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Books > Computing & IT > Computer programming > Software engineering
Software Reliability Assessment with OR Applications is a comprehensive guide to software reliability measurement, prediction, and control. It provides a thorough understanding of the field and gives solutions to the decision-making problems that concern software developers, engineers, practitioners, scientists, and researchers. Using operations research techniques, readers will learn how to solve problems under constraints such as cost, budget and schedules to achieve the highest possible quality level. Software Reliability Assessment with OR Applications is a comprehensive text on software engineering and applied statistics, state-of-the art software reliability modeling, techniques and methods for reliability assessment, and related optimization problems. It addresses various topics, including: unification methodologies in software reliability assessment; application of neural networks to software reliability assessment; software reliability growth modeling using stochastic differential equations; software release time and resource allocation problems; and optimum component selection and reliability analysis for fault tolerant systems. Software Reliability Assessment with OR Applications is designed to cater to the needs of software engineering practitioners, developers, security or risk managers, and statisticians. It can also be used as a textbook for advanced undergraduate or postgraduate courses in software reliability, industrial engineering, and operations research and management.
While most discoverability evaluation studies in the Library and Information Science field discuss the intersection of discovery layers and library systems, this book looks specifically at digital repositories, examining discoverability from the lenses of system structure, user searches, and external discovery avenues. Discoverability, the ease with which information can be found by a user, is the cornerstone of all successful digital information platforms. Yet, most digital repository practitioners and researchers lack a holistic and comprehensive understanding of how and where discoverability happens. This book brings together current understandings of user needs and behaviors and poses them alongside a deeper examination of digital repositories around the theme of discoverability. It examines discoverability in digital repositories from both user and system perspectives by exploring how users access content (including their search patterns and habits, need for digital content, effects of outreach, or integration with Wikipedia and other web-based tools) and how systems support or prevent discoverability through the structure or quality of metadata, system interfaces, exposure to search engines or lack thereof, and integration with library discovery tools. Discoverability in Digital Repositories will be particularly useful to digital repository managers, practitioners, and researchers, metadata librarians, systems librarians, and user studies, usability and user experience librarians. Additionally, and perhaps most prominently, this book is composed with the emerging practitioner in mind. Instructors and students in Library and Information Science and Information Management programs will benefit from this book that specifically addresses discoverability in digital repository systems and services.
The basic concepts and building blocks for the design of Fine- (or FPGA) and Coarse-Grain Reconfigurable Architectures are discussed in this book. Recently-developed integrated architecture design and software-supported design flow of FPGA and coarse-grain reconfigurable architecture are also described. The book is accompanied by an interactive CD which includes case studies and lab projects for the design of FPGA and Coarse-grain architectures.
How to Find and Fix the Killer Software Bugs that Evade Conventional Testing In Exploratory Software Testing, renowned software testing expert James Whittaker reveals the real causes of today's most serious, well-hidden software bugs--and introduces powerful new "exploratory" techniques for finding and correcting them. Drawing on nearly two decades of experience working at the cutting edge of testing with Google, Microsoft, and other top software organizations, Whittaker introduces innovative new processes for manual testing that are repeatable, prescriptive, teachable, and extremely effective. Whittaker defines both in-the-small techniques for individual testers and in-the-large techniques to supercharge test teams. He also introduces a hybrid strategy for injecting exploratory concepts into traditional scripted testing. You'll learn when to use each, and how to use them all successfully. Concise, entertaining, and actionable, this book introduces robust techniques that have been used extensively by real testers on shipping software, illuminating their actual experiences with these techniques, and the results they've achieved. Writing for testers, QA specialists, developers, program managers, and architects alike, Whittaker answers crucial questions such as: * Why do some bugs remain invisible to automated testing--and how can I uncover them? * What techniques will help me consistently discover and eliminate "show stopper" bugs? * How do I make manual testing more effective--and less boring and unpleasant? * What's the most effective high-level test strategy for each project? * Which inputs should I test when I can't test them all? * Which test cases will provide the best feature coverage? * How can I get better results by combining exploratory testing with traditional script or scenario-based testing? * How do I reflect feedback from the development process, such as code changes?
