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Books > Computing & IT > Computer programming > Software engineering

Semantic Systems. The Power of AI and Knowledge Graphs (Hardcover): York Sure-Vetter, Harald Sack, Philippe Cudre-Mauroux Semantic Systems. The Power of AI and Knowledge Graphs (Hardcover)
York Sure-Vetter, Harald Sack, Philippe Cudre-Mauroux
R1,566 Discovery Miles 15 660 Ships in 18 - 22 working days
Forming Agile Teams Workbook (Black and White) - Techniques for structuring and get sustainable Agile teams high-performance... Forming Agile Teams Workbook (Black and White) - Techniques for structuring and get sustainable Agile teams high-performance ready (Paperback)
Jesus Mendez
R403 Discovery Miles 4 030 Ships in 10 - 15 working days
Soft Computing in Software Engineering (Hardcover, 2004 ed.): Ernesto Damiani, Mauro Madravio Soft Computing in Software Engineering (Hardcover, 2004 ed.)
Ernesto Damiani, Mauro Madravio
R4,186 Discovery Miles 41 860 Ships in 18 - 22 working days

Soft computing is playing an increasing role in the study of complex systems in science and engineering. There is a large spectrum of successful applications of soft computing in very different applications domains such as aerospace, communication, consumer appliances, electric power systems, process engineering, transportation, and manufacturing automation and robotics. It has taken a while to bring the early ideas of soft computing to an area and a discipline that seems to be more than appropriate for that. Here it is! This book studies SOFT computing in SOFTware engineering environment. The book is HARD in terms of its results. It covers a range of core topics from software engineering that are soft from its very nature: selection of components, software design, software reuse, software cost estimation and software processes. Soft computing differs from conventional (hard) computing in its ability to be tolerant of imprecision, uncertainty, partial truth, and approximation. The guiding principle of soft computing is: Exploit the tolerance for imprecision, uncertainty, partial truth, and approximation to achieve tractability, robustness and low solution cost. The role model for soft computing is the human mind. This seems to be a natural fit with software engineering, a human-based development activity based on sound engineering principles. A recent survey by researchers reveals that "Software Engineering research tends to be quite self-contained, not relying on other disciplines for its thinking".

Advanced Software Engineering: Expanding the Frontiers of Software Technology - IFIP 19th World Computer Congress, First... Advanced Software Engineering: Expanding the Frontiers of Software Technology - IFIP 19th World Computer Congress, First International Workshop on Advanced Software Engineering, August 25, 2006, Santiago, Chile (Hardcover, 2006 ed.)
Sergio F. Ochoa, Gruia-Catalin Roman
R1,501 Discovery Miles 15 010 Ships in 18 - 22 working days

On behalf of the Organizing Committee for this event, we are glad to welcome you to IWASE 2006, the First International Workshop on Advanced Software Engineering. We hope you will enjoy the traditional Chilean hospitality and, of course, please tell us how we can make your visit a pleasant and useful experience. The goal of this Workshop is to create a new forum for researchers, professionals and educators to discuss advanced software engineering topics. A distinctive feature of this Workshop is its attempt to foster interactions between the Latin-American software engineering community and computer scientists around the world. This is an opportunity to discuss with other researchers or simply to meet new colleagues. IWASE 2006 has been organized to facilitate strong interactions among those attending it and to offer ample time for discussing each paper. IWASE 2006 attracted 28 submissions from 14 countries, 8 of them outside Latin-America. Each of the 28 articles was reviewed by at least three members of the Program Committee. As a result of this rigorous reviewing process, 13 papers were accepted: nine fiill papers and four work-in-progress papers. These papers were grouped in four tracks; software architecture, software modeling, software development process and experiences in software development.

