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Books > Computing & IT > Computer programming > Programming languages
Classical FORTRAN: Programming for Engineering and Scientific Applications, Second Edition teaches how to write programs in the Classical dialect of FORTRAN, the original and still most widely recognized language for numerical computing. This edition retains the conversational style of the original, along with its simple, carefully chosen subset language and its focus on floating-point calculations. New to the Second Edition Additional case study on file I/O More about CPU timing on Pentium processors More about the g77 compiler and Linux With numerous updates and revisions throughout, this second edition continues to use case studies and examples to introduce the language elements and design skills needed to write graceful, correct, and efficient programs for real engineering and scientific applications. After reading this book, students will know what statements to use and where as well as why to avoid the others, helping them become expert FORTRAN programmers.
LabVIEW (TM) has become one of the preeminent platforms for the development of data acquisition and data analysis programs. LabVIEW (TM): A Developer's Guide to Real World Integration explains how to integrate LabVIEW into real-life applications. Written by experienced LabVIEW developers and engineers, the book describes how LabVIEW has been pivotal in solving real-world challenges. Each chapter is self-contained and demonstrates the power and simplicity of LabVIEW in various applications, from image processing to solar tracking systems. Many of the chapters explore how exciting new technologies can be implemented in LabVIEW to enable novel solutions to new or existing problems. The text also presents novel tricks and tips for integrating LabVIEW with third-party hardware and software. Ideal for LabVIEW users who develop stand-alone applications, this down-to-earth guide shows how LabVIEW provides solutions to a variety of application problems. It includes projects and virtual instrumentation for most of the programs and utilities described. Many of the authors' own software contributions are available on the downloadable resources.
Emphasizing the connection between mathematical objects and their practical C++ implementation, this book provides a comprehensive introduction to both the theory behind the objects and the C and C++ programming. Object-oriented implementation of three-dimensional meshes facilitates understanding of their mathematical nature. Requiring no prerequisites, the text covers discrete mathematics, data structures, and computational physics, including high-order discretization of nonlinear equations. Exercises and solutions make the book suitable for classroom use and a supporting website supplies downloadable code.
An emerging topic in software engineering and data mining, specification mining tackles software maintenance and reliability issues that cost economies billions of dollars each year. The first unified reference on the subject, Mining Software Specifications: Methodologies and Applications describes recent approaches for mining specifications of software systems. Experts in the field illustrate how to apply state-of-the-art data mining and machine learning techniques to address software engineering concerns. In the first set of chapters, the book introduces a number of studies on mining finite state machines that employ techniques, such as grammar inference, partial order mining, source code model checking, abstract interpretation, and more. The remaining chapters present research on mining temporal rules/patterns, covering techniques that include path-aware static program analyses, lightweight rule/pattern mining, statistical analysis, and other interesting approaches. Throughout the book, the authors discuss how to employ dynamic analysis, static analysis, and combinations of both to mine software specifications. According to the US National Institute of Standards and Technology in 2002, software bugs have cost the US economy 59.5 billion dollars a year. This volume shows how specification mining can help find bugs and improve program understanding, thereby reducing unnecessary financial losses. The book encourages the industry adoption of specification mining techniques and the assimilation of these techniques in standard integrated development environments (IDEs).
HTML Essentials, Second Edition, teaches the essential features and capabilities of HTML, including hypertext links, inline images, lists, fonts and colors, multimedia, tables, forms, page designs, and much more. Text presents standards-based instruction in HTML 4.01, plus HTML 5 and Cascading Style Sheets (CSS), stressing backward, forward, and cross-browser compatibility, usability, and accessibility. Students can work on many platforms; example files available for download in Windows, Macintosh, and Linux/Unix formats. Real-world case examples and hands-on tutorials and quizzes promote rapid learning and skill development. Internet Resource Center available with additional quizzes, projects, and other resources.
