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Books > Computing & IT > Computer programming > Software engineering

Digital Systems Design and Prototyping - Using Field Programmable Logic and Hardware Description Languages (Hardcover, 2nd ed.... Digital Systems Design and Prototyping - Using Field Programmable Logic and Hardware Description Languages (Hardcover, 2nd ed. 2000)
Zoran Salcic, Asim Smailagic
R5,281 Discovery Miles 52 810 Ships in 18 - 22 working days

Digital Systems Design and Prototyping: Using Field Programmable Logic and Hardware Description Languages, Second Edition covers the subject of digital systems design using two important technologies: Field Programmable Logic Devices (FPLDs) and Hardware Description Languages (HDLs). These two technologies are combined to aid in the design, prototyping, and implementation of a whole range of digital systems from very simple ones replacing traditional glue logic to very complex ones customized as the applications require. Three HDLs are presented: VHDL and Verilog, the widely used standard languages, and the proprietary Altera HDL (AHDL). The chapters on these languages serve as tutorials and comparisons are made that show the strengths and weaknesses of each language. A large number of examples are used in the description of each language providing insight for the design and implementation of FPLDs. The CD-ROM included with the book contains the Altera MAX+PLUS II development environment which is ready to compile and simulate all examples. With the addition of the Altera UP-1 prototyping board, all examples can be tested and verified in a real FPLD. Digital Systems Design and Prototyping: Using Field Programmable Logic and Hardware Description Languages, Second Edition is designed as an advanced level textbook as well as a reference for the professional engineer.

A Robotic Framework for the Mobile Manipulator - Theory and Application (Hardcover): Nguyen Van Toan, Phan Bui Khoi A Robotic Framework for the Mobile Manipulator - Theory and Application (Hardcover)
Nguyen Van Toan, Phan Bui Khoi
R1,339 R1,197 Discovery Miles 11 970 Save R142 (11%) Ships in 9 - 17 working days

By proposing and forming a mobile manipulator for modern multi-floor buildings, A Robotic Framework for the Mobile Manipulator: Theory and Application helps readers visualize an end-to-end workflow for making a robot system work in a targeted environment. From a product-oriented viewpoint, this book is considered as a bridge from theories to real products, in which robotic software modules and the robotic system integration are mainly concerned. In the end, readers will have an overview of how to build and integrate various single robotic modules to execute a list of designed tasks in the real world, as well as how to make a robot system work independently, without human interventions. With references and execution guidelines provided at the end of each chapter, the book will be a useful tool for developers and researchers looking to expand their knowledge about the robotics and the robotic software.

Digital Image Processing With C++ - Implementing Reference Algorithms With the CImg Library (Paperback): David Tschumperle,... Digital Image Processing With C++ - Implementing Reference Algorithms With the CImg Library (Paperback)
David Tschumperle, Christophe Tilmant, Vincent Barra
R1,287 Discovery Miles 12 870 Ships in 9 - 17 working days

Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.

Software Reuse - Guidelines and Methods (Hardcover, New): James W. Hooper, Rowena O. Chester Software Reuse - Guidelines and Methods (Hardcover, New)
James W. Hooper, Rowena O. Chester
R2,404 Discovery Miles 24 040 Ships in 18 - 22 working days

