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Computer Vision - ECCV 2016 Workshops - Amsterdam, The Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part II (Paperback, 1st ed. 2016)
Loot Price: R2,979
Discovery Miles 29 790
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Computer Vision - ECCV 2016 Workshops - Amsterdam, The Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part II (Paperback, 1st ed. 2016)
Series: Lecture Notes in Computer Science, 9914
Expected to ship within 10 - 15 working days
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Total price: R2,999
Discovery Miles: 29 990
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The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises
the refereed proceedings of the Workshops that took place in
conjunction with the 14th European Conference on Computer Vision,
ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. The
three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the
refereed proceedings of the Workshops that took place in
conjunction with the 14th European Conference on Computer Vision,
ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. 27
workshops from 44 workshops proposals were selected for inclusion
in the proceedings. These address the following themes: Datasets
and Performance Analysis in Early Vision; Visual Analysis of
Sketches; Biological and Artificial Vision; Brave New Ideas for
Motion Representations; Joint ImageNet and MS COCO Visual
Recognition Challenge; Geometry Meets Deep Learning; Action and
Anticipation for Visual Learning; Computer Vision for Road Scene
Understanding and Autonomous Driving; Challenge on Automatic
Personality Analysis; BioImage Computing; Benchmarking Multi-Target
Tracking: MOTChallenge; Assistive Computer Vision and Robotics;
Transferring and Adapting Source Knowledge in Computer Vision;
Recovering 6D Object Pose; Robust Reading; 3D Face Alignment in the
Wild and Challenge; Egocentric Perception, Interaction and
Computing; Local Features: State of the Art, Open Problems and
Performance Evaluation; Crowd Understanding; Video Segmentation;
The Visual Object Tracking Challenge Workshop; Web-scale Vision and
Social Media; Computer Vision for Audio-visual Media; Computer
VISion for ART Analysis; Virtual/Augmented Reality for Visual
Artificial Intelligence; Joint Workshop on Storytelling with Images
and Videos and Large Scale Movie Description and Understanding
Challenge.
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