What really sets the iPhone apart from laptops and PCs is its
use of onboard sensors, including those that are location-enabled.
This concise book takes experienced iPhone and Mac developers on a
detailed tour of iPhone and iPad hardware by explaining how these
sensors work, and what they're capable of doing.
With this book, you'll build sample applications for each
sensor, and learn hands-on how to take advantage of the data each
sensor produces. You'll gain valuable experience that you can
immediately put to work inside your own iOS applications for the
iPhone, iPod touch, and iPad. This book helps you focus on: Camera:
learn how to take pictures and video, create video thumbnails,
customize video, and save media to the photo albumAudio: use the
media picker controller and access the iPod music library in your
own application, and enable your app to record and play sampled
audioAccelerometer: write an application that uses this sensor to
determine device orientationMagnetometer: learn how this sensor
verifies compass headingsCore Motion: use this framework to receive
motion data from both the accelerometer and the vibrational
gyroscope
This short book is part of a collection that will, along with
new material, be compiled into a larger book, iOS Sensor
Programming. The other books in this collection are Augmented
Reality in iOS, Geolocation in iOS, and iOS Sensor Apps with
Arduino.
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