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Books > Computing & IT > Computer programming > Programming languages

Flex & Bison (Paperback): John Levine Flex & Bison (Paperback)
John Levine
R708 R534 Discovery Miles 5 340 Save R174 (25%) Ships in 12 - 17 working days

If you need to parse or process text data in Linux or Unix, this classic book explains how to use flex and bison to solve your problems quickly - whether you're interpreting code, configuration files, or any other structured format. "Flex and Bison" is the long-awaited sequel to the classic O'Reilly book, "Lex and Yacc". In the nearly two decades since that book was published, the "Flex and Bison" utilities have proven to be more reliable and more powerful than the original Unix tools. This book covers the same core functionality vital to Linux and Unix program development, along with several important new topics. This thoroughly updated edition will help you: address syntax crunching that regular expressions tools can't handle; build compilers and interpreters, and handle a wide range of text processing functions; learn key programming techniques, including syntax trees and symbol tables; implement a full SQL grammar, with complete sample code; and, use new features such as pure (reentrant) lexers and parsers, powerful GLR parsers, and interfaces to C++. This book includes revised tutorial sections for novice users and reference sections for advanced users, with chapters that explain each utility's basic usage and simple, stand-alone applications. Dive into "Flex and Bison" and discover the wide range of uses these flexible tools provide.

Software Engineering 2 - Specification of Systems and Languages (Hardcover, 2006 ed.): Dines Bjorner Software Engineering 2 - Specification of Systems and Languages (Hardcover, 2006 ed.)
Dines Bjorner
R1,677 Discovery Miles 16 770 Ships in 12 - 17 working days

The art, craft, discipline, logic, practice and science of developing large-scale software products needs a professional base. The textbooks in this three-volume set combine informal, engineeringly sound approaches with the rigor of formal, mathematics-based approaches.

This volume covers the basic principles and techniques of specifying systems and languages. It deals with modelling the semiotics (pragmatics, semantics and syntax of systems and languages), modelling spatial and simple temporal phenomena, and such specialized topics as modularity (incl. UML class diagrams), Petri nets, live sequence charts, statecharts, and temporal logics, including the duration calculus. Finally, the book presents techniques for interpreter and compiler development of functional, imperative, modular and parallel programming languages.

This book is targeted at late undergraduate to early graduate university students, and researchers of programming methodologies. Vol. 1 of this series is a prerequisite text.

Enterprise Security Architecture - A Business-Driven Approach (Paperback): Nicholas Sherwood Enterprise Security Architecture - A Business-Driven Approach (Paperback)
Nicholas Sherwood
R1,630 Discovery Miles 16 300 Ships in 9 - 15 working days

Security is too important to be left in the hands of just one department or employee-it's a concern of an entire enterprise. Enterprise Security Architecture shows that having a comprehensive plan requires more than the purchase of security software-it requires a framework for developing and maintaining a system that is proactive. The book is based around the SABSA layered framework. It provides a structured approach to the steps and processes involved in developing security architectures. It also considers how some of the major business issues likely to be encountered can be resolved.

Practical Artificial Intelligence with Swift - From Fundamental Theory to Development of AI-Driven Apps (Paperback): Mars... Practical Artificial Intelligence with Swift - From Fundamental Theory to Development of AI-Driven Apps (Paperback)
Mars Geldard, Jonathon Manning, Paris Buttfield-Addison, Tim Nugent
R1,038 Discovery Miles 10 380 In Stock

Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more. AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models. I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset. II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models. III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch... if you want to

Beginning Rust - Get Started with Rust 2021 Edition (Paperback, 2nd ed.): Carlo Milanesi Beginning Rust - Get Started with Rust 2021 Edition (Paperback, 2nd ed.)
Carlo Milanesi
R1,624 R1,320 Discovery Miles 13 200 Save R304 (19%) Ships in 10 - 15 working days

Learn to program with Rust 2021 Edition, in an easy, step-by-step manner on Unix, the Linux shell, macOS, and the Windows command line. As you read this book, you'll build on the knowledge you gained in previous chapters and see what Rust has to offer. Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You'll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you'll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time. Only a basic knowledge of programming in C or C++ and familiarity with a command console are required. After reading this book, you'll be ready to build simple Rust applications. What You Will Learn Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes Who This Book Is For Those who are new to Rust and who have at least some prior experience with programming in general: some C/C++ is recommended particularly.