1. Background and Introduction.- 1.1 The Problem.- 1.2 Concepts and Definitions.- 1.3 Research Activities.- 1.4 Status of Reuse Practice.- 1.5 Scope and Organization of this Book.- 1.6 References.- 2. Managerial Guidelines.- 2.1 Managerial Issues and Approaches.- 2.1.1 Organizational Management and Structure.- 2.1.2 Organizational Behavior.- 2.1.3 Contractual and Legal Considerations.- 2.1.4 Financial Considerations.- 2.1.5 Case Study: Reuse Program at Hartford Insurance Group.- 2.2 Software Development and Maintenance Incorporating Reuse.- 2.2.1 The Software Process.- 2.2.2 Life-Cycle Models.- 2.2.3 A Generic Reuse/Reusability Model.- 2.2.4 Establishing a Process.- 2.2.5 Case Study: JIAWG Reuse-Based Process Plan.- 2.3 References.- 3. Technical Guidelines.- 3.1 Domain Analysis.- 3.1.1 Overview.- 3.1.2 Case Study: The Domain Analysis Project at Software Engineering Institute (SEI).- 3.2 Creating Reusable Components.- 3.2.1 Spanning the Life Cycle.- 3.2.2 Requirements and Designs.- 3.2.2.1 Overview.- 3.2.2.2 Object-Oriented Approaches.- 3.2.3 Code Components.- 3.2.3.1 Code Component Structures.- 3.2.3.2 Programming Style.- 3.2.4 Component Quality.- 3.2.5 Classifying and Storing Components.- 3.2.6 Case Study: A Design Study of Telephony Software at Ericsson Telecom.- 3.3 Reusing Components.- 3.3.1 Cognitive Aspects.- 3.3.2 Searching and Retrieving.- 3.3.3 Understanding and Assessing Components.- 3.3.4 Adapting Components.- 3.3.5 Composition of Code Components.- 3.3.6 Case Study: A Quantitative Study of Spacecraft Control Software Reuse at GSFC.- 3.3.7 Case Study: The Reusable Software Library (RSL) at Intermetrics, Inc..- 3.4 Tools and Environments.- 3.5 References.- 4. Getting Started.- 4.1 Discussion.- 4.2 A Phased Approach.- 4.3 References.- Appendix A: Collected Guidelines.- Appendix B: Guidelines for Reusable Ada Code.

Accelerating Digital Transformation - 10 Years of Software Center (Hardcover, 1st ed. 2022): Jan Bosch, Jan Carlson, Helena... Accelerating Digital Transformation - 10 Years of Software Center (Hardcover, 1st ed. 2022)
Jan Bosch, Jan Carlson, Helena Holmstroem Olsson, Kristian Sandahl, Miroslaw Staron
R4,085 Discovery Miles 40 850 Ships in 18 - 22 working days

This book celebrates the 10-year anniversary of Software Center (a collaboration between 18 European companies and five Swedish universities) by presenting some of the most impactful and relevant journal or conference papers that researchers in the center have published over the last decade. The book is organized around the five themes around which research in Software Center is organized, i.e. Continuous Delivery, Continuous Architecture, Metrics, Customer Data and Ecosystems Driven Development, and AI Engineering. The focus of the Continuous Delivery theme is to help companies to continuously build high quality products with the right degree of automation. The Continuous Architecture theme addresses challenges that arise when balancing the need for architectural quality and more agile ways of working with shorter development cycles. The Metrics theme studies and provides insight to understand, monitor and improve software processes, products and organizations. The fourth theme, Customer Data and Ecosystem Driven Development, helps companies make sense of the vast amounts of data that are continuously collected from products in the field. Eventually, the theme of AI Engineering addresses the challenge that many companies struggle with in terms of deploying machine- and deep-learning models in industrial contexts with production quality. Each theme has its own part in the book and each part has an introduction chapter and then a carefully selected reprint of the most important papers from that theme. This book mainly aims at researchers and advanced professionals in the areas of software engineering who would like to get an overview about the achievement made in various topics relevant for industrial large-scale software development and management - and to see how research benefits from a close cooperation between industry and academia.

Modern Software Review - Techniques and Technologies (Hardcover): Modern Software Review - Techniques and Technologies (Hardcover)
R2,378 Discovery Miles 23 780 Ships in 18 - 22 working days

Software quality is vitally important to the success of a business. A single undetected error or defect during the software development process could have disastrous consequences during a business operation. Software review is one of the methods used to detect defects. This process maintains the quality of the product by reviewing interim deliverables during development. ""Modern Software Review: Techniques and Technologies"" provides an understanding of the critical factors affecting software review performance and gives practical guidelines for software reviews.

Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing 2015 (Hardcover, 1st ed. 2016):... Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing 2015 (Hardcover, 1st ed. 2016)
Roger Lee
R3,627 R3,367 Discovery Miles 33 670 Save R260 (7%) Ships in 10 - 15 working days

This edited book presents scientific results of the 16th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD 2015) which was held on June 1 - 3, 2015 in Takamatsu, Japan. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. Research results about all aspects (theory, applications and tools) of computer and information science, and to discuss the practical challenges encountered along the way and the solutions adopted to solve them.

Animated Problem Solving - An Introduction to Program Design Using Video Game Development (Hardcover, 1st ed. 2022): Marco T.... Animated Problem Solving - An Introduction to Program Design Using Video Game Development (Hardcover, 1st ed. 2022)
Marco T. Morazan
R1,233 Discovery Miles 12 330 Ships in 10 - 15 working days

This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better-like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving. Part II then introduces compound data of finite size, while Part III covers compound data of arbitrary size like e.g. lists, intervals, natural numbers, and binary trees. It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed. Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems. It also introduces generic programming which is abstraction over the type of data processed. This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming. Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet. To achieve this, however, there is a lot about problem solving and programming that must be learned first. The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game. This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.

Techniques for Searching, Parsing, and Matching (Hardcover, 1st ed. 2021): Alberto Pettorossi Techniques for Searching, Parsing, and Matching (Hardcover, 1st ed. 2021)
Alberto Pettorossi
R2,489 Discovery Miles 24 890 Ships in 18 - 22 working days

In this book the author presents some techniques for exploring trees and graphs. He illustrates the linear search technique and the backtracking technique, and as instances of tree exploration methods he presents various algorithms for parsing subclasses of context-free languages. He also illustrates some tree and graph exploration and manipulation methods by presenting, among others, algorithms for visiting trees, evaluating Boolean expressions, proving propositional formulas, computing paths in graphs, and performing string matching. This book has been used for advanced undergraduate and graduate courses on automata and formal languages, and assumes some prior exposure to the basic notions in that area. Sample programs are presented in Java and Prolog.

Optimising the Software Development Process with Artificial Intelligence (Hardcover, 1st ed. 2023): José Raúl Romero,... Optimising the Software Development Process with Artificial Intelligence (Hardcover, 1st ed. 2023)
José Raúl Romero, Inmaculada Medina-Bulo, Francisco Chicano
R4,635 Discovery Miles 46 350 Ships in 10 - 15 working days

This book offers a practical introduction to the use of artificial intelligence (AI) techniques to improve and optimise the various phases of the software development process, from the initial project planning to the latest deployment. All chapters were written by leading experts in the field and include practical and reproducible examples. Following the introductory chapter, Chapters 2-9 respectively apply AI techniques to the classic phases of the software development process: project management, requirement engineering, analysis and design, coding, cloud deployment, unit and system testing, and maintenance. Subsequently, Chapters 10 and 11 provide foundational tutorials on the AI techniques used in the preceding chapters: metaheuristics and machine learning. Given its scope and focus, the book represents a valuable resource for researchers, practitioners and students with a basic grasp of software engineering.

Petri Nets for Systems Engineering - A Guide to Modeling, Verification, and Applications (Hardcover, 2003 ed.): Claude Girault,... Petri Nets for Systems Engineering - A Guide to Modeling, Verification, and Applications (Hardcover, 2003 ed.)
Claude Girault, Rudiger Valk
R2,991 Discovery Miles 29 910 Ships in 18 - 22 working days

Formal methods for the specification and verification of hardware and software systems are becoming more and more important as systems increase in size and complexity. The aim of the book is to illustrate progress in formal methods, based on Petri net formalisms. It contains a collection of examples arising from different fields, such as flexible manufacturing, telecommunication and workflow management systems.The book covers the main phases in the life cycle of design and implementation of a system, i.e., specification, model checking techniques for verification, analysis of properties, code generation, and execution of models. These techniques and their tool support are discussed in detail including practical issues. Amongst others, fundamental concepts such as composition, abstraction, and reusability of models, model verification, and verification of properties are systematically introduced.

