from the papers accepted for the workshop after careful reviewing. The papers address all current issues in the area, in particular automated geometry theorem proving, automated geometry problem solving, plane Euclidean reasoning, Clifford algebraic methods for geometric reasoning, decomposing algebraic varieties, applciations in computer vision, mechanical CAGD, etc.

Interactive Distributed Multimedia Systems and Telecommunication Services - 6th International Workshop, IDMS'99, Toulouse,... Interactive Distributed Multimedia Systems and Telecommunication Services - 6th International Workshop, IDMS'99, Toulouse, France, October 12-15, 1999, Proceedings (Paperback, 1999 ed.)
Michel Diaz, Philippe Owezarski, Patrick Senac
R1,626 Discovery Miles 16 260 Ships in 10 - 15 working days

The 1999 International Workshop on Interactive Distributed Multimedia Sys tems and Telecommunication Services (IDMS) in Toulouse is the sixth in a se ries that started in 1992. The previous workshops were held in Stuttgart in 1992, Hamburg in 1994, Berlin in 1996, Darmstadt in 1997, and Oslo in 1998. The area of interest of IDMS ranges from basic system technologies, such as networking and operating system support, to all kinds of teleservices and distributed multimedia applications. Technical solutions for telecommunications and distributed multimedia systems are merging and quality-of-service (QoS) will play a key role in both areas. However, the range from basic system tech nologies to distributed mutlimedia applications and teleservices is still very broad and we have to understand the implications of multimedia applications and their requirements for middleware and networks. We are challenged to develop new and more fitting solutions for all distributed multimedia systems and telecom munication services to meet the requirements of the future information society."

PREMO: A Framework for Multimedia Middleware - Specification, Rationale, and Java Binding (Paperback, 1999 ed.): David J. Duke,... PREMO: A Framework for Multimedia Middleware - Specification, Rationale, and Java Binding (Paperback, 1999 ed.)
David J. Duke, Ivan Herman, M. Scott Marshall
R1,549 Discovery Miles 15 490 Ships in 10 - 15 working days

In 1998, SC24, the subcommittee of ISO/IEC JTC 1 concerned with computer graphics and image processing, completed work on a new standard for multimedia presentation; the PREMO standard (Presentation Environment for Multimedia Objects) is published under the official reference ISO/IEC 14478. PREMO essentially provides a middleware specification for multimedia programming - more generally it also serves as a reference model for distributed multimedia. This book does not attempt to replace the official standard but provides a readable version of the basic concepts, presents some features of the PREMO objects in detail, highlights the reasons for specific design decisions, and gives simple examples and motivation claryfying the underlying concepts. A particularly helpful feature is that the authors provide detailed specifications of the PREMO objects in Java. Mainly for students and professionals who need to improve their understanding of the issues involved in distributed multimedia.

Algorithm Engineering and Experimentation - International Workshop ALENEX'99 Baltimore, MD, USA, January 15-16, 1999,... Algorithm Engineering and Experimentation - International Workshop ALENEX'99 Baltimore, MD, USA, January 15-16, 1999, Selected Papers (Paperback, 1999 ed.)
Michael T Goodrich, Catherine C. McGeoch
R1,602 Discovery Miles 16 020 Ships in 10 - 15 working days

Symmetric multiprocessors (SMPs) dominate the high-end server market and are currently the primary candidate for constructing large scale multiprocessor systems. Yet, the design of e cient parallel algorithms for this platform c- rently poses several challenges. The reason for this is that the rapid progress in microprocessor speed has left main memory access as the primary limitation to SMP performance. Since memory is the bottleneck, simply increasing the n- ber of processors will not necessarily yield better performance. Indeed, memory bus limitations typically limit the size of SMPs to 16 processors. This has at least twoimplicationsfor the algorithmdesigner. First, since there are relatively few processors availableon an SMP, any parallel algorithm must be competitive with its sequential counterpart with as little as one processor in order to be r- evant. Second, for the parallel algorithm to scale with the number of processors, it must be designed with careful attention to minimizing the number and type of main memory accesses. In this paper, we present a computational model for designing e cient al- rithms for symmetric multiprocessors. We then use this model to create e cient solutions to two widely di erent types of problems - linked list pre x com- tations and generalized sorting. Both problems are memory intensive, but in die rent ways. Whereas generalized sorting algorithms typically require a large numberofmemoryaccesses, they areusuallytocontiguousmemorylocations. By contrast, prex computation algorithms typically require a more modest qu- tity of memory accesses, but they are are usually to non-contiguous memory locations.

