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Books > Computing & IT > Applications of computing > Image processing > Computer animation

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Situational Game Design (Hardcover) Loot Price: R4,315
Discovery Miles 43 150
Situational Game Design (Hardcover): Brian Upton

Situational Game Design (Hardcover)

Brian Upton

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Loot Price R4,315 Discovery Miles 43 150 | Repayment Terms: R404 pm x 12*

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Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms. Key Features Introduces a new methodology of game design that concentrates on moment-to-moment player experience Provides practical design heuristics for designing playful situations in all types of games Offers groundbreaking techniques for designing non-interactive play spaces Teaches designers how to create games that function as performances Provides a roadmap for the evolution of games as an art form.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: November 2017
First published: 2018
Authors: Brian Upton
Dimensions: 234 x 156 x 14mm (L x W x T)
Format: Hardcover
Pages: 119
ISBN-13: 978-1-138-30518-2
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-138-30518-9
Barcode: 9781138305182

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