Knowledge Engineering for Software Development Life Cycles - Support Technologies and Applications (Hardcover, New): Muthu... Knowledge Engineering for Software Development Life Cycles - Support Technologies and Applications (Hardcover, New)
Muthu Ramachandran
R4,589 Discovery Miles 45 890 Ships in 18 - 22 working days

Software exists in a wide array of products, ranging from toys, entertainment systems, medical systems, and home appliances to large-scale products such as aircraft and communication systems. Knowledge Engineering for Software Development Life Cycles: Support Technologies and Applications bridges the best practices and design principles successfully employed over last two decades with modern Knowledge Engineering (KE), which has provided some of the most valuable techniques and tools to support encoding knowledge and experiences. Through its identification and exploration of software development practices, captured as software guidelines that can be represented to automated software development, decision making, and knowledge management, this book brings industry and academia together to address the need for the growing applications and supporting knowledge-based approaches to software development.

Tabletops - Horizontal Interactive Displays (Hardcover, Edition.): Christian Muller-Tomfelde Tabletops - Horizontal Interactive Displays (Hardcover, Edition.)
Christian Muller-Tomfelde
R4,105 Discovery Miles 41 050 Ships in 18 - 22 working days

This book is the first attempt to bring together current research findings in the domain of interactive horizontal displays. The novel compilation will integrate and summarise findings from the most important international tabletop research teams. It will provide a state-of-the art overview of this research domain and therefore allow for discussion of emerging and future directions in research and technology of interactive horizontal displays.

Latest advances in interaction and software technologies and their increasing availability beyond research labs, refuels the interest in interactive horizontal displays. In the early 1990s Mark Weiser s vision of Ubiquitous Computing redefined the notion of Human Computer Interaction. Interaction was no longer considered to happen only with standard desktop computers but also with elements of their environment.

This book is structured in three major areas: under, on/above and around tabletops. These areas are associated with different research disciplines such as Hardware/Software and Computer Science, Human Computer Interaction (HCI) and Computer Supported Collaborative Work (CSCW). However, the comprehensive and compelling presentation of the topic of the book results from its interdisciplinary character. The book addresses fellow researchers who are interested in this domain and practitioners considering interactive tabletops in real-world projects. It will also be a useful introduction into tabletop research that can be used for the academic curriculum."

Creativity and Rationale - Enhancing Human Experience by Design (Hardcover, 2013 ed.): John M Carroll Creativity and Rationale - Enhancing Human Experience by Design (Hardcover, 2013 ed.)
John M Carroll
R2,726 Discovery Miles 27 260 Ships in 18 - 22 working days

Creativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity.

"Creativity and Rationale: Enhancing Human Experience by Design" comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable.

Software Engineering for Robotics (Hardcover, 1st ed. 2021): Ana Cavalcanti, Brijesh Dongol, Rob Hierons, Jon Timmis, Jim... Software Engineering for Robotics (Hardcover, 1st ed. 2021)
Ana Cavalcanti, Brijesh Dongol, Rob Hierons, Jon Timmis, Jim Woodcock
R3,189 Discovery Miles 31 890 Ships in 18 - 22 working days

The topics covered in this book range from modeling and programming languages and environments, via approaches for design and verification, to issues of ethics and regulation. In terms of techniques, there are results on model-based engineering, product lines, mission specification, component-based development, simulation, testing, and proof. Applications range from manufacturing to service robots, to autonomous vehicles, and even robots than evolve in the real world. A final chapter summarizes issues on ethics and regulation based on discussions from a panel of experts. The origin of this book is a two-day event, entitled RoboSoft, that took place in November 2019, in London. Organized with the generous support of the Royal Academy of Engineering and the University of York, UK, RoboSoft brought together more than 100 scientists, engineers and practitioners from all over the world, representing 70 international institutions. The intended readership includes researchers and practitioners with all levels of experience interested in working in the area of robotics, and software engineering more generally. The chapters are all self-contained, include explanations of the core concepts, and finish with a discussion of directions for further work. Chapters 'Towards Autonomous Robot Evolution', 'Composition, Separation of Roles and Model-Driven Approaches as Enabler of a Robotics Software Ecosystem' and 'Verifiable Autonomy and Responsible Robotics' are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Practical Risk Assessment for Project Management (Hardcover): S. Grey Practical Risk Assessment for Project Management (Hardcover)
S. Grey
R2,010 Discovery Miles 20 100 Ships in 10 - 15 working days