Grounded in the user-centered design movement, this book offers a broad consideration of how our civilization has evolved its technical infrastructure for human purpose to help us make sense of the contemporary world of information infrastructure and online existence. The author incorporates historical, cultural and aesthetic approaches to situating information and its underlying technologies across time in the collective, lived experiences of humanity. In today's digital information world, user experience is vital to the success of any product or service. Yet as the user population expands to include us all, designing for people who vary in skills, abilities, preferences and backgrounds is challenging. This book provides an integrated understanding of users, and the methods that have evolved to identify usability challenges, that can facilitate cohesive and earlier solutions. The book treats information creation and use as a core human behavior based on acts of representation and recording that humans have always practiced. It suggests that the traditional ways of studying information use, with their origins in the distinct layers of social science theories and models is limiting our understanding of what it means to be an information user and hampers our efforts at being truly user-centric in design. Instead, the book offers a way of integrating the knowledge base to support a richer view of use and users in design education and evaluation. Understanding Users is aimed at those studying or practicing user-centered design and anyone interested in learning how people might be better integrated in the design of new technologies to augment human capabilities and experiences.
This volume presents a programming model, similar to object-oriented programming, that imposes a strict discipline on the form of the constituent objects and interactions among them. Concurrency considerations have been eliminated from the model itself and are introduced only during implementation, thereby freeing programmers from dealing with concurrency explicitly. Moreover, the resulting software designs are typically more modular and easier to analyze than the more traditional ones. Numerous examples illustrate various aspects of the model and reveal that a few simple, integrated features are adequate for designing complex applications. Topics and features: * Presents a simple, easy-to-understand multiprogramming model * Provides extensive development of the underlying theory * Emphasizes program composition, thereby making possible programming of large systems through modular designs * Eliminates explicit concurrency considerations during program design * Supplies efficient implementation schemes for distributed platforms. This book addresses the problem of developing complex distributed applications on wide-area networks, such as the Internet and World Wide Web, by using effective program design principles. Computer scientists, computer engineers, and software engineers will find the book an authoritative guide to large-scale multiprogramming.
Based on the latest version of the language, this book offers a self-contained, concise and coherent introduction to programming with Python. The book's primary focus is on realistic case study applications of Python. Each practical example is accompanied by a brief explanation of the problem-terminology and concepts, followed by necessary program development in Python using its constructs, and simulated testing. Given the open and participatory nature of development, Python has a variety of incorporated data structures, which has made it difficult to present it in a coherent manner. Further, some advanced concepts (super, yield, generator, decorator, etc.) are not easy to explain. The book specially addresses these challenges; starting with a minimal subset of the core, it offers users a step-by-step guide to achieving proficiency.
As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces. Patterns of HCI Design and HCI Design of Patterns is for students, academics and Industry specialists who are concerned with user interfaces and usability within the software development community.
The high failure rate of enterprise resource planning (ERP) projects is a pressing concern for both academic researchers and industrial practitioners. The challenges of an ERP implementation are particularly high when the project involves designing and developing a system from scratch. Organizations often turn to vendors and consultants for handling such projects but, every aspect of an ERP project is opaque for both customers and vendors. Unlocking the mysteries of building a large-scale ERP system, The Adventurous and Practical Journey to a Large-Scale Enterprise Solution tells the story of implementing an applied enterprise solution. The book covers the field of enterprise resource planning by examining state-of-the-art concepts in software project management methodology, design and development integration policy, and deployment framework, including: A hybrid project management methodology using waterfall as well as a customized Scrum-based approach A novel multi-tiered software architecture featuring an enhanced flowable process engine A unique platform for coding business processes efficiently Integration to embed ERP modules in physical devices A heuristic-based framework to successfully step into the Go-live period Written to help ERP project professionals, the book charts the path that they should travel from project ideation to systems implementation. It presents a detailed, real-life case study of implementing a large-scale ERP and uses storytelling to demonstrate incorrect and correct decisions frequently made by vendors and customers. Filled with practical lessons learned, the book explains the ins and outs of adopting project methodologies. It weaves a tale that features both real-world and scholarly aspects of an ERP implementation.
