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GPU Ray Tracing in Non-Euclidean Spaces (Paperback) Loot Price: R1,773