Programming in Lua, fourth edition (Paperback): Roberto Ierusalimschy Programming in Lua, fourth edition (Paperback)
Roberto Ierusalimschy
R1,151 R1,009 Discovery Miles 10 090 Save R142 (12%) Ships in 10 - 15 working days
C Primer Plus (Paperback, 6th edition): Stephen Prata C Primer Plus (Paperback, 6th edition)
Stephen Prata
R1,563 R1,381 Discovery Miles 13 810 Save R182 (12%) Ships in 12 - 17 working days

C Primer Plus is a carefully tested, well-crafted, and complete tutorial on a subject core to programmers and developers. This computer science classic teaches principles of programming, including structured code and top-down design. Author and educator Stephen Prata has created an introduction to C that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use. Review questions and programming exercises at the end of each chapter bring out the most critical pieces of information and help readers understand and digest the most difficult concepts. A friendly and easy-to-use self-study guide, this book is appropriate for serious students of programming, as well as developers proficient in other languages with a desire to better understand the fundamentals of this core language. The sixth edition of this book has been updated and expanded to cover the latest developments in C as well as to take a detailed look at the new C11 standard. In C Primer Plus you'll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning: Complete, integrated discussion of both C language fundamentals and additional features Clear guidance about when and why to use different parts of the language Hands-on learning with concise and simple examples that develop your understanding of a concept or two at a time Hundreds of practical sample programs Review questions and programming exercises at the end of each chapter to test your understanding Coverage of generic C to give you the greatest flexibility

A Tiny Handbook of R (Paperback, Edition.): Mike Allerhand A Tiny Handbook of R (Paperback, Edition.)
Mike Allerhand
R1,523 Discovery Miles 15 230 Ships in 9 - 15 working days

This Brief provides a roadmap for the R language and programming environment with signposts to further resources and documentation.

OpenCV 4 for Secret Agents - Use OpenCV 4 in secret projects to classify cats, reveal the unseen, and react to rogue drivers,... OpenCV 4 for Secret Agents - Use OpenCV 4 in secret projects to classify cats, reveal the unseen, and react to rogue drivers, 2nd Edition (Paperback, 2nd Revised edition)
Joseph Howse
R1,087 Discovery Miles 10 870 Ships in 10 - 15 working days

Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity Detect, classify, recognize, and measure real-world objects in real-time Work with images from diverse sources, including the web, research datasets, and various cameras Book DescriptionOpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you'll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You'll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you'll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn Detect motion and recognize gestures to control a smartphone game Detect car headlights and estimate their distance Detect and recognize human and cat faces to trigger an alarm Amplify motion in a real-time video to show heartbeats and breaths Make a physics simulation that detects shapes in a real-world drawing Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is forIf you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.

Numerical Methods in Physics with Python (Paperback, 2nd Revised edition): Alex Gezerlis Numerical Methods in Physics with Python (Paperback, 2nd Revised edition)
Alex Gezerlis
R1,477 Discovery Miles 14 770 Ships in 9 - 15 working days

Bringing together idiomatic Python programming, foundational numerical methods, and physics applications, this is an ideal standalone textbook for courses on computational physics. All the frequently used numerical methods in physics are explained, including foundational techniques and hidden gems on topics such as linear algebra, differential equations, root-finding, interpolation, and integration. The second edition of this introductory book features several new codes and 140 new problems (many on physics applications), as well as new sections on the singular-value decomposition, derivative-free optimization, Bayesian linear regression, neural networks, and partial differential equations. The last section in each chapter is an in-depth project, tackling physics problems that cannot be solved without the use of a computer. Written primarily for students studying computational physics, this textbook brings the non-specialist quickly up to speed with Python before looking in detail at the numerical methods often used in the subject.

