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Books > Computing & IT > Computer programming > Software engineering

Software Requirements And Specifications - Software Requirements And Specifications (Paperback, Reissue): M. Jackson Software Requirements And Specifications - Software Requirements And Specifications (Paperback, Reissue)
M. Jackson
R1,602 Discovery Miles 16 020 Ships in 12 - 19 working days

Software Reqiuirements and Specifications is the latest book from Michael Jackson, one of the foremost contributors to software development method and practice. The book brings together some 75 short pieces about principles and techniques for requirements analysis, specification and design.

The ideas discussed are deep, but at the same time lightly and wittily expressed. The book is fun to read, rewarding the reader with many valuble and novel insights. Some sacred cows, including top-down development, dataflow diagrams and the distinction between What and How, are led to the slaughter. Readers will be provoked--perhaps to fury, perhaps to enthusiasm, but surely to think more deeply about topics and issues of central importance in the field of software development.

There are new ideas about problem structuring, based on the concept of a problem frame, leading to a clearer notion of complexity and how to deal with it. And other important topics include:

  • Principles for evaluating development methods
  • New approaches to capturing and describing requirements and specifications, based on the relationship between the software system and the problem context
  • The technology of desciption in software, including new ideas such as designations, the separation of descriptive moods and the scope and span of description
  • Incisive information about the proper role of mathematics and formalism.

0201877120B04062001
Digital Image Processing With C++ - Implementing Reference Algorithms With the CImg Library (Paperback): David Tschumperle,... Digital Image Processing With C++ - Implementing Reference Algorithms With the CImg Library (Paperback)
David Tschumperle, Christophe Tilmant, Vincent Barra
R1,305 Discovery Miles 13 050 Ships in 9 - 17 working days

Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.

Optimising the Software Development Process with Artificial Intelligence (Hardcover, 1st ed. 2023): José Raúl Romero,... Optimising the Software Development Process with Artificial Intelligence (Hardcover, 1st ed. 2023)
José Raúl Romero, Inmaculada Medina-Bulo, Francisco Chicano
R4,925 Discovery Miles 49 250 Ships in 12 - 19 working days

This book offers a practical introduction to the use of artificial intelligence (AI) techniques to improve and optimise the various phases of the software development process, from the initial project planning to the latest deployment. All chapters were written by leading experts in the field and include practical and reproducible examples. Following the introductory chapter, Chapters 2-9 respectively apply AI techniques to the classic phases of the software development process: project management, requirement engineering, analysis and design, coding, cloud deployment, unit and system testing, and maintenance. Subsequently, Chapters 10 and 11 provide foundational tutorials on the AI techniques used in the preceding chapters: metaheuristics and machine learning. Given its scope and focus, the book represents a valuable resource for researchers, practitioners and students with a basic grasp of software engineering.

Accelerating Digital Transformation - 10 Years of Software Center (Hardcover, 1st ed. 2022): Jan Bosch, Jan Carlson, Helena... Accelerating Digital Transformation - 10 Years of Software Center (Hardcover, 1st ed. 2022)
Jan Bosch, Jan Carlson, Helena Holmstroem Olsson, Kristian Sandahl, Miroslaw Staron
R4,429 Discovery Miles 44 290 Ships in 10 - 15 working days

This book celebrates the 10-year anniversary of Software Center (a collaboration between 18 European companies and five Swedish universities) by presenting some of the most impactful and relevant journal or conference papers that researchers in the center have published over the last decade. The book is organized around the five themes around which research in Software Center is organized, i.e. Continuous Delivery, Continuous Architecture, Metrics, Customer Data and Ecosystems Driven Development, and AI Engineering. The focus of the Continuous Delivery theme is to help companies to continuously build high quality products with the right degree of automation. The Continuous Architecture theme addresses challenges that arise when balancing the need for architectural quality and more agile ways of working with shorter development cycles. The Metrics theme studies and provides insight to understand, monitor and improve software processes, products and organizations. The fourth theme, Customer Data and Ecosystem Driven Development, helps companies make sense of the vast amounts of data that are continuously collected from products in the field. Eventually, the theme of AI Engineering addresses the challenge that many companies struggle with in terms of deploying machine- and deep-learning models in industrial contexts with production quality. Each theme has its own part in the book and each part has an introduction chapter and then a carefully selected reprint of the most important papers from that theme. This book mainly aims at researchers and advanced professionals in the areas of software engineering who would like to get an overview about the achievement made in various topics relevant for industrial large-scale software development and management - and to see how research benefits from a close cooperation between industry and academia.