Modern Software Engineering Concepts and Practices - Advanced Approaches (Hardcover, New): Ali H. Dogru Modern Software Engineering Concepts and Practices - Advanced Approaches (Hardcover, New)
Ali H. Dogru
R4,645 Discovery Miles 46 450 Ships in 18 - 22 working days

Software engineering has advanced rapidly in recent years in parallel with the complexity and scale of software systems. New requirements in software systems yield innovative approaches that are developed either through introducing new paradigms or extending the capabilities of well-established approaches. Modern Software Engineering Concepts and Practices: Advanced Approaches provides emerging theoretical approaches and their practices. This book includes case studies and real-world practices and presents a range of advanced approaches to reflect various perspectives in the discipline.

Managing Requirements Knowledge (Hardcover, 2013 ed.): Walid Maalej, Anil Kumar Thurimella Managing Requirements Knowledge (Hardcover, 2013 ed.)
Walid Maalej, Anil Kumar Thurimella
R2,713 Discovery Miles 27 130 Ships in 18 - 22 working days

Requirements engineering is one of the most complex and at the same time most crucial aspects of software engineering. It typically involves different stakeholders with different backgrounds. Constant changes in both the problem and the solution domain make the work of the stakeholders extremely dynamic. New problems are discovered, additional information is needed, alternative solutions are proposed, several options are evaluated, and new hands-on experience is gained on a daily basis. The knowledge needed to define and implement requirements is immense, often interdisciplinary and constantly expanding. It typically includes engineering, management and collaboration information, as well as psychological aspects and best practices. This book discusses systematic means for managing requirements knowledge and its owners as valuable assets. It focuses on potentials and benefits of "lightweight," modern knowledge technologies such as semantic Wikis, machine learning, and recommender systems applied to requirements engineering. The 17 chapters are authored by some of the most renowned researchers in the field, distilling the discussions held over the last five years at the MARK workshop series. They present novel ideas, emerging methodologies, frameworks, tools and key industrial experience in capturing, representing, sharing, and reusing knowledge in requirements engineering. While the book primarily addresses researchers and graduate students, practitioners will also benefit from the reports and approaches presented in this comprehensive work.

Cyber-Physical Systems for Next-Generation Networks (Hardcover): Joel J. P. C. Rodrigues, Amjad Gawanmeh Cyber-Physical Systems for Next-Generation Networks (Hardcover)
Joel J. P. C. Rodrigues, Amjad Gawanmeh
R5,243 Discovery Miles 52 430 Ships in 18 - 22 working days

The use of cyber-physical systems in recent computing, communication, and control methods to design and operate intelligent and autonomous systems using cutting-edge technologies has led to many advances. By studying emerging trends in these systems, programming techniques can be optimized and strengthened to create a higher level of effectiveness. Cyber-Physical Systems for Next-Generation Networks provides emerging research on using cyber-physical systems (CPS) as a method to control design and operation of intelligent systems through next-generation networks. While highlighting issues such as increasing CPS complexity due to components within physical and industrial systems, this publication explores information on real-time sensing, reasoning, and adaptation for cyber-physical systems while gaining an understanding of evolutionary computing for it. This book is a valuable resource for engineers, academicians, researchers, and graduate-level students seeking current research on CPS in cutting-edge technologies.

Smart Service Management - Design Guidelines and Best Practices (Hardcover, 1st ed. 2020): Maria Maleshkova, Niklas Kuhl,... Smart Service Management - Design Guidelines and Best Practices (Hardcover, 1st ed. 2020)
Maria Maleshkova, Niklas Kuhl, Philipp Jussen
R1,918 Discovery Miles 19 180 Ships in 9 - 17 working days

