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Computers and Games - 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers (Paperback, 1st ed. 2016)
Loot Price: R1,469
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Computers and Games - 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers (Paperback, 1st ed. 2016)
Series: Lecture Notes in Computer Science, 10068
Expected to ship within 10 - 15 working days
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This book constitutes the thoroughly refereed post-conference
proceedings of the 9th International Conference on Computers and
Games, CG 2016, held in Leiden, The Netherlands,in conjunction with
the 19th Computer Olympiad and the 22nd World Computer-Chess
Championship. The 20 papers presented were carefully reviewed and
selected of 30 submitted papers. The 20 papers cover a wide range
of computer games and many different research topics in four main
classes which determined the order of publication: Monte Carlo Tree
Search (MCTS) and its enhancements (seven papers), concrete games
(seven papers), theoretical aspects and complexity (five papers)
and cognition model (one paper). The paper Using Partial Tablebases
in Breakthrough by Andrew Isaac and Richard Lorentz received the
Best Paper Award.
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