Extreme Programming Pocket Guide (Paperback): Chromatic Extreme Programming Pocket Guide (Paperback)
Chromatic
R458 R341 Discovery Miles 3 410 Save R117 (26%) Ships in 12 - 17 working days

The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.

Python: Practical Programming (Hardcover): Cooper Webb Python: Practical Programming (Hardcover)
Cooper Webb
R3,712 R3,323 Discovery Miles 33 230 Save R389 (10%) Ships in 10 - 15 working days
Programming Languages: C and C++ (Hardcover): Gracie McKenzie Programming Languages: C and C++ (Hardcover)
Gracie McKenzie
R3,625 R3,248 Discovery Miles 32 480 Save R377 (10%) Ships in 10 - 15 working days
Programming Languages: The Complete Guide (Hardcover): Bruce Goodwin Programming Languages: The Complete Guide (Hardcover)
Bruce Goodwin
R3,661 R3,283 Discovery Miles 32 830 Save R378 (10%) Ships in 10 - 15 working days
Metaprogramming GPUs with Sh (Paperback, illustrated edition): Michael McCool, Stefanus Du Toit Metaprogramming GPUs with Sh (Paperback, illustrated edition)
Michael McCool, Stefanus Du Toit
R1,621 R1,340 Discovery Miles 13 400 Save R281 (17%) Ships in 12 - 17 working days

Shading, as part of the creation of realistic computer-generated images, is currently bringing major advances to computer graphics, with important practical applications in computer game design and animation. Shaders are a more sophisticated way of making 3D objects look more realistic. While most shaders are created using proprietary shading languages, Sh, a new open-source system, simplifies the shader programming process by making it part of the C++ language. This book introduces Sh and describes how to program a GPU using C++ to implement both basic and advanced shading techniques. Readers of this book will be able to start writing advanced, modular shaders using Sh within a day

Computer Programming Languages (Hardcover): Gordon Hurley Computer Programming Languages (Hardcover)
Gordon Hurley
R3,648 R3,273 Discovery Miles 32 730 Save R375 (10%) Ships in 10 - 15 working days
Java EE to Jakarta EE 10 Recipes - A Problem-Solution Approach for Enterprise Java (Paperback, 3rd ed.): Josh Juneau, Tarun... Java EE to Jakarta EE 10 Recipes - A Problem-Solution Approach for Enterprise Java (Paperback, 3rd ed.)
Josh Juneau, Tarun Telang
R1,734 R1,430 Discovery Miles 14 300 Save R304 (18%) Ships in 10 - 15 working days

Take a problem-solution approach for programming enterprise Java or Java EE applications and microservices for cloud-based solutions, enterprise database applications, and even small business web applications. Java EE to Jakarta EE 10 Recipes provides effective, practical, and proven code snippets that you can immediately use to accomplish just about any task that you may encounter. You can feel confident using the reliable solutions that are demonstrated in this book in your personal or corporate environment. Java EE was made open source under the Eclipse Foundation, and Jakarta EE is the new name for what used to be termed the Java Platform, Enterprise Edition. This book helps you rejuvenate your Java expertise and put the platform's latest capabilities to use for quickly developing robust applications. If you are new to Jakarta EE, this book will help you learn the features of the platform and benefit from one of the most widely used and powerful technologies available for cloud-native enterprise application development today. Examples in this book highlight Jakarta EE's capabilities, helping you to build streamlined and reliable applications using the latest in Java technologies. The book takes a problem-solution approach in which each section introduces a common programming problem, showing you how to solve that problem in the best possible way using the latest features in Jakarta EE. Solutions in the form of working code examples are presented that you can download and use immediately in your own projects. Clear descriptions are provided to help you understand and learn to build further on the solutions provided. This is the ideal book for the code-focused programmer interested in keeping up with the future of enterprise development on the Java Platform. What You Will Learn Develop enterprise java applications using the latest open-source Jakarta EE platform Create great-looking user interfaces using Jakarta Servlets, Jakarta Server Pages, Jakarta Server Faces and the Eclipse Krazo framework (an implementation of Jakarta MVC) Build database applications using Jakarta NoSQL, Jakarta Persistence, and Jakarta Enterprise Beans. Develop enterprise grade applications using Context & Dependency Injection, and Jakarta RESTFul web services Automate testing through cohesive test suites built on Arquillian for Jakarta EE applications Build loosely coupled distributed applications using Jakarta Messaging Deploy microservices applications in cloud environments using Docker Secure applications utilizing the Jakarta EE Security API Who This Book Is For Java developers interested in quickly finding effective and proven solutions without reading through a lengthy manual and scrubbing for techniques.