This book presents the main theoretical foundations behind smart services as well as specific guidelines and practically proven methods on how to design them. Furthermore, it gives an overview of the possible implementation architectures and shows how the designed smart services can be realized with specific technologies. Finally, it provides four specific use cases that show how smart services have been realized in practice and what impact they have within the businesses. The first part of the book defines the basic concepts and aims to establish a shared understanding of terms, such as smart services, service systems, smart service systems or cyber-physical systems. On this basis, it provides an analysis of existing work and includes insights on how an organization incorporating smart services could enhance and adjust their management and business processes. The second part on the design of smart services elaborates on what constitutes a successful smart service and describes experiences in the area of interdisciplinary teams, strategic partnerships, the overall service systems and the common data basis. In the third part, technical reference architectures are presented in detail, encompassing topics on the design of digital twins in cyber physical systems, the communication between entities and sensors in the age of Industry 4.0 as well as data management and integration. The fourth part then highlights a number of analytical possibilities that can be realized and that can constitute or be part of smart services, including machine learning and artificial intelligence methods. Finally, the applicability of the introduced design and development method is demonstrated by considering specific real-world use cases. These include services in the industrial and mobility sector, which were developed in direct cooperation with industry partners. The main target audience of this book is industry-focused readers, especially practitioners from industry, who are involved in supporting and managing digital business. These include professionals working in business development, product management, strategy, and development, ranging from middle management to Chief Digital Officers. It conveys all the basics needed for developing smart services and successfully placing them on the market by explaining technical aspects as well as showcasing practical use cases.

Diffusing Software Product and Process Innovations - IFIP TC8 WG8.6 Fourth Working Conference on Diffusing Software Product and... Diffusing Software Product and Process Innovations - IFIP TC8 WG8.6 Fourth Working Conference on Diffusing Software Product and Process Innovations April 7-10, 2001, Banff, Canada (Hardcover, 2001 ed.)
Mark A. Ardis, Barbara L. Marcolin
R5,311 Discovery Miles 53 110 Ships in 18 - 22 working days

Diffusing Software Product and Process Innovations addresses the problems and issues surrounding successful diffusion of innovations in software. Everett Rogers' classic text, Diffusion of Innovations, provides a valuable framework for evaluating and applying technology transfer methods. In today's new economy, the most important innovations may well be new software products and processes. Topics covered in this valuable new book include: Implementation and coordination issues; New interpretations of diffusion theory; Diffusion of software processes; Contextual factors; Communication of information; Experience reports. This volume contains the edited proceedings of the Fourth Working Conference on Diffusing Software Product and Process Innovations, which was sponsored by the International Federation for Information Processing (IFIP) Working Group 8.6, and held in Banff, Canada in April 2001. It reflects the latest experiences of practitioners and theories of academics in this fast-changing field.

Build Talking Apps for Alexa - Creating Voice-First, Hands-Free User Experiences (Paperback): Craig Walls Build Talking Apps for Alexa - Creating Voice-First, Hands-Free User Experiences (Paperback)
Craig Walls
R957 Discovery Miles 9 570 Ships in 10 - 15 working days

Voice recognition is here at last. Alexa and other voice assistants have now become widespread and mainstream. Is your app ready for voice interaction? Learn how to develop your own voice applications for Amazon Alexa. Start with techniques for building conversational user interfaces and dialog management. Integrate with existing applications and visual interfaces to complement voice-first applications. The future of human-computer interaction is voice, and we'll help you get ready for it. For decades, voice-enabled computers have only existed in the realm of science fiction. But now the Alexa Skills Kit (ASK) lets you develop your own voice-first applications. Leverage ASK to create engaging and natural user interfaces for your applications, enabling them to listen to users and talk back. You'll see how to use voice and sound as first-class components of user-interface design. We'll start with the essentials of building Alexa voice applications, called skills, including useful tools for creating, testing, and deploying your skills. From there, you can define parameters and dialogs that will prompt users for input in a natural, conversational style. Integrate your Alexa skills with Amazon services and other backend services to create a custom user experience. Discover how to tailor Alexa's voice and language to create more engaging responses and speak in the user's own language. Complement the voice-first experience with visual interfaces for users on screen-based devices. Add options for users to buy upgrades or other products from your application. Once all the pieces are in place, learn how to publish your Alexa skill for everyone to use. Create the future of user interfaces using the Alexa Skills Kit today. What You Need: You will need a computer capable of running the latest version of Node.js, a Git client, and internet access.

