0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (3)
  • R100 - R250 (246)
  • R250 - R500 (3,203)
  • R500+ (11,511)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > Computer programming > Programming languages

The Windows Serial Port Programming Handbook (Paperback): Ying Bai The Windows Serial Port Programming Handbook (Paperback)
Ying Bai
R1,941 Discovery Miles 19 410 Ships in 10 - 15 working days

The popularity of serial communications demands that additional serial port interfaces be developed to meet the expanding requirements of users. The Windows Serial Port Programming Handbook illustrates the principles and methods of developing various serial port interfaces using multiple languages. This comprehensive, hands-on, and practical guide to serial interface programming enables you to develop sophisticated interfaces and apply them in real-world applications. Each chapter addresses a language and how it can be applied in the development of serial port interfaces. The seven languages discussed are: ANSI C Visual C++ Visual Basic LabVIEW MATLAB Smalltalk Java Step by step and line by line, the Handbook clearly explains the interfacing techniques used for each different language in the serial port communication. Examples from actual systems have been compiled and debugged, with detailed source code for each included on an accompanying CD-ROM.

A Java Library of Graph Algorithms and Optimization (Paperback): Hang T. Lau A Java Library of Graph Algorithms and Optimization (Paperback)
Hang T. Lau
R1,996 Discovery Miles 19 960 Ships in 10 - 15 working days

Because of its portability and platform-independence, Java is the ideal computer programming language to use when working on graph algorithms and other mathematical programming problems. Collecting some of the most popular graph algorithms and optimization procedures, A Java Library of Graph Algorithms and Optimization provides the source code for a library of Java programs that can be used to solve problems in graph theory and combinatorial optimization. Self-contained and largely independent, each topic starts with a problem description and an outline of the solution procedure, followed by its parameter list specification, source code, and a test example that illustrates the usage of the code. The book begins with a chapter on random graph generation that examines bipartite, regular, connected, Hamilton, and isomorphic graphs as well as spanning, labeled, and unlabeled rooted trees. It then discusses connectivity procedures, followed by a paths and cycles chapter that contains the Chinese postman and traveling salesman problems, Euler and Hamilton cycles, and shortest paths. The author proceeds to describe two test procedures involving planarity and graph isomorphism. Subsequent chapters deal with graph coloring, graph matching, network flow, and packing and covering, including the assignment, bottleneck assignment, quadratic assignment, multiple knapsack, set covering, and set partitioning problems. The final chapters explore linear, integer, and quadratic programming. The appendices provide references that offer further details of the algorithms and include the definitions of many graph theory terms used in the book.

Teaching Primary Programming with Scratch Pupil Book Year 5 (Paperback): Phil Bagge Teaching Primary Programming with Scratch Pupil Book Year 5 (Paperback)
Phil Bagge
R442 R405 Discovery Miles 4 050 Save R37 (8%) Ships in 9 - 17 working days
Correspondence Analysis and Data Coding with Java and R (Paperback): Fionn Murtagh Correspondence Analysis and Data Coding with Java and R (Paperback)
Fionn Murtagh
R2,034 Discovery Miles 20 340 Ships in 10 - 15 working days

Developed by Jean-Paul Benzerci more than 30 years ago, correspondence analysis as a framework for analyzing data quickly found widespread popularity in Europe. The topicality and importance of correspondence analysis continue, and with the tremendous computing power now available and new fields of application emerging, its significance is greater than ever. Correspondence Analysis and Data Coding with Java and R clearly demonstrates why this technique remains important and in the eyes of many, unsurpassed as an analysis framework. After presenting some historical background, the author presents a theoretical overview of the mathematics and underlying algorithms of correspondence analysis and hierarchical clustering. The focus then shifts to data coding, with a survey of the widely varied possibilities correspondence analysis offers and introduction of the Java software for correspondence analysis, clustering, and interpretation tools. A chapter of case studies follows, wherein the author explores applications to areas such as shape analysis and time-evolving data. The final chapter reviews the wealth of studies on textual content as well as textual form, carried out by Benzecri and his research lab. These discussions show the importance of correspondence analysis to artificial intelligence as well as to stylometry and other fields. This book not only shows why correspondence analysis is important, but with a clear presentation replete with advice and guidance, also shows how to put this technique into practice. Downloadable software and data sets allow quick, hands-on exploration of innovative correspondence analysis applications.

