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Godot Engine Game Development Projects - Build five cross-platform 2D and 3D games with Godot 3.0 (Paperback)
Loot Price: R1,087
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Godot Engine Game Development Projects - Build five cross-platform 2D and 3D games with Godot 3.0 (Paperback)
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A project based guides to learn animation, advanced shaders,
environments, particle rendering, and networked games with Godot
3.0 Key Features Learn the art of developing cross-platform games
Leverage Godot's node and scene system to design robust, reusable
game objects Integrate Blender easily and efficiently with Godot to
create powerful 3D games Book DescriptionGodot Engine Game
Development Projects is an introduction to the Godot game engine
and its new 3.0 version. Godot 3.0 brings a large number of new
features and capabilities that make it a strong alternative to
expensive commercial game engines. For beginners, Godot offers a
friendly way to learn game development techniques, while for
experienced developers it is a powerful, customizable tool that can
bring your visions to life. This book consists of five projects
that will help developers achieve a sound understanding of the
engine when it comes to building games. Game development is complex
and involves a wide spectrum of knowledge and skills. This book can
help you build on your foundation level skills by showing you how
to create a number of small-scale game projects. Along the way, you
will learn how Godot works and discover important game development
techniques that you can apply to your projects. Using a
straightforward, step-by-step approach and practical examples, the
book will take you from the absolute basics through to
sophisticated game physics, animations, and other techniques. Upon
completing the final project, you will have a strong foundation for
future success with Godot 3.0. What you will learn Get started with
the Godot game engine and editor Organize a game project Import
graphical and audio assets Use Godot's node and scene system to
design robust, reusable game objects Write code in GDScript to
capture input and build complex behaviors Implement user interfaces
to display information Create visual effects to spice up your game
Learn techniques that you can apply to your own game projects Who
this book is forGodot Engine Game Development Projects is for both
new users and experienced developers, who want to learn to make
games using a modern game engine. Some prior programming experience
in C and C++ is recommended.
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