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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
The book begins with the very foundations of OOP and then uses practical examples to show how to correctly implement Object Oriented Programming in Python. Many examples are taken from real-world projects. The book focuses on high-level design as well as the gritty details of the Python syntax. The provided exercises inspire the reader to think about his or her own code, rather than providing solved problems. If you're new to Object Oriented Programming techniques, or if you have basic Python skills and wish to learn in depth how and when to correctly apply Object Oriented Programming in Python, this is the book for you. If you are an object-oriented programmer for other languages, you too will find this book a useful introduction to Python, as it uses terminology you are already familiar with. Python 2 programmers seeking a leg up in the new world of Python 3 will also find the book beneficial, and you need not necessarily know Python 2.
C# 2010 offers powerful new features, and this book is the fastest path to mastering themand the rest of C#for both experienced C# programmers moving to C# 2010 and programmers moving to C# from another object-oriented language. Many books introduce C#, but very few also explain how to use it optimally with the .NET Common Language Runtime (CLR). This book teaches both core C# language concepts and how to wisely employ C# idioms and object-oriented design patterns to exploit the power of C# and the CLR. This book is both a rapid tutorial and a permanent reference. You'll quickly master C# syntax while learning how the CLR simplifies many programming tasks. You'll also learn best practices that ensure your code will be efficient, reusable, and robust. Why spend months or years discovering the best ways to design and code C# when this book will show you how to do things the right way from the start? Comprehensively and concisely explains both C# 2008 and C# 2010 features Focuses on the language itself and on how to use C# 2010 proficiently for all .NET application development Concentrates on how C# features work and how to best use them for robust, high-performance code What you'll learn How C# works with and exploits the CLR How to use arrays, collections, and iterators How to handle events with delegates and anonymous functions How to design and use generic types and methods How to thread efficiently and robustly How C# anonymous types, lamba expressions, and extension methods work and how to use them Who this book is for If you're an experienced C# programmer, you need to understand how C# has changed with C# 2010. If you're an experienced object-oriented programmer moving to C#, you want to ramp up quickly in the language while learning the latest features and techniques. In either case, this book is for you. The first three chapters succinctly present C# fundamentals, for those new to or reviewing C#. The rest of the book covers all the major C# features, in great detail, explaining how they work and how best to use them. Whatever your background or need, you'll treasure this book for as long as you code in C# 2010. Table of Contents C# PreviewC# and the CLRC# Syntax OverviewClasses, Structs, and ObjectsInterfaces and ContractsOverloading OperatorsException Handling and Exception SafetyWorking with StringsArrays, Collection Types, and IteratorsDelegates, Anonymous Functions, and EventsGenericsThreading in C#In Search of C# Canonical FormsExtension MethodsLambda ExpressionsLINQ: Language Integrated QueryDynamic Types
For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses." ""Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e," shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Your Ultimate "How-To" Guide to C++ Programming! Legendary programming author Herb Schildt shares some of his favorite programming techniques in this high-powered C++ "cookbook." Organized for quick reference, each "recipe" shows how to accomplish a practical programming task. A recipe begins with a list of key ingredients (classes, functions, and headers) followed by step-by-step instructions that show how to assemble them into a complete solution. Detailed discussions explain the how and why behind each step, and a full code example puts the recipe into action. Each recipe ends with a list of options and alternatives that suggest ways to adapt the technique to fit a variety of situations. Whether you're a beginner or an experienced pro, you'll find recipes that are sure to satisfy your C++ programming appetite! Topics include: String Handling * Standard Template Library (STL) Containers * Algorithms * Function Objects * Binders * Negators * Adaptors * Iterators * I/O * Formatting Data Learn how to: Tokenize a null-terminated string Create a search and replace function for strings Implement subtraction for string objects Use the vector, deque, and list sequence containers Use the container adaptors stack, queue, and priority_queue Use the map, multimap, set, and multiset associative containers Reverse, rotate, and shuffle a sequence Create a function object Use binders, negators, and iterator adapters Read and write files Use stream iterators to handle file I/O Use exceptions to handle I/O errors Create custom inserters and extractors Format date, time, and numeric data Use facets and the localization library Overload the [ ], ( ), and -> operators Create an explicit constructor And much, much more