The high failure rate of enterprise resource planning (ERP) projects is a pressing concern for both academic researchers and industrial practitioners. The challenges of an ERP implementation are particularly high when the project involves designing and developing a system from scratch. Organizations often turn to vendors and consultants for handling such projects but, every aspect of an ERP project is opaque for both customers and vendors. Unlocking the mysteries of building a large-scale ERP system, The Adventurous and Practical Journey to a Large-Scale Enterprise Solution tells the story of implementing an applied enterprise solution. The book covers the field of enterprise resource planning by examining state-of-the-art concepts in software project management methodology, design and development integration policy, and deployment framework, including: A hybrid project management methodology using waterfall as well as a customized Scrum-based approach A novel multi-tiered software architecture featuring an enhanced flowable process engine A unique platform for coding business processes efficiently Integration to embed ERP modules in physical devices A heuristic-based framework to successfully step into the Go-live period Written to help ERP project professionals, the book charts the path that they should travel from project ideation to systems implementation. It presents a detailed, real-life case study of implementing a large-scale ERP and uses storytelling to demonstrate incorrect and correct decisions frequently made by vendors and customers. Filled with practical lessons learned, the book explains the ins and outs of adopting project methodologies. It weaves a tale that features both real-world and scholarly aspects of an ERP implementation.
How to Succeed in the Enterprise Software Market describes enterprise-level information systems that businesses use to support their processes. This book provides a clear and simple framework to help software companies understand this experience, and help them build software products compatible with organizations, humans, and complex customer environments. How to Succeed in the Enterprise Software Market combines leading research on how technology affects humans and organizations with industry experience and case studies on enterprise software companies. It includes the inside story from case studies on emerging companies including OpenMarket, Inc, E-Docs, ObjectStore, NewRiver, Inc. and BBN Communications and major buyers of IT services in the financial services industry. This book is a practical guide to results that bridge gaps between hard and soft science views of systems development, academic research, and actual practice.
This book discusses automated string-analysis techniques, focusing particularly on automata-based static string analysis. It covers the following topics: automata-bases string analysis, computing pre and post-conditions of basic string operations using automata, symbolic representation of automata, forward and backward string analysis using symbolic automata representation, constraint-based string analysis, string constraint solvers, relational string analysis, vulnerability detection using string analysis, string abstractions, differential string analysis, and automated sanitization synthesis using string analysis. String manipulation is a crucial part of modern software systems; for example, it is used extensively in input validation and sanitization and in dynamic code and query generation. The goal of string-analysis techniques and this book is to determine the set of values that string expressions can take during program execution. String analysis can be used to solve many problems in modern software systems that relate to string manipulation, such as: (1) Identifying security vulnerabilities by checking if a security sensitive function can receive an input string that contains an exploit; (2) Identifying possible behaviors of a program by identifying possible values for dynamically generated code; (3) Identifying html generation errors by computing the html code generated by web applications; (4) Identifying the set of queries that are sent to back-end database by analyzing the code that generates the SQL queries; (5) Patching input validation and sanitization functions by automatically synthesizing repairs illustrated in this book. Like many other program-analysis problems, it is not possible to solve the string analysis problem precisely (i.e., it is not possible to precisely determine the set of string values that can reach a program point). However, one can compute over- or under-approximations of possible string values. If the approximations are precise enough, they can enable developers to demonstrate existence or absence of bugs in string manipulating code. String analysis has been an active research area in the last decade, resulting in a wide variety of string-analysis techniques. This book will primarily target researchers and professionals working in computer security, software verification, formal methods, software engineering and program analysis. Advanced level students or instructors teaching or studying courses in computer security, software verification or program analysis will find this book useful as a secondary text.