Design Thinking for Software Engineering - Creating Human-oriented Software-intensive Products and Services (Hardcover, 1st ed.... Design Thinking for Software Engineering - Creating Human-oriented Software-intensive Products and Services (Hardcover, 1st ed. 2022)
Jennifer Hehn, Daniel Mendez, Walter Brenner, Manfred Broy
R4,925 Discovery Miles 49 250 Ships in 12 - 19 working days

This book explores the possibility of integrating design thinking into today's technical contexts. Despite the popularity of design thinking in research and practice, this area is still too often treated in isolation without a clear, consistent connection to the world of software development. The book presents design thinking approaches and experiences that can facilitate the development of software-intensive products and services. It argues that design thinking and related software engineering practices, including requirements engineering and user-centric design (UX) approaches, are not mutually exclusive. Rather, they provide complementary methods and tools for designing software-intensive systems with a human-centric approach. Bringing together prominent experts and practitioners to share their insights, approaches and experiences, the book sheds new light on the specific interpretations and meanings of design thinking in various fields such as engineering, management, and information technology. As such, it provides a framework for professionals to demonstrate the potential of design thinking for software development, while offering academic researchers a roadmap for further research.

Complex Networks VI - Proceedings of the 6th Workshop on Complex Networks CompleNet 2015 (Hardcover, 2015 ed.): Giuseppe... Complex Networks VI - Proceedings of the 6th Workshop on Complex Networks CompleNet 2015 (Hardcover, 2015 ed.)
Giuseppe Mangioni, Filippo Simini, Stephen Miles Uzzo, Dashun Wang
R4,407 R3,549 Discovery Miles 35 490 Save R858 (19%) Ships in 12 - 19 working days

Elucidating the spatial and temporal dynamics of how things connect has become one of the most important areas of research in the 21st century. Network science now pervades nearly every science domain, resulting in new discoveries in a host of dynamic social and natural systems, including: how neurons connect and communicate in the brain, how information percolates within and among social networks, the evolution of science research through co-authorship networks, the spread of epidemics and many other complex phenomena. Over the past decade, advances in computational power have put the tools of network analysis in the hands of increasing numbers of scientists, enabling more explorations of our world than ever before possible. Information science, social sciences, systems biology, ecosystems ecology, neuroscience and physics all benefit from this movement, which combines graph theory with data sciences to develop and validate theories about the world around us. This book brings together cutting-edge research from the network science field and includes diverse and interdisciplinary topics such as: modeling the structure of urban systems, behavior in social networks, education and learning, data network architecture, structure and dynamics of organizations, crime and terrorism, as well as network topology, modularity and community detection.

Model-Based Engineering of Embedded Systems - The SPES 2020 Methodology (Hardcover, 2012 ed.): Klaus Pohl, Harald Hoenninger,... Model-Based Engineering of Embedded Systems - The SPES 2020 Methodology (Hardcover, 2012 ed.)
Klaus Pohl, Harald Hoenninger, Reinhold Achatz, Manfred Broy
R2,194 Discovery Miles 21 940 Ships in 12 - 19 working days