Thorough and updated coverage on all the essential C++ concepts Aimed at providing you with a solid foundation in programming with C++, this new edition incorporates programming exercises with helpful self-check questions that reinforce the concepts discussed throughout the book. You'll benefit from the how-to sections that show you how concepts are applied and advanced materials are featured on the accompanying Web site when you're ready to take your programming skills to the next level.Shows you how to use C++ to your benefitIncludes advice for avoiding pitfallsIncorporates self-check questions and programming exercises to reinforce what you learnEncourages you to take your C++ programming skills to the next level with the advanced material featured on the accompanying Web site "C++ for Everyone, Second Edition," is the go-to guide for getting started with C++
Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully, will increase the rate at which your project is completed, the enjoyment your team has while working on it, and its commercial success. Converting to scrum can be a challenge for any team, but it is particularly painful for part time, virtual, and student teams. Successful Scrumbutt helps teams quickly learn scrum project management and adapt it to their unique situations. Author Noah Dyer illustrates key techniques for maintaining a team's productivity and enthusiasm for a project across its lifetime in fun, engaging, and slightly irreverent ways. Key Features Learn key techniques for maintaining enthusiasm for your project across its lifetime and have the confidence that every hour spent on your project is having maximum benefit. Includes instructions for using Assembla and other popular and free Scrum software. This will save people time identifying and learning a software package to help implement Scrum principles. Activities to introduce people to Scrum and practice Scrum principles. These are fun ways to learn Scrum in a low pressure atmosphere where delivery and execution are not paramount. Soft Skills Sections help readers understand not only the action to be taken and the principle, but how to effectively communicate with others regarding Scrum practices, particularly problem solving. Excel templates, activities for implementing Scrum in a low tech environment and planning cards that make Scrum planning activities easier and feel more official are included for download and easy printing. Do It Now: Tips for integrating the principle in a chapter right away, even if full Scrum is not yet fully understood and achievable.
Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a project management methodology that, when applied faithfully, will increase the rate at which your project is completed, the enjoyment your team has while working on it, and its commercial success. Converting to scrum can be a challenge for any team, but it is particularly painful for part time, virtual, and student teams. Successful Scrumbutt helps teams quickly learn scrum project management and adapt it to their unique situations. Author Noah Dyer illustrates key techniques for maintaining a team's productivity and enthusiasm for a project across its lifetime in fun, engaging, and slightly irreverent ways. Key Features Learn key techniques for maintaining enthusiasm for your project across its lifetime and have the confidence that every hour spent on your project is having maximum benefit. Includes instructions for using Assembla and other popular and free Scrum software. This will save people time identifying and learning a software package to help implement Scrum principles. Activities to introduce people to Scrum and practice Scrum principles. These are fun ways to learn Scrum in a low pressure atmosphere where delivery and execution are not paramount. Soft Skills Sections help readers understand not only the action to be taken and the principle, but how to effectively communicate with others regarding Scrum practices, particularly problem solving. Excel templates, activities for implementing Scrum in a low tech environment and planning cards that make Scrum planning activities easier and feel more official are included for download and easy printing. Do It Now: Tips for integrating the principle in a chapter right away, even if full Scrum is not yet fully understood and achievable.
For courses in Computer Programming with Python. Social Computing and Programming with Python Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognised for its successful introduction to the subject of Media Computation. Emphasising creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The 4th Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.
For courses in introductory C# programming. Motivate students with clear, down-to-earth explanations and familiar graphical elements Starting Out With Visual C# is an ideal introductory Visual C# text for students with no prior programming experience. Students who are new to programming will appreciate the clear, down-to-earth explanations and the detailed walk-throughs that are provided by the hands-on tutorials. Gaddis's hallmark, step-by-step instructions are supported by a GUI-based approach that motivates students as they learn to create GUI-based, event-driven, Visual C# applications. Topics are examined progressively in each chapter, with objects taught before classes. The 5th Edition adds an abundance of new material and improvements with updates for compatibility with Visual Studio 2017. Two new chapters include Chapter 13: Delegates and Lambda Expressions and Chapter 14: Language-Integrated Query (LINQ).
Graph grammars originated in the late 60s, motivated by considerations about pattern recognition and compiler construction. Since then the list of areas which have interacted with the development of graph grammars has grown quite impressively. Besides the aforementioned areas it includes software specification and development, VLSI layout schemes, database design, modeling of concurrent systems, massively parallel computer architectures, logic programming, computer animation, developmental biology, music composition, visual languages, and many others.The area of graph grammars and graph transformations generalizes formal language theory based on strings and the theory of term rewriting based on trees. As a matter of fact within the area of graph grammars, graph transformation is considered a fundamental programming paradigm where computation includes specification, programming, and implementation.Over the last 25-odd years graph grammars have developed at a steady pace into a theoretically attractive and well-motivated research field. In particular, they are now based on very solid foundations, which are presented in this volume. Volume 1 of the indispensable Handbook of Graph Grammars and Computing by Graph Transformations includes a state-of-the-art presentation of the foundations of all the basic approaches to rule-based graph specification and transformation: algebraic approach, logic approach, node-based rewriting, (hyper)edge-based rewriting, programmed graph rewriting, and 2-structures. The book has been written in a tutorial/survey style to enhance its usefulness.