Covers research on ODL systems, competence-based learning, the project process based on personal and group competencies, knowledge repository development, an ontological model of didactic materials, a theoretical game approach to motivational and incentive modelling, collaboration between a teacher and a team of students, and computer simulation Includes contributions from and is coedited by Prof. Emma Kusztina and Prof. Dr Zenon Gniazdowski, editor of Scientific Notebooks of the Warsaw School of Computer Science located on the list of the Ministry of Science and Higher Education Covers for the first time motivation modelling in ODL, collaboration modelling in ODL and incentive modelling in ODL Is illustrated throughout with excellent figures, a glossary and references to accompany each section
Rediscover how fun web development can be with Hugo, the static site generator and web framework that lets you build content sites quickly using the skills you already have. Design layouts with HTML and share common components across pages. Create Markdown templates that let you create new content quickly. Consume and generate JSON, enhance layouts with logic, and generate a site that works on any platform with no runtime dependencies or database. Hugo gives you everything you need to build your next content site and have fun doing it. Database-driven sites bring complexity you might not need, but building a site by hand is too much work. Hugo is a static site generator and web development framework that creates content sites quickly without the overhead or dependencies of a dyanmic web framework. With Hugo, you use HTML templates and Markdown to build static sites you can host anywhere, letting you use the skills you already have. Develop your own theme using standard HTML and CSS, using Hugo's powerful templating features to organize your site's components. Create your site's content with HTML or Markdown and use Hugo's content templating features to build new content quickly. Build a fully-featured blog with archive pages, tagging, and pagination, and integrate an external commenting system to provide interactivity. Use data from front-matter, site-wide configuration, and external JSON sources to add content, and generate JSON others can use. Integrate JavaScript with your site to create a search engine. Get Hugo working with Webpack so you can leverage the wider web development ecosystem, and explore ways to publish your site to various services. Finally, learn how you can move your existing content site to Hugo. Dive in and build your next site with Hugo!
This book constitutes the refereed proceedings of the 40th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2014, held in Novy Smokovec, Slovakia, in January 2014. The 40 revised full papers presented in this volume were carefully reviewed and selected from 104 submissions. The book also contains 6 invited talks. The contributions covers topics as: Foundations of Computer Science, Software and Web Engineering, as well as Data, Information and Knowledge Engineering and Cryptography, Security and Verification."
Tackles a topic in a concise and accessible way that most believe too advanced to pick up easily. Author has over 40 years teaching and industry experience which they utilize in this book. Contains an appendix with extended code and examples of topics discussed in text.
The book focuses on the real-world case-based crisis management in digital product development. This includes forecasting, responding, and agile engineering/management methods, patterns, and practices for sustainable development. This book introduces a set of case studies for sustainability in management as a blend, the components of which have been carefully selected from a few domains adjacent to digital production such as IT-intensive operation, human resource management, and knowledge engineering, to name a few. The key ingredients of this crisis management framework include information management, tradeoff optimization, agile product development, and knowledge transfer. The case studies this book features will help the stakeholders in understanding and identifying the key technology, business, and human factors that may likely result in a digital production crisis, i.e., critically affect the organization outcomes in terms of successful digitalization and sustainable development. These factors are particularly important for the large-scale applications, typically considered very complex in managerial and technological aspects, and, therefore, specifically addressed by the discipline of IT crisisology.
Certifiable Software Applications 2: Support Processes explains the process to achieve a certifiable application. This concerns several major topics, skill management, data preparation, requirement management, software verification, and software validation. In addition, analysis of the impact of the use of COTS and pre-existing software on certifiable software is presented. Finally, the last support process concerns the management of commercial tools, the creation of a specific tools, and therefore the qualification of tools, which is based on their impact on the final software.
Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.