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. The Most Comprehensive C# Resource Available With its support for Language-Integrated Query (LINQ), C# 3.0 has revolutionized C# programming, and bestselling author Herb Schildt has updated and expanded his classic programming reference to cover it. Using carefully crafted explanations, insider tips, and hundreds of examples, this book presents in-depth coverage of all aspects of C#, including its keywords, syntax, and core libraries. Of course, details on the new C# 3.0 features, such as LINQ, lambda expressions, implicitly typed variables, and anonymous types are included. Essential for every C# programmer, this comprehensive guide is written in the clear, crisp, uncompromising style that has made Herb the choice of millions worldwide. Whether you are a novice programmer or a seasoned pro, the answers to all of your C# questions can be found in this definitive resource. Coverage includes: Data types and operators Control statements Classes and objects Constructors, destructors, and methods Interfaces, arrays, enumerations, and structures Method and operator overloading Inheritance and virtual methods Reflection and runtime type ID Exception handling Delegates, properties, events, and indexers Attributes Multithreading Generics LINQ (Language-Integrated Query) Lambda expressions Anonymous types Extension methods Implicitly typed variables I/O, networking, and collections The preprocessor and much, much more
Updated with the changes to C#, Beginning C# 2008 Objects: From Concepts to Code introduces complete beginners to C# coding practice with a solid methodological foundation written by two criticallyacclaimed experts in the field, already authors of the bestselling Beginning C# Objects. By building from first principles in objectoriented terminology, then advancing through application design with Unified Modeling Language (UML)into practical examples, Beginning C# 2008 Objects: From Concepts to Code provides a foundational guide written from the perspective of two experienced, working authorities on C#. Working coders will benefit from the objectoriented cast of the book and its section on usecase modeling. This is the book to read if you want to deepen and advance your existing professional development in C# with an eye towards advancing out of pure coding work. For the reader wishing to simply learn C#, this book will provide exactly that. In addition to listing code and syntax, Beginning C# 2008 Objects: From Concepts to Code also walks you through the design and architecting of a functioning C# application, showing the why and the how of the development decisions that go into professional C# coding.
C++ Data Structures: A Laboratory Course Exemplifies The Active Learning Experience. With A Dynamic Learn-By-Doing Focus, This Laboratory Manual Encourages Students To Explore Data Structures By Implementing Them, A Process Through Which Students Discover How Data Structures Work And How They Can Be Applied. Providing A Framework That Offers Feedback And Support, This Text Challenges Students To Exercise Their Creativity In Both Programming And Analysis. Topics Covered Include: Text ADT, Blogentry ADT, Stack ADT, Heap ADT, Weighted Graph ADT, And Much More!
The Ajax craze is sweeping the world, and there is no shortage of libraries from which to choose to make it all easier to develop. One of those libraries has risen near the top in the Java space, and that library is DWR. DWR, or Direct Web Remoting, allows you to treat your Java classes running on the server as if they were local objects running in the browser, bringing the full power of your server-side business logic to the client without the usual problems that entails. In this book You'll explore DWR and all it offers. You'll find six full, working applications that use DWR, instead of a lot of theoretical musings. You'll learn by example, more importantly, by doing, as you tear the applications apart, see what makes them tick, and even extend them at your own pace. In the end, you'll have a great feel for what DWR offers and how Ajax can bring the world of Web 2.0 to your doorstep, and you'll have a good time doing it. What you'll learn Call a server-side object in a snap and make it look like any local JavaScript call to boot. Provide a strong security mechanism for securing your server-side code. Integrate with many of the most popular frameworks out there. Provide not only Ajax but Comet capabilities (sometimes called reverse Ajax). Dig into Ajax using DWR in a practical and hacking kind of way starting with a webmail client and Wiki projects. Build a simple file manager application and an online timesheet system. Complete a DWR-based game project. Who is this book for? Web application developers, senior projects leads, and application architects About the Apress Practical Series The Practical series from Apress is your best choice for getting the job done, period.From professional to expert, this series lets you apply project-motivated templates (or frameworks) step by step in a very direct, practical, and efficient manner toward current real-world projects that may be sitting on your desk. So whatever your career goal, Apress can be your trusted guide to take you where you want to go on your IT career empowerment path. Related Titles Pro Ajax and Java Frameworks Practical Ajax Projects with Java Technology Foundations of Ajax
