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Books > Computing & IT > Computer programming > Software engineering
This book presents the main theoretical foundations behind smart services as well as specific guidelines and practically proven methods on how to design them. Furthermore, it gives an overview of the possible implementation architectures and shows how the designed smart services can be realized with specific technologies. Finally, it provides four specific use cases that show how smart services have been realized in practice and what impact they have within the businesses. The first part of the book defines the basic concepts and aims to establish a shared understanding of terms, such as smart services, service systems, smart service systems or cyber-physical systems. On this basis, it provides an analysis of existing work and includes insights on how an organization incorporating smart services could enhance and adjust their management and business processes. The second part on the design of smart services elaborates on what constitutes a successful smart service and describes experiences in the area of interdisciplinary teams, strategic partnerships, the overall service systems and the common data basis. In the third part, technical reference architectures are presented in detail, encompassing topics on the design of digital twins in cyber physical systems, the communication between entities and sensors in the age of Industry 4.0 as well as data management and integration. The fourth part then highlights a number of analytical possibilities that can be realized and that can constitute or be part of smart services, including machine learning and artificial intelligence methods. Finally, the applicability of the introduced design and development method is demonstrated by considering specific real-world use cases. These include services in the industrial and mobility sector, which were developed in direct cooperation with industry partners. The main target audience of this book is industry-focused readers, especially practitioners from industry, who are involved in supporting and managing digital business. These include professionals working in business development, product management, strategy, and development, ranging from middle management to Chief Digital Officers. It conveys all the basics needed for developing smart services and successfully placing them on the market by explaining technical aspects as well as showcasing practical use cases.
Diffusing Software Product and Process Innovations addresses the problems and issues surrounding successful diffusion of innovations in software. Everett Rogers' classic text, Diffusion of Innovations, provides a valuable framework for evaluating and applying technology transfer methods. In today's new economy, the most important innovations may well be new software products and processes. Topics covered in this valuable new book include: Implementation and coordination issues; New interpretations of diffusion theory; Diffusion of software processes; Contextual factors; Communication of information; Experience reports. This volume contains the edited proceedings of the Fourth Working Conference on Diffusing Software Product and Process Innovations, which was sponsored by the International Federation for Information Processing (IFIP) Working Group 8.6, and held in Banff, Canada in April 2001. It reflects the latest experiences of practitioners and theories of academics in this fast-changing field.
Voice recognition is here at last. Alexa and other voice assistants have now become widespread and mainstream. Is your app ready for voice interaction? Learn how to develop your own voice applications for Amazon Alexa. Start with techniques for building conversational user interfaces and dialog management. Integrate with existing applications and visual interfaces to complement voice-first applications. The future of human-computer interaction is voice, and we'll help you get ready for it. For decades, voice-enabled computers have only existed in the realm of science fiction. But now the Alexa Skills Kit (ASK) lets you develop your own voice-first applications. Leverage ASK to create engaging and natural user interfaces for your applications, enabling them to listen to users and talk back. You'll see how to use voice and sound as first-class components of user-interface design. We'll start with the essentials of building Alexa voice applications, called skills, including useful tools for creating, testing, and deploying your skills. From there, you can define parameters and dialogs that will prompt users for input in a natural, conversational style. Integrate your Alexa skills with Amazon services and other backend services to create a custom user experience. Discover how to tailor Alexa's voice and language to create more engaging responses and speak in the user's own language. Complement the voice-first experience with visual interfaces for users on screen-based devices. Add options for users to buy upgrades or other products from your application. Once all the pieces are in place, learn how to publish your Alexa skill for everyone to use. Create the future of user interfaces using the Alexa Skills Kit today. What You Need: You will need a computer capable of running the latest version of Node.js, a Git client, and internet access.
This book examines B2B decision making processes for software
application development. To learn what really happens and why it
happens, this study provides a multi-level ???hermeneutic system???
starting with written accounts of decision-making associated with
development and delivery of new software applications ??? these
accounts are then revisited through multiple rounds of researcher
and informant interpretations.
This book fills the critical need for an in-depth technical reference providing the methods and techniques for building and maintaining confidence in many varities of system software. The intent is to help develop reliable answers to such critical questions as: 1) Are we building the right software for the need? and 2) Are we building the software right? Software Verification and Validation: An Engineering and Scientific Approach is structured for research scientists and practitioners in industry. The book is also suitable as a secondary textbook for advanced-level students in computer science and engineering.