Collision Detection in Interactive 3D Environments (Hardcover, New): Gino Van Den Bergen Collision Detection in Interactive 3D Environments (Hardcover, New)
Gino Van Den Bergen
R2,811 Discovery Miles 28 110 Ships in 10 - 15 working days

The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the field or otherwise, quickly discover that the attempt to build a fast, accurate, and robust collision detection system takes them down a long path fraught with perils and pitfalls unlike most they have ever encountered. Without in-depth knowledge and understanding of the issues associated with engineering a collision detection system, the end of that path is an abyss that has swallowed many a good programmer!
Gino van den Bergen's new book is the story of his successful journey down that path. The outcome is his well-known collision detection system, the SOftware Library for Interference Detection (SOLID). Along the way, he covers the topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects. But this book provides much more than a good compendium of the ideas that go into building a collision system. The curse of practical computational geometry is floating-point arithmetic. Algorithms with straightforward implementations when using exact arithmetic can have catastrophic failures in a floating-point system. Specifically, intersection and distance algorithms implemented in a floating-point systemtend to fail exactly in the most important case in a collision system-when two objects are just touching. Great care must be taken to properly handle floating-point round off errors. Gino's ultimate accomplishment in this book is his presentation on how to correctly implement the GJK distance algorithm in the presence of single-precision floating-point arithmetic. And what better way to illustrate this than with a case study, the final chapter on the design and implementation of SOLID.
About the CD-ROM
The companion CD-ROM includes the full C++ source code of SOLID 3.5 as well as API documentation in HTML and PDF formats. Both single (32bit) and double (64bit) precision versions of the SOLID SDK plus example programs can be compiled for Linux platforms using GNU g++ version 2.95 to 3.3 and for Win32 platforms using Microsoft Visual C++ version 6.0 to 7.1. Use of the SOLID source code is governed by the terms of either the GNU GPL or the Trolltech QPL (see CD-ROM documentation for details).
About the Author
Gino van den Bergen is a game developer living and working in The Netherlands. He is the creator of SOLID and holds a Ph.D. in computing science from Eindhoven University of Technology. Gino implemented collision detection and physics in NaN Technologies' Blender, a creation suite for interactive 3D content.
*Explains the fundamental geometric and numerical concepts that underlie the key algorithms of collision detection.
*CD-ROM includes the full C++ source code of SOLID, a well-known library for collision detection, plus binaries and example programs for Win32.
*Discusses algorithms for commonly used primitive types, such as spheres, boxes, cylinders, cones, triangles, rays, and convex polyhedra.
*Presents techniques for accelerating collision detection for complex models and scenes.

Software Verification and Validation - An Engineering and Scientific Approach (Hardcover, 2007 ed.): Marcus S Fisher Software Verification and Validation - An Engineering and Scientific Approach (Hardcover, 2007 ed.)
Marcus S Fisher
R3,106 Discovery Miles 31 060 Ships in 18 - 22 working days

This book fills the critical need for an in-depth technical reference providing the methods and techniques for building and maintaining confidence in many varities of system software. The intent is to help develop reliable answers to such critical questions as: 1) Are we building the right software for the need? and 2) Are we building the software right? Software Verification and Validation: An Engineering and Scientific Approach is structured for research scientists and practitioners in industry. The book is also suitable as a secondary textbook for advanced-level students in computer science and engineering.

Model-Based Software Performance Analysis (Hardcover, 2011 ed.): Vittorio Cortellessa, Antinisca Di Marco, Paola Inverardi Model-Based Software Performance Analysis (Hardcover, 2011 ed.)
Vittorio Cortellessa, Antinisca Di Marco, Paola Inverardi
R1,412 Discovery Miles 14 120 Ships in 18 - 22 working days

Poor performance is one of the main quality-related shortcomings that cause software projects to fail. Thus, the need to address performance concerns early during the software development process is fully acknowledged, and there is a growing interest in the research and software industry communities towards techniques, methods and tools that permit to manage system performance concerns as an integral part of software engineering. Model-based software performance analysis introduces performance concerns in the scope of software modeling, thus allowing the developer to carry on performance analysis throughout the software lifecycle.

