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Books > Computing & IT > Computer programming > Programming languages
Give users the real-time experience they expect, by using Elixir and Phoenix Channels to build applications that instantly react to changes and reflect the application's true state. Learn how Elixir and Phoenix make it easy and enjoyable to create real-time applications that scale to a large number of users. Apply system design and development best practices to create applications that are easy to maintain. Gain confidence by learning how to break your applications before your users do. Deploy applications with minimized resource use and maximized performance. Real-time applications come with real challenges - persistent connections, multi-server deployment, and strict performance requirements are just a few. Don't try to solve these challenges by yourself - use a framework that handles them for you. Elixir and Phoenix Channels provide a solid foundation on which to build stable and scalable real-time applications. Build applications that thrive for years to come with the best-practices found in this book. Understand the magic of real-time communication by inspecting the WebSocket protocol in action. Avoid performance pitfalls early in the development lifecycle with a catalog of common problems and their solutions. Leverage GenStage to build a data pipeline that improves scalability. Break your application before your users do and confidently deploy them. Build a real-world project using solid application design and testing practices that help make future changes a breeze. Create distributed apps that can scale to many users with tools like Phoenix Tracker. Deploy and monitor your application with confidence and reduce outages. Deliver an exceptional real-time experience to your users, with easy maintenance, reduced operational costs, and maximized performance, using Elixir and Phoenix Channels. What You Need: You'll need Elixir 1.9+ and Erlang/OTP 22+ installed on a Mac OS X, Linux, or Windows machine.
Client-Centered Software Development: The CO-FOSS Approach introduces a method to creating a customized software product for a single client, either from scratch or by reusing open source components. The clients are typically non-profit humanitarian, educational, or public service organizations. This approach has been used in undergraduate courses where students learn the principles of software development while implementing a real-world software product. This book provides instructors, students, clients, and professional software developers with detailed guidance for developing a new CO-FOSS product from conceptualization to completion. Features Provides instructors, students, clients, and professional software developers with a roadmap for the development of a new CO-FOSS product from conceptualization to completion Motivates students with real-world projects and community service experiences Teaches all elements of the software process, including requirements gathering, design, collaboration, coding, testing, client communication, refactoring, and writing developer and user documentation Uses source code that can be reused and refitted to suit the needs of future projects, since each CO-FOSS product is free and open source software Provides links to a rich variety of resources for instructors and students to freely use in their own courses that develop new CO-FOSS products for other non-profits.
Because of its portability and platform-independence, Java is the ideal computer programming language to use when working on graph algorithms and other mathematical programming problems. Collecting some of the most popular graph algorithms and optimization procedures, A Java Library of Graph Algorithms and Optimization provides the source code for a library of Java programs that can be used to solve problems in graph theory and combinatorial optimization. Self-contained and largely independent, each topic starts with a problem description and an outline of the solution procedure, followed by its parameter list specification, source code, and a test example that illustrates the usage of the code. The book begins with a chapter on random graph generation that examines bipartite, regular, connected, Hamilton, and isomorphic graphs as well as spanning, labeled, and unlabeled rooted trees. It then discusses connectivity procedures, followed by a paths and cycles chapter that contains the Chinese postman and traveling salesman problems, Euler and Hamilton cycles, and shortest paths. The author proceeds to describe two test procedures involving planarity and graph isomorphism. Subsequent chapters deal with graph coloring, graph matching, network flow, and packing and covering, including the assignment, bottleneck assignment, quadratic assignment, multiple knapsack, set covering, and set partitioning problems. The final chapters explore linear, integer, and quadratic programming. The appendices provide references that offer further details of the algorithms and include the definitions of many graph theory terms used in the book.
Like the best-selling first two editions, A Handbook of Statistical Analyses using R, Third Edition provides an up-to-date guide to data analysis using the R system for statistical computing. The book explains how to conduct a range of statistical analyses, from simple inference to recursive partitioning to cluster analysis. New to the Third Edition Three new chapters on quantile regression, missing values, and Bayesian inference Extra material in the logistic regression chapter that describes a regression model for ordered categorical response variables Additional exercises More detailed explanations of R code New section in each chapter summarizing the results of the analyses Updated version of the HSAUR package (HSAUR3), which includes some slides that can be used in introductory statistics courses Whether you're a data analyst, scientist, or student, this handbook shows you how to easily use R to effectively evaluate your data. With numerous real-world examples, it emphasizes the practical application and interpretation of results.
For courses in Object-Oriented Design, C++ Intermediate Programming, and Object-Oriented Programming. Written for software engineers "in the trenches," this text focuses on the technology-the principles, patterns, and process-that help software engineers effectively manage increasingly complex operating systems and applications. There is also a strong emphasis on the people behind the technology. This text will prepare students for a career in software engineering and serve as an on-going education for software engineers.