Learning Deep Learning - Theory and Practice of Neural Networks, Computer Vision, Natural Language Processing, and Transformers... Learning Deep Learning - Theory and Practice of Neural Networks, Computer Vision, Natural Language Processing, and Transformers Using TensorFlow (Paperback)
Magnus Ekman
R1,350 R1,117 Discovery Miles 11 170 Save R233 (17%) Ships in 5 - 10 working days

NVIDIA's Full-Color Guide to Deep Learning: All You Need to Get Started and Get Results "To enable everyone to be part of this historic revolution requires the democratization of AI knowledge and resources. This book is timely and relevant towards accomplishing these lofty goals." -- From the foreword by Dr. Anima Anandkumar, Bren Professor, Caltech, and Director of ML Research, NVIDIA "Ekman uses a learning technique that in our experience has proven pivotal to success-asking the reader to think about using DL techniques in practice. His straightforward approach is refreshing, and he permits the reader to dream, just a bit, about where DL may yet take us." -- From the foreword by Dr. Craig Clawson, Director, NVIDIA Deep Learning Institute Deep learning (DL) is a key component of today's exciting advances in machine learning and artificial intelligence. Learning Deep Learning is a complete guide to DL. Illuminating both the core concepts and the hands-on programming techniques needed to succeed, this book is ideal for developers, data scientists, analysts, and others--including those with no prior machine learning or statistics experience. After introducing the essential building blocks of deep neural networks, such as artificial neurons and fully connected, convolutional, and recurrent layers, Magnus Ekman shows how to use them to build advanced architectures, including the Transformer. He describes how these concepts are used to build modern networks for computer vision and natural language processing (NLP), including Mask R-CNN, GPT, and BERT. And he explains how a natural language translator and a system generating natural language descriptions of images. Throughout, Ekman provides concise, well-annotated code examples using TensorFlow with Keras. Corresponding PyTorch examples are provided online, and the book thereby covers the two dominating Python libraries for DL used in industry and academia. He concludes with an introduction to neural architecture search (NAS), exploring important ethical issues and providing resources for further learning. Explore and master core concepts: perceptrons, gradient-based learning, sigmoid neurons, and back propagation See how DL frameworks make it easier to develop more complicated and useful neural networks Discover how convolutional neural networks (CNNs) revolutionize image classification and analysis Apply recurrent neural networks (RNNs) and long short-term memory (LSTM) to text and other variable-length sequences Master NLP with sequence-to-sequence networks and the Transformer architecture Build applications for natural language translation and image captioning NVIDIA's invention of the GPU sparked the PC gaming market. The company's pioneering work in accelerated computing--a supercharged form of computing at the intersection of computer graphics, high-performance computing, and AI--is reshaping trillion-dollar industries, such as transportation, healthcare, and manufacturing, and fueling the growth of many others. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Introduction to the Boost C++ Libraries; Volume I - Foundations (Hardcover): Robert Demming, Daniel J. Duffy Introduction to the Boost C++ Libraries; Volume I - Foundations (Hardcover)
Robert Demming, Daniel J. Duffy
R1,491 Discovery Miles 14 910 Ships in 10 - 15 working days

C++ is one of the most important and influential programming languages for application development. It supports the modular, object- oriented and generic programming models and its flexibility has been one of the main reasons why it has been so successful. With the emergence of the Boost Libraries (www.boost.org) we see that C++ is brought to a new level, namely a set of reusable and modular template libraries that C++ developers can use in their applications. This book is dedicated to a number of Boost libraries for higher-order functions, data types and data structures, libraries for text and string processing, multi-threading, random number generation and more. We also discuss how Boost and design patterns are used to promote the flexibility of code. Each library is described in a step-by-step manner. Numerous examples are given to show the functionality of each library. The full source code is freely available to purchasers of the book. Coverage Includes Understanding and using 30 major Boost libraries. Learn about higher-order functions, data structures, memory management, multi-threading and more. Using Boost in new and existing applications. Integrating Boost and the Gang-Of-Four design patterns. Ready-to-run projects for Visual Studio. Appendices and exercises."