Embedded systems have long become essential in application areas in which human control is impossible or infeasible. The development of modern embedded systems is becoming increasingly difficult and challenging because of their overall system complexity, their tighter and cross-functional integration, the increasing requirements concerning safety and real-time behavior, and the need to reduce development and operation costs. This book provides a comprehensive overview of the Software Platform Embedded Systems (SPES) modeling framework and demonstrates its applicability in embedded system development in various industry domains such as automation, automotive, avionics, energy, and healthcare. In SPES 2020, twenty-one partners from academia and industry have joined forces in order to develop and evaluate in different industrial domains a modeling framework that reflects the current state of the art in embedded systems engineering. The content of this book is structured in four parts. Part I "Starting Point" discusses the status quo of embedded systems development and model-based engineering, and summarizes the key requirements faced when developing embedded systems in different application domains. Part II "The SPES Modeling Framework" describes the SPES modeling framework. Part III "Application and Evaluation of the SPES Modeling Framework" reports on the validation steps taken to ensure that the framework met the requirements discussed in Part I. Finally, Part IV "Impact of the SPES Modeling Framework" summarizes the results achieved and provides an outlook on future work. The book is mainly aimed at professionals and practitioners who deal with the development of embedded systems on a daily basis. Researchers in academia and industry may use it as a compendium for the requirements and state-of-the-art solution concepts for embedded systems development.

Distributed Virtual Worlds - Foundations and Implementation Techniques Using VRML, Java, and CORBA (Hardcover, 2001 ed.):... Distributed Virtual Worlds - Foundations and Implementation Techniques Using VRML, Java, and CORBA (Hardcover, 2001 ed.)
Stephan Diehl
R1,623 Discovery Miles 16 230 Ships in 10 - 15 working days

With the widespread use of VRML browsers, e.g., as part of the Netscape and Internet Explorer standard distributions, everyone connected to the Internet can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer service such as interactive three-dimensional product configuration, spare part ordering, or customer training. Also, this technology can be used for CSCW in intranets.The reader should be familiar with programming languages and computers and, in particular, should know Java or at least an object-oriented programming language. The book not only provides and explains source code, which can be used as a starting point for own implementations, but it also describes the fundamental problems and how currently known solutions work. It discusses a variety of different techniques and trade-offs. Many illustrations help the reader to understand and memorize the underlying principles.

Produktvertrieb in Der It-Branche - Die Spin-Methode (English, German, Hardcover): Gerhard Versteegen Produktvertrieb in Der It-Branche - Die Spin-Methode (English, German, Hardcover)
Gerhard Versteegen; As told to Uwe Bucher, Stephan Rosche, G]nther Weber, Josef Widl, …
R1,602 Discovery Miles 16 020 Ships in 12 - 19 working days