This easy-to-use, classroom-tested textbook covers the C programming language for computer science and IT students. Designed for a compulsory fundamental course, it presents the theory and principles of C. More than 500 exercises and examples of progressive difficulty aid students in understanding all the aspects and peculiarities of the C language. The exercises test students on various levels of programming and the examples enhance their concrete understanding of programming know-how. Instructor's manual and PowerPoint slides are available upon qualifying course adoption
Advance Praise for Partnering with Microsoft: 'Partnering with Microsoft is the first great book about the breathtaking culture, opportunity and roadmap for joining Microsoft's 850,000 partners cutting an impressive B swath in the marketpl
Solve real-life programming problems with a fraction of the code that pure object-oriented programming requires. Use Scala and Clojure to solve in-depth problems with two sets of patterns: object-oriented patterns that become more concise with functional programming, and natively functional patterns. Your code will be more declarative, with fewer bugs and lower maintenance costs. Functional languages have their own patterns that enable you to solve problems with less code than object-oriented programming alone. This book introduces you, the experienced Java programmer, to Scala and Clojure: practical, production-quality languages that run on the JVM and interoperate with existing Java. By using both the statically typed, type-inferred Scala and the dynamically typed, modern Lisp Clojure, you'll gain a broad understanding of functional programming. For each pattern, you'll first see the traditional object-oriented solution, and then dig into the functional replacements in both Scala and Clojure. These patterns are common in the functional world and deserve to become part of your problem-solving toolkit. On the object-oriented side, you'll see many common patterns, such as Command, Strategy, and Null Object. On the functional side, you'll learn core functional patterns such as Memoization, Lazy Sequence, and Tail Recursion. Each pattern helps you solve a common programming problem. Working through them gives you a set of patterns you can use to solve problems you come across while writing programs. Finally, you'll learn how to work your existing Java code into new Scala or Clojure projects. You can start off small, adding functional code little by little, so you can complement your existing knowledge with Scala and Clojure as these languages gain popularity on the JVM.
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation capabilities of D* can be used in a wide variety of technical applications, including computer graphics, engineering, and mechanical simulation. Two Lagrangian physics simulation and procedural 3D geometric modeling are developed in great detail.
For courses in computer programming. Evaluates the fundamentals of contemporary computer programming languages Concepts of Computer Programming Languages introduces students to the fundamental concepts of computer programming languages and provides them with the tools necessary to evaluate contemporary and future languages. Through a critical analysis of design issues, the text teaches students the essential differences between computing with specific languages, while the in-depth discussion of programming language structures also prepares them to study compiler design. The 12th Edition includes new material on contemporary languages like Swift and Python, replacing discussions of outdated languages.
An open process of restandardization, conducted by the IEEE, has led to the definitions of the new VHDL standard. The changes make VHDL safer, more portable, and more powerful. VHDL also becomes bigger and more complete. The canonical simulator of VHDL is enriched by new mechanisms, the predefined environment is more complete, and the syntax is more regular and flexible. Discrepancies and known bugs of VHDL'87 have been fixed. However, the new VHDL'92 is compatible with VHDL'87, with some minor exceptions. This book presents the new VHDL'92 for the VHDL designer. New features are explained and classified. Examples are provided, each new feature is given a rationale and its impact on design methodology, and performance is analyzed. Where appropriate, pitfalls and traps are explained. The VHDL designer should quickly be able to find the feature needed to evaluate the benefits it brings, to modify previous VHDL'87 code to make it more efficient, more portable, and more flexible. This text should be a useful update for all VHDL designers and managers involved in electronic design.
A complete guide for the developer or student, this text provides an overview of general concepts and terminology, investigates the salient features of the reference processor, thoroughly explores the services and features of the reference RTOS, and culminates with a major case study. Perfect for embedded systems programmers, software engineers, electrical engineers, or firmware engineers with a programming background in C or C++.
Software "style" is about finding the perfect balance between
overhead and functionality... elegance and maintainability...
flexibility and excess. In "Exceptional C++ Style," legendary C++
guru Herb Sutter presents 40 new programming scenarios designed to
analyze not only the what but the why and help you find just the
right balance in your software. Organized around practical problems
and solutions, this book offers new insight into crucial C++
details and interrelationships, and new strategies for today's key
C++ programming techniques--including generic programming, STL,
exception safety, and more. You'll find answers to questions like:
What can you learn about library design from the STL itself?How do
you avoid making templated code needlessly non-generic?Why
shouldn't you specialize function templates? What should you do
instead? How does exception safety go beyond try and catch
statements?Should you use exception specifications, or not? When
and how should you "leak" the private parts of a class?How do you
make classes safer for versioning? What's the real memory cost of
using standard containers?How can using const really optimize your
code?How does writing inline affect performance? When does code
that looks wrong actually compile and run perfectly, and why should
you care?What's wrong with the design of std:: string? "Exceptional
C++ Style" will help you design, architect, and code with
style--and achieve greater robustness and performance in all your
C++ software.