Software Security: Concepts & Practices is designed as a textbook and explores fundamental security theories that govern common software security technical issues. It focuses on the practical programming materials that will teach readers how to implement security solutions using the most popular software packages. It's not limited to any specific cybersecurity subtopics and the chapters touch upon a wide range of cybersecurity domains, ranging from malware to biometrics and more. Features The book presents the implementation of a unique socio-technical solution for real-time cybersecurity awareness. It provides comprehensible knowledge about security, risk, protection, estimation, knowledge and governance. Various emerging standards, models, metrics, continuous updates and tools are described to understand security principals and mitigation mechanism for higher security. The book also explores common vulnerabilities plaguing today's web applications. The book is aimed primarily at advanced undergraduates and graduates studying computer science, artificial intelligence and information technology. Researchers and professionals will also find this book useful.
This book summarizes the results of Design Thinking Research Program at Stanford University in Palo Alto, California, USA and the Hasso Plattner Institute in Potsdam, Germany. Offering readers a closer look at design thinking, its innovation processes and methods, it covers topics ranging from how to design ideas, methods and technologies, to creativity experiments and creative collaboration in the real world, and the interplay between designers and engineers. But the topics go beyond this in their detailed exploration of design thinking and its use in IT systems engineering fields, and even from a management perspective. The authors show how these methods and strategies actually work in companies, and introduce new technologies and their functions. Furthermore, readers learn how special-purpose design thinking can be used to solve thorny problems in complex fields. Thinking and devising innovations are fundamentally and inherently human activities - so is design thinking. Accordingly, design thinking is not merely the result of special courses nor of being gifted or trained: it's a way of dealing with our environment and improving techniques, technologies and life. This edition offers a historic perspective on the theoretical foundations of design thinking. Within the four topic areas, various frameworks, methodologies, mindsets, systems and tools are explored and further developed. The first topic area focuses on team interaction, while the second part addresses tools and techniques for productive collaboration. The third section explores new approaches to teaching and enabling creative skills and lastly the book examines how design thinking is put into practice. All in all, the contributions shed light and provide deeper insights into how to support the collaboration of design teams in order to systematically and successfully develop innovations and design progressive solutions for tomorrow.
This book offers an overview of the key ideas of Petri nets, how they were developed, and how they were applied in diverse applications. The chapters in the first part offer individual perspectives on the impact of Petri's work. The second part of the book contains personal memories from researchers who collaborated with him closely, in particular they recount his unique personality. The chapters in the third part offer more conventional treatments on various aspects of current Petri net research, and the fourth part examines the wide applications of Petri nets, and the relationships with other domains. The editors and authors are the leading researchers in this domain, and this book will be a valuable insight for researchers in computer science, particularly those engaged with concurrency and distributed systems.
For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses. Shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: students can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
The second part of a yearly series on simulation technology, OBJECT-ORIENTED SIMULATION presents an outstanding variety of the very latest advances in simulation techniques. This leading-edge volume contains a cohesive selection of presentations written by the world-renowned experts in a broad range of topics. OBJECT-ORIENTED SIMULATION is a key resource for anyone involved in computer simulator research and design as well as developers, producers, scholars, and managers. It is an excellent tool for preparing proposals for simulation in commercial and military fields.
Python is an amazing programming language. It can be applied to almost any programming task. It allows for rapid development and debugging. Getting started with Python is like learning any new skill: it's important to find a resource you connect with to guide your learning. Luckily, there's no shortage of excellent books that can help you learn both the basic concepts of programming and the specifics of programming in Python. With the abundance of resources, it can be difficult to identify which book would be best for your situation. Python for Beginners is a concise single point of reference for all material on python. * Provides concise, need-to-know information on Python types and statements, special method names, built-in functions and exceptions, commonly used standard library modules, and other prominent Python tools * Offers practical advice for each major area of development with both Python 3.x and Python 2.x * Based on the latest research in cognitive science and learning theory * Helps the reader learn how to write effective, idiomatic Python code by leveraging its best-and possibly most neglected-features This book focuses on enthusiastic research aspirants who work on scripting languages for automating the modules and tools, development of web applications, handling big data, complex calculations, workflow creation, rapid prototyping, and other software development purposes. It also targets graduates, postgraduates in computer science, information technology, academicians, practitioners, and research scholars. |
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