With this book, Cortellessa, Di Marco and Inverardi provide the cross-knowledge that allows developers to tackle software performance issues from the very early phases of software development. They explain the basic concepts of performance analysis and describe the most representative methodologies used to annotate and transform software models into performance models. To this end, they go all the way from performance primers through software and performance modeling notations to the latest transformation-based methodologies.

As a result, their book is a self-contained reference text on software performance engineering, from which different target groups will benefit: professional software engineers and graduate students in software engineering will learn both basic concepts of performance modeling and new methodologies; while performance specialists will find out how to investigate software performance model building.

A Process Algebraic Approach to Software Architecture Design (Hardcover, 2010 ed.): Alessandro Aldini, Marco Bernardo, Flavio... A Process Algebraic Approach to Software Architecture Design (Hardcover, 2010 ed.)
Alessandro Aldini, Marco Bernardo, Flavio Corradini
R1,577 Discovery Miles 15 770 Ships in 18 - 22 working days

Inthe?eldofformalmethodsincomputerscience,concurrencytheoryisreceivinga constantlyincreasinginterest.Thisisespeciallytrueforprocessalgebra.Althoughit had been originally conceived as a means for reasoning about the semantics of c- current programs, process algebraic formalisms like CCS, CSP, ACP, ?-calculus, and their extensions (see, e.g., [154,119,112,22,155,181,30]) were soon used also for comprehendingfunctionaland nonfunctionalaspects of the behaviorof com- nicating concurrent systems. The scienti?c impact of process calculi and behavioral equivalences at the base of process algebra is witnessed not only by a very rich literature. It is in fact worth mentioningthe standardizationprocedurethat led to the developmentof the process algebraic language LOTOS [49], as well as the implementation of several modeling and analysis tools based on process algebra, like CWB [70] and CADP [93], some of which have been used in industrial case studies. Furthermore, process calculi and behavioral equivalencesare by now adopted in university-levelcourses to teach the foundations of concurrent programming as well as the model-driven design of concurrent, distributed, and mobile systems. Nevertheless, after 30 years since its introduction, process algebra is rarely adopted in the practice of software development. On the one hand, its technica- ties often obfuscate the way in which systems are modeled. As an example, if a process term comprises numerous occurrences of the parallel composition operator, it is hard to understand the communicationscheme among the varioussubterms. On the other hand, process algebra is perceived as being dif?cult to learn and use by practitioners, as it is not close enough to the way they think of software systems.

Embedded Software for SoC (Hardcover, 2003 ed.): Ahmed Amine Jerraya, Sung joo Yoo, Norbert Wehn, Diederik Verkest Embedded Software for SoC (Hardcover, 2003 ed.)
Ahmed Amine Jerraya, Sung joo Yoo, Norbert Wehn, Diederik Verkest
R5,938 Discovery Miles 59 380 Ships in 18 - 22 working days

Embedded Software for SoC covers all software related aspects of SoC design:
-Embedded and application-domain specific operating systems, interplay between application, operating system, and architecture.
-System architecture for future SoC, application-specific architectures based on embedded processors and requiring sophisticated hardware/software interfaces.
-Compilers and interplay between compilers and architectures.
-Embedded software for applications in the domains of automotive, avionics, multimedia, telecom, networking. Embedded Software for SoC is a must-read for SoC designers that want to broaden their horizons to include the ever-growing embedded software content of their next SoC design. The book will provide embedded software designers invaluable insights into the constraints imposed by the use of embedded software in a SoC context.