Humans learn best from feedback-we are encouraged to take actions that lead to positive results while deterred by decisions with negative consequences. This reinforcement process can be applied to computer programs allowing them to solve more complex problems that classical programming cannot. Deep Reinforcement Learning in Action teaches you the fundamental concepts and terminology of deep reinforcement learning, along with the practical skills and techniques you'll need to implement it into your own projects. Key features * Structuring problems as Markov Decision Processes * Popular algorithms such Deep Q-Networks, Policy Gradient method and Evolutionary Algorithms and the intuitions that drive them * Applying reinforcement learning algorithms to real-world problems Audience You'll need intermediate Python skills and a basic understanding of deep learning. About the technology Deep reinforcement learning is a form of machine learning in which AI agents learn optimal behavior from their own raw sensory input. The system perceives the environment, interprets the results of its past decisions, and uses this information to optimize its behavior for maximum long-term return. Deep reinforcement learning famously contributed to the success of AlphaGo but that's not all it can do! Alexander Zai is a Machine Learning Engineer at Amazon AI working on MXNet that powers a suite of AWS machine learning products. Brandon Brown is a Machine Learning and Data Analysis blogger at outlace.com committed to providing clear teaching on difficult topics for newcomers.
An invaluable companion to the author's best selling CNC Programming Handbook, this book is a general introduction to the subject of macros (known as Custom Macros or User Macros). Its purpose is to make you aware of what macros are, how to develop them, and how to use them effectively. It also explores important related subjects and identifies several other helpful topics in this increasingly important and exciting field of CNC programming. Offers many practical do's and don'ts while covering all the popular Fanuc control systems exclusively. Provides the basis for exploring in great depth the extremely wide and rich field of programming tools that macros are. Numerous examples and sample programs are used throughout that serve as practical applications of the techniques presented and as the basis of ready-to-run macro programs. Includes a CD containing all of the sample programs.
A coherent and integrated account of the leading UML 2 semantics work and the practical applications of UML semantics development With contributions from leading experts in the field, the book begins with an introduction to UML and goes on to offer in-depth and up-to-date coverage of: The role of semantics Considerations and rationale for a UML system model Definition of the UML system model UML descriptive semantics Axiomatic semantics of UML class diagrams The object constraint language Axiomatic semantics of state machines A coalgebraic semantic framework for reasoning about interaction designs Semantics of activity diagrams Verification of UML models State invariants Model transformation specification and verification Additionally, readers are provided with expert guidance on how to resolve semantic problems and a section on applications of UML semantics with model analysis. "UML 2 Semantics and Applications" is an ideal resource for researchers and tool-builders working in UML, among others. It is also an excellent textbook for postgraduate teaching and research.
Appropriate for all courses in Tcl/Tk scripting, and many courses in Unix shell scripting. Practical Programming in Tcl/Tk, Fourth Edition is the definitive guide to Tcl/Tk programming for developers at all levels—including experienced Perl and Python programmers who want to use Tk to build high-quality, cross-platform user interfaces. Thoroughly updated for Tcl/Tk 8.4, this book brings together comprehensive, authoritative coverage of every Tcl and Tk command in the core toolkits, along with detailed examples that demonstrate the best ways to use the Tcl/Tk toolkit. Extensive new Tcl/Tk 8.4 coverage includes: the Tcl/Tk virtual filesystem (VFS); spinbox, panedwindow, labelframe, and other new widgets; and improved internationalization support. The book includes an exceptionally clear introduction to the unique Tcl programming model, as well as practical coverage of cross-platform development for Unix, Windows, and Macintosh; Web application development with the TclHttpd web server; and much more. The accompanying CD-ROM contains all sample code from the book, as well as the latest binary distributions of Tcl/Tk, Tcl extensions, and an extensive collection of Tcl/Tk freeware.
For freshman/sophomore-level courses in Assembly Language Programming, Introduction to Computer Organization, and Introduction to Computer Architecture. Students using this text will gain an understanding of how the functional components of modern computers are put together and how a computer works at the machine language level. MIPS architecture embodies the fundamental design principles of all contemporary RISC architectures. By incorporating this text into their courses, instructors will be able to prepare their undergraduate students to go on to upper-division computer organization courses.
