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Books > Computing & IT > Applications of computing > Audio processing

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From Pac-Man to Pop Music - Interactive Audio in Games and New Media (Paperback, New Ed) Loot Price: R1,577
Discovery Miles 15 770
From Pac-Man to Pop Music - Interactive Audio in Games and New Media (Paperback, New Ed): Karen Collins

From Pac-Man to Pop Music - Interactive Audio in Games and New Media (Paperback, New Ed)

Karen Collins

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Loot Price R1,577 Discovery Miles 15 770 | Repayment Terms: R148 pm x 12*

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Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

General

Imprint: Ashgate Publishing Limited
Country of origin: United Kingdom
Release date: May 2008
First published: 2008
Editors: Karen Collins
Dimensions: 229 x 152 x 17mm (L x W x T)
Format: Paperback
Pages: 224
Edition: New Ed
ISBN-13: 978-0-7546-6211-2
Categories: Books > Computing & IT > Computer software packages > Multimedia
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Audio processing > General
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LSN: 0-7546-6211-X
Barcode: 9780754662112

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