Poor performance is one of the main quality-related shortcomings that cause software projects to fail. Thus, the need to address performance concerns early during the software development process is fully acknowledged, and there is a growing interest in the research and software industry communities towards techniques, methods and tools that permit to manage system performance concerns as an integral part of software engineering. Model-based software performance analysis introduces performance concerns in the scope of software modeling, thus allowing the developer to carry on performance analysis throughout the software lifecycle. With this book, Cortellessa, Di Marco and Inverardi provide the cross-knowledge that allows developers to tackle software performance issues from the very early phases of software development. They explain the basic concepts of performance analysis and describe the most representative methodologies used to annotate and transform software models into performance models. To this end, they go all the way from performance primers through software and performance modeling notations to the latest transformation-based methodologies. As a result, their book is a self-contained reference text on software performance engineering, from which different target groups will benefit: professional software engineers and graduate students in software engineering will learn both basic concepts of performance modeling and new methodologies; while performance specialists will find out how to investigate software performance model building.
Inthe?eldofformalmethodsincomputerscience,concurrencytheoryisreceivinga constantlyincreasinginterest.Thisisespeciallytrueforprocessalgebra.Althoughit had been originally conceived as a means for reasoning about the semantics of c- current programs, process algebraic formalisms like CCS, CSP, ACP, ?-calculus, and their extensions (see, e.g., [154,119,112,22,155,181,30]) were soon used also for comprehendingfunctionaland nonfunctionalaspects of the behaviorof com- nicating concurrent systems. The scienti?c impact of process calculi and behavioral equivalences at the base of process algebra is witnessed not only by a very rich literature. It is in fact worth mentioningthe standardizationprocedurethat led to the developmentof the process algebraic language LOTOS [49], as well as the implementation of several modeling and analysis tools based on process algebra, like CWB [70] and CADP [93], some of which have been used in industrial case studies. Furthermore, process calculi and behavioral equivalencesare by now adopted in university-levelcourses to teach the foundations of concurrent programming as well as the model-driven design of concurrent, distributed, and mobile systems. Nevertheless, after 30 years since its introduction, process algebra is rarely adopted in the practice of software development. On the one hand, its technica- ties often obfuscate the way in which systems are modeled. As an example, if a process term comprises numerous occurrences of the parallel composition operator, it is hard to understand the communicationscheme among the varioussubterms. On the other hand, process algebra is perceived as being dif?cult to learn and use by practitioners, as it is not close enough to the way they think of software systems.
Embedded Software for SoC covers all software related aspects of
SoC design:
Early research studies on open source software development often betrayed a mild surprise that loosely coordinated networks of volunteers could manage the design and implementation of highly complete software products. In the past few years, a wider research community has become increasingly aware of the tremendous contribution that open source development is making to the software industry, business and society in general. Software engineering researchers are exploring OSS specifically with respect to development tools and methodologies, while organizational scientists and economists are keen on understanding how open sources have brought large communities of people to help each other effectively.This book is an important step in the direction of a fuller understanding of the OSS phenomenon. It collects the proceedings of the Second International Conference on Open Software held in Como, Italy, from June 8th to June 10th, 2006. OSS 2006 was the foundation conference of the IFIP TC 2 WG 2.1 world interested in how OSS is produced, in its huge innovation potential in many different application fields and in OSS innovative business models. The 20 full papers of this volume were selected via a rigourous refereeing process among more than 100 submissions; 12 additional submissions, in view of their interest, were selected for publication in a more concise form.
This book contains extended and revised versions of the best papers presented at the 17th IFIP WG 10.5/IEEE International Conference on Very Large Scale Integration, VLSI-SoC 2009, held in Florian polis, Brazil, in October 2009. The 8 papers included in the book together with two keynote talks were carefully reviewed and selected from 27 papers presented at the conference. The papers cover a wide variety of excellence in VLSI technology and advanced research addressing the current trend toward increasing chip integration and technology process advancements bringing about stimulating new challenges both at the physical and system-design levels, as well as in the test of theses systems.
Software Engineering for Real-Time Systems is a comprehensive introduction to the systematic design of real-time and embedded software systems. The text provides arguments, examples, techniques, and methodologies to demonstrate what software engineering can offer a real-time software developer. Written in an accessible style and complemented by numerous diagrams, the reader is guided through the steps of a total design approach, from the initial definition of the task all the way through to documentation.