1 Einfuhrung in die Thematik.- 1.1 Begriffsfindungen.- 1.2 Herausforderung Nr. 1: Der Preiskarnpf in der IT-Branche.- 1.3 Von Umsatzzielen und Provisionsmodellen.- 1.3.1 Einfuhrung und Begriffsfindungen.- 1.3.2 Umsatzziele.- 1.3.3 Das lineare Provisionsmodell.- 1.3.4 Das progressive Provisionsmodell.- 1.3.5 Zusammenfassung.- 1.4 Der Forecast.- 1.4.1 Begriffsfindung.- 1.4.2 Moegliche Einflussgroessen im Forecast.- 1.4.3 Informationen, die der Forecast beinhalten sollte.- 1.4.4 Forecast Meetings.- 1.4.5 Fazit.- 1.5 Vorgehensweisen im Vertrieb.- 1.5.1 Allgemeines zu Vorgehensweisen im Vertrieb.- 1.5.2 Unterschiedliche Modelle.- 1.5.3 Aufwandsbetrachtungen im Vertrieb.- 1.5.4 Der Vertriebszyklus - Sales Cycle.- 1.5.5 Unterschiedliche Vertriebsansatze hinsichtlich der Zielgruppe beim Kunden.- 1.5.6 Der "Take-the-money-and-go"-Ansatz.- 1.5.7 Argumentationshilfe Return on Investment.- 1.5.8 Fazit.- 1.6 Die Quartalsdenke.- 1.6.1 Einfuhrung.- 1.6.2 Umsatzziele boersennotierter Unternehmen.- 1.6.3 Damoklesschwert Quartalsende.- 1.6.4 Konsequenzen der Quartalsdenke.- 1.6.5 Fazit.- 1.7 Vertrieb uber das Internet.- 1.7.1 Ruckblick.- 1.7.2 Vorgehensweise beim Vertrieb uber das Internet.- 1.7.3 Zu schaffende Grundvoraussetzungen.- 1.7.4 Fazit.- 1.8 Call Center.- 1.8.1 Einfuhrung.- 1.8.2 Arbeitsweise von Call Centern.- 1.8.3 Die 3 Schritte eines Piloten.- 1.8.4 Auswahl eines Call Centers.- 1.8.5 Vorteile des Einsatzes von Call Centern.- 1.8.6 Entlohnung von Call Centern.- 1.8.7 Weitere Einsatzmoeglichkeiten von Call Centern.- 1.8.8 Fazit.- 1.9 Vertriebsgebiete.- 1.9.1 Einfuhrung.- 1.9.2 Nach Postleitzahlen aufgebaute Vertriebsgebiete.- 1.9.3 Nach Branchen aufgeteilte Vertriebsgebiete.- 1.9.4 Mischung zwischen Branchen- und Postleitzahlen-orientierten Vertriebsgebieten.- 1.9.5 Problemfalle bei der Zuordnung.- 1.9.6 Fazit.- 1.10 Ausblick auf die weiteren Inhalte dieses Buches.- 2 Rollen im Vertrieb.- 2.1 Einfuhrung in Rollen.- 2.2 Die einzelnen Rollen innerhalb einer grossen Vertriebsorganisation.- 2.2.1 Der Vertriebsleiter.- 2.2.2 Der Vertriebsdirektor.- 2.2.3 Der Gebietsleiter.- 2.2.4 Der Vertriebsmitarbeiter.- 2.2.5 Der Telesales.- 2.2.6 Der Telequalifizierer.- 2.2.7 Zusammenfassung.- 2.3 Die Wirkungsfelder der unterschiedlichen Rollen.- 2.3.1 Einfuhrung.- 2.3.2 Wirkungsfeld des Vertriebsleiters.- 2.3.3 Wirkungsfeld des Vertriebsdirektors.- 2.3.4 Wirkungsfeld des Gebietsverkaufsleiters.- 2.3.5 Wirkungsfeld des Vertriebsmitarbeiters.- 2.3.6 Wirkungsfeld des Telesales.- 2.3.7 Wirkungsfeld des Telequalifizierers.- 2.4 Der Presales als Bindeglied zum Vertriebsmitarbeiter.- 2.4.1 Vorbemerkung.- 2.4.2 Aufgabenbeschreibung des Presales.- 2.4.3 Der Presales-Pool.- 2.4.4 Wirkungsfeld des Presales.- 2.4.5 Der Unterschied zum Consulting-Mitarbeiter.- 2.4.6 Zusammenfassung.- 2.5 Fazit.- 3 Produktvertrieb versus Dienstleistungsvertrieb.- 3.1 Einfuhrung in die Thematik.- 3.2 Die wesentlichen Unterschiede zwischen Produkt- und Dienstleistungsvertrieb.- 3.2.1 Allgemeines.- 3.2.2 Unterschiede beim Geldfluss.- 3.2.3 Unterschiede im Risiko.- 3.2.4 Unterschiede im Vertriebsansatz.- 3.2.5 Unterschiede bei der Kompensation von Umsatzausfallen.- 3.2.6 Unterschiede in der Motivation.- 3.2.7 Fazit.- 3.3 Gemeinsamkeiten zwischen Produkt- und Dienstleistungsvertrieb.- 3.3.1 Allgemeines.- 3.3.2 Gesprachsvorbereitung.- 3.3.3 Wettbewerbsbetrachtungen.- 3.3.4 Fazit.- 3.4 Gemeinsames Hilfsmittel im Vertrieb: Der Workshop.- 3.4.1 Hinfuhrung zum Thema.- 3.4.2 Zielsetzung des Workshops.- 3.4.3 Berechnung des Workshops.- 3.4.4 Zusammensetzung des Teilnehmerkreises.- 3.4.5 Inhaltliche Gestaltung eines Workshops beim Kunden.- 3.4.6 Auswirkungen eines erfolgreichen Workshops.- 3.4.7 Externe Unterstutzung bei der Konzeption eines Workshops.- 3.5 Integration von Risikomanagement.- 3.5.1 Einleitung.- 3.5.2 Erstellen einer Risikoliste.- 3.5.3 Festlegen von Risikoklassen und Risikowahrscheinlichkeitsklassen.- 3.5.4 Ableiten einer Risikomatrix.- 3.5.5 Ergebnisse.- 3.

