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Virtual Material Acquisition and Representation for Computer Graphics (Paperback)
Loot Price: R1,542
Discovery Miles 15 420
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Virtual Material Acquisition and Representation for Computer Graphics (Paperback)
Series: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
Expected to ship within 10 - 15 working days
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This book provides beginners in computer graphics and related
fields a guide to the concepts, models, and technologies for
realistic rendering of material appearance. It provides a complete
and thorough overview of reflectance models and acquisition setups,
along with providing a selection of the available tools to explore,
visualize, and render the reflectance data. Reflectance models are
under continuous development, since there is still no
straightforward solution for general material representations.
Every reflectance model is specific to a class of materials. Hence,
each has strengths and weaknesses, which the book highlights in
order to help the reader choose the most suitable model for any
purpose. The overview of the acquisition setups will provide
guidance to a reader who needs to acquire virtual materials and
will help them to understand which measurement setup can be useful
for a particular purpose, while taking into account the performance
and the expected cost derived from the required components. The
book also describes several recent open source software solutions,
useful for visualizing and manipulating a wide variety of
reflectance models and data.
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