General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a countable number of things can take place. The basic operation of a mine itself can be considered such a system. Discrete Simulation and Animation for Mining Engineers explains how to model mining systems using GPSS/H (R) and PROOF (R) by Wolverine Software Corporation. Employing a unique approach that encourages engagement from the start, the text discusses animation first, and then slowly introduces simulation language. As each new topic is covered, an animation is provided to illustrate the key concepts.Leveraging valuable insight gained from the author's extensive experience modeling mines around the world, the book: Describes how to apply discrete system simulation to mines Shows how to make those simulations come alive with animation Includes real-world examples and exercises that hone practical problem-solving skills Written by a mining engineer for mining engineers and students of mining, Discrete Simulation and Animation for Mining Engineers offers a comprehensive yet accessible treatment of mine simulation and animation useful in increasing the efficiency of industrial mining processes.
LogiQL is a new state-of-the-art programming language based on Datalog. It can be used to build applications that combine transactional, analytical, graph, probabilistic, and mathematical programming. LogiQL makes it possible to build hybrid applications that previously required multiple programming languages and databases. In this first book to cover LogiQL, the authors explain how to design, implement, and query deductive databases using this new programming language. LogiQL's declarative approach enables complex data structures and business rules to be simply specified and then automatically executed. It is especially suited to business applications requiring complex rules to be implemented efficiently, for example predictive analytics and supply chain optimization. Suitable for both novices and experienced developers, the book is written in easy-to-understand language. It includes many examples and exercises throughout to illustrate the main concepts and consolidate understanding.
A clear and student-friendly way to teach the fundamentals of C++ Starting Out with C++: From Control Structures through Objects covers control structures, functions, arrays, and pointers before objects and classes in Tony Gaddis's hallmark accessible, step-by-step presentation. His books help beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the "how" and the "why"-but never losing sight of the fact that most beginners struggle with this material. His approach is gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. Updates to the 9th Edition include revised, improved problems throughout and a new chapter featuring completely rewritten and expanded material on the Standard Template Library (STL).
PhoneGap is a standards-based, open-source development framework that can be deployed to any mobile device without losing the features of the native app-allowing for access to device contacts, the local file system, camera, and media on multiple platforms without requiring users to write a single line of code. Ideal for intermediate to advanced users, PhoneGap Build: Developing Cross Platform Mobile Applications in the Cloud offers the comprehensive coverage you need to harness the power of this dynamic tool. It provides complete coverage of the cloud computing platform and the theories behind cloud computing, using a series of engaging examples. The book explains the differences between existing mobile platforms, the different types of browsers they support, and the programming languages and integrated development environment required to develop apps for each of them. It then describes how PhoneGap makes the task of developing cross-platform mobile apps easier. This book will teach you how to use: HTML5, CSS3, and JavaScript to develop apps for devices across various mobile operating systems PhoneGap Build to develop mobile apps in the cloud PhoneGap with Sencha Touch and jQuery Mobile Back end databases to store and retrieve information The text starts with simpler applications and gradually moves toward describing advanced concepts and how to exploit different application programming interfaces and methods. By the time you finish the book, you will learn how to develop feature-rich mobile applications that can run on the cloud to support different platforms. Supplying authoritative guidance and proven best practices for designing cloud-based applications, the book is an ideal reference for cloud system developers, architects, and IT professionals. It is also suitable for use in instructional settings.
Although industry has been leveraging the advancements of component-oriented development and assembly (CODA) technology for some time, there has long been a need for a book that provides a complete overview of the multiple technologies that support CODA. Filling this need, Component-Oriented Development and Assembly supplies comprehensive coverage of the principles, practice, and paradigm of component-oriented development and assembly. The first part of the book provides the conceptual foundation for component-oriented software. Part II focuses on the various standard Java component models and describes how to develop a component-oriented system using these component models. Part III covers the various aspects of the component-oriented development paradigm. Based on the authors' research and teaching experience, the text focuses on the principles of component-oriented software development from a technical concepts perspective, designer's perspective, programmer's perspective, and manager's perspective. Covering popular component development frameworks based on Java, it is suitable as a textbook for component-oriented software for undergraduate and postgraduate courses. It is also an ideal reference for anyone looking to adopt the component-oriented development paradigm. The book provides readers with access to all the source code used in the book on a companion site (http://www.codabook.com). The source code for the CODA implementation of the case study presented in Chapter 11 is also hosted on the website. The website will also serve as a technical forum for further discussions on the topic and for any updates to the book.