Production Rendering - Design and Implementation (Hardcover, 2005 ed.): Ian Stephenson Production Rendering - Design and Implementation (Hardcover, 2005 ed.)
Ian Stephenson
R2,928 Discovery Miles 29 280 Ships in 10 - 15 working days

In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software developers, Production Rendering: Design and Implementation provides not only a complete framework of different topics including shading engines and compilers, but discusses also the techniques used to implement feature film quality rendering engines.

Key Topics

??A Rendering framework for managing a micro polygon-oriented graphics pipeline

??Problems presented by different types of geometry showing how different surface types can be made ready for shading

??Shading and how it fits into a rendering pipeline

??How to write a good shader compiler

??Ray tracing in a production renderer

??Incorporating global illumination into a renderer

??Gathering surface samples into a final image

??Tips and tricks in rendering

About the authors

Mark Elendt, Senior Mathematician, has been with Side Effects Software Inc, Canada for 11 years and has written at least 5 renderers over these years. He was chief architect for the Houdini renderers Mantra and VMantra. In 1997 he received a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences.

Rick LaMont, co-founder and CTO of Dot C Software, USA, currently acts as lead programmer of RenderDotC and Mai-Tai. He received the Computerworld Smithsonian Award for Technology Benefiting Mankind for his work on the WeyerhaeuserDesign Center (Foley and van Dam, Second Edition, color plate I.8).

Jacopo Pantaleoni, is currently a Developer for LightFlow Technologies, Italy, which he founded in 1999. His interests in mathematics, computer programming and, realistic rendering lead to the publication of Lightflow Rendering Tools. In 2000, he also began working with a team of beta testers, on a connection between his rendering software and MayaTM.

Scott Iverson, is the chief developer of the AIR renderer, and founder of Sitex Graphics Inc, USA

Paul Gregory, works for the Aqsis Team, UK. He is the originator, and lead developer of the open source renderer "Aqsis."

Matthew Bentham, is currently at ART VPS Ltd, UK. He is also the software developer responsible for compiler technology at ART VPS, creators of the RenderDrive rendering appliance.

Ian Stephenson, is a Senior Lecturer at the National Centre for Computer Animation (NCCA), Bournemouth University, UK. Developer of the Angel rendering system, he is also the author of Essential RenderMan Fast.

Systems and Software Verification - Model-Checking Techniques and Tools (Hardcover, 2001 ed.): B. Berard Systems and Software Verification - Model-Checking Techniques and Tools (Hardcover, 2001 ed.)
B. Berard; Translated by P. McKenzie; M. Bidoit, A. Finkel, F. Laroussinie, …
R4,220 Discovery Miles 42 200 Ships in 10 - 15 working days

Model checking is a powerful approach for the formal verification of software. When applicable, it automatically provides complete proofs of correctness, or explains, via counter-examples, why a system is not correct.This book provides a basic introduction to this new technique. The first part describes in simple terms the theoretical basis of model checking: transition systems as a formal model of systems, temporal logic as a formal language for behavioral properties, and model-checking algorithms. The second part explains how to write rich and structured temporal logic specifications in practice, while the third part surveys some of the major model checkers available.

Software Inspection (Paperback, New): Tom Gilb, Dorothy Graham Software Inspection (Paperback, New)
Tom Gilb, Dorothy Graham
R1,855 Discovery Miles 18 550 Ships in 12 - 19 working days

Zero-defect software is the Holy Grail of all software developers. It has proved to be an elusive goal - until now. The Inspection techniques illustrated in this book have brought clear benefits in terms of lower (or even zero) defects, higher productivity, better project tracking and improved documentation.