Packed with C++ code examples and screen shots, .NET Programming with Visual C++ explains the .NET framework and managed extensions to C++, and provides a complete reference to the basic and advanced types contained in .NET Framework System namesp
Professor King's spiral approach made it accessible to a broad range of readers, from beginners to more advanced students. With adoptions at over 225 colleges, the first edition was one of the leading C textbooks of the last ten years. The second edition maintains all the book's popular features and brings it up to date with coverage of the C99 standard. The new edition also adds a significant number of exercises and longer programming projects, and includes extensive revisions and updates.
Powerful, flexible, easy to use-small wonder that the use of MAPLEŽ continues to increase, particularly since the latest releases of MAPLE. The built-in nature of its numerical and graphical facilities gives MAPLE a distinct advantage over traditional programming languages, yet to date, no textbook has used that advantage to introduce programming concepts. Moreover, few books based on MAPLE's latest versions even exist.
The Foundational Hands-On Skills You Need to Dive into Data Science "Freeman and Ross have created the definitive resource for new and aspiring data scientists to learn foundational programming skills." -From the foreword by Jared Lander, series editor Using data science techniques, you can transform raw data into actionable insights for domains ranging from urban planning to precision medicine. Programming Skills for Data Science brings together all the foundational skills you need to get started, even if you have no programming or data science experience. Leading instructors Michael Freeman and Joel Ross guide you through installing and configuring the tools you need to solve professional-level data science problems, including the widely used R language and Git version-control system. They explain how to wrangle your data into a form where it can be easily used, analyzed, and visualized so others can see the patterns you've uncovered. Step by step, you'll master powerful R programming techniques and troubleshooting skills for probing data in new ways, and at larger scales. Freeman and Ross teach through practical examples and exercises that can be combined into complete data science projects. Everything's focused on real-world application, so you can quickly start analyzing your own data and getting answers you can act upon. Learn to Install your complete data science environment, including R and RStudio Manage projects efficiently, from version tracking to documentation Host, manage, and collaborate on data science projects with GitHub Master R language fundamentals: syntax, programming concepts, and data structures Load, format, explore, and restructure data for successful analysis Interact with databases and web APIs Master key principles for visualizing data accurately and intuitively Produce engaging, interactive visualizations with ggplot and other R packages Transform analyses into sharable documents and sites with R Markdown Create interactive web data science applications with Shiny Collaborate smoothly as part of a data science team Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Developments in Lisp technology have been accelerated by a number of factors, including the increased interest in Artificial Intelligence and the emergence of Common Lisp. Advanced Lisp Technology, the fourth volume in the Advanced Information Processing Technology series, brings together various Japanese researchers working in the field of Lisp technology and reflects the growing interest in parallel and distributed processing. The book is divided into four parts. The first examines Lisp systems design and implementation in a wide variety of parallel and distributed computing environments, which provide the base system with constructs for parallel computation. The second part consists of papers on language features such as evaluation strategy for parallel symbolic computation, extension of first-class continuations for parallel Scheme systems, and lightweight process for real-time symbolic computations. The papers in the third part discuss memory management and garbage collection, and the fourth group of papers consider the programming environment. Graduates, researchers and professional programmers involved with programming language systems, list processing and garbage collection will find this book a valuable compilation of recent research in these fields.
Originally published in 1966. Professor Rescher's aim is to develop a "logic of commands" in exactly the same general way which standard logic has already developed a "logic of truth-functional statement compounds" or a "logic of quantifiers". The object is to present a tolerably accurate and precise account of the logically relevant facets of a command, to study the nature of "inference" in reasonings involving commands, and above all to establish a viable concept of validity in command inference, so that the logical relationships among commands can be studied with something of the rigour to which one is accustomed in other branches of logic.
The huge proliferation of security vulnerability exploits, worms, and viruses place an incredible drain on both cost and confidence for manufacturers and consumers. The release of trustworthy code requires a specific set of skills and techniques, but this information is often dispersed and decentralized, encrypted in its own jargon and terminology, and can take a colossal amount of time and data mining to find. Written in simple, common terms, Testing Code Security is a consolidated resource designed to teach beginning and intermediate testers the software security concepts needed to conduct relevant and effective tests. Answering the questions pertinent to all testing procedures, the book considers the differences in process between security testing and functional testing, the creation of a security test plan, the benefits and pitfalls of threat-modeling, and the identification of root vulnerability problems and how to test for them. The book begins with coverage of foundation concepts, the process of security test planning, and the test pass. Offering real life examples, it presents various vulnerabilities and attacks and explains the testing techniques appropriate for each. It concludes with a collection of background overviews on related topics to fill common knowledge gaps. Filled with cases illustrating the most common classes of security vulnerabilities, the book is written for all testers working in any environment, and it gives extra insight to threats particular to Microsoft Windows (R) platforms. Providing a practical guide on how to carry out the task of security software testing, Testing Code Security gives the reader the knowledge needed to begin testing software security for any project and become an integral part in the drive to produce better software security and safety. |
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