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Books > Computing & IT > Computer software packages > Multimedia

Virtual Environments and Scientific Visualization '96 - Proceedings of the Eurographics Workshops in Monte Carlo, Monaco,... Virtual Environments and Scientific Visualization '96 - Proceedings of the Eurographics Workshops in Monte Carlo, Monaco, February 19-20, 1996, and in Prague, Czech Republic, April 23-25, 1996 (Paperback, Softcover reprint of the original 1st ed. 1996)
Martin Goebel, Jaques David, Pavel Slavik, Jarke van Wijk
R1,440 Discovery Miles 14 400 Ships in 18 - 22 working days

Selected papers from this year's Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems. Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization.

Programming Paradigms in Graphics - Proceedings of the Eurographics Workshop in Maastricht, The Netherlands, September 2-3,... Programming Paradigms in Graphics - Proceedings of the Eurographics Workshop in Maastricht, The Netherlands, September 2-3, 1995 (Paperback, Softcover reprint of the original 1st ed. 1995)
Remco C. Veltkamp, Edwin H. Blake
R1,389 Discovery Miles 13 890 Ships in 18 - 22 working days

The papers in this volume are a good sampling and overview of current solutions to the problems of creating graphically based systems. This breadth of scope comes out of the closing discussion at the Fourth Eurographics Workshop on Object-Oriented Graphics. The fifth workshop, on Programming Paradigms in Graphics, set out to provide answers and alternatives to the shortcomings of object-oriented graphics. The presentations investigated the applicability, merits and problems of various programming paradigms in computer graphics for design, modelling and implementation. This book contains a revised selection of the best papers from the Fifth Eurograph ics Workshop on Programming Paradigms in Graphics, held 2-3 September 1995 in Maastricht, The etherlands. All papers at the workshop were subjected to a thorough review by at least three members of the international programme committee. The se lection for this book was based on further review and the papers also incorporate the relevant aspects of the discussions at the workshop. In past Eurographics workshops on Object-Oriented Graphics the prominent trend has been a discovery of the limits of object-orientation in graphics. The limitations of object-orientation were felt to lie in such areas as the expression of relationships between objects. This is an area of particular strength for the declarative languages, such as constraint-based languages. On the other hand, a notion of state has long been a problem in declarative languages and yet it is often seen as an essential aspect of graphical modelling, particularly in simulation and animation."

High Performance Computing for Computer Graphics and Visualisation - Proceedings of the International Workshop on High... High Performance Computing for Computer Graphics and Visualisation - Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3-4 July 1995 (Paperback, Edition. ed.)
Min Chen, Peter Townsend, John Vince
R2,656 Discovery Miles 26 560 Ships in 18 - 22 working days

This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on *Parallel Computing - Foundations and Applications*, and it has provided the international computer graphics community with a platform for: * assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; * presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; * identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.

Multimedia Database in Perspective (Paperback, Edition. ed.): Peter M. G. Apers, Henk M. Blanken, Maurice A.W. Houtsma Multimedia Database in Perspective (Paperback, Edition. ed.)
Peter M. G. Apers, Henk M. Blanken, Maurice A.W. Houtsma
R1,434 Discovery Miles 14 340 Ships in 18 - 22 working days

This volume provides much-needed coverage of the technical background to the development of multimedia applications. Based on an advanced summer school run by the University of Twente, each chapter is written by an expert in a particular topic, including enabling technologies, operating systems, index structures for multimedia, and communication issues. There is also a comprehensive discussion of the factors which determine the success or failure of database applications in the real-world, based on new multimedia projects in Dutch industries and service companies. Multimedia Databases in Perspective is an advanced textbook aimed at final year undergraduate students, and MSc and PhD students studying databases, database management, information systems, and multimedia applications. It will also be of interest to researchers in the above areas, and DBMS developers working in the software industry.

