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Flash 3D Cheats Most Wanted (Paperback, Softcover reprint of the original 1st ed.) Loot Price: R837
Discovery Miles 8 370
You Save: R175 (17%)
Flash 3D Cheats Most Wanted (Paperback, Softcover reprint of the original 1st ed.): Gerald Yardface, Aral Balkan, James Dean...

Flash 3D Cheats Most Wanted (Paperback, Softcover reprint of the original 1st ed.)

Gerald Yardface, Aral Balkan, James Dean Palmer, Jared Tarbell, Brian Monnone, Anthony Eden, Josh Dura

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List price R1,012 Loot Price R837 Discovery Miles 8 370 | Repayment Terms: R78 pm x 12* You Save R175 (17%)

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Digital 3D is a tricky area &emdash; and until the day someone makes 3D TV commercially viable, its going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a years wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: were not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: Lie your way into 3D with simple drawing techniques Cheat a 3D interface with cunning use of light and shadow Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time Hoodwink visitors into thinking theyre witnessing focus and depth of field Improve your depth of deception with an innovative slice engine to create convincing 3D objects Trick users into thinking theyre moving through a 3D space Summary of Contents Chapter 1 Introduction to Flash 3D Chapter 2 Light and Shadow Chapter 3 Scaling for 3D Chapter 4 Isometric 3D Chapter 5 Focus and Depth of Field Chapter 6 Parallax Scrolling Chapter 7 Text Effects in 3D Space Chapter 8 Drawing API and Math for 3D Chapter 9 3D Slice Engine Chapter 10 Departure Lounge: Moving beyond Flash 3D

General

Imprint: Apress
Country of origin: United States
Release date: July 2003
First published: July 2003
Authors: Gerald Yardface • Aral Balkan • James Dean Palmer • Jared Tarbell • Brian Monnone • Anthony Eden • Josh Dura
Dimensions: 235 x 178 x 13mm (L x W x T)
Format: Paperback
Pages: 272
Edition: Softcover reprint of the original 1st ed.
ISBN-13: 978-1-59059-221-2
Categories: Books > Computing & IT > Internet > General
LSN: 1-59059-221-2
Barcode: 9781590592212

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