Features

  • Clear guidelines for the introduction and refinement of inspection techniques
  • Numerous examples of successful implementations in organizations, such as AT&T and Douglas Aircraft
  • Case studies based on actual experience with the method at IBM, Thorn EMI, Cary Research, Sema Group, Racal Redac and Applicon

Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (Hardcover, 1st ed. 2016): Roger... Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (Hardcover, 1st ed. 2016)
Roger Lee
R3,781 R3,499 Discovery Miles 34 990 Save R282 (7%) Ships in 12 - 19 working days

This edited book presents scientific results of the 17th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD 2016) which was held on May 30 - June 1, 2016 in Shanghai, China. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. Research results about all aspects (theory, applications and tools) of computer and information science, and to discuss the practical challenges encountered along the way and the solutions adopted to solve them.

Automated Software Engineering: A Deep Learning-Based Approach (Hardcover, 1st ed. 2020): Suresh Chandra Satapathy, Ajay Kumar... Automated Software Engineering: A Deep Learning-Based Approach (Hardcover, 1st ed. 2020)
Suresh Chandra Satapathy, Ajay Kumar Jena, Jagannath Singh, Saurabh Bilgaiyan
R3,890 Discovery Miles 38 900 Ships in 12 - 19 working days

This book discusses various open issues in software engineering, such as the efficiency of automated testing techniques, predictions for cost estimation, data processing, and automatic code generation. Many traditional techniques are available for addressing these problems. But, with the rapid changes in software development, they often prove to be outdated or incapable of handling the software's complexity. Hence, many previously used methods are proving insufficient to solve the problems now arising in software development. The book highlights a number of unique problems and effective solutions that reflect the state-of-the-art in software engineering. Deep learning is the latest computing technique, and is now gaining popularity in various fields of software engineering. This book explores new trends and experiments that have yielded promising solutions to current challenges in software engineering. As such, it offers a valuable reference guide for a broad audience including systems analysts, software engineers, researchers, graduate students and professors engaged in teaching software engineering.

Ensuring Software Reliability (Hardcover): Ann Marie Neufelder Ensuring Software Reliability (Hardcover)
Ann Marie Neufelder
R4,483 Discovery Miles 44 830 Ships in 12 - 19 working days

Explains how software reliability can be applied to software programs of various sizes, functions and languages, and businesses. This work provides real-life examples from industries such as defence engineering, and finance. It is suitable for software and quality assurance engineers and graduate students.

Docker - The Ultimate Beginners Guide to Learn Docker Step-By-Step (Hardcover): Mark Reed Docker - The Ultimate Beginners Guide to Learn Docker Step-By-Step (Hardcover)
Mark Reed
R601 R544 Discovery Miles 5 440 Save R57 (9%) Ships in 10 - 15 working days
Internet of Things. A Confluence of Many Disciplines - Second IFIP International Cross-Domain Conference, IFIPIoT 2019, Tampa,... Internet of Things. A Confluence of Many Disciplines - Second IFIP International Cross-Domain Conference, IFIPIoT 2019, Tampa, FL, USA, October 31 - November 1, 2019, Revised Selected Papers (Hardcover, 1st ed. 2020)
Augusto Casaca, Srinivas Katkoori, Sandip Ray, Leon Strous
R1,566 Discovery Miles 15 660 Ships in 10 - 15 working days

This book constitutes the refereed post-conference proceedings of the Second IFIP International Cross-Domain Conference on Internet of Things, IFIPIoT 2019, held in Tampa, USA, in October/ November 2019. The 11 full papers presented were carefully reviewed and selected from 22 submissions. Also included in this volume are 8 invited papers. The papers are organized in the following topical sections: IoT applications; context reasoning and situational awareness; IoT security; smart and low power IoT; smart network architectures; and smart system design and IoT education.

Free and Open Source Software in Modern Data Science and Business Intelligence - Emerging Research and Opportunities... Free and Open Source Software in Modern Data Science and Business Intelligence - Emerging Research and Opportunities (Hardcover)
K.G. Srinivasa, Ganesh Chandra Deka, Krishna Raj P.M.
R5,069 Discovery Miles 50 690 Ships in 10 - 15 working days

Computer software and technologies are advancing at an amazing rate. The accessibility of these software sources allows for a wider power among common users as well as rapid advancement in program development and operating information. Free and Open Source Software in Modern Data Science and Business Intelligence: Emerging Research and Opportunities is a critical scholarly resource that examines the differences between the two types of software, integral in the FOSS movement, and their effect on the distribution and use of software. Featuring coverage on a wide range of topics, such as FOSS Ecology, graph mining, and project tasks, this book is geared towards academicians, researchers, and students interested in current research on the growing importance of FOSS and its expanding reach in IT infrastructure.

