This book approaches Location Based Mobile Games from a design
perspective, investigating the peculiar traits that make them
compelling contemporary practices and challenging fields of
investigation. Relying on an interdisciplinary theoretical
background and empirical studies, it delves into LBMGs'
intertwining theoretical assumptions and describes their
translation into practice. The authors examine these games from
different perspectives, exploring how they can impact the way we
look at our surroundings, their influence on our social dimension,
their ability to translate a wide range of information into a game
experience, and the negotiations they activate by intertwining two
realities. Each issue is addressed from a twofold perspective: that
of the designers who craft the games, and that of the users who
interpret the designers' choices and take part in the game
experience. In so doing, the book covers the relationship between
processes of designing and playing, investigating games that
communicate through meaningful interactions, share perspectives as
forms of narratives, and integrate physicality and surroundings in
the play activity. The reasoning advanced throughout the chapters
will benefit researchers, designers and entrepreneurs in the field,
as it provides a novel perspective on LBMGs, seeks to increase
designers' awareness of often-neglected issues, and suggests
interpretations and practices that can impact how commercial games
are designed.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!