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Game Development Patterns with Unity 2021 - Explore practical game development using software design patterns and best practices in Unity and C#, 2nd Edition (Paperback, 2nd Revised edition)
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Game Development Patterns with Unity 2021 - Explore practical game development using software design patterns and best practices in Unity and C#, 2nd Edition (Paperback, 2nd Revised edition)
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Solve your programming woes in Unity with practical design
propositions Key Features Gain a comprehensive overview of Unity
engine architecture and coding model Build a complete racing game
using software design patterns and understand how to implement them
in Unity Download the source code of the complete prototype
demonstrating each of the software patterns used Book
DescriptionThis book is written for every game developer ready to
tackle the bigger picture and start working with advanced
programming techniques and design patterns in Unity. Game
Development Patterns with Unity 2021 is an introduction to the core
principles of reusable software patterns and how to employ them to
build components efficiently. In this second edition, you'll tackle
design patterns with the help of a practical example; a playable
racing game prototype where you'll get to apply all your newfound
knowledge. Notable updates also include a game design document
(GDD), a Unity programming primer, and the downloadable source code
of a complete prototype. Your journey will start by learning about
overall design of the core game mechanics and systems. You'll
discover tried-and-tested software patterns to code essential
components of a game in a structured manner, and start using
classic design patterns to utilize Unity's unique API features. As
you progress, you'll also identify the negative impacts of bad
architectural decisions and understand how to overcome them with
simple but effective practices. By the end of this Unity book, the
way you develop Unity games will change - you'll adapt a more
structured, scalable, and optimized process that will help you take
the next step in your career. What you will learn Structure
professional Unity code using industry-standard development
patterns Identify the right patterns for implementing specific game
mechanics or features Develop configurable core game mechanics and
ingredients that can be modified without writing a single line of
code Review practical object-oriented programming (OOP) techniques
and learn how they're used in the context of a Unity project Build
unique game development systems such as a level editor Explore ways
to adapt traditional design patterns for use with the Unity API Who
this book is forThis book is for Unity game developers who want to
learn industry standards for building Unity games. Knowledge of the
Unity game engine and programming in the C# language is a must, so
if you're a beginner, try our Learning C# by Developing Games with
Unity 2021 handbook instead.
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