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Crime, Punishment, and Video Games (Hardcover)
Loot Price: R2,959
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Crime, Punishment, and Video Games (Hardcover)
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Moving beyond discussions of potential linkages between violence
and video games, Crime, Punishment, and Video Games examines a
broad range of issues related to the representation of crime and
deviance within video games and the video game subculture. The
context of justice is discussed with respect to traditional
criminal justice agencies, but also expanded throughout to include
issues related to social justice. The text also presents the
potential cultural, social, and economic impact of video games.
Considering the significant number of video game players, from
casual to competitive players, these issues have become even more
salient in recent years. Regardless of whether someone considers
themselves a gamer, video games are undoubtedly relevant to modern
society, and this text discusses how the shift in gaming has
impacted our perceptions of deviance, crime, and justice. The
authors explore past, present and future manifestations of these
connections, considering how the game industry, policy makers, and
researchers can work toward a better understanding of how and why
video games are an important area of study for criminologists and
sociologists, and how games will present new promises and
challenges in the years to come.
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