Hypermedia Design - Proceedings of the International Workshop on Hypermedia Design (IWHD'95), Montpellier, France, 1-2... Hypermedia Design - Proceedings of the International Workshop on Hypermedia Design (IWHD'95), Montpellier, France, 1-2 June 1995 (Paperback, Softcover reprint of the original 1st ed. 1996)
Sylvain Fraisse, Franca Garzotto, Tomas Isakowitz, Jocelyne Nanard, Marc Nanard
R2,646 Discovery Miles 26 460 Ships in 18 - 22 working days

This is the latest volume in the 'Workshops in Computing' series, and contains papers from the International Workshop on Hpyermedia Design, held in Montpellier, France, from 1 - 2 June 1995. The workshop aimed to provide a forum for researchers and practitioners from a variety of backgrounds to discuss the many facets of hypermedia design. Among the specific topics covered by the papers are: design methods, multimedia modelling, higher structures in hypermedia design spaces, user-interface design for hypermedia, building distributed web applications, and hyperdialogs. The resulting volume provides a comprehensive overview of the state of the art in this important field. It will be of interest to researchers, practitioners and students involved in any aspect of hypermedia design.

Creating Personalities for Synthetic Actors - Towards Autonomous Personality Agents (Paperback, 1997 ed.): Robert Trappl, Paolo... Creating Personalities for Synthetic Actors - Towards Autonomous Personality Agents (Paperback, 1997 ed.)
Robert Trappl, Paolo Petta
R1,478 Discovery Miles 14 780 Ships in 18 - 22 working days

Progress in computer animation has gained such a speed that, before long, computer-generated human faces and figures on screen will be indistinguishable from those of real humans. The potential both for scripted films and real-time interaction with users is enormous. However, in order to cope with this potential, these faces and figures must be guided by autonomous personality agents. This carefully arranged volume presents the state of the art in research and development in making synthetic actors more autonomous. The papers describe the different approaches and solutions developed by computer animation specialists, computer scientists, experts in AI, psychologists and philosophers, from leading laboratories world-wide. Finally, a bibliography comprising more than 200 entries enable further study.

Network and Operating Systems Support for Digital Audio and Video - 5th International Workshop, NOSSDAV '95, Durham, New... Network and Operating Systems Support for Digital Audio and Video - 5th International Workshop, NOSSDAV '95, Durham, New Hampshire, USA, April 19-21, 1995. Proceedings (Paperback, 1995 ed.)
Thomas D. C Little, Riccardo Gusella
R1,535 Discovery Miles 15 350 Ships in 18 - 22 working days

This book constitutes the refereed revised post-workshop proceedings of the 5th International Workshop on Network and Operating Systems Support for Digital Audio and Video, NOSSDAV '95, held in Durham, New Hampshire, USA in April 1995.
The 24 full papers included were selected from a total of 101 submissions; together with overviews by the session chairpersons they reflect the state of the art in networking and operating systems support for multimedia. The papers are organized in sections on advance reservation systems, operating systems support, resource management and quality of service, audio and video systems, and scheduling and synchronization.

Multimedia '96 - Proceedings of the Eurographics Workshop in Rostock, Federal Republic of Germany, May 28-30, 1996... Multimedia '96 - Proceedings of the Eurographics Workshop in Rostock, Federal Republic of Germany, May 28-30, 1996 (Paperback, Softcover reprint of the original 1st ed. 1996)
Bodo Urban
R1,392 Discovery Miles 13 920 Ships in 18 - 22 working days

In the last few years multimedia hardware and applications have become widely available on PC and workstations. Moreover, through the tremendous development and the wide usage of the World Wide Web multimedia applications have been brought over the network to many people. This book presents the results of the fourth in a well established series of international workshops on Multimedia organized by the EUROGRAPHICS Association, and held from May 28 to 30, 1996, in Rostock, Germany. The workshop had the special topic Multimedia on the Net and was the follow up of the EUROGRAPHICS Symposium and Workshop on Multimedia held in Graz in June 1994. The workshop program consisted of an invited keynote speech and five technical sessions. The fifteen contributions selected for this volume treat topics of particular interest in current research and address actual problems of the use of multimedia in distributed applications over the network. According to the technical sessions they can be roughly structured in the parts concepts for handling multimedia data, still and motion pictures on the net, WWW and multimedia, collaborative multimedia, and multimedia and education. Concepts for handling multimedia data are addressed in two contributions. The first treats a frame based presentation model for distributed information systems (Kirste), the other one presents a temporal logic formalism for specifying navigational transformation in hypermedia applications (Mere et al.).