Teaching Primary Programming with Scratch Pupil Book Year 6 (Paperback): Phil Bagge Teaching Primary Programming with Scratch Pupil Book Year 6 (Paperback)
Phil Bagge
R442 R405 Discovery Miles 4 050 Save R37 (8%) Ships in 9 - 17 working days
Modern C++ Programming with Test-Driven Development (Paperback): Jeff Langr Modern C++ Programming with Test-Driven Development (Paperback)
Jeff Langr
R1,023 R814 Discovery Miles 8 140 Save R209 (20%) Ships in 10 - 15 working days

If you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++.
"Modern C++ Programming With Test-Driven Development," the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. Its many detailed code examples take you step-by-step from TDD basics to advanced concepts. As a veteran C++ programmer, you're already writing high-quality code, and you work hard to maintain code quality. It doesn't have to be that hard.
In this book, you'll learn:
how to use TDD to improve legacy C++ systems
how to identify and deal with troublesome system dependencies
how to do dependency injection, which is particularly tricky in C++
how to use testing tools for C++ that aid TDD
new C++11 features that facilitate TDD
As you grow in TDD mastery, you'll discover how to keep a massive C++ system from becoming a design mess over time, as well as particular C++ trouble spots to avoid. You'll find out how to prevent your tests from being a maintenance burden and how to think in TDD without giving up your hard-won C++ skills. Finally, you'll see how to grow and sustain TDD in your team.
Whether you're a complete unit-testing novice or an experienced tester, this book will lead you to mastery of test-driven development in C++.
What You Need
A C++ compiler running under Windows or Linux, preferably one that supports C++11. Examples presented in the book were built under gcc 4.7.2.
Google Mock 1.6 (downloadable for free; it contains Google Test as well) or an alternate C++ unit testing tool. Most examples in the book are written for Google Mock, but it isn't difficult to translate them to your tool of choice.
A good programmer's editor or IDE.
cmake, preferably. Of course, you can use your own preferred make too. CMakeLists.txt files are provided for each project. Examples provided were built using cmake version 2.8.9.
Various freely-available third-party libraries are used as the basis for examples in the book. These include: - cURL - JsonCpp - Boost (filesystem, date_time/gregorian, algorithm, assign) Several examples use the boost headers/libraries. Only one example uses cURL and JsonCpp.

Multilingual Text Analysis: Challenges, Models, And Approaches (Hardcover): Marina Litvak, Natalia Vanetik Multilingual Text Analysis: Challenges, Models, And Approaches (Hardcover)
Marina Litvak, Natalia Vanetik
R4,314 Discovery Miles 43 140 Ships in 18 - 22 working days

Text analytics (TA) covers a very wide research area. Its overarching goal is to discover and present knowledge - facts, rules, and relationships - that is otherwise hidden in the textual content. The authors of this book guide us in a quest to attain this knowledge automatically, by applying various machine learning techniques.This book describes recent development in multilingual text analysis. It covers several specific examples of practical TA applications, including their problem statements, theoretical background, and implementation of the proposed solution. The reader can see which preprocessing techniques and text representation models were used, how the evaluation process was designed and implemented, and how these approaches can be adapted to multilingual domains.

Introduction to JavaScript Programming - The "Nothing but a Browser" Approach (Paperback): Eric Roberts Introduction to JavaScript Programming - The "Nothing but a Browser" Approach (Paperback)
Eric Roberts
R3,404 Discovery Miles 34 040 Ships in 10 - 15 working days

For courses in Java Programming. Introducing the fundamental concepts of programming with JavaScript A brand new textbook by Eric Roberts, Understanding Programming through JavaScript focuses on the fundamental concepts of programming, and is written for students with no prior knowledge or experience. It draws on a rich pedagogical heritage-including the immersive Karel the Robot microworld, time-testing programming guidelines, and a logical, step-by-step organization-to give them the foundational skills needed to pursue other coding languages, or a career in computer programming. Using the text, students will build their skills and develop live, interactive web applications that really work on web browsers, providing both instant feedback and gratification. This new text includes chapter openers that humanize computing, review questions for student self-testing, and many other valuable features.

