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Books > Computing & IT > Computer programming > Programming languages
"JDBC Recipes" provides easy-to-implement, usable solutions to problems in relational databases that use JDBC. You will be able to integrate these solutions into your web-based applications, such as Java servlets, JavaServer Pages, and Java server-side frameworks. This handy book allows you to cut and paste the solutions without any code changes. This book focuses on topics that have been ignored in most other JDBC books, such as database and result set metadata. It will help you develop database solutions, like adapters, connectors, and frameworks using Java/JDBC. The insightful solutions will enable you to handle all data types, including large binary objects. A unique feature of the book is that it presents JDBC solutions (result sets) in XML.
Unit Integration Testing (UIT) had been a challenge because there was no tool that could help in XHR programming and unit integration validations in an efficient way until Cypress arrived. Cypress started releasing versions in 2015 and became popular in 2018 with version 2.0.0. This book explores Cypress scripts that help implement 'shift left testing', which is a dream come true for many software testers. Shift left occurs in the majority of testing projects, but could not be implemented fully because tools were unavailable and knowledge was lacking about the possibilities of testing early in the life cycle. Shift left is a key testing strategy to help testing teams focus less on defect identifications and more on developing practices to prevent defects. Cypress scripts can help front-end developers and quality engineers to work together to find defects soon after web components are built. These components can be tested immediately after they are built with Cypress Test Driven Development (TDD) scripts. Thus, defects can be fixed straight away during the development stage. Testing teams do not have to worry about finding these same defects in a later development stage because Cypress tests keep verifying components in the later stages. Defect fixing has become much cheaper with Cypress than when other tools are used. The book also covers Behaviour Driven Development (BDD)-based Gherkin scripts and the Cypress Cucumber preprocessor, which can improve test scenario coverage. Automated Software Testing with Cypress is written to fulfil the BDD and TDD needs of testing teams. Two distinct open source repositories are provided in Github to help start running Cypress tests in no time!
Abu?erover?owoccurswheninputiswrittenintoamemorybu?erthatisnot large enough to hold the input. Bu?er over?ows may allow a malicious person to gain control over a computer system in that a crafted input can trick the defectiveprogramintoexecutingcodethatisencodedintheinputitself.They are recognised as one of the most widespread forms of security vulnerability, and many workarounds, including new processor features, have been proposed to contain the threat. This book describes a static analysis that aims to prove the absence of bu?er over?ows in C programs. The analysis is conservative in the sense that it locates every possible over?ow. Furthermore, it is fully automatic in that it requires no user annotations in the input program. Thekeyideaoftheanalysisistoinferasymbolicstateforeachp- gram point that describes the possible variable valuations that can arise at that point. The program is correct if the inferred values for array indices and pointer o?sets lie within the bounds of the accessed bu?er. The symbolic state consists of a ?nite set of linear inequalities whose feasible points induce a convex polyhedron that represents an approximation to possible variable valuations. The book formally describes how program operations are mapped to operations on polyhedra and details how to limit the analysis to those p- tionsofstructuresandarraysthatarerelevantforveri?cation.Withrespectto operations on string bu?ers, we demonstrate how to analyse C strings whose length is determined by anul character within the string.
Advanced Logo shows how LOGO can be used as a vehicle to promote problem solving skills among secondary students, college students, and instructors. The book demonstrates the wide range of educational domains that can be explored through LOGO including generative grammars, physical laws of motion and mechanics, artificial intelligence, robotics, and calculus.
This is a self-paced professional book that shows how to use Visual Studio 2008, C# 2008, and the .NET 3.5 classes to develop Windows Forms applications. It's an object-oriented book that shows how to use business classes, inheritance, and interfaces the way they're used in the real world. It's a database programming book that shows how to prototype professional database applications using RAD features like data sources and the DataGridView control. And it's a book that shows you how to take advantage of 2008 features like object and collection initialisers, automatically implemented properties, and LINQ. When you're done, you'll be able to develop three-tiered, object-oriented applications the way the best professionals develop them. That's why we say: No other book teaches you so much, so fast, or so thoroughly.