In the estimating, planning and management of any project, large or small, an understanding of the impact of risk is critical. This book explains how the growing number of people choosing to or forced to organise their work as projects can make realistic assessments of the uncertainty affecting costs, timescale and revenue, before commitments are made. A clear analysis of the role of uncertainty is combined in this concise and practical handbook with simple, cost-effective techniques for measuring and modelling the overall risk to a project’s budget and schedule. There is advice and help here for the whole project team, including project managers; bid managers; project sales professionals; planners; estimators; managers running a project-based business; and consultants and auditors advising a projects business. Drawn from the author’s extensive experience on projects ranging in scale from a few man-months to hundreds of man-years, the book will beelevant to anyone involved in a project-based business. Examples are presented as simple models, built in spreadsheets using the @Risk software package. No more than basic knowledge of Lotus 1-2-3® or Excel® will be required by the reader.

UML-Based Software Product Line Engineering with SMarty (Hardcover, 1st ed. 2023): Edson OliveiraJr UML-Based Software Product Line Engineering with SMarty (Hardcover, 1st ed. 2023)
Edson OliveiraJr
R2,927 Discovery Miles 29 270 Ships in 18 - 22 working days

This book is about software product lines (SPLs) designed and developed taking UML diagrams as the primary basis, modeled according to a rigorous approach composed of an UML profile and a systematic process for variability management activities, forming the Stereotype-based Management of Variability (SMarty) approach. The book consists of five parts. Part I provides essential concepts on SPL in terms of the first development methodologies. It also introduces variability concepts and discusses SPL architectures finishing with the SMarty approach. Part II is focused on the design, verification and validation of SMarty SPLs, and Part III concentrates on the SPL architecture evolution based on ISO/IEC metrics, the SystEM-PLA method, optimization with the MOA4PLA method, and feature interaction prevention. Next, Part IV presents SMarty as a basis for SPL development, such as, the M-SPLearning SPL for mobile learning applications, the PLeTs SPL for testing tools, the PlugSPL plugin environment for supporting the SPL life cycle, the SyMPLES approach for designing embedded systems with SysML, the SMartySPEM approach for software process lines (SPrL), and re-engineering of class diagrams into an SPL. Eventually, Part V promotes controlled experimentation in UML-based SPLs, presenting essential concepts on how to plan, conduct, and document experiments, as well as showing several experiments carried out with SMarty. This book aims at lecturers, graduate students and experienced practitioners. Lecturers might use the book for graduate level courses about SPL fundamentals and tools; students will learn about the SPL engineering process, variability management, and mass customization; and practitioners will see how to plan the transition from single-product development to an SPL-based process, how to document inherent variability in a given domain, or how to apply controlled experiments to SPLs.

Visual Languages and Applications (Hardcover, 2007 ed.): Kang Zhang Visual Languages and Applications (Hardcover, 2007 ed.)
Kang Zhang
R3,014 Discovery Miles 30 140 Ships in 18 - 22 working days

Visual languages have long been lit pursuitofeffective communication 00 tween human and machine. Today, they are suecessfully employed for e: nd user progmmming, modeliog, rapid prototypmg, and design activities by people ofmany disciplines including arehitects, artists, children, engi neers, and scientists. Furthermore. with rapid advances ofthe Internet and Web technology, human human communication through the Web or eleo tronie mobile deviees is becoming more and moreprevalent This manuscript provides a comprehensive introduetion to diagmmmatiooI visual programming languages and the technologyofautomatie genemtion ofsnch languages. It covers a broad rangeofcontents from the underlying theoryofgraph grammars to the applications in various domains. Thecon tents were ex: l: l: aeted from the papers that my Ph. D. students and I have published in the last 10 years. and are updated and organized in a coherent fashion. The manuseript gives an in. -depth treatmentof all the topic areas. Pointers to related work and further readings are also faeilitated at the end ofeverychapterexeeptChapter 9. Rather than describing how to program visually, the manuscript discusses what are visual programming languages, and how sooh languages and their underlying foundations can be usefully applied to other fields incomputer science that need graphs as the p: rimary meansofrepresentation. Assuming the basic knowledge of computer programming and compiler co: nstruetion, the manuscript can be used as a textbook for senior orgradu ate computer science classes on visual languages, or a reference book for programming language classes, practitioners, and researchers inthe related field. The manuscript cannot be completed without the helps of many people.