Open Source Systems - IFIP Working Group 2.13 Foundation on Open Source Software, June 8-10, 2006, Como, Italy (Hardcover, 2006... Open Source Systems - IFIP Working Group 2.13 Foundation on Open Source Software, June 8-10, 2006, Como, Italy (Hardcover, 2006 ed.)
Ernesto Damiani, Brian Fitzgerald, Walt Scacchi, Marco Scotto
R2,851 Discovery Miles 28 510 Ships in 18 - 22 working days

Early research studies on open source software development often betrayed a mild surprise that loosely coordinated networks of volunteers could manage the design and implementation of highly complete software products. In the past few years, a wider research community has become increasingly aware of the tremendous contribution that open source development is making to the software industry, business and society in general. Software engineering researchers are exploring OSS specifically with respect to development tools and methodologies, while organizational scientists and economists are keen on understanding how open sources have brought large communities of people to help each other effectively.This book is an important step in the direction of a fuller understanding of the OSS phenomenon. It collects the proceedings of the Second International Conference on Open Software held in Como, Italy, from June 8th to June 10th, 2006. OSS 2006 was the foundation conference of the IFIP TC 2 WG 2.1 world interested in how OSS is produced, in its huge innovation potential in many different application fields and in OSS innovative business models. The 20 full papers of this volume were selected via a rigourous refereeing process among more than 100 submissions; 12 additional submissions, in view of their interest, were selected for publication in a more concise form.

VLSI-SoC: Technologies for Systems Integration - 17th IFIP WG 10.5/IEEE International Conference on Very Large Scale... VLSI-SoC: Technologies for Systems Integration - 17th IFIP WG 10.5/IEEE International Conference on Very Large Scale Integration, VLSI-SoC 2009, Florianopolis, Brazil, October 12-15, 2009, Revised Selected Papers (Hardcover, 2011 Ed.)
Jurgen Becker, Marcelo De Oliveira Johann, Ricardo Reis
R1,414 Discovery Miles 14 140 Ships in 18 - 22 working days

This book contains extended and revised versions of the best papers presented at the 17th IFIP WG 10.5/IEEE International Conference on Very Large Scale Integration, VLSI-SoC 2009, held in Florian polis, Brazil, in October 2009. The 8 papers included in the book together with two keynote talks were carefully reviewed and selected from 27 papers presented at the conference. The papers cover a wide variety of excellence in VLSI technology and advanced research addressing the current trend toward increasing chip integration and technology process advancements bringing about stimulating new challenges both at the physical and system-design levels, as well as in the test of theses systems.

Software Engineering for Real-Time Systems (Paperback): Jim Cooling Software Engineering for Real-Time Systems (Paperback)
Jim Cooling
R2,211 Discovery Miles 22 110 Ships in 10 - 15 working days

Software Engineering for Real-Time Systems is a comprehensive introduction to the systematic design of real-time and embedded software systems. The text provides arguments, examples, techniques, and methodologies to demonstrate what software engineering can offer a real-time software developer. Written in an accessible style and complemented by numerous diagrams, the reader is guided through the steps of a total design approach, from the initial definition of the task all the way through to documentation.

Agile Software Development Quality Assurance (Hardcover): Agile Software Development Quality Assurance (Hardcover)
R4,189 Discovery Miles 41 890 Ships in 18 - 22 working days

Agile methods are a collection of different techniques and practices that share the same values and basic principles. ""Agile Software Development Quality Assurance"" provides in-depth coverage of the most important concepts, issues, trends, and technologies in agile software. This Premier Reference Source presents the research and instruction used to develop and implement software quickly, in small iteration cycles, and in close cooperation with the customer in an adaptive way. It is a comprehensive guide that helps researchers and practitioners in the agile software development process avoid risks and project failures that are frequently encountered in traditional software projects.

Fundamentals of Software Engineering (Paperback, 2nd edition): Carlo Ghezzi, Mehdi Jazayeri, Dino Mandrioli Fundamentals of Software Engineering (Paperback, 2nd edition)
Carlo Ghezzi, Mehdi Jazayeri, Dino Mandrioli
R5,558 Discovery Miles 55 580 Ships in 10 - 15 working days

Appropriate for both undergraduate and graduate introductory software engineering courses found in Computer Science and Computer Engineering departments.

This text provides selective, in-depth coverage of the fundamentals of software engineering by stressing principles and methods through rigorous formal and informal approaches. The authors emphasize, identify, and apply fundamental principles that are applicable throughout the software lifecycle, in contrast to other texts which are based in the lifecycle model of software development. This emphasis enables students to respond to the rapid changes in technology that are common today.

