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Books > Computing & IT > Computer software packages > Multimedia
Intelligent agents are rescuer in the information glut. They help
users to find information which better corresponds to their
interests and needs. This book describes the architecture and basic
modules of an intelligent media agent. A personal television guide
is described as an example of intelligent help, addressing the
problem of managing TV channels by using an intelligent agent.
This book proposes a comprehensive overview of the state-of-the-art research work on multimedia analysis in IoT applications. This is a third volume by editors which provides theoretical and practical approach in the area of multimedia and IOT applications and performance analysis. Further, multimedia communication, deep learning models to multimedia data, and the new (IOT) approaches are also covered. It addresses the complete functional framework in the area of multimedia data, IoT, and smart computing techniques. It bridges the gap between multimedia concepts and solutions by providing the current IOT frameworks, their applications in multimedia analysis, the strengths and limitations of the existing methods, and the future directions in multimedia IOT analytics.
Ten years after Virtual Environment research started with NASA s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot."
"Tontechnik fur Mediengestalter" beschreibt nicht nur die Grundlagen von Audiotechniken, sondern vermittelt auch wichtiges Zusatzwissen fur die Gestaltung und Produktionsorganisation. Anschaulich und leicht verstandlich erlautert der Autor die Grundlagen und physikalischen Phanomene, wie Interferenzen oder Raumakustik. Er beschreibt die Arbeitsablaufe so, dass auch Auszubildende und Einsteiger im Produktionsalltag von Anfang an bestehen konnen. Mediengestalter arbeiten mit einer Vielzahl von Menschen zusammen, deren Befindlichkeiten sie berucksichtigen mussen. Deshalb sensibilisiert der Autor seine Leser auch fur das Umfeld einer Produktion."
Migrating from paper-based to electronic documentation is a task that needs careful planning. Electronic texts offer new ways to store, retrieve, update, and cross-link information. Hypermedia documents, in which texts are cross-linked via keywords and in which audio and video files may also be integrated, require new levels of organization and strict discipline from authors, editors, and managers. As documents become "living" their document managers must control access, privileges, interconnections, segmentation, and flexibility for different readers. This book introduces and surveys these new developments. Based on a wealth of experience in large hypermedia projects, it provides a step-by-step guide to all aspects of hypermedia development, from strategic decision-making to editing formats and production methods.
This book constitutes the refereed proceedings of the 4th International COST 237 Workshop, held in Lisboa, Portugal, in December 1997 of the European COST Programme on Multimedia Telecommunication Services. The 12 revised full papers presented were selected from 24 submissions. The topics covered include multimedia presentation, QoS Control, electronic commerce, CORBA and DCE, real-time multimedia, multimedia conferenceing, multicast networking, heterogeneous communications environments, and others.
The bestselling blogging book--updated in a new edition! Ready to make your mark on the online world? Start a blog! Blogging For Dummies provides you with information on blogging basics, the anatomy of a good blog, and the tools required to get started. Plus, you'll get advice on a blog topic, choosing a domain name and host, writing your first post, planning an editorial calendar, and using your blog as an important part of your personal brand. Decide which of the major blogging platforms will work for you Use SEO to drive traffic to your blog Monetization through advertising and sponsorships Create content that draws readers in Covering shifts in popular blogging platforms and tools, changes in social media, and the latest best practices in the blogosphere, this new edition sets you up for blogging success!
This book constitutes the refereed proceedings of the 7th
International Conference on Computer Analysis of Images and
Patterns, CAIP '97, held in Kiel, Germany, in September 1997.
This book contains the refereed proceedings of the 8th International Conference on Database and Expert Systems Applications, DEXA '97, held in Toulouse, France, September 1997. The 62 revised full papers presented in the book, together with three invited contributions, were selected from a total of 159 submissions. The papers are organized in sections on modeling, object-oriented databases, active and temporal aspects, images, integrity constraints, multimedia databases, deductive databases and knowledge-based systems, allocation concepts, data interchange, digital libraries, transaction concepts, learning issues, optimization and performance, query languages, maintenance, federated databases, uncertainty handling and qualitative reasoning, and software engineering and reusable software.
This book presents a coherent state-of-the-art survey on the area of systematic and cognitive musicology which has enjoyed dynamic growth now for many years. It is devoted to exploring the relationships between acoustics, human information processing, and culture as well as to methodological issues raised by the widespread use of computers as a powerful tool for theory construction, theory testing, and the manipulation of musical information or any kind of data manipulation related to music. The book comes with a CD providing sound examples for various chapters; it contains a comprehensive name and subject index and the following chapters: Gestalt theory revisited, from pitch to harmony, from rhythm to expectation, from timbre to texture, from musical expression to interactive computer systems.
This book constitutes the refereeed proceedings of the Third European Conference on Multimedia Applications, Services and Techniques, ECMAST '98, held in Berlin, Germany, in May 1998. The 40 revised full papers presented were carefully selected for inclusion in the book by the program committee. The topics covered include multimedia networks and protocols; coded representation of images, sound, and data; multimedia delivery on broadcast and telecom networks; servers and storage architechtures; advanced multimedia terminals and in house networks; multimedia services; Internet and multimedia scenario; and multimedia trials.
This book is part of the refereed 2-volume proceedings of the 9th
International Conference on Image Analysis and Processing,
ICIAP'97, held in Florence, Italy, September 1997.
