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Silverman's Game - A Special Class of Two-Person Zero-Sum Games (Paperback, Softcover reprint of the original 1st ed. 1995)
Loot Price: R1,470
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Silverman's Game - A Special Class of Two-Person Zero-Sum Games (Paperback, Softcover reprint of the original 1st ed. 1995)
Series: Lecture Notes in Economics and Mathematical Systems, 424
Expected to ship within 10 - 15 working days
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The structure of a Silverman game can be explained very quickly:
Each of two players independently selects a number out of a prede
termined set, not necessarily the same one for both of them. The
higher number wins unless it is at least k times as high as the
other one; if this is the case the lower number wins. The game ends
in a draw if both numbers are equal. k is a constant greater than
1. The simplicity of the rules stimulates the curiosity of the the
orist. Admittedly, Silverman games do not seem to have a direct
applied significance, but nevertheless much can be learnt from
their study. This book succeeds to give an almost complete overview
over the structure of optimal strategies and it reveals a
surprising wealth of interesting detail. A field like game theory
does not only need research on broad questions and fundamental
issues, but also specialized work on re stricted topics. Even if
not many readers are interested in the subject matter, those who
are will appreciate this monograph."
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