Agile methods are a collection of different techniques and practices that share the same values and basic principles. ""Agile Software Development Quality Assurance"" provides in-depth coverage of the most important concepts, issues, trends, and technologies in agile software. This Premier Reference Source presents the research and instruction used to develop and implement software quickly, in small iteration cycles, and in close cooperation with the customer in an adaptive way. It is a comprehensive guide that helps researchers and practitioners in the agile software development process avoid risks and project failures that are frequently encountered in traditional software projects.
The book addresses software design issues related to methods for the analysis of construction engineering by means of modern CAD (computer-aided design) systems and provides validation for their use. Special attention is paid to the importance of the relevant mechanical models, their validity, and their external and internal coordination. There is a great deal of practical advice with examples of typical and atypical problems and errors, as well as tips for engineers to identify and avoid traps and pitfalls. Written for professional engineers and scientists, especially, for high-level developers and for CAD users, this book is also aimed at university professors and students preparing to work in this field.
Hardware Software Co-Design of a Multimedia SOC Platform is one of the first of its kinds to provide a comprehensive overview of the design and implementation of the hardware and software of an SoC platform for multimedia applications. Topics covered in this book range from system level design methodology, multimedia algorithm implementation, a sub-word parallel, single-instruction-multiple data (SIMD) processor design, and its virtual platform implementation, to the development of an SIMD parallel compiler as well as a real-time operating system (RTOS). Hardware Software Co-Design of a Multimedia SOC Platform is written for practitioner engineers and technical managers who want to gain first hand knowledge about the hardware-software design process of an SoC platform. It offers both tutorial-like details to help readers become familiar with a diverse range of subjects, and in-depth analysis for advanced readers to pursue further.
Over 12 years ago Logica started the development of TestFrame(r), a test method which enables organizations to develop and execute their tests in a structured way. Since then many new techniques have been developed, such as, most recently, "Service Oriented Architectures (SOAs)" or "Software as a Service (SaaS)," requiring updates to test procedures and processes that seemed well-established. These trends have prompted Logica to update and renew the TestFrame(r) method. Chris Schotanus new book takes into account the recent developments and his presentation is focused on supporting daily test practice. Every step within this structured test method is dealt with exhaustively, providing the reader with the necessary details for successful software testing. Yet his book will not only help test personnel to improve effectivity, it will also serve as a way to improve efficiency through its strong focus on reuse. This makes TestFrame the practical guide to testing information systems for everyone involved in software testing test developers, test managers, and staff charged with quality assurance."
Appropriate for both undergraduate and graduate introductory software engineering courses found in Computer Science and Computer Engineering departments. This text provides selective, in-depth coverage of the fundamentals of software engineering by stressing principles and methods through rigorous formal and informal approaches. The authors emphasize, identify, and apply fundamental principles that are applicable throughout the software lifecycle, in contrast to other texts which are based in the lifecycle model of software development. This emphasis enables students to respond to the rapid changes in technology that are common today.
The challenges of designing, building, and maintaining large-scale, distributed enterprise systems are truly daunting. Written for all IT professionals, The Complete Book of Middleware will aid in resolving new business objectives, new technologies, and vendor disputes. This book focuses on the essential principles and priorities of system design and emphasizes the new requirements brought forward by the rise of e-commerce and distributed integrated systems. This reference highlights the changes to middleware technologies and standards. It offers a concise overview of middleware technology alternatives and distributed systems. Many increasingly complex examples are incorporated throughout and the book concludes with guidelines on the practice of IT architecture. Performance considerations such as caching and monitoring are reviewed and the appendix includes middleware resources and new modeling standards. The scope includes traditional middleware and also next-generation techniques that serve to glue disparate systems in the ever-expanding world of distributed network systems. Provided with concepts, principles, and alternatives discussed in The Complete Book of Middleware, systems architects, systems analysts, systems designers, systems developers, and programmers, can proceed with greater confidence in designing complex enterprise systems.
