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The Game Design Reader - A Rules of Play Anthology (Hardcover)
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The Game Design Reader - A Rules of Play Anthology (Hardcover)
Series: The MIT Press
Expected to ship within 9 - 15 working days
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Classic and cutting-edge writings on games, spanning nearly 50
years of game analysis and criticism, by game designers, game
journalists, game fans, folklorists, sociologists, and media
theorists. The Game Design Reader is a one-of-a-kind collection on
game design and criticism, from classic scholarly essays to
cutting-edge case studies. A companion work to Katie Salen and Eric
Zimmerman's textbook Rules of Play: Game Design Fundamentals, The
Game Design Reader is a classroom sourcebook, a reference for
working game developers, and a great read for game fans and
players. Thirty-two essays by game designers, game critics, game
fans, philosophers, anthropologists, media theorists, and others
consider fundamental questions: What are games and how are they
designed? How do games interact with culture at large? What
critical approaches can game designers take to create game stories,
game spaces, game communities, and new forms of play? Salen and
Zimmerman have collected seminal writings that span 50 years to
offer a stunning array of perspectives. Game journalists express
the rhythms of game play, sociologists tackle topics such as
role-playing in vast virtual worlds, players rant and rave, and
game designers describe the sweat and tears of bringing a game to
market. Each text acts as a springboard for discussion, a potential
class assignment, and a source of inspiration. The book is
organized around fourteen topics, from The Player Experience to The
Game Design Process, from Games and Narrative to Cultural
Representation. Each topic, introduced with a short essay by Salen
and Zimmerman, covers ideas and research fundamental to the study
of games, and points to relevant texts within the Reader. Visual
essays between book sections act as counterpoint to the writings.
Like Rules of Play, The Game Design Reader is an intelligent and
playful book. An invaluable resource for professionals and a unique
introduction for those new to the field, The Game Design Reader is
essential reading for anyone who takes games seriously.
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