C++ Core Guidelines Explained - Best Practices for Modern C++ (Paperback): Rainer Grimm C++ Core Guidelines Explained - Best Practices for Modern C++ (Paperback)
Rainer Grimm
R935 R799 Discovery Miles 7 990 Save R136 (15%) Ships in 5 - 10 working days

Write More Elegant C++ Programs The official C++ Core Guidelines provide consistent best practices for writing outstanding modern C++ code and improving legacy code, but they're organized as a reference for looking up one specific point at a time, not as a tutorial for working developers. In C++ Core Guidelines Explained, expert C++ instructor Rainer Grimm has distilled them to their essence, removing esoterica, sharing new insights and context, and presenting well-tested examples from his own training courses. Grimm helps experienced C++ programmers use the Core Guidelines with any recent version of the language, from C++11 onward. Most of his code examples are written for C++17, with added coverage of newer versions and C++20 wherever appropriate, and references to the official C++ Core Guidelines online. Whether you're creating new software or improving legacy code, Grimm will help you get more value from the Core Guidelines' most useful rules, as you write code that's safer, clearer, more efficient, and easier to maintain. Apply the guidelines and underlying programming philosophy Correctly use interfaces, functions, classes, enum, resources, expressions, and statements Optimize performance, implement concurrency and parallelism, and handle errors Work effectively with constants, immutability, templates, generics, and metaprogramming Improve your C++ style, manage source files, and use the Standard Library "We are very pleased to see Rainer Grimm applying his teaching skills and industrial background to tackling the hard and necessary task of making the C++ Core Guidelines accessible to more people." --Bjarne Stroustrup and Herb Sutter, co-editors, C++ Core Guidelines Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

The R Software - Fundamentals of Programming and Statistical Analysis (Hardcover, 2013 ed.): Pierre Lafaye De Micheaux, Remy... The R Software - Fundamentals of Programming and Statistical Analysis (Hardcover, 2013 ed.)
Pierre Lafaye De Micheaux, Remy Drouilhet, Benoit Liquet
R4,092 Discovery Miles 40 920 Ships in 10 - 15 working days

The contents of The R Software are presented so as to be both comprehensive and easy for the reader to use. Besides its application as a self-learning text, this book can support lectures on R at any level from beginner to advanced. This book can serve as a textbook on R for beginners as well as more advanced users, working on Windows, MacOs or Linux OSes. The first part of the book deals with the heart of the R language and its fundamental concepts, including data organization, import and export, various manipulations, documentation, plots, programming and maintenance. The last chapter in this part deals with oriented object programming as well as interfacing R with C/C++ or Fortran, and contains a section on debugging techniques. This is followed by the second part of the book, which provides detailed explanations on how to perform many standard statistical analyses, mainly in the Biostatistics field. Topics from mathematical and statistical settings that are included are matrix operations, integration, optimization, descriptive statistics, simulations, confidence intervals and hypothesis testing, simple and multiple linear regression, and analysis of variance. Each statistical chapter in the second part relies on one or more real biomedical data sets, kindly made available by the Bordeaux School of Public Health (Institut de Sante Publique, d'Epidemiologie et de Developpement - ISPED) and described at the beginning of the book. Each chapter ends with an assessment section: memorandum of most important terms, followed by a section of theoretical exercises (to be done on paper), which can be used as questions for a test. Moreover, worksheets enable the reader to check his new abilities in R. Solutions to all exercises and worksheets are included in this book.

Java: An Introduction to Problem Solving and Programming, Global Edition (Paperback, 8th edition): Walter Savitch Java: An Introduction to Problem Solving and Programming, Global Edition (Paperback, 8th edition)
Walter Savitch
R2,371 Discovery Miles 23 710 Ships in 10 - 15 working days

For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. Ideal for a wide range of introductory computer science courses, Java: An Introduction to Problem Solving and Programming, 8th Edition introduces students to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces and inheritance, and exception handling. A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text. The author's tried-and-true pedagogy incorporates numerous case studies, programming examples, and programming tips, while flexibility charts and optional graphics sections allow instructors to order chapters and sections based on their course needs. This 8th Edition incorporates new examples, updated material, and revisions.