Practical C Programming 3e (Paperback, 3rd Revised edition): Steve Oualline Practical C Programming 3e (Paperback, 3rd Revised edition)
Steve Oualline
R1,071 R798 Discovery Miles 7 980 Save R273 (25%) Ships in 12 - 17 working days

Practical C Programming teaches you not only the mechanics of programming, but also how to create programs that are easy to read, maintain, and debug. This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features a large statistics-generating program to pull together the concepts and features in the language.

Fanuc CNC Custom Macros - Programming Resources For Fanuc Custom Macros B Users (Hardcover): Peter Smid Fanuc CNC Custom Macros - Programming Resources For Fanuc Custom Macros B Users (Hardcover)
Peter Smid
R2,036 Discovery Miles 20 360 Ships in 12 - 17 working days

An invaluable companion to the author's best selling CNC Programming Handbook, this book is a general introduction to the subject of macros (known as Custom Macros or User Macros). Its purpose is to make you aware of what macros are, how to develop them, and how to use them effectively. It also explores important related subjects and identifies several other helpful topics in this increasingly important and exciting field of CNC programming. Offers many practical do's and don'ts while covering all the popular Fanuc control systems exclusively. Provides the basis for exploring in great depth the extremely wide and rich field of programming tools that macros are. Numerous examples and sample programs are used throughout that serve as practical applications of the techniques presented and as the basis of ready-to-run macro programs. Includes a CD containing all of the sample programs.

MIPS Assembly Language Programming (Paperback): Robert Britton MIPS Assembly Language Programming (Paperback)
Robert Britton
R2,919 Discovery Miles 29 190 Ships in 12 - 17 working days

For freshman/sophomore-level courses in Assembly Language Programming, Introduction to Computer Organization, and Introduction to Computer Architecture.

Students using this text will gain an understanding of how the functional components of modern computers are put together and how a computer works at the machine language level. MIPS architecture embodies the fundamental design principles of all contemporary RISC architectures. By incorporating this text into their courses, instructors will be able to prepare their undergraduate students to go on to upper-division computer organization courses.

Practical Programming in Tcl and Tk (Paperback, 4th edition): Brent Welch, Ken Jones, Jeffrey Hobbs Practical Programming in Tcl and Tk (Paperback, 4th edition)
Brent Welch, Ken Jones, Jeffrey Hobbs
R2,307 R1,408 Discovery Miles 14 080 Save R899 (39%) Ships in 12 - 17 working days

Appropriate for all courses in Tcl/Tk scripting, and many courses in Unix shell scripting.

Practical Programming in Tcl/Tk, Fourth Edition is the definitive guide to Tcl/Tk programming for developers at all levels—including experienced Perl and Python programmers who want to use Tk to build high-quality, cross-platform user interfaces. Thoroughly updated for Tcl/Tk 8.4, this book brings together comprehensive, authoritative coverage of every Tcl and Tk command in the core toolkits, along with detailed examples that demonstrate the best ways to use the Tcl/Tk toolkit. Extensive new Tcl/Tk 8.4 coverage includes: the Tcl/Tk virtual filesystem (VFS); spinbox, panedwindow, labelframe, and other new widgets; and improved internationalization support. The book includes an exceptionally clear introduction to the unique Tcl programming model, as well as practical coverage of cross-platform development for Unix, Windows, and Macintosh; Web application development with the TclHttpd web server; and much more. The accompanying CD-ROM contains all sample code from the book, as well as the latest binary distributions of Tcl/Tk, Tcl extensions, and an extensive collection of Tcl/Tk freeware.

