|
Books > Computing & IT > Computer programming > Programming languages
|
Buy Now
Learning C# by Developing Games with Unity 2020 - An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition (Paperback, 5th Revised edition)
Loot Price: R1,813
Discovery Miles 18 130
|
|
|
Learning C# by Developing Games with Unity 2020 - An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition (Paperback, 5th Revised edition)
Expected to ship within 18 - 22 working days
|
Publisher's note: This edition from 2020 is outdated and does not
make use of the most recent Unity and C# features. A new sixth
edition, updated for Unity 2021 and including new advanced C#
topics, such as reading, writing, and serializing data, has now
been published. Key Features Understand C# programming basics,
terminology, and coding best practices Put your knowledge of C#
concepts into practice by building a fun and playable game Come
away with a clear direction for taking your C# programming and
Unity game development skills to the next level Book
DescriptionOver the years, the Learning C# by Developing Games with
Unity series has established itself as a popular choice for getting
up to speed with C#, a powerful and versatile programming language
that can be applied in a wide array of application areas. This book
presents a clear path for learning C# programming from the ground
up without complex jargon or unclear programming logic, all while
building a simple game with Unity. This fifth edition has been
updated to introduce modern C# features with the latest version of
the Unity game engine, and a new chapter has been added on
intermediate collection types. Starting with the basics of software
programming and the C# language, you'll learn the core concepts of
programming in C#, including variables, classes, and
object-oriented programming. Once you've got to grips with C#
programming, you'll enter the world of Unity game development and
discover how you can create C# scripts for simple game mechanics.
Throughout the book, you'll gain hands-on experience with
programming best practices to help you take your Unity and C#
skills to the next level. By the end of this book, you'll be able
to leverage the C# language to build your own real-world Unity game
development projects. What you will learn Discover easy-to-follow
steps and examples for learning C# programming fundamentals Get to
grips with creating and implementing scripts in Unity Create basic
game mechanics such as player controllers and shooting projectiles
using C# Understand the concepts of interfaces and abstract classes
Leverage the power of the latest C# features to solve complex
programming problems Become familiar with stacks, queues,
exceptions, error handling, and other core C# concepts Explore the
basics of artificial intelligence (AI) for games and implement them
to control enemy behavior Who this book is forIf you're a
developer, programmer, hobbyist, or anyone who wants to get started
with C# programming in a fun and engaging manner, this book is for
you. Prior experience in programming or Unity is not required.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!
|
You might also like..
|