Multimedia Applications, Services and Techniques - ECMAST'99 - 4th European Conference, Madrid, Spain, May 26-28, 1999,... Multimedia Applications, Services and Techniques - ECMAST'99 - 4th European Conference, Madrid, Spain, May 26-28, 1999, Proceedings (Paperback, 1999 ed.)
Helmut Leopold, Narciso Garcia
R1,738 Discovery Miles 17 380 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the 4th European Conference on Multimedia Applications, Services and Techniques, ECMAST'99, held in Madrid, Spain in May 1999.The 37 revised full papers presented were carefully reviewed and selected from a total of 71 submissions. The book is divided in sections on services and applications, multimedia terminals, content creation, physical broadcast infrastructure, multimedia over the Internet, metadata, 3D imaging, multicast protocols, security and protection, and mobility.

Emotion in Animated Films (Hardcover): Meike Uhrig Emotion in Animated Films (Hardcover)
Meike Uhrig
R3,878 Discovery Miles 38 780 Ships in 12 - 17 working days

Ranging from blockbuster movies to experimental shorts or documentaries to scientific research, computer animation shapes a great part of media communication processes today. Be it the portrayal of emotional characters in moving films or the creation of controllable emotional stimuli in scientific contexts, computer animation's characteristic artificiality makes it ideal for various areas connected to the emotional: with the ability to move beyond the constraints of the empirical "real world," animation allows for an immense freedom. This book looks at international film productions using animation techniques to display and/or to elicit emotions, with a special attention to the aesthetics, characters and stories of these films, and to the challenges and benefits of using computer techniques for these purposes.

Information Processing in Medical Imaging - 16th International Conference, IPMI'99, Visegrad, Hungary, June 28 - July 2,... Information Processing in Medical Imaging - 16th International Conference, IPMI'99, Visegrad, Hungary, June 28 - July 2, 1999, Proceedings (Paperback, 1999 ed.)
Attila Kuba, Martin Samal, Andrew Todd-Pokropek
R1,555 Discovery Miles 15 550 Ships in 10 - 15 working days

The 1999 international conference on Information Processing in Medical Imaging (IPMI '99) was the sixteenth in the series of biennial meetings and followed the successful meeting in Poultney, Vermont, in 1997. This year, for the rst time, the conference was held in central Europe, in the historical Hungarian town of Visegr ad, one of the most beautiful spots not only on the Danube Bend but in all Hungary. The place has many historical connections, both national and international. The castle was once a royal palace of King Matthias. In the middle ages, the Hungarian, Czech, and Polish kings met here. Recently, after the summit meeting of reestablished democracies in the area, it became a symbol for the cooperation between central European countries as they approached the European Union. It was thus also symbolic to bring IPMI, in the year of the 30th anniversary of its foundation, to this place, and organize the meeting with the close cooperation of local and traditional western organizers. It also provided a good opportunity to summarize brie?y a history of IPMI for those who were new to the IPMI conference. This year we received 82 full paper submissions from all over the world. Of these, 24 were accepted as oral presentations. These were divided into 6 sessions. In spite of our e orts, it was found to be impossible to make these sessions fully balanced and homogeneous.

View Synthesis Using Stereo Vision (Paperback, 1999 ed.): Daniel Scharstein View Synthesis Using Stereo Vision (Paperback, 1999 ed.)
Daniel Scharstein
R1,498 Discovery Miles 14 980 Ships in 10 - 15 working days

Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment.
The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes." Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.

Intelligent Media Agents - Key Technology for Interactive Television, Multimedia and Internet Applications (Paperback, 1999):... Intelligent Media Agents - Key Technology for Interactive Television, Multimedia and Internet Applications (Paperback, 1999)
Hartmut Wittig
R1,439 Discovery Miles 14 390 Ships in 10 - 15 working days

Intelligent agents are rescuer in the information glut. They help users to find information which better corresponds to their interests and needs. This book describes the architecture and basic modules of an intelligent media agent. A personal television guide is described as an example of intelligent help, addressing the problem of managing TV channels by using an intelligent agent.
Contents: intelligent agents - software agents - programming - fuzzy logic
Target groups: Computer scientists - students - software developers - multimedia and internet programmer
About the Author: Hartmut Wittig is directing the corporate strategy department of "Deutsche Telekom Computer Service Management" (DeTeCSM). In the recent years, H.Wittig has directed multimedia and internet software R&D departments and groups. He gave lectures on "Multimedia Systems" in German universities and worked as Editor in Chief of IEEE Multimedia Newsletter.