XcalableMP PGAS Programming Language - From Programming Model to Applications (Paperback, 1st ed. 2021): Mitsuhisa Sato XcalableMP PGAS Programming Language - From Programming Model to Applications (Paperback, 1st ed. 2021)
Mitsuhisa Sato
R3,425 Discovery Miles 34 250 Ships in 10 - 15 working days

XcalableMP is a directive-based parallel programming language based on Fortran and C, supporting a Partitioned Global Address Space (PGAS) model for distributed memory parallel systems. This open access book presents XcalableMP language from its programming model and basic concept to the experience and performance of applications described in XcalableMP. XcalableMP was taken as a parallel programming language project in the FLAGSHIP 2020 project, which was to develop the Japanese flagship supercomputer, Fugaku, for improving the productivity of parallel programing. XcalableMP is now available on Fugaku and its performance is enhanced by the Fugaku interconnect, Tofu-D. The global-view programming model of XcalableMP, inherited from High-Performance Fortran (HPF), provides an easy and useful solution to parallelize data-parallel programs with directives for distributed global array and work distribution and shadow communication. The local-view programming adopts coarray notation from Coarray Fortran (CAF) to describe explicit communication in a PGAS model. The language specification was designed and proposed by the XcalableMP Specification Working Group organized in the PC Consortium, Japan. The Omni XcalableMP compiler is a production-level reference implementation of XcalableMP compiler for C and Fortran 2008, developed by RIKEN CCS and the University of Tsukuba. The performance of the XcalableMP program was used in the Fugaku as well as the K computer. A performance study showed that XcalableMP enables a scalable performance comparable to the message passing interface (MPI) version with a clean and easy-to-understand programming style requiring little effort.

Learning UML 2.0 (Paperback): Russell Miles Learning UML 2.0 (Paperback)
Russell Miles; Contributions by Kim Hamilton
R1,270 R923 Discovery Miles 9 230 Save R347 (27%) Ships in 12 - 17 working days

Since its original introduction in 1997, the Unified Modeling Language has revolutionized software development. Every integrated software development environment in the world - open-source, standards-based and proprietary - now supports UML, and more importantly the model-driven approach to software development. This makes learning the newest UML standard UML 2.0, critical for all software developers - and there isn't a better choice than this clear, step-by-step guide to learning the language. - Richard Mark Soley, Chairman and CEO, OMG. If you're like most software developers you're building systems that are increasingly complex. Whether you're creating a desktop application or an enterprise system, complexity is the big hairy monster you must manage.

Open Source Systems: Grounding Research - 7th IFIP 2.13 International Conference, OSS 2011, Salvador, Brazil, October 6-7,... Open Source Systems: Grounding Research - 7th IFIP 2.13 International Conference, OSS 2011, Salvador, Brazil, October 6-7, 2011, Proceedings (Hardcover)
Scott Hissam, Barbara Russo, Manoel G. De Mendonca Neto, Fabio Kon
R2,990 Discovery Miles 29 900 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the 7th International IFIP WG 2.13 Conference on Open Source Systems, OSS 2010, held in Salvador, Brazil, in October 2011. The 20 revised full papers presented together with 4 industrial full papers and 8 lightning talks were carefully reviewed and selected from 56 submissions. The papers are organized in the following topical sections: OSS quality and reliability, OSS products, review of technologies of and for OSS, knowledge and research building in OSS, OSS reuse, integration, and compliance, OSS value and economics, OSS adoption in industry, and mining OSS repositories.

API Design for C++ (Paperback, New): Martin Reddy API Design for C++ (Paperback, New)
Martin Reddy
R1,413 Discovery Miles 14 130 Ships in 12 - 17 working days

API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators.

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