The book constitutes the refereed proceedings of the International
Workshop on Algebraic Frames for the Perception-Action Cycle, AFPAC
'97, held in Kiel, Germany, in September 1997.
When the new medium of CD-ROMs emerged, industry figures and critics alike proclaimed their virtually unlimited potential. Adapting material from well-established media like television and film, CD-ROMs have quickly transformed genres such as science fiction and horror. At the same time, the realities of actual CD-ROMs often fall short of their utopian visions. On a Silver Platter marks a "coming of age" for CD-ROMs as a commercially and aesthetically significant medium demanding critical attention. Greg Smith brings together media scholars such as Lisa Cartwright, Henry Jenkins, Janet Murray, and Scott Bukatman to analyze how CD-ROMs offer alternatives to familiar places--to museums, to cities, and especially to classrooms. Examining specific CD-ROM titles, including, Sim City, Civilization, and Phantasmagoria, the contributors argue that CD-ROMs are complex texts worthy of close consideration, both for how they have changed our understanding of space and genre, and for how they will impact the development of future media. By examining particular CD-ROM texts and contexts, On a Silver Platter probes this new medium for insight and understanding into the current state of multimedia and into the future of technology.
This book constitutes the refereed proceedings of the Second
European Conference on Multimedia Applications, Services and
Techniques, ECMAST'97, held in Milan, Italy, in May 1997.
This book constitutes the refereed proceedings of the First IAPR
International Workshop on Multimedia Information Analysis and
Retrieval, MINAR'98, held in Hong Kong, China, in August
1998.
This book constitutes the refereed proceedings of the Third
International COST 237 Workshop, held in Barcelona, Spain, in
November 1996.
This book constitutes the thoroughly refereed post-workshop proceedings of the Third International Workshop on Principles of Document Processing, PODP'96, held in Palo Alto, California, USA, in September 1996. The book contains 13 revised full papers presented as chapters of a coherent, monograph-like book. The papers focus equally on the theory and the practice of document processing. Among the topics covered are theory of media, cross media publishing and multi-modal documents, SGML content models, grammar-compatible stylesheets, multimedia documents, temporal constraints in multimedia, hypertext representation, contextual knowledge, structured documents for IR, Web-publishing, virtual documents, etc.
The book contains 31 papers on different fields of application and the problems of modelling and organizing data in structures, the processing techniques of GIS data for queries to the system and the so-called Dynamic GIS have been reported in detail. A final paper on Computer Graphics principles is included. Its contents can be ideally collected in five chapters, in the first one some experiences on data acquisition with low cost DGPS for road survey and overview on Vehicle Navigation Systems (VNS) are shown. The second on "GIS data acquisition and evaluationa collects a sort of papers treating robust statistical techniques applied to pre-processing, analysis and testing for different kinds of GIS data. Within the topic on "image acquisition and preprocessinga in particular some experiences on test and calibration of different scanners for GIS data acquisition are reported as well as some original approaches to the automatic DTM generation for cartographic and close range applications. Finally, some applications to the environmental monitoring and to the use of different kinds of geodetic data in multipurpose regional GIS, together with some examples of the applicability of multimedia technology to architecture and civil engineering is shown.
Lotus Notes is one of the most successful and versatile groupware products on the market today and is used widely in both large and small organisations. Transforming Organisations Through Groupware - Lotus Notes in Action contains a selection of carefully chosen case studies which illustrate the implementational, organisational and commercial consequences of using Lotus Notes. These case studies have been chosen for their international appeal and, unlike other books on Lotus Notes, concentrate on the added value that can be gained by using Notes - rather than on the technical aspects of how to make the software work.
This book presents the refereed proceedings of the Second COST 237
International Workshop, held in Copenhagen, Denmark in November
1995 in the framework of the CEC COST 237 Multimedia
Telecommunications Services Project.
This book constitutes the refereed proceedings of the first
European Workshop on Interactive Distributed Multimedia Systems and
Services, IDMS'96, held in Berlin, Germany in March 1996.
Selected papers from this year's Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems. Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization.
The papers in this volume are a good sampling and overview of current solutions to the problems of creating graphically based systems. This breadth of scope comes out of the closing discussion at the Fourth Eurographics Workshop on Object-Oriented Graphics. The fifth workshop, on Programming Paradigms in Graphics, set out to provide answers and alternatives to the shortcomings of object-oriented graphics. The presentations investigated the applicability, merits and problems of various programming paradigms in computer graphics for design, modelling and implementation. This book contains a revised selection of the best papers from the Fifth Eurograph ics Workshop on Programming Paradigms in Graphics, held 2-3 September 1995 in Maastricht, The etherlands. All papers at the workshop were subjected to a thorough review by at least three members of the international programme committee. The se lection for this book was based on further review and the papers also incorporate the relevant aspects of the discussions at the workshop. In past Eurographics workshops on Object-Oriented Graphics the prominent trend has been a discovery of the limits of object-orientation in graphics. The limitations of object-orientation were felt to lie in such areas as the expression of relationships between objects. This is an area of particular strength for the declarative languages, such as constraint-based languages. On the other hand, a notion of state has long been a problem in declarative languages and yet it is often seen as an essential aspect of graphical modelling, particularly in simulation and animation."
This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on *Parallel Computing - Foundations and Applications*, and it has provided the international computer graphics community with a platform for: * assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; * presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; * identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering. |
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