Within a scenario of globalised markets, where the capacity to efficiently cooperate with other firms starts to become essential in order to remain in the market in an economically, socially and environmentally cost-effective manner, it can be seen how the most innovative enterprises are beginning to redesign their business model to become interoperable. This goal of interoperability is essential, not only from the perspective of the individual enterprise but also in the new business structures that are now emerging, such as supply chains, virtual enterprises, interconnected organisations or extended enterprises, as well as in mergers and acquisitions. Composed of over 40 papers, Enterprise Interoperability V ranges from academic research through case studies to industrial and administrative experience of interoperability. The international nature of the authorship contnues to broaden. Many of the papers have examples and illustrations calculated to deepen understanding and generate new ideas. The I-ESA'12 Conference from which this book is drawn was organized by Polytechnic University of Valencia, on behalf INTERVAL, and the European Virtual Laboratory for Enterprise Interoperability (INTEROP-VLab) and sponsored by the International Federation for Information Processing (IFIP) and the International Federation of Automatic Control (IFAC). A concise reference to the state of the art in systems interoperability, Enterprise Interoperability V will be of great value to engineers and computer scientists working in manufacturing and other process industries and to software engineers and electronic and manufacturing engineers working in the academic environment.
Software startups make global headlines every day. As technology companies succeed and grow, so do their engineering departments. In your career, you'll may suddenly get the opportunity to lead teams: to become a manager. But this is often uncharted territory. How can you decide whether this career move is right for you? And if you do, what do you need to learn to succeed? Where do you start? How do you know that you're doing it right? What does "it" even mean? And isn't management a dirty word? This book will share the secrets you need to know to manage engineers successfully. Going from engineer to manager doesn't have to be intimidating. Engineers can be managers, and fantastic ones at that. Cast aside the rhetoric and focus on practical, hands-on techniques and tools. You'll become an effective and supportive team leader that your staff will look up to. Start with your transition to being a manager and see how that compares to being an engineer. Learn how to better organize information, feel productive, and delegate, but not micromanage. Discover how to manage your own boss, hire and fire, do performance and salary reviews, and build a great team. You'll also learn the psychology: how to ship while keeping staff happy, coach and mentor, deal with deadline pressure, handle sensitive information, and navigate workplace politics. Consider your whole department. How can you work with other teams to ensure best practice? How do you help form guilds and committees and communicate effectively? How can you create career tracks for individual contributors and managers? How can you support flexible and remote working? How can you improve diversity in the industry through your own actions? This book will show you how. Great managers can make the world a better place. Join us.
Aimed at 2nd and 3rd year/MSc courses, Model Driven Software Development using UML and Java introduces MDD, MDA and UML, and shows how UML can be used to specify, design, verify and implement software systems using an MDA approach. Structured to follow two lecture courses, one intermediate (UML, MDA, specification, design, model transformations) and one advanced (software engineering of web applications and enterprise information systems), difficult concepts are illustrated with numerous examples, and exercises with worked solutions are provided throughout.
This updated and reorganized Fifth edition of Software Testing: A Craftsman's Approach continues to be a valuable reference for software testers, developers, and engineers, by applying the strong mathematics content of previous editions to a coherent treatment of software testing. Responding to instructor and student survey input, the authors have streamlined chapters and examples. The Fifth Edition: Has a new chapter on feature interaction testing that explores the feature interaction problem and explains how to reduce tests Uses Java instead of pseudo-code for all examples including structured and object-oriented ones Presents model-based development and provides an explanation of how to conduct testing within model-based development environments Explains testing in waterfall, iterative, and agile software development projects Explores test-driven development, reexamines all-pairs testing, and explains the four contexts of software testing Thoroughly revised and updated, Software Testing: A Craftsman's Approach, Fifth Edition is sure to become a standard reference for those who need to stay up to date with evolving technologies in software testing.
The constantly evolving technological infrastructure of the modem world presents a great challenge of developing software systems with increasing size, complexity, and functionality. The software engineering field has seen changes and innovations to meet these and other continuously growing challenges by developing and implementing useful software engineering methodologies. Among the more recent advances are those made in the context of software portability, formal verification. techniques, software measurement, and software reuse. However, despite the introduction of some important and useful paradigms in the software engineering discipline, their technological transfer on a larger scale has been extremely gradual and limited. For example, many software development organizations may not have a well-defined software assurance team, which can be considered as a key ingredient in the development of a high-quality and dependable software product. Recently, the software engineering field has observed an increased integration or fusion with the computational intelligence (Cl) field, which is comprised of primarily the mature technologies of fuzzy logic, neural networks, genetic algorithms, genetic programming, and rough sets. Hybrid systems that combine two or more of these individual technologies are also categorized under the Cl umbrella. Software engineering is unlike the other well-founded engineering disciplines, primarily due to its human component (designers, developers, testers, etc. ) factor. The highly non-mechanical and intuitive nature of the human factor characterizes many of the problems associated with software engineering, including those observed in development effort estimation, software quality and reliability prediction, software design, and software testing." |
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