Software Engineering New Approach - (Traditional and Agile Methodologies) (Hardcover, St ed.): Ramisetty Ramisetty Rao, V S... Software Engineering New Approach - (Traditional and Agile Methodologies) (Hardcover, St ed.)
Ramisetty Ramisetty Rao, V S Narayana, D. Murali
R1,942 R1,660 Discovery Miles 16 600 Save R282 (15%) Ships in 18 - 22 working days
Numerical Structural Analysis - Methods, Models and Pitfalls (Hardcover, 2003 ed.): Anatoly Perelmuter, Vladimir Slivker Numerical Structural Analysis - Methods, Models and Pitfalls (Hardcover, 2003 ed.)
Anatoly Perelmuter, Vladimir Slivker
R5,425 Discovery Miles 54 250 Ships in 18 - 22 working days

The book addresses software design issues related to methods for the analysis of construction engineering by means of modern CAD (computer-aided design) systems and provides validation for their use. Special attention is paid to the importance of the relevant mechanical models, their validity, and their external and internal coordination. There is a great deal of practical advice with examples of typical and atypical problems and errors, as well as tips for engineers to identify and avoid traps and pitfalls. Written for professional engineers and scientists, especially, for high-level developers and for CAD users, this book is also aimed at university professors and students preparing to work in this field.

Hardware Software Co-Design of a Multimedia SOC Platform (Hardcover, 2009 ed.): Sao-jie Chen, Guang-Huei Lin, Pao-Ann Hsiung,... Hardware Software Co-Design of a Multimedia SOC Platform (Hardcover, 2009 ed.)
Sao-jie Chen, Guang-Huei Lin, Pao-Ann Hsiung, Yu Hen Hu
R2,739 Discovery Miles 27 390 Ships in 18 - 22 working days

Hardware Software Co-Design of a Multimedia SOC Platform is one of the first of its kinds to provide a comprehensive overview of the design and implementation of the hardware and software of an SoC platform for multimedia applications. Topics covered in this book range from system level design methodology, multimedia algorithm implementation, a sub-word parallel, single-instruction-multiple data (SIMD) processor design, and its virtual platform implementation, to the development of an SIMD parallel compiler as well as a real-time operating system (RTOS). Hardware Software Co-Design of a Multimedia SOC Platform is written for practitioner engineers and technical managers who want to gain first hand knowledge about the hardware-software design process of an SoC platform. It offers both tutorial-like details to help readers become familiar with a diverse range of subjects, and in-depth analysis for advanced readers to pursue further.

TestFrame - An Approach to Structured Testing (Hardcover, 2009 ed.): Chris C. Schotanus TestFrame - An Approach to Structured Testing (Hardcover, 2009 ed.)
Chris C. Schotanus
R1,410 Discovery Miles 14 100 Ships in 18 - 22 working days

Over 12 years ago Logica started the development of TestFrame(r), a test method which enables organizations to develop and execute their tests in a structured way. Since then many new techniques have been developed, such as, most recently, "Service Oriented Architectures (SOAs)" or "Software as a Service (SaaS)," requiring updates to test procedures and processes that seemed well-established. These trends have prompted Logica to update and renew the TestFrame(r) method. Chris Schotanus new book takes into account the recent developments and his presentation is focused on supporting daily test practice. Every step within this structured test method is dealt with exhaustively, providing the reader with the necessary details for successful software testing. Yet his book will not only help test personnel to improve effectivity, it will also serve as a way to improve efficiency through its strong focus on reuse. This makes TestFrame the practical guide to testing information systems for everyone involved in software testing test developers, test managers, and staff charged with quality assurance."

Software Requirements - Styles and Techniques (Paperback, New): Soren Lauesen Software Requirements - Styles and Techniques (Paperback, New)
Soren Lauesen
R2,078 Discovery Miles 20 780 Ships in 10 - 15 working days

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