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Processing - A Programming Handbook for Visual Designers and Artists (Hardcover, second edition)
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Processing - A Programming Handbook for Visual Designers and Artists (Hardcover, second edition)
Series: Processing
Expected to ship within 9 - 15 working days
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The new edition of an introduction to computer programming within
the context of the visual arts, using the open-source programming
language Processing; thoroughly updated throughout. The visual arts
are rapidly changing as media moves into the web, mobile devices,
and architecture. When designers and artists learn the basics of
writing software, they develop a new form of literacy that enables
them to create new media for the present, and to imagine future
media that are beyond the capacities of current software tools.
This book introduces this new literacy by teaching computer
programming within the context of the visual arts. It offers a
comprehensive reference and text for Processing
(www.processing.org), an open-source programming language that can
be used by students, artists, designers, architects, researchers,
and anyone who wants to program images, animation, and
interactivity. Written by Processing's cofounders, the book offers
a definitive reference for students and professionals. Tutorial
chapters make up the bulk of the book; advanced professional
projects from such domains as animation, performance, and
installation are discussed in interviews with their creators. This
second edition has been thoroughly updated. It is the first book to
offer in-depth coverage of Processing 2.0 and 3.0, and all examples
have been updated for the new syntax. Every chapter has been
revised, and new chapters introduce new ways to work with data and
geometry. New "synthesis" chapters offer discussion and worked
examples of such topics as sketching with code, modularity, and
algorithms. New interviews have been added that cover a wider range
of projects. "Extension" chapters are now offered online so they
can be updated to keep pace with technological developments in such
fields as computer vision and electronics. Interviews SUE.C, Larry
Cuba, Mark Hansen, Lynn Hershman Leeson, Jurg Lehni, LettError,
Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash
Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell,
Steph Thirion, Robert Winter
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