Visualization in Scientific Computing '95 - Proceedings of the Eurographics Workshop in Chia, Italy, May 3-5, 1995... Visualization in Scientific Computing '95 - Proceedings of the Eurographics Workshop in Chia, Italy, May 3-5, 1995 (Paperback, Softcover reprint of the original 1st ed. 1995)
Riccardo Scateni, Jarke J. Van Wijk, Pietro Zanarini
R1,385 Discovery Miles 13 850 Ships in 18 - 22 working days

Visualization is nowadays indispensable to get insight into the huge amounts of data pro duced by large scale simulations or advanced measurement devices. The use of com puter graphics for scientific purposes has become a well established discipline, known as Scientific Visualization. Many problems still have to be solved, and hence the field is a very active area for research and development. This book represents results of the sixth in a well established series of international workshops on Visualization in Scien tific Computing organized by the EUROGRAPHICS Association in collaboration with CRS4 (Center for Advanced Studies, Research and Development in Sardinia), held from May 3 to May 5,1995, in Chia, Italy. The thirteen contributions selected for this volume cover a wide range of topics, ranging from detailed algorithmic studies to searches for new metaphors. A rough di vision can be made into the parts interaction, irregular meshes, volume rendering, and applications. Interaction in three dimensions is a challenging area for research. The use of three dimensional user interfaces for more natural manipulation of three-dimensional data and their visualization is natural, but is far from trivial to realize. Pang et al. investigate the use of common objects such as spray cans and carving knives as metaphors for visualiza tion tools, in order to provide an intuitive and natural three dimensional user interface. Gibson uses a voxel-based data representation, not only for visualization, but also for physical modeling of objects. A prototype system under development for haptic explo ration is discussed."

Design, Specification and Verification of Interactive Systems '95 - Proceedings of the Eurographics Workshop in Toulouse,... Design, Specification and Verification of Interactive Systems '95 - Proceedings of the Eurographics Workshop in Toulouse, France, June 7-9, 1995 (Paperback, Softcover reprint of the original 1st ed. 1995)
Philippe Palanque, Remi Bastide
R1,455 Discovery Miles 14 550 Ships in 18 - 22 working days

This book is the final outcome of the Eurographics Workshop on Design, Specification and Verification of Interactive Systems, that was held in Bonas, from June 7 to 9, 1995. This workshop was the second of its kind, following the successful first edition in Italy in 1994. The goal of this ongoing series of meetings is to review the state of the art in the domain of tools, notations and methodologies supporting the design of Interactive Systems. This acknowledges the fact that making systems that are friendlier to the user makes the task ever harder to the designers of such systems, and that much research is still needed to provide the appropriate conceptual and practical tools. The workshop was located in the Chateau de Bonas, in the distant countryside of Toulouse, France. Tms location has been selected to preserve the quiet and studious atmosphere that was established in the monastery of Santa Croce at Bocca di Magra for the first edition, and that was much enjoyed by the participants. The conversations initiated during the sessions often lasted till late at night, in the peaceful atmosphere of the Gers landscape.

Rendering Techniques '95 - Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995 (Paperback,... Rendering Techniques '95 - Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995 (Paperback, Softcover reprint of the original 1st ed. 1995)
Partick M. Hanrahan, Werner Purgathofer
R1,456 Discovery Miles 14 560 Ships in 18 - 22 working days

Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the Rendering Workshop, the contributions are mainly of algorithmic nature, often demonstrated by prototype implementations. From these implementations result numerous color images which are included as appendix. The Rendering Workshop proceedings are certainly an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.

Multimedia, Hypermedia, and Virtual Reality: Models, Systems, and Applications - First International Conference, MHVR'94,... Multimedia, Hypermedia, and Virtual Reality: Models, Systems, and Applications - First International Conference, MHVR'94, Moscow, Russia September (14-16), 1996. Selected Papers (Paperback, 1996 ed.)
Peter Brusilovsky, Piet Kommers, Norbert Streitz
R1,510 Discovery Miles 15 100 Ships in 18 - 22 working days

This volume contains a thoroughly refereed collection of revised full papers selected from the presentations at the First East-West International Conference on Multimedia, Hypermedia, and Virtual Reality, MHVR'94, held in Moscow, Russia, in September 1994.
The 22 full papers presented in the book were selected from a total of 76 initial submissions and have been carefully updated for publication. Also included are two invited papers and summaries by the session chairpersons. The volume is organized in chapters on hypermedia models and architectures, enhancing multimedia support, new technologies for virtual reality, hypermedia and multimedia for group collaboration, hypermedia and multimedia for learning, and personalized hypermedia.