Algorithm Design Practice for Collegiate Programming Contests and Education (Paperback): Yonghui Wu, Jian-De Wang Algorithm Design Practice for Collegiate Programming Contests and Education (Paperback)
Yonghui Wu, Jian-De Wang
R3,121 Discovery Miles 31 210 Ships in 10 - 15 working days

This book can be used as an experiment and reference book for algorithm design courses, as well as a training manual for programming contests. It contains 247 problems selected from ACM-ICPC programming contests and other programming contests. There's detailed analysis for each problem. All problems, and test datum for most of problems will be provided online. The content will follow usual algorithms syllabus, and problem-solving strategies will be introduced in analyses and solutions to problem cases. For students in computer-related majors, contestants and programmers, this book can polish their programming and problem-solving skills with familarity of algorithms and mathematics.

Modeling with UML - Language, Concepts, Methods (Hardcover, 1st ed. 2016): Bernhard Rumpe Modeling with UML - Language, Concepts, Methods (Hardcover, 1st ed. 2016)
Bernhard Rumpe
R2,430 Discovery Miles 24 300 Ships in 10 - 15 working days

This book presents a variant of UML that is especially suitable for agile development of high-quality software. It adjusts the language UML profile, called UML/P, for optimal assistance for the design, implementation, and agile evolution to facilitate its use especially in agile, yet model based development methods for data intensive or control driven systems. After a general introduction to UML and the choices made in the development of UML/P in Chapter 1, Chapter 2 includes a definition of the language elements of class diagrams and their forms of use as views and representations. Next, Chapter 3 introduces the design and semantic facets of the Object Constraint Language (OCL), which is conceptually improved and syntactically adjusted to Java for better comfort. Subsequently, Chapter 4 introduces object diagrams as an independent, exemplary notation in UML/P, and Chapter 5 offers a detailed introduction to UML/P Statecharts. Lastly, Chapter 6 presents a simplified form of sequence diagrams for exemplary descriptions of object interactions. For completeness, appendixes A-C describe the full syntax of UML/P, and appendix D explains a sample application from the E-commerce domain, which is used in all chapters. This book is ideal for introductory courses for students and practitioners alike.

PhoneGap Build - Developing Cross Platform Mobile Applications in the Cloud (Paperback): Bintu Harwani PhoneGap Build - Developing Cross Platform Mobile Applications in the Cloud (Paperback)
Bintu Harwani
R1,250 Discovery Miles 12 500 Ships in 10 - 15 working days

PhoneGap is a standards-based, open-source development framework that can be deployed to any mobile device without losing the features of the native app-allowing for access to device contacts, the local file system, camera, and media on multiple platforms without requiring users to write a single line of code. Ideal for intermediate to advanced users, PhoneGap Build: Developing Cross Platform Mobile Applications in the Cloud offers the comprehensive coverage you need to harness the power of this dynamic tool. It provides complete coverage of the cloud computing platform and the theories behind cloud computing, using a series of engaging examples. The book explains the differences between existing mobile platforms, the different types of browsers they support, and the programming languages and integrated development environment required to develop apps for each of them. It then describes how PhoneGap makes the task of developing cross-platform mobile apps easier. This book will teach you how to use: HTML5, CSS3, and JavaScript to develop apps for devices across various mobile operating systems PhoneGap Build to develop mobile apps in the cloud PhoneGap with Sencha Touch and jQuery Mobile Back end databases to store and retrieve information The text starts with simpler applications and gradually moves toward describing advanced concepts and how to exploit different application programming interfaces and methods. By the time you finish the book, you will learn how to develop feature-rich mobile applications that can run on the cloud to support different platforms. Supplying authoritative guidance and proven best practices for designing cloud-based applications, the book is an ideal reference for cloud system developers, architects, and IT professionals. It is also suitable for use in instructional settings.