Evolutionary Computation and Optimization Algorithms in Software Engineering - Applications and Techniques (Hardcover): Evolutionary Computation and Optimization Algorithms in Software Engineering - Applications and Techniques (Hardcover)
R4,554 Discovery Miles 45 540 Ships in 18 - 22 working days

Evolutionary Computation and Optimization Algorithms in Software Engineering: Applications and Techniques lays the foundation for the successful integration of evolutionary computation into software engineering. It surveys techniques ranging from genetic algorithms, to swarm optimization theory, to ant colony optimization, demonstrating their uses and capabilities. These techniques are applied to aspects of software engineering such as software testing, quality assessment, reliability assessment, and fault prediction models, among others, to providing researchers, scholars and students with the knowledge needed to expand this burgeoning application.

Practical Formal Software Engineering - Wanting the Software You Get (Paperback): Bruce Mills Practical Formal Software Engineering - Wanting the Software You Get (Paperback)
Bruce Mills
R1,244 Discovery Miles 12 440 Ships in 10 - 15 working days

Based around a theme of the construction of a game engine, this textbook is for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. This book takes an unusual, engineering-inspired approach to illuminate the creation and verification of large software systems. Where other textbooks discuss business practices through generic project management techniques or detailed rigid logic systems, this book examines the interaction between code in a physical machine and the logic applied in creating the software. These elements create an informal and rigorous study of logic, algebra, and geometry through software. Assuming prior experience with C, C++, or Java programming languages, chapters introduce UML, OCL, and Z from scratch. Extensive worked examples motivate readers to learn the languages through the technical side of software science.

Technological Innovation for Applied AI Systems - 12th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing,... Technological Innovation for Applied AI Systems - 12th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2021, Costa de Caparica, Portugal, July 7-9, 2021, Proceedings (Hardcover, 1st ed. 2021)
Luis M. Camarinha-Matos, Pedro Ferreira, Guilherme Brito
R3,155 Discovery Miles 31 550 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 12th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2021, held in Costa de Caparica, Portugal, in July 2021.*The 34 papers presented were carefully reviewed and selected from 92 submissions. The papers present selected results produced in engineering doctoral programs and focus on technological innovation for industry and service systems. Research results and ongoing work are presented, illustrated and discussed in the following areas: collaborative networks; smart manufacturing; cyber-physical systems and digital twins; intelligent decision making; smart energy management; communications and electronics; classification systems; smart healthcare systems; and medical devices. *The conference was held virtually. Chapters "Characteristics of Adaptable Control of Production Systems and the Role of Self-organization Towards Smart Manufacturing" and "Predictive Manufacturing: Enabling Technologies, Frameworks and Applications" are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

The Lean Approach to Digital Transformation - From Customer to Code and From Code to Customer (Paperback): Yves Caseau The Lean Approach to Digital Transformation - From Customer to Code and From Code to Customer (Paperback)
Yves Caseau
R1,138 Discovery Miles 11 380 Ships in 9 - 17 working days