Rendering Techniques '96 - Proceedings of the Eurographics Workshop in Porto, Portugal, June 17-19, 1996 (Paperback,... Rendering Techniques '96 - Proceedings of the Eurographics Workshop in Porto, Portugal, June 17-19, 1996 (Paperback, Softcover reprint of the original 1st ed. 1996)
Xavier Pueyo, Peter Schroeder
R1,430 Discovery Miles 14 300 Ships in 18 - 22 working days

27 contributions treat the state of the art in Monte Carlo and Finite Element methods for radiosity and radiance. Further special topics dealt with are the use of image maps to capture light throughout space, complexity, volumetric stochastic descriptions, innovative approaches to sampling and approximation, and system architecture. The Rendering Workshop proceedings are an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.

Graph Drawing - Symposium on Graph Drawing, GD'95; Passau, Germany, September 20-22, 1995. Proceedings (Paperback, 1996... Graph Drawing - Symposium on Graph Drawing, GD'95; Passau, Germany, September 20-22, 1995. Proceedings (Paperback, 1996 ed.)
Franz Brandenburg
R1,630 Discovery Miles 16 300 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the international Symposium on Graph Drawing, GD '95, held in Passau, Germany, in September 1995.
The 40 full papers and 12 system demonstrations were selected from a total of 88 submissions and include, in their revised versions presented here, the improvements suggested during the meeting. This book also contains a report on the graph-drawing contest held in conjunction with GD '95. Graph drawing is concerned with the problem of visualizing structural information, particularly by constructing geometric representations of abstract graphs and networks. The importance of this area for industrial applications is testified by the large number of people with industrial affiliations, submitting papers and participating in the meeting.

The Dictionary of Computer Graphics and Virtual Reality (Paperback, 2nd ed.): Roy Latham The Dictionary of Computer Graphics and Virtual Reality (Paperback, 2nd ed.)
Roy Latham
R1,378 Discovery Miles 13 780 Ships in 18 - 22 working days

Superblack, superblock, supercase, superquadric, supersampling, superred, supergreen, and superblue are just a few of the words which make up the language of computer graphics. This new edition of a widely acclaimed dictionary provides a guide to this fast-moving subject for both relative novices and professionals working in the field. The main changes have been to add new terminology relating to virtual reality and the related topics of robotics and networked simulation. This dictionary covers the software, hardware, and applications of computer graphics and contains hundreds of terms not found elsewhere. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from WYSIWYG (whizzy-wig) to NAPLPS (nap-lips).

Graph Drawing - DIMACS International Workshop, GD '94, Princeton, New Jersey, USA, October 10 - 12, 1994. Proceedings... Graph Drawing - DIMACS International Workshop, GD '94, Princeton, New Jersey, USA, October 10 - 12, 1994. Proceedings (Paperback, 1995 ed.)
Roberto Tamassia, Ioannis G. Tollis
R1,597 Discovery Miles 15 970 Ships in 18 - 22 working days

This volume constitutes the proceedings of the DIMACS International Workshop on Graph Drawing, GD '94, held in Princeton, New Jersey in October 1994.
The 50 papers and system descriptions presented address the problem of constructing geometric representations of abstract graphs, networks and hypergraphs, with applications to key technologies such as software engineering, databases, visual interfaces, and circuit layout; they are organized in sections on three-dimensional drawings, orthogonal drawings, planar drawings, crossings, applications and systems, geometry, system demonstrations, upward drawings, proximity drawings, declarative and other approaches; in addition reports on a graph drawing contest and a poster gallery are included.