To understand Jini, imagine that you could move to a new office across the world or check into any hotel--and could simply plug your notebook or Palm directly into the local network. Your device would immediately be recognized, and you would have access to the services at that location--transparently. Jini is Sun's Java-based technology, with potential to make transparent universal plug and play a reality. Foundations of Jini 2 Programming, based on Jini 2.0, is an expanded, updated version of the most popular online tutorial for Jini. This is the perfect book for any Java programmer interested in learning and applying Jini toward their respective network applications (any Java-enabled device interoperable with another Java-enabled device).
Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.
The book provides an introduction to common programming tools and methods in numerical mathematics and scientific computing. Unlike standard approaches, it does not focus on any specific language, but aims to explain the underlying ideas. Typically, new concepts are first introduced in the particularly user-friendly Python language and then transferred and extended in various programming environments from C/C++, Julia and MATLAB to Maple and Mathematica. This includes various approaches to distributed computing. By examining and comparing different languages, the book is also helpful for mathematicians and practitioners in deciding which programming language to use for which purposes. At a more advanced level, special tools for the automated solution of partial differential equations using the finite element method are discussed. On a more experimental level, the basic methods of scientific machine learning in artificial neural networks are explained and illustrated.
Renowned expert of the occult, Dr. Walter Prine, is summoned to a town in West Virginia to interview nine survivors of an unimaginable holocaust. They claimed that an angel had killed all but nine for failure to deliver a man named Jericho Black. As the sessions intensify, Dr. Prine learns that he is the true target of the vengeful angel, for hiding one of the most precious possessions in existence: An apple from the Garden of Eden taken from a world without sin. But Prine suffers from amnesia at the hand of God as punishment for his treachery and does not remember anything about the apple. Prine soon finds himself in the middle of a search between Heaven and Hell to find the omnipotent fruit that might end the war between good and evil forever. But the cost may be the end of life itself.
This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from lecture notes for engineering students from all disciplines, and has received high ratings. Its materials and ordering have been adjusted repeatedly according to classroom reception. Compared to alternative textbooks in the market, this book introduces the underlying Python implementation of number, string, list, tuple, dict, function, class, instance and module objects in a consistent and easy-to-understand way, making assignment, function definition, function call, mutability and binding environments understandable inside-out. By giving the abstraction of implementation mechanisms, this book builds a solid understanding of the Python programming language.
Visual languages have long been lit pursuitofeffective communication 00 tween human and machine. Today, they are suecessfully employed for e: nd user progmmming, modeliog, rapid prototypmg, and design activities by people ofmany disciplines including arehitects, artists, children, engi neers, and scientists. Furthermore. with rapid advances ofthe Internet and Web technology, human human communication through the Web or eleo tronie mobile deviees is becoming more and moreprevalent This manuscript provides a comprehensive introduetion to diagmmmatiooI visual programming languages and the technologyofautomatie genemtion ofsnch languages. It covers a broad rangeofcontents from the underlying theoryofgraph grammars to the applications in various domains. Thecon tents were ex: l: l: aeted from the papers that my Ph. D. students and I have published in the last 10 years. and are updated and organized in a coherent fashion. The manuseript gives an in. -depth treatmentof all the topic areas. Pointers to related work and further readings are also faeilitated at the end ofeverychapterexeeptChapter 9. Rather than describing how to program visually, the manuscript discusses what are visual programming languages, and how sooh languages and their underlying foundations can be usefully applied to other fields incomputer science that need graphs as the p: rimary meansofrepresentation. Assuming the basic knowledge of computer programming and compiler co: nstruetion, the manuscript can be used as a textbook for senior orgradu ate computer science classes on visual languages, or a reference book for programming language classes, practitioners, and researchers inthe related field. The manuscript cannot be completed without the helps of many people.