Towards a Synergistic Combination of Research and Practice in Software Engineering (Hardcover, 1st ed. 2018): Piotr... Towards a Synergistic Combination of Research and Practice in Software Engineering (Hardcover, 1st ed. 2018)
Piotr Kosiuczenko, Lech Madeyski
R3,818 R3,536 Discovery Miles 35 360 Save R282 (7%) Ships in 12 - 19 working days

This book reports on recent advances in software engineering research and practice. Divided into 15 chapters, it addresses: languages and tools; development processes; modelling, simulation and verification; and education. In the first category, the book includes chapters on domain-specific languages, software complexity, testing and tools. In the second, it reports on test-driven development, processing of business rules, and software management. In turn, subsequent chapters address modelling, simulation and verification of real-time systems, mobile systems and computer networks, and a scrum-based framework. The book was written by researchers and practitioners, the goal being to achieve a synergistic combination of research results achieved in academia and best practices used in the industry, and to provide a valuable reference guide for both groups.

Statistical Methods in Software Engineering - Reliability and Risk (Hardcover, 1999 ed.): Nozer D Singpurwalla, Simon P. Wilson Statistical Methods in Software Engineering - Reliability and Risk (Hardcover, 1999 ed.)
Nozer D Singpurwalla, Simon P. Wilson
R4,528 Discovery Miles 45 280 Ships in 10 - 15 working days

In establishing a framework for dealing with uncertainties in software engineering, and for using quantitative measures in related decision-making, this text puts into perspective the large body of work having statistical content that is relevant to software engineering. Aimed at computer scientists, software engineers, and reliability analysts who have some exposure to probability and statistics, the content is pitched at a level appropriate for research workers in software reliability, and for graduate level courses in applied statistics computer science, operations research, and software engineering.

Build Talking Apps for Alexa - Creating Voice-First, Hands-Free User Experiences (Paperback): Craig Walls Build Talking Apps for Alexa - Creating Voice-First, Hands-Free User Experiences (Paperback)
Craig Walls
R1,334 R1,012 Discovery Miles 10 120 Save R322 (24%) Ships in 12 - 19 working days

Voice recognition is here at last. Alexa and other voice assistants have now become widespread and mainstream. Is your app ready for voice interaction? Learn how to develop your own voice applications for Amazon Alexa. Start with techniques for building conversational user interfaces and dialog management. Integrate with existing applications and visual interfaces to complement voice-first applications. The future of human-computer interaction is voice, and we'll help you get ready for it. For decades, voice-enabled computers have only existed in the realm of science fiction. But now the Alexa Skills Kit (ASK) lets you develop your own voice-first applications. Leverage ASK to create engaging and natural user interfaces for your applications, enabling them to listen to users and talk back. You'll see how to use voice and sound as first-class components of user-interface design. We'll start with the essentials of building Alexa voice applications, called skills, including useful tools for creating, testing, and deploying your skills. From there, you can define parameters and dialogs that will prompt users for input in a natural, conversational style. Integrate your Alexa skills with Amazon services and other backend services to create a custom user experience. Discover how to tailor Alexa's voice and language to create more engaging responses and speak in the user's own language. Complement the voice-first experience with visual interfaces for users on screen-based devices. Add options for users to buy upgrades or other products from your application. Once all the pieces are in place, learn how to publish your Alexa skill for everyone to use. Create the future of user interfaces using the Alexa Skills Kit today. What You Need: You will need a computer capable of running the latest version of Node.js, a Git client, and internet access.