Graphics Recognition. Methods and Applications - First International Workshop, University Park, PA, USA, August (10-11), 1995.... Graphics Recognition. Methods and Applications - First International Workshop, University Park, PA, USA, August (10-11), 1995. Selected Papers (Paperback, 1996 ed.)
Rangachar Kasturi, Karl Tombre
R1,508 Discovery Miles 15 080 Ships in 18 - 22 working days

This book contains revised refereed papers selected from the presentations at the First International Workshop on Graphics Recognition, held in University Park, PA, USA, in August 1995.
The 23 full papers included are divided into sections on low-level processing, vectorization and segmentation of scanned graphics documents; symbol and diagram recognition, map processing, interpretation of engineering drawings. Each section contains both survey articles to assess the state of the art, and research papers presenting novel results. One section is devoted to a contest held to determine the best algorithm for detection of dashed lines in drawings. The final chapter summarizes the conclusions and recommendations of the discussions held during the workshop.

The OSI95 Transport Service with Multimedia Support (Paperback, Softcover reprint of the original 1st ed. 1994): Andre Danthine The OSI95 Transport Service with Multimedia Support (Paperback, Softcover reprint of the original 1st ed. 1994)
Andre Danthine
R2,714 Discovery Miles 27 140 Ships in 18 - 22 working days

The tremendous development of the communication environment with local area networks and broadband ISDN has opened the way for drastic changes in network performance and has introduced new services. Within the framework of Open Systems Interconnection (OSI), the goal of the ESPRIT project OSI95 (High Performance OSI Protocols with Multimedia Support on HSLANs and B-ISDN) was to design and formally specify a new transport service (and a transport protocol) able to meet the requirements of the new applications and to offer the services available at network and sub-network levels. This report gives an extended presentation of the new networking environment and the rationale for new standards, then presents the various tasks and goals of the OSI95 project.

Image Analysis Applications and Computer Graphics - Third International Computer Science Conference, ICSC'95 Hong Kong,... Image Analysis Applications and Computer Graphics - Third International Computer Science Conference, ICSC'95 Hong Kong, December 11 - 13, 1995 Proceedings (Paperback, 1995 ed.)
Roland Chin, Horace Ip, Avi Naiman, Ting-Chuen Pong
R1,635 Discovery Miles 16 350 Ships in 18 - 22 working days

This volume constitutes the refereed proceedings of the Third International Computer Science Conference, ICSC '95, held in Hong Kong in December 1995.
ICSC '95 was devoted to computer graphics and image analysis applications. The 55 revised full papers presented together with 21 posters were selected from a total of 155 submissions. The papers are organized in sections on robot navigation and tracking, scientific visualization, feature matching and detection, geometric modeling, document processing and character recognition, rendering, 3D image analysis, image synthesis, biomedical imaging, simulation and animation, curves and surfaces, application systems, and human models.

Object Representation in Computer Vision - International NSF-ARPA Workshop, New York City, NY, USA, December 5 - 7, 1994.... Object Representation in Computer Vision - International NSF-ARPA Workshop, New York City, NY, USA, December 5 - 7, 1994. Proceedings (Paperback, 1995 ed.)
Martial Hebert, Jean Ponce, Terry Boult, Ari Gross
R1,535 Discovery Miles 15 350 Ships in 18 - 22 working days

This book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field.
The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized.
Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.

Graph-Theoretic Concepts in Computer Science - 19th International Workshop, WG '93, Utrecht, The Netherlands, June 16 -... Graph-Theoretic Concepts in Computer Science - 19th International Workshop, WG '93, Utrecht, The Netherlands, June 16 - 18, 1993. Proceedings (Paperback, 1994 ed.)
Jan Van Leeuwen
R1,577 Discovery Miles 15 770 Ships in 18 - 22 working days

This volume contains the proceedings of the 19th International Workshop on Graph-Theoretic Concepts in Computer Science, WG '93, held near Utrecht, The Netherlands, in 1993.
The papers are grouped into parts on: hard problems on classes of graphs, structural graph theory, dynamic graph algorithms, structure-oriented graph algorithms, graph coloring, AT-free and chordal graphs, circuits and nets, graphs and interconnection networks, routing and shortest paths, and graph embedding and layout.
The 35 revised papers were chosen from 92 submissions after a careful refereeing process.