This book contains select chapters on support vector algorithms from different perspectives, including mathematical background, properties of various kernel functions, and several applications. The main focus of this book is on orthogonal kernel functions, and the properties of the classical kernel functions-Chebyshev, Legendre, Gegenbauer, and Jacobi-are reviewed in some chapters. Moreover, the fractional form of these kernel functions is introduced in the same chapters, and for ease of use for these kernel functions, a tutorial on a Python package named ORSVM is presented. The book also exhibits a variety of applications for support vector algorithms, and in addition to the classification, these algorithms along with the introduced kernel functions are utilized for solving ordinary, partial, integro, and fractional differential equations. On the other hand, nowadays, the real-time and big data applications of support vector algorithms are growing. Consequently, the Compute Unified Device Architecture (CUDA) parallelizing the procedure of support vector algorithms based on orthogonal kernel functions is presented. The book sheds light on how to use support vector algorithms based on orthogonal kernel functions in different situations and gives a significant perspective to all machine learning and scientific machine learning researchers all around the world to utilize fractional orthogonal kernel functions in their pattern recognition or scientific computing problems.
Compiler technology is fundamental to computer science since it provides the means to implement many other tools. It is interesting that, in fact, many tools have a compiler framework - they accept input in a particular format, perform some processing and present output in another format. Such tools support the abstraction process and are crucial to productive systems development. The focus of Compiler Technology: Tools, Translators and Language Implementation is to enable quick development of analysis tools. Both lexical scanner and parser generator tools are provided as supplements to this book, since a hands-on approach to experimentation with a toy implementation aids in understanding abstract topics such as parse-trees and parse conflicts. Furthermore, it is through hands-on exercises that one discovers the particular intricacies of language implementation. Compiler Technology: Tools, Translators and Language Implementation is suitable as a textbook for an undergraduate or graduate level course on compiler technology, and as a reference for researchers and practitioners interested in compilers and language implementation.
For undergraduate students in Computer Science and Computer Programming courses A solid foundation in the basics of C++ programming will allow students to create efficient, elegant code ready for any production environment. Learning basic logic and fundamental programming techniques is essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize Introduction to Programming with C++, 3/e. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Note: If you are purchasing the standalone text or electronic version, MyProgrammingLab does not come automatically packaged with the text. To purchase MyProgrammingLab, please visit: myprogramminglab.com or you can purchase a package of the physical text + MyProgrammingLab by searching the Pearson Higher Education web site. MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: *Fundamentals-First: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. *Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. *Support for Instructors and Students: The author maintains a website at http://www.cs.armstrong.edu/liang/cpp3e that includes multiple interactive resources.
Data science and machine learning-two of the world's hottest fields-are attracting talent from a wide variety of technical, business, and liberal arts disciplines. Python, the world's #1 programming language, is also the most popular language for data science and machine learning. This is the first guide specifically designed to help millions of people with widely diverse backgrounds learn Python so they can use it for data science and machine learning. Leading data science instructor and practitioner Kennedy Behrman first walks through the process of learning to code for the first time with Python and Jupyter notebook, then introduces key libraries every Python data science programmer needs to master. Once you've learned these foundations, Behrman introduces intermediate and applied Python techniques for real-world problem-solving. Throughout, Foundational Python for Data Science presents hands-on exercises, learning assessments, case studies, and more-all created with Colab (Jupyter compatible) notebooks, so you can execute all coding examples interactively without installing or configuring any software.
