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Turtle Geometry - Computer as a Medium for Exploring Mathematics (Paperback, New Ed) Loot Price: R1,457
Discovery Miles 14 570
Turtle Geometry - Computer as a Medium for Exploring Mathematics (Paperback, New Ed): Harold Abelson, Andrea DiSessa

Turtle Geometry - Computer as a Medium for Exploring Mathematics (Paperback, New Ed)

Harold Abelson, Andrea DiSessa

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Loot Price R1,457 Discovery Miles 14 570 | Repayment Terms: R137 pm x 12*

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Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen.The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates. Harold Abelson is an associate professor in the Department of Electrical Engineering and Computer Science at MIT. Andrea diSessa is an associate professor in the Graduate School of Education, University of California, Berkeley.

General

Imprint: MIT Press
Country of origin: United States
Release date: July 1986
First published: July 1986
Authors: Harold Abelson • Andrea DiSessa
Dimensions: 229 x 152 x 33mm (L x W x T)
Format: Paperback - Trade
Pages: 498
Edition: New Ed
ISBN-13: 978-0-262-51037-0
Categories: Books > Science & Mathematics > Mathematics > General
Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Applications of computing > General
Books > Computing & IT > Computer software packages > Other software packages > Mathematical & statistical software
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LSN: 0-262-51037-5
Barcode: 9780262510370

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