Open Source Data Warehousing and Business Intelligence (Paperback): Lakshman Bulusu Open Source Data Warehousing and Business Intelligence (Paperback)
Lakshman Bulusu
R1,863 Discovery Miles 18 630 Ships in 10 - 15 working days

Open Source Data Warehousing and Business Intelligence is an all-in-one reference for developing open source based data warehousing (DW) and business intelligence (BI) solutions that are business-centric, cross-customer viable, cross-functional, cross-technology based, and enterprise-wide. Considering the entire lifecycle of an open source DW & BI implementation, its comprehensive coverage spans from basic concepts all the way through to customization. Highlighting the key differences between open source and vendor DW and BI technologies, the book identifies end-to-end solutions that are scalable, high performance, and stable. It illustrates the practical aspects of implementing and using open source DW and BI technologies to supply you with valuable on-the-project experience that can help you improve implementation and productivity. Emphasizing analysis, design, and programming, the text explains best-fit solutions as well as how to maximize ROI. Coverage includes data warehouse design, real-time processing, data integration, presentation services, and real-time reporting. With a focus on real-world applications, the author devotes an entire section to powerful implementation best practices that can help you build customer confidence while saving valuable time, effort, and resources.

Reference MWAPI (Paperback): James Hay Reference MWAPI (Paperback)
James Hay
R63 Discovery Miles 630 Ships in 4 - 6 working days

Reference MWAPI shows readers how to develop robust Windows applications using the innovative M Windowing Applications Interface (MWAPI). This book uses numerous tables, illustrations, sample programs, images and discussions to demonstrate how high quality graphical user interface applications are created using a technology that insulates the user from the intricacies and complexities of any particular Windows environment. It shows how applications created through the host-independent development environment can be ported to any Windows platform with no change in source code while maintaining the look and feel of event-processing methodology. It examines portability and compact code, some of the traits the MWAPI shares with the Java programming language.
Reference MWAPI includes valuable appendices designed for quick reference, and it is organized with the needs of a developer in mind. The material is structured to serve as a learning tool and resource for applications development. The integration of the MWAPI is divided into seven chapters that focus on particular components of the system. Exercises test the knowledge of the reader on selected highlights of each chapter.
Sample programs walk the user through "how to" demonstrations of Windows development
Presents specific instructions for characterizing objects with helpful notes
Appendices are designed for quick reference during development

Foundational Java - Key Elements and Practical Programming (Hardcover, 2nd ed. 2020): David Parsons Foundational Java - Key Elements and Practical Programming (Hardcover, 2nd ed. 2020)
David Parsons
R2,316 Discovery Miles 23 160 Ships in 18 - 22 working days

Java is now well-established as one of the world's major programming languages, used in everything from desktop applications to web-hosted applications, enterprise systems and mobile devices. Java applications cover cloud-based services, the Internet of Things, self-driving cars, animation, game development, big data analysis and many more domains. The second edition of Foundational Java: Key Elements and Practical Programming presents a detailed guide to the core features of Java - and some more recent innovations - enabling the reader to build their skills and confidence though tried-and-trusted stages, supported by exercises that reinforce the key learning points. All the most useful and commonly applied Java syntax and libraries are introduced, along with many example programs that can provide the basis for more substantial applications. Use of the Eclipse Integrated Development Environment (IDE) and the JUnit testing framework is integral to the book, ensuring maximum productivity and code quality when learning Java, although to ensure that skills are not confined to one environment the fundamentals of the Java compiler and run time are also explained. Additionally, coverage of the Ant tool will equip the reader with the skills to automatically build, test and deploy applications independent of an IDE. Topics and features: * Presents the most up-to-date information on Java, including Java 14 * Examines the key theme of unit testing, introducing the JUnit 5 testing framework to emphasize the importance of unit testing in modern software development * Describes the Eclipse IDE, the most popular open source Java IDE and explains how Java can be run from the command line * Includes coverage of the Ant build tool * Contains numerous code examples and exercises throughout * Provides downloadable source code, self-test questions, PowerPoint slides and other supplementary material at the website http://www.foundjava.com This hands-on, classroom-tested textbook/reference is ideal for undergraduate students on introductory and intermediate courses on programming with Java. Professional software developers will also find this an excellent self-study guide/refresher on the topic. Dr. David Parsons is National Postgraduate Director at The Mind Lab, Auckland, New Zealand. He has been teaching programming in both academia and industry since the 1980s and writing about it since the 1990s.