The formal study of program behavior has become an essential ingredient in guiding the design of new computer architectures. Accurate characterization of applications leads to efficient design of high performing architectures. Quantitative and analytical characterization of workloads is important to understand and exploit the interesting features of workloads. This book includes ten chapters on various aspects of workload characterizati on. File caching characteristics of the industry-standard web-serving benchmark SPECweb99 are presented by Keller et al. in Chapter 1, while value locality of SPECJVM98 benchmarks are characterized by Rychlik et al. in Chapter 2. SPECJVM98 benchmarks are visited again in Chapter 3, where Tao et al. study the operating system activity in Java programs. In Chapter 4, KleinOsowski et al. describe how the SPEC2000 CPU benchmark suite may be adapted for computer architecture research and present the small, representative input data sets they created to reduce simulation time without compromising on accuracy. Their research has been recognized by the Standard Performance Evaluation Corporation (SPEC) and is listed on the official SPEC website, http: //www. spec. org/osg/cpu2000/research/umnl. The main contribution of Chapter 5 is the proposal of a new measure called locality surface to characterize locality of reference in programs. Sorenson et al. describe how a three-dimensional surface can be used to represent both of programs. In Chapter 6, Thornock et al
The Forum on Design Languages (FDL) is the European Forum to
exchange experiences and learn new trends, in the application of
languages and the associated design methods and tools, to design
complex electronic systems. By offering several co-located
workshops, this multi-faceted event gives an excellent opportunity
to gain up-to-date knowledge across main aspects of such a wide
field. All the workshops address as their common denominator the
different application domains of system-design languages with the
presentation of the latest research results and design
experiences. FDL served once more as the European Forum for electronic system design languages and consolidates as the main place in Europe where designers interested in design languages and their applications can meet and interchange experiences. In this fourth book in the CHDL Series, a selection of the best papers presented in FDL'02 is published. System Specification and Design Languages contains outstanding research contributions in the four areas mentioned above. So, The Analog and Mixed-Signal system design contributions cover the new methodological approaches like AMS behavioral specification, mixed-signal modeling and simulation, AMS reuse and MEMs design using the new modeling languages such as VHDL-AMS, Verilog-AMS, Modelica and analog-mixed signal extensions to SystemC. UML is the de-facto standard for SW development covering the early development stages of requirement analysis and system specification. The UML-based system specification and design contributions address latest results on hot-topic areas such as system profiling, performance analysis and UML application to complex, HW/SW embedded systems and SoC design.C/C++-for HW/SW systems design is entering standard industrial design flows. Selected papers cover system modeling, system verification and SW generation. The papers from the Specification Formalisms for Proven design workshop present formal methods for system modeling and design, semantic integrity and formal languages such as ALPHA, HANDLE and B.
VHDL Answers to Frequently Asked Questions, Second Edition is a follow up to the author's books VHDL Answers to Frequently Asked Questions (ISBN 0-7923-9791-6) and VHDL Coding Styles and Methodologies (ISBN 0-7923-9598-0). This book addresses: misinterpretations in the use of the language; methods for writing error-free, and simulation-efficient, code for testbench designs and for synthesis; and general principles and guidelines for design verification. This second edition includes the following additions to the first edition: a new chapter on design for reuse that defines coding and design techniques that are impermeable to new technologies and are malleable to new requirements; more questions and answers including discussions on applications of guarded signals and shared variables; more models including the design of a reusable priority encoder, and a switch; more packages including an enhancement of image package to convert values to text strings in binary, hexadecimal, and decimal formats, and the complex package that defines complex numbers and overloaded operators.The book differs from other VHDL books in many respects. This bookemphasizes real VHDL, rather than philosophical or introductory types of informationemphasizes application of VHDL for synthesisuses complete examples to demonstrate problems and solutionsprovides a disk that includes all the book examples and other useful VHDL reference materialuses easy to remember symbology notation to emphasize language rules, good and poor methodology and coding stylesidentifies obsolete VHDL constructs that must be avoidedidentifies synthesizable/non-synthesizable structuresuses a question and answer format to clarify and emphasizethe concerns of VHDL users.VHDL Answers to Frequently Asked Questions, Second Edition is intended for those who are seeking an enhanced proficiency in VHDL.