Master web app development with hands-on practice and video demonstration HTML5, JavaScript, and jQuery 24-Hour Trainer shows you how to build real-world HTML5 apps both web-based and mobile in combination with JavaScript, jQuery, and CSS/CSS3. You'll learn progressively more advanced skills as you work through the series of hands-on video lessons. Exercises and screencasts walk you step-by-step through the process of building web applications, and give you the opportunity to experiment and extend the examples to create your own working web app. You'll gain a solid understanding of the fundamental technologies, and develop a skillset that fully exploits the functionality of web development tools. Although HTML5 is at the forefront of web development, it exists within an ecosystem that also includes CSS/CSS3, JavaScript, and JavaScript libraries like jQuery. Building robust, functional web applications requires a clear understanding of these technologies, and more importantly, the manner in which they fit together. This is your step-by-step guide to building web apps, with a hands-on approach that helps you learn by doing. * Master the fundamentals of HTML and HTML5 * Explore multimedia capabilities and CSS3 * Integrate offline data storage, background processes, and other APIs * Adapt web applications for mobile phones and tablets Whether you're looking for a quick refresher or a first-time lesson, HTML5, JavaScript, and jQuery 24-Hour Trainer will quickly get you up to speed.
Software tools are a great aid to process engineers, but too much
dependence on such tools can often lead to inappropriate and
suboptimal designs. Reliance on software is also a hindrance
without a firm understanding of the principles underlying its
operation, since users are still responsible for devising the
design.
Create Python packages to share your code in a scalable and maintainable way. Improve team productivity, publish helpful libraries, or even start your own open source project following the latest Python packaging standards. In Publishing Python Packages you will learn how to: Build extensions and console script commands Use tox to automate packaging, installing, and testing Build a continuous integration pipeline using GitHub Actions Improve code quality and reduce manual review using bandit, black, mypy, and radon Create published documentation for your packages Keep packages up to date with pyupgrade and Dependabot Foster an open source community using GitHub features Publishing Python Packages teaches you how to easily share your Python code with your team and the outside world. Learn a repeatable and highly automated process for package maintenance that's based on the best practices, tools, and standards of Python packaging. Whether you're entirely new to Python packaging or looking for optimal ways to maintain and scale your packages, this fast-paced and engaging guide is for you. about the technology Python packages are a great way to share your code and give a productivity boost to your colleagues and community. Whether you're reusing your code internally or contributing to open source, a properly automated system of packaging will save you from time-consuming manual maintenance. about the book Publishing Python Packages reveals best practices and standards for packaging your Python code in an easy, automated, and scalable way. The book walks you through creating a complete package, including a C extension, and guides you all the way to publishing on the Python Package Index. You'll get hands-on experience with the latest packaging tools, and learn the ins-and-outs of package testing and continuous integration. You'll even learn how to set up a successful open source project, including licensing, documentation, and nurturing a community of contributors.
This revised edition has more breadth and depth of coverage than the first edition. Information Technology: An Introduction for Today's Digital World introduces undergraduate students to a wide variety of concepts that they will encounter throughout their IT studies and careers. The features of this edition include: Introductory system administration coverage of Windows 10 and Linux (Red Hat 7), both as general concepts and with specific hands-on instruction Coverage of programming and shell scripting, demonstrated through example code in several popular languages Updated information on modern IT careers Computer networks, including more content on cloud computing Improved coverage of computer security Ancillary material that includes a lab manual for hands-on exercises Suitable for any introductory IT course, this classroom-tested text presents many of the topics recommended by the ACM Special Interest Group on IT Education (SIGITE). It offers a far more detailed examination of the computer and IT fields than computer literacy texts, focusing on concepts essential to all IT professionals - from system administration to scripting to computer organization. Four chapters are dedicated to the Windows and Linux operating systems so that students can gain hands-on experience with operating systems that they will deal with in the real world. |
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