Behavioural Types: from Theory to Tools (Hardcover): Simon Gay, Antonio Ravara Behavioural Types: from Theory to Tools (Hardcover)
Simon Gay, Antonio Ravara
R2,425 Discovery Miles 24 250 Ships in 10 - 15 working days

Behavioural type systems in programming languages support the specification and verification of properties of programs beyond the traditional use of type systems to describe data processing. A major example of such a property is correctness of communication in concurrent and distributed systems, motivated by the importance of structured communication in modern software. Behavioural Types: from Theory to Tools presents programming languages and software tools produced by members of COST Action IC1201: Behavioural Types for Reliable Large-Scale Software Systems, a European research network that was funded from October 2012 to October 2016. As a survey of the most recent developments in the application of behavioural type systems, it is a valuable reference for researchers in the field, as well as an introduction to the area for graduate students and software developers.

Finite Element Computations in Mechanics with R - A Problem-Centered Programming Approach (Hardcover): Khameel Bayo Mustapha Finite Element Computations in Mechanics with R - A Problem-Centered Programming Approach (Hardcover)
Khameel Bayo Mustapha
R4,096 Discovery Miles 40 960 Ships in 10 - 15 working days

Finite Element Computations in Mechanics with R: A Problem-Centred Programming Approach provides introductory coverage of the finite element method (FEM) with the R programming language, emphasizing links between theory and implementation of FEM for problems in engineering mechanics. Useful for students, practicing engineers, and researchers, the text presents the R programming as a convenient easy-to-learn tool for analyzing models of mechanical systems, with finite element routines for structural, thermal, and dynamic analyses of mechanical systems, and also visualization of the results. Full-color graphics are used throughout the text.

A Concise Introduction to Programming in Python (Hardcover, 2nd edition): Mark J. Johnson A Concise Introduction to Programming in Python (Hardcover, 2nd edition)
Mark J. Johnson
R4,921 Discovery Miles 49 210 Ships in 10 - 15 working days

A Concise Introduction to Programming in Python, Second Edition provides a hands-on and accessible introduction to writing software in Python, with no prior programming experience required. The Second Edition was thoroughly reorganized and rewritten based on classroom experience to incorporate: A spiral approach, starting with turtle graphics, and then revisiting concepts in greater depth using numeric, textual, and image data Clear, concise explanations written for beginning students, emphasizing core principles A variety of accessible examples, focusing on key concepts Diagrams to help visualize new concepts New sections on recursion and exception handling, as well as an earlier introduction of lists, based on instructor feedback The text offers sections designed for approximately one class period each, and proceeds gradually from procedural to object-oriented design. Examples, exercises, and projects are included from diverse application domains, including finance, biology, image processing, and textual analysis. It also includes a brief "How-To" sections that introduce optional topics students may be interested in exploring. The text is written to be read, making it a good fit in flipped classrooms. Designed for either classroom use or self-study, all example programs and solutions to odd-numbered exercises (except for projects) are available at: http://www.central.edu/go/conciseintro/.

Practical UML Statecharts in C/C++ - Event-Driven Programming for Embedded Systems (Hardcover, 2nd edition): Miro Samek Practical UML Statecharts in C/C++ - Event-Driven Programming for Embedded Systems (Hardcover, 2nd edition)
Miro Samek
R5,274 Discovery Miles 52 740 Ships in 10 - 15 working days

