This book examines the connections between the psycho-social
difficulties and challenges faced by children and younger people in
their online lives; the structure, character, and motivations of
the corporate system ‘behind’ the screen; and the possibility
that the digital technostructure may come to form the backbone of a
new post-democratic system of technocratic governance. Much of the
originality of this book lies in its blending of subjects that are
not often combined, thereby offering a fresh perspective:
‘generation studies’; the philosophy of technology; the history
of the idea of technocracy; the technologically enhanced merger of
corporate・governmental power in the U.S. system; the
society-shaping goals and capabilities of the big tax-exempt
American foundations over the last hundred years; the elite
‘superclass’ gaming of formally constituted transnational and
global institutions; and the way the United Nations-centred
SDG・ESG system is itself developing in the direction of a
technocratic system of economic and population management. The book
will appeal to readers interested in relationships between our
contemporary global power elite, the structures it has created and
processes it has set in motion, and how these affect young people
whose development is already being over-determined by the
activities of the big Silicon Valley entities and their associates.
General
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