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Mathematics Education for a New Era - Video Games as a Medium for Learning (Paperback, New)
Loot Price: R1,169
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Mathematics Education for a New Era - Video Games as a Medium for Learning (Paperback, New)
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Stanford mathematician and NPR Math Guy Keith Devlin explains why,
fun aside, video games are the ideal medium to teach middle-school
math. Devlin spent five years as the lead mathematical advisor on a
project to develop an MMO game that would teach mathematics to
children aged 9 to 12 and be sufficiently compelling that they
would actually want to play it. He worked with some very
distinguished mathematics educators and videogame designers, and
during that time the team learned how to design videogames that do
more than try to entice children to practice their basic math
skills. Aimed primarily at teachers and education researchers, and
game developers who want to produce videogames for mathematics
education, Mathematics Education and Video Games describes exactly
what is involved in designing and producing successful math
educational videogames that foster the innovative mathematical
thinking skills necessary for success in a global economy.
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