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3D Math Primer for Graphics and Game Development (Hardcover, 2nd edition) Loot Price: R3,120
Discovery Miles 31 200
3D Math Primer for Graphics and Game Development (Hardcover, 2nd edition): Fletcher Dunn, Ian Parberry

3D Math Primer for Graphics and Game Development (Hardcover, 2nd edition)

Fletcher Dunn, Ian Parberry

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Loot Price R3,120 Discovery Miles 31 200 | Repayment Terms: R292 pm x 12*

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

General

Imprint: A K Peters Ltd
Country of origin: United States
Release date: November 2011
First published: 2012
Authors: Fletcher Dunn • Ian Parberry
Dimensions: 240 x 198 x 45mm (L x W x T)
Format: Hardcover
Pages: 846
Edition: 2nd edition
ISBN-13: 978-1-56881-723-1
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Multimedia
Books > Computing & IT > Computer software packages > Computer games
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LSN: 1-56881-723-1
Barcode: 9781568817231

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