Petri Nets for Modeling of Large Discrete Systems (Hardcover, 1st ed. 2021): Reggie Davidrajuh Petri Nets for Modeling of Large Discrete Systems (Hardcover, 1st ed. 2021)
Reggie Davidrajuh
R4,240 Discovery Miles 42 400 Ships in 12 - 19 working days

This book offers a new Modular Petri Net as a solution to the vast Petri net models. It presents some approaches centering around modules (known as "Petri modules"). The goal of this book is to introduce a methodology in which Petri nets are moved to a new level. In this new level, large Petri net models are made of Petri modules, which are independent and run on different computers. This book also contains the literature study on modular Petri nets and definitions for the newer Petri modules. Also, algorithms for extracting Petri modules, and algorithms for connecting Petri modules, and applications are given in this book. Besides, the ideas and algorithms given in this book are implemented in the software General-purpose Petri Net Simulator (GPenSIM). Hence, with the use of this book the readers/users would be able to know that real-life discrete event systems could be modeled, analyzed, and performance-optimized with GPenSIM.

A Practical Approach to Software Quality (Hardcover, 2002 ed.): Gerard O'Regan A Practical Approach to Software Quality (Hardcover, 2002 ed.)
Gerard O'Regan
R1,559 Discovery Miles 15 590 Ships in 10 - 15 working days

Customers in the new millennium increasingly expect on-time delivery of high-quality software products for their needs. This focus on quality requires industries and organizations to define a reliable software development infrastructure conducive to consistently producing quality software. Only through a pragmatic software-quality strategy will companies be able to remain competitive and focused. "A Practical Approach to Software Quality" offers a comprehensive introduction to software quality and useful guidance on implementing a dependable quality system within an industry or organization. Written from a practitioner¿s viewpoint, the book explains the principles of software quality management and software process improvement. It reconciles theory with practice, supporting the fundamentals with description of current approaches of software engineers to build quality into software. Chapters address software inspections and testing, the ISO 9000 standard and the SPICE standard, the Capability Maturity Model, metrics and problem solving, and formal methods and design. Topics and features: * Inclusive presentation of central issues in software quality management * Provides in-depth material on using assessments to assist with organizational improvements; includes CMM, SPICE, and ISO 9000: 2000 * Detailed coverage of software process improvement * Broad discussion of software inspections and testing, including testing in an E-commerce environment * Presents software usability and usability standards (ISO 9241 and ISO 13407), as well as the SUMI methodology for assessing usability * Describes adaptable organization metrics and how the Balanced scorecard and GQM can assist organizations in identifying the right metrics With its accessible and concise style, and emphasis on the practical aspects of software-quality enhancement, this new book is an excellent resource for learning about the subject and its impact on organizations. Software engineering practitioners and professionals will find the book an essential tool, as will researchers and students seeking an introduction to the field.

Pro Java 6 3D Game Development - Java 3D, JOGL, JInput and JOAL APIs (Hardcover, 1st ed.): Andrew Davison Pro Java 6 3D Game Development - Java 3D, JOGL, JInput and JOAL APIs (Hardcover, 1st ed.)
Andrew Davison
R1,630 Discovery Miles 16 300 Ships in 10 - 15 working days

This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL).

Written by Java gaming expert, Andrew Davison, this book will be first Java game book to market that uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface.

This will be first and maybe only book to market that covers Java game development using the Java 3D API and Java for OpenGL, both critical components and libraries to Java-based 3D game application development.

Coordination of Complex Sociotechnical Systems - Self-organisation of Knowledge in MoK (Hardcover, 1st ed. 2016): Stefano... Coordination of Complex Sociotechnical Systems - Self-organisation of Knowledge in MoK (Hardcover, 1st ed. 2016)
Stefano Mariani
R3,841 R3,559 Discovery Miles 35 590 Save R282 (7%) Ships in 12 - 19 working days

The book discusses the main issues of coordination in complex sociotechnical systems, covering distributed, self-organising, and pervasive systems. A chemistry-inspired model of coordination, a situated architecture and coordination language, and a cognitive model of interaction are the ingredients of the Molecules of Knowledge (MoK) model for self-organisation of knowledge presented in this book. The MoK technology is discussed, along with some case studies in the fields of collaborative systems, academic research, and citizen journalism. The target audience includes researchers and practitioners in the field of complex software systems engineering. The book is also appropriate for graduate and late undergraduate students in computer science and engineering.

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