bridges ML and Optimisation; discusses optimisation techniques to improve ML algorithms for big data problems; identifies key research areas to solve large-scale machine learning problems; identifies recent research directions to solve major areas to tackle the challenge
This reference is intended for experienced practitioners, consultants and students working on building practical applications. It discusses the most widely-used programming languages and their fuctional pros and cons for application and development. The author provides: a brief overview of programming languages principles and concepts; numerous diagrams, charts and sample programs; coverage of object-oriented programming and visual programming; and tables rating languages on such subjects as simplicity, data structuring, portability and efficiency.
" Blake Brown eased his car out of the parking lot and onto the highway. Unseen, the idling evil slowly left its resting place to follow discreetly behind him. Blake rounded corners and went through lights and the black, metallic beast stayed on his tail. As Blake finally turned into his apartment complex, his shadow turned with him. He never noticed the sleek beast behind him as he pulled into his parking spot and turned off the ignition. The evil trailing him inched to a stop on the other side of the parking lot. Blake turned to walk across to his building. Just as he started across the lot, the black car started again. It honed in on him. It moved gracefully through the lot, smelling blood in the water. As it got close to Blake, it slowed, menacingly creeping toward him. The window lowered silently. Blake, sensing its presence, turned and his eyes lit with a hint of recognition. 'Squ?" was all he got out. Before he could finish the sentence, three shots quietly erupted from the silencer- equipped gun inside the black car. Blake Brown staggered backward. He was hit three times in the chest. The deal was off."
While compilers for high-level programming languages are large complex software systems, they have particular characteristics that differentiate them from other software systems. Their functionality is almost completely well-defined - ideally there exist complete precise descriptions of the source and target languages, while additional descriptions of the interfaces to the operating system, programming system and programming environment, and to other compilers and libraries are often available. The implementation of application systems directly in machine language is both difficult and error-prone, leading to programs that become obsolete as quickly as the computers for which they were developed. With the development of higher-level machine-independent programming languages came the need to offer compilers that were able to translate programs into machine language. Given this basic challenge, the different subtasks of compilation have been the subject of intensive research since the 1950s. This book is not intended to be a cookbook for compilers, instead the authors' presentation reflects the special characteristics of compiler design, especially the existence of precise specifications of the subtasks. They invest effort to understand these precisely and to provide adequate concepts for their systematic treatment. This is the first book in a multivolume set, and here the authors describe what a compiler does, i.e., what correspondence it establishes between a source and a target program. To achieve this the authors specify a suitable virtual machine (abstract machine) and exactly describe the compilation of programs of each source language into the language of the associated virtual machine for an imperative, functional, logic and object-oriented programming language. This book is intended for students of computer science. Knowledge of at least one imperative programming language is assumed, while for the chapters on the translation of functional and logic programming languages it would be helpful to know a modern functional language and Prolog. The book is supported throughout with examples, exercises and program fragments.
Tackles a topic in a concise and accessible way that most believe too advanced to pick up easily. Author has over 40 years teaching and industry experience which they utilize in this book. Contains an appendix with extended code and examples of topics discussed in text.
For courses in introductory C# programming. Motivate students with clear, down-to-earth explanations and familiar graphical elements Starting Out With Visual C# is an ideal introductory Visual C# text for students with no prior programming experience. Students who are new to programming will appreciate the clear, down-to-earth explanations and the detailed walk-throughs that are provided by the hands-on tutorials. Gaddis's hallmark, step-by-step instructions are supported by a GUI-based approach that motivates students as they learn to create GUI-based, event-driven, Visual C# applications. Topics are examined progressively in each chapter, with objects taught before classes. The 5th Edition adds an abundance of new material and improvements with updates for compatibility with Visual Studio 2017. Two new chapters include Chapter 13: Delegates and Lambda Expressions and Chapter 14: Language-Integrated Query (LINQ). |
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