Multimedia Communications (Paperback, Softcover reprint of the original 1st ed. 1999): Francesco De Natale, Silvano Pupolin Multimedia Communications (Paperback, Softcover reprint of the original 1st ed. 1999)
Francesco De Natale, Silvano Pupolin
R1,557 Discovery Miles 15 570 Ships in 10 - 15 working days

Multimedia Communications is at the core of the advanced interactive services that make up today's Information Society. Videoconferencing, teleworking, teleshopping and video-on-demand will benefit from developments in broadband and mobile telecommunication systems, intelligent multimedia terminals and digital signal processing. The latest research findings from these fields are presented here in the proceedings of the 10th Tyrrhenian Workshop on Digital Communications, held in Ischia, Italy, September 19 98. Focus is placed on the following four areas: Signal Processing for Multimedia Communications. Modeling, Analysis and Simulation of Multimedia Traffic Sources. Access Techniques. Multimode Multimedia Terminals. In particular, multimedia services and applications are presented. This comprehensive collection of papers will enable the reader to keep pace with the rapid changes that are taking place in this field. Experts have co-operated with top research centers worldwide, on an academic and industrial level, to make this an up-to-date reference volume for all those who are concerned with technological advances in Multimedia Distributed Systems.

Essential Visual J++ 6.0 fast - How to develop Java applications and applets with Visual J++ (Paperback, 1999 ed.): John Cowell Essential Visual J++ 6.0 fast - How to develop Java applications and applets with Visual J++ (Paperback, 1999 ed.)
John Cowell
R1,454 Discovery Miles 14 540 Ships in 10 - 15 working days

Java is an object oriented language which allows you to create interactive Web pages, or to write applications which will run on any computer. Visual J++ gives you access to the power of Java with all the benefits of a modern visual development environment, for fast programming, and debugging. If you are new to Java or are an existing Java programmer who wants to switch to Visual J++, this book gives you all the essential information you need using lots of examples. Topics covered in this book include: the Java language, polymorphism, inheritance and encapsulation, graphics and animation, handling events, using files, exception handling, abstract windowing toolkit, the Java applet wizard and the resource wizards, debugging, and project management. Essential Visual J++ 6.0 fast is designed for professional developers or students who need to learn the maximum in the minimum time and to develop applications fast.

Graph Drawing - 6th International Symposium, GD '98 Montreal, Canada, August 13-15, 1998 Proceedings (Paperback, 1998... Graph Drawing - 6th International Symposium, GD '98 Montreal, Canada, August 13-15, 1998 Proceedings (Paperback, 1998 ed.)
Sue H. Whitesides
R1,675 Discovery Miles 16 750 Ships in 10 - 15 working days

Graphdrawingaddressestheproblemofconstructingrepresentationsofabstract graphs, networks, and hypergraphs. The 6th Symposium on Graph Drawing (GD '98) was held August 13{15, 1998, atMcGillUniversity, Montr eal, Canada.ItimmediatelyfollowedtheTenth Canadian Conference on Computational Geometry (CCCG '98), held August 10{12 at McGill. The GD '98 conference attracted 100 paid registrants from academic and industrial institutions in thirteen countries. Roughly half the p- ticipantsalsoattendedCCCG'98.Asinthepast, interactionamongresearchers, practitioners, andstudents fromtheoreticalcomputer science, mathematics, and the application areas of graph drawing continued to be an important aspect of the graph drawing symposium. In response to the call for papers and system demonstrations, the program committee received 57 submissions, of which 10 were demos. Each submission was reviewed by at least 4 members of the program committee, and comments were returnedto the authors.Following extensive email discussions andmultiple rounds of voting, the program committee accepted 23 papers and 9 demos. GD '98 also held an unrefereed poster gallery. The poster gallery contained 16 posters, 14 of which have abstracts in this volume. The poster gallery served to encourageparticipationfromresearchersinrelatedareasandprovidedast- ulating environment for the breaks between the technical sessions. In keeping with the tradition of previous graph drawing conferences, GD '98 held a graph drawing contest. This contest, which is traditionally a conference highlight, servestomonitorandtochallengethestateoftheartingraphdrawing. A report on the 1998 contest appears in this volume.

Learning Computer Graphics - From 3D Models to Animated Movies on Your PC (Mixed media product, Softcover reprint of the... Learning Computer Graphics - From 3D Models to Animated Movies on Your PC (Mixed media product, Softcover reprint of the original 1st ed. 1998)
Shalini Govil-Pai, Rajesh Pai
R1,446 Discovery Miles 14 460 Ships in 10 - 15 working days

This volume and the accompanying software describe and demonstrate all the basics and fundamentals of modern computer graphics. After an overview of computer graphics, the following chapters--complete with discussions and exercises--are devoted to modeling of 3D objects with polygons and wireframes; animation of modeled objects; and rendering of photorealistic images from the modeled objects, including lighting, shading, and texture mapping. After modeling, animating, and rendering, coverage details how to add special effects such as warping, bending, or morphing, as described in the chapter on image manipulation and postproduction. The book concludes with a look into the future of computer graphics and an overview of computer graphics in various fields. The CD-ROM software includes a complete 3D graphics application with a user-friendly graphical interface, which can be used to perform all the exercises in the book.

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