The Lean Approach to Digital Transformation: From Customer to Code and From Code to Customer is organized into three parts that expose and develop the three capabilities that are essential for a successful digital transformation: 1. Understanding how to co-create digital services with users, whether they are customers or future customers. This ability combines observation, dialogue, and iterative experimentation. The approach proposed in this book is based on the Lean Startup approach, according to an extended vision that combines Design Thinking and Growth Hacking. Companies must become truly "customer-centric", from observation and listening to co-development. The revolution of the digital age of the 21st century is that customer orientation is more imperative -- the era of abundance, usages rate of change, complexity of experiences, and shift of power towards communities -- are easier, using digital tools and digital communities. 2. Developing an information system (IS) that is the backbone of the digital transformation - called "exponential information system" to designate an open IS (in particular on its borders), capable of interfacing and combining with external services, positioned as a player in software ecosystems and built for processing scalable and dynamic data flows. The exponential information system is constantly changing and it continuously absorbs the best of information processing technology, such as Artificial Intelligence and Machine Learning. 3. Building software "micro-factories" that produce service platforms, which are called "Lean software factories." This "software factory" concept covers the integration of agile methods, tooling and continuous integration and deployment practices, a customer-oriented product approach, and a platform approach based on modularity, as well as API-based architecture and openness to external stakeholders. This software micro-factory is the foundation that continuously produces and provides constantly evolving services. These three capabilities are not unique or specific to this book, they are linked to other concepts such as agile methods, product development according to lean principles, software production approaches such as CICD (continuous integration and deployment) or DevOps. This book weaves a common frame of reference for all these approaches to derive more value from the digital transformation and to facilitate its implementation. The title of the book refers to the "lean approach to digital transformation" because the two underlying frameworks, Lean Startup and Lean Software Factory, are directly inspired by Lean, in the sense of the Toyota Way. The Lean approach is present from the beginning to the end of this book -- it provides the framework for customer orientation and the love of a job well done, which are the conditions for the success of a digital transformation.

Domain Modelling for Interactive Systems Design (Hardcover, Reprinted from AUTOMATED SOFTWARE ENGINEERING, 5:4): Alistair G.... Domain Modelling for Interactive Systems Design (Hardcover, Reprinted from AUTOMATED SOFTWARE ENGINEERING, 5:4)
Alistair G. Sutcliffe, David Benyon
R4,087 Discovery Miles 40 870 Ships in 18 - 22 working days

Domain Modelling for Interactive Systems Design brings together in one place important contributions and up-to-date research results in this fast moving area. Domain Modelling for Interactive Systems Design serves as an excellent reference, providing insight into some of the most challenging research issues in the field.

Model-Driven Software Development (Hardcover, 2005 ed.): Sami Beydeda, Matthias Book, Volker Gruhn Model-Driven Software Development (Hardcover, 2005 ed.)
Sami Beydeda, Matthias Book, Volker Gruhn
R4,089 Discovery Miles 40 890 Ships in 18 - 22 working days

Abstraction is the most basic principle of software engineering. Abstractions are provided by models. Modeling and model transformation constitute the core of model-driven development. Models can be refined and finally be transformed into a technical implementation, i.e., a software system.

The aim of this book is to give an overview of the state of the art in model-driven software development. Achievements are considered from a conceptual point of view in the first part, while the second part describes technical advances and infrastructures. Finally, the third part summarizes experiences gained in actual projects employing model-driven development.

Beydeda, Book and Gruhn put together the results from leading researchers in this area, both from industry and academia. The result is a collection of papers which gives both researchers and graduate students a comprehensive overview of current research issues and industrial forefront practice, as promoted by OMG 's MDA initiative.

Systematic Complex Problem Solving in the Age of Digitalization and Open Innovation - 20th International TRIZ Future... Systematic Complex Problem Solving in the Age of Digitalization and Open Innovation - 20th International TRIZ Future Conference, TFC 2020, Cluj-Napoca, Romania, October 14-16, 2020, Proceedings (Hardcover, 1st ed. 2020)
Denis Cavallucci, Stelian Brad, Pavel Livotov
R2,730 Discovery Miles 27 300 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 20th International TRIZ Future Conference on Automated Invention for Smart Industries, TFC 2020, held in Cluj-Napoca, Romania, in October 2020 and sponsored by IFIP WG 5.4. The conference was held virtually.The 34 full papers presented were carefully reviewed and selected from 91 submissions. They are organized in the following thematic sections: computing TRIZ; education and pedagogy; sustainable development; tools and techniques of TRIZ for enhancing design; TRIZ and system engineering; TRIZ and complexity; and cross-fertilization of TRIZ for innovation management.

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