"Agile Software Development is a highly stimulating and rich book. The author has a deep background and gives us a tour de force of the emerging agile methods." -Tom Gilb The agile model of software development has taken the world by storm. Now, in "Agile Software Development, Second Edition," one of agile's leading pioneers updates his Jolt Productivity award-winning book to reflect all that's been learned about agile development since its original introduction. Alistair Cockburn begins by updating his powerful model of software development as a "cooperative game of invention and communication." Among the new ideas he introduces: harnessing competition without damaging collaboration; learning lessons from lean manufacturing; and balancing strategies for communication. Cockburn also explains how the cooperative game is played in business and on engineering projects, not just software development Next, he systematically illuminates the agile model, shows how it has evolved, and answers the questions developers and project managers ask most often, including - Where does agile development fit in our organization? - How do we blend agile ideas with other ideas? - How do we extend agile ideas more broadly? Cockburn takes on crucial misconceptions that cause agile projects to fail. For example, you'll learn why encoding project management strategies into fixed processes can lead to ineffective strategy decisions and costly mistakes. You'll also find a thoughtful discussion of the controversial relationship between agile methods and user experience design. Cockburn turns to the practical challenges of constructing agile methodologies for your own teams. You'll learn how to tune andcontinuously reinvent your methodologies, and how to manage incomplete communication. This edition contains important new contributions on these and other topics: - Agile and CMMI - Introducing agile from the top down - Revisiting "custom contracts" - Creating change with "stickers" In addition, Cockburn updates his discussion of the Crystal methodologies, which utilize his "cooperative game" as their central metaphor. If you're new to agile development, this book will help you succeed the first time out. If you've used agile methods before, Cockburn's techniques will make you even more effective.
The book is uniquely practical. A richly textured case study is used throughout the book. Although some aspects of the Airport Passenger Services business process are simplified for sake of clarity and efficiency, it provides a comprehensive practical grounding for theoretical UML knowledge. The case study itself was developed in partnership with employees of Zurich Airport. The book was written for business analysts, technical architects and developers. It does not require detailed programming knowledge, nor is prior experience of UML mandatory. It shows how, with UML, simple models of business processes and specification models can be created and read with little effort.
Each unit / chapter contains: o Terminology o Fill in the Blank questions o Short Answer questions o Culinary Trends o Matching questions o Multiple Choice questions o True or False questions
This book provides a good exposure to object database systems, both in terms of different approaches and architectures.
One of the seminal professional tutorial/reference works that helped to set the standard practices for Object-Oriented Design, Modeling and Implementation. Two of the leading authorities in the field, Mike Blaha, and Jim Rumbaugh, have thoroughly revised the book to provide a quintessential reference to UML 2.0 and its application for practical, usable state of the art Object-Oriented strategies in the design and implementation of complex object-oriented software systems.
The authors' focus in this book is to deliver software engineering knowledge and skills that readers can put into immediate practical use. The book provides the essential topic coverage required by students of software engineering, from the nuts and bolts of objects to software architecture, from writing code to testing, from software development processes to project management. Working through nine contemporary themes in Software Engineering, students are given an awareness of key issues from understanding the customer and user, evaluating alternative requirements and design, to developing quantitative and logical thinking and effective communication.The book is designed to be used primarily in second-year software engineering courses, but is also widely use in its first edition as an introductory software engineering text at all levels. It will also be valuable to programming practitioners who want to develop a better understanding of modern software engineering.
Up until a few years ago there were many different modelling languages available to software developers. However, this vast array of choice only served to hinder communication and as a result the Unified Modelling Language (UML) was born. Although the UML has its roots firmly in the software world, the benefits of adopting a standard visual notation have been recognised in many other fields, not least of which is the field of systems engineering. This book concentrates on systems-based applications, rather than the traditional software applications that are more usually associated with the UML. Now fully updated to reflect the changes to UML for its version 2.0 release, this new edition has been substantially re-written and includes new material on systems architectures and life cycle management.