Practical UML Statecharts in C/C plus plus Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual coding UML statecharts and concurrent event-driven applications in C or C plus plus without big tools.This book is presented in two parts. In Part I, you get a practical description of the relevant state machine concepts starting from traditional finite state automata to modern UML state machines followed by state machine coding techniques and state-machine design patterns, all illustrated with executable examples. In Part II, you find a detailed design study of a generic real-time framework indispensable for combining concurrent, event-driven state machines into robust applications. Part II begins with a clear explanation of the key event-driven programming concepts such as inversion of control ( Hollywood Principle ), blocking versus non-blocking code, run-to-completion (RTC) execution semantics, the importance of event queues, dealing with time, and the role of state machines to maintain the context from one event to the next. This background is designed to help software developers in making the transition from the traditional sequential to the modern event-driven programming, which can be one of the trickiest paradigm shifts. The lightweight QP event-driven infrastructure goes several steps beyond the traditional real-time operating system (RTOS). In the simplest configuration, QP runs on bare-metal microprocessor, microcontroller, or DSP completely replacing the RTOS. QP can also work with almost any OS/RTOS to take advantage of the existing device drivers, communication stacks, and other middleware. The accompanying website to this book contains complete open source code for QP, ports to popular proc

Real World OCaml: Functional Programming for the Masses (Paperback, 2nd Revised edition): Anil Madhavapeddy, Yaron Minsky Real World OCaml: Functional Programming for the Masses (Paperback, 2nd Revised edition)
Anil Madhavapeddy, Yaron Minsky
R1,137 Discovery Miles 11 370 Ships in 10 - 15 working days

This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book's many examples, you'll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code using functional programming. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. You'll also delve deep into the details of the compiler toolchain and OCaml's simple and efficient runtime system. This second edition brings the book up to date with almost a decade of improvements in the OCaml language and ecosystem, with new chapters covering testing, GADTs, and platform tooling. This title is also available as open access on Cambridge Core, thanks to the support of Tarides. Their generous contribution will bring more people to OCaml.

Processing for Visual Artists - How to Create Expressive Images and Interactive Art (Hardcover): Andrew Glassner Processing for Visual Artists - How to Create Expressive Images and Interactive Art (Hardcover)
Andrew Glassner
R5,432 Discovery Miles 54 320 Ships in 10 - 15 working days

Learn how to create gorgeous and expressive imagery with the Processing graphics language and environment. It's easy with this practical, hands-on book. Processing is for artists, designers, visualization creators, hobbyists, or anyone else looking to create images, animation, and interactive pieces for art, education, science, or business. Processing for Visual Artists shows you everything you need to know in a friendly, project-based style designed for visual thinkers. The projects can serve as a starting point for your own original, creative development and exploration. Walk with veteran author Andrew Glassner on a journey of shared discovery as he uses Processing to take each project from inspiration to reality. You'll closely follow every step he takes and see exactly how each piece evolves, including the big and small mistakes he's made along the way (and how to fix them!), and the times when he changed direction. As your knowledge and skills grow and develop, you'll understand why Processing is such a powerful tool for self-expression. And you'll be ready to strike off on your own. Processing offers you a 21st-century medium for expressing new kinds of ideas and engaging audiences in new ways. This book gives you everything you need to know to explore new frontiers in your own images, animations, and interactive experiences. Source code for each chapter is available for free download on the book's description at the crcpress website.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Advanced Python Commands - Become a…
Manuel Mcfeely Hardcover R781 R685 Discovery Miles 6 850
Advanced SQL with SAS
Christian F. G. Schendera Hardcover R2,458 Discovery Miles 24 580
Coding for Kids in Python - Python…
Bob Mather Hardcover R851 Discovery Miles 8 510
C Programming - C Programming Language…
Adam Dodson Hardcover R551 R505 Discovery Miles 5 050
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R785 Discovery Miles 7 850
Machine Learning in Python - Hands on…
Bob Mather Hardcover R799 Discovery Miles 7 990
C++ Programming - Program Design…
D. Malik Paperback R1,646 R1,523 Discovery Miles 15 230
A Day in Code - An illustrated story…
Shari Eskenas Hardcover R569 Discovery Miles 5 690
FORTRAN 90 for Scientists and Engineers
Brian Hahn Paperback R1,359 Discovery Miles 13 590
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R3,940 Discovery Miles 39 400

 

Partners