Interactive 3D Graphics in Windows (R) (Paperback, 1995 ed.): Roy Hall, Danielle Forsyth Interactive 3D Graphics in Windows (R) (Paperback, 1995 ed.)
Roy Hall, Danielle Forsyth
R1,459 Discovery Miles 14 590 Ships in 18 - 22 working days

Interactive 3-D Graphics in Windows is a hands-on book which uses a component software approach to help Visual C++ programmers quickly and easily develop windows-integrated, interactive 3-D graphics applications. The book includes JOEY, a 3-D user interface toolkit which addresses interaction issues not dealt with in the Microsoft User Interface Style Guide. JOEY provides a 3-D user interface, 3-D tools OLE Linking and Embedding and OLE automation within the MFC framework so that the application programmer can focus on application functionality. Using this book and JOEY, an experienced Visual C++ programmer can create an interactive 3-D application in a few hours. Roy Hall and Danielle Forsyth are the founders of Crisis in Perspective, Inc. in Portland, Oregon. Crisis in Perspective develops modeling systems for architects and building professionals which facilitate modeling and animation in the same way that word processors facilitate written document design; powerful, flexible, and extensive modeling systems for people that do not yet know exactly what they want to build.

Cooperative Work with Multimedia (Paperback): Malcolm K. Crowe Cooperative Work with Multimedia (Paperback)
Malcolm K. Crowe
R1,409 Discovery Miles 14 090 Ships in 18 - 22 working days

The purpose of this book is to present a project from the ESPRIT Specific Programme of European Research and Development in Information Technology, project number 6310, known as MMTCA: Multimedia Toolbox for Cooperative Applications. This project ran from 1992 to 1994, and concluded with a product which is probably of great usefulness to all business organisations. MMTCA enables managers to set up arrangements or to delegate tasks involving cooperation between people in different places using standard Windows software tools for what-you-see-is-what-I-see (wySIWIS) cooperation. MMTCA is the only product that delivers all of these points. Several trends in 1994 lead the authors to believe that MMTCA will become more important over the coming months: * the continuing popularity of personal computers and Microsoft's Windows operating system, * the growing importance of computer-supported cooperative work, and * the availability of powerful networks and satellites for wide-area communica tions. In MMTCA it is not necessary for the manager to know anything about com puter programming, but merely to have a user's working knowledge of the appli cation software (spreadsheets etc.) that is used in his office. The MMTCA approach envisages two stages where MMTCA's facilities are used: * by the manager: setting up or organising work to be done, * by the participants: carrying out the resulting tasks.

Network and Operating System Support for Digital Audio and Video - 4th International Workshop NOSSDAV '93, Lancaster, UK,... Network and Operating System Support for Digital Audio and Video - 4th International Workshop NOSSDAV '93, Lancaster, UK, November 3-5, 1993. Proceedings (Paperback, 1994 ed.)
Doug Shepherd, Gordon Blair, Geoff Coulson, Nigel Davies, Francisco Garcia
R1,488 Discovery Miles 14 880 Ships in 18 - 22 working days

This book constitutes the thoroughly revised proceedings of the Fourth International Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV '93), held in Lancaster, UK in November 1993.
The 24 papers presented in the volume were carefully selected from more than 100 submissions. In addition, the book contains an introduction by the editors as well as a summary of the discussions that occurred during the workshop and a record of the panel and work-in-progress session. The book is organized into chapters on end system architecture, operating system support, high speed networking, quality of service, protocol issues, resource reservation in heterogeneous networks, and storage servers and multicast.

Conceptual Structures: Theory and Implementation - 7th Annual Workshop, Las Cruces, NM, USA, July 8-10, 1992. Proceedings... Conceptual Structures: Theory and Implementation - 7th Annual Workshop, Las Cruces, NM, USA, July 8-10, 1992. Proceedings (Paperback, 1993 ed.)
Heather D. Pfeiffer, Timothy E. Nagle
R1,521 Discovery Miles 15 210 Ships in 18 - 22 working days

This volume contains revised and expanded versions of papers presented at the Seventh Annual Workshop on Conceptual Graphs, held at New Mexico State University in Las Cruces, and sponsored by the American Association for Artificial Intelligence and the NMSU Computer Science Department. The contents of the volume fall in the areas of representation issues, reasoning, data modeling and databases, algorithms and tools, and applications and natural language. One of the highlights reported in the volume is the landmark meeting of the first PEIRCE Project Workshop. The PEIRCE Project aims to build a state-of-the-art, industrial strength conceptual graphs workbench.

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