The new second edition of "Practical Object Oriented Design with UML" provides a concise introduction to the design of object-oriented programs using UML. The book focuses on the application of UML in the development of software, and also offers a detailed tutorial introduction to the UML notation and its application. The book provides the ideal introduction to UML for undergraduates taking modules in object-oriented techniques as part of a Computer Science or Software Engineering degree programme.
This book is a very general and accessible introduction to Object Oriented Analysis. It contains extensive pedagogy and incorporates patient explanations, making it ideal for beginners. Incorporation of real-world examples, case studies, and in depth theory and skills for practical application makes this book very user-friendly.
In An Introduction to Object-Oriented Programming, Timothy Budd provides a language-independent presentation of object-oriented principles, such as objects, methods, inheritance (including multiple inheritance) and polymorphism. Examples are drawn from several different languages, including (among others) C++, C#, Java, CLOS, Delphi, Eiffel, Objective-C and Smalltalk. By examining many languages, the reader is better able to appreciate the general principles that lie beyond the syntax of the individual languages.
This is your one-stop answer shop to gaining the programming skills necessary to succeed in e-commerce. Hands-on learning techniques cover the .NET integrated development environment, including Web services, object-oriented programming, debugging, and more.
In recent years, object-oriented programming has emerged as the dominant computer programming style, and object-oriented languages such as C++ and Java enjoy wide use in academia and industry. This text explores the formal underpinnings of object-oriented languages to help the reader understand the fundamental concepts of these languages and the design decisions behind them.The text begins by analyzing existing object-oriented languages, paying special attention to their type systems and impediments to expressiveness. It then examines two key features: subtypes and subclasses. After a brief introduction to the lambda calculus, it presents a prototypical object-oriented language, SOOL, with a simple type system similar to those of class-based object-oriented languages in common use. The text offers proof that the type system is sound by showing that the semantics preserves typing information. It concludes with a discussion of desirable features, such as parametric polymorphism and a MyType construct, that are not yet included in most statically typed object-oriented languages.
The Most Authoritative Volume Available on Python Explore all aspects of programming with Python in this comprehensive resource. Expert programmer Martin Brown guides you through the fundamentals of using modules through the use of advanced object orientation classes. You'll learn how to develop complex applications, create multimedia software, and develop interactive Web sites. While written with the experienced programmer in mind, "Python: The Complete Reference is an invaluable sourcebook for the beginning programmer as well. This book also covers how to utilize Python's extensive libraries, including tools for reading and parsing SGML, HTML, and XML files.Master programming in the Python language Discover how modules are written and imported into your scripts Use Python's extensive libraries for information processing, file system manipulation, data management, network communication, multimedia, and more Apply Python as a RAD tool for rapid application development Understand specialized instructions for programmers of Perl and other languages Work with SGML, HTML, and XML for advanced Web applications Build GUI-based applications using the Tk interface
Object-oriented programming increases software reusability, extensibility, interoperability, and reliability. Software testing is necessary to realize these benefits. Software testing aims to uncover as many programming errors as possible at a minimum cost. A major challenge to the software engineering community remains how to reduce the cost and improve the quality of software testing. The requirements for testing object-oriented programs differ from those for testing conventional programs. "Testing Object-Oriented Software" illustrates these differences and discusses object-oriented software testing problems, focusing on the difficulties and challenges testers face. The book provides a general framework for class- and system-level testing and examines object-oriented design criteria and high testability metrics. It offers object-oriented testing techniques, ideas and methods for unit testing, and object-oriented program integration-testing strategy. Readers are shown how they can drastically reduce regression test costs, presented with steps for object-oriented testing, and introduced to object-oriented test tools and systems. In addition to software testing problems, the text covers various test methods developers can use during the design phase to generate programs with good testability. The book's intended audience includes object-oriented program testers, program developers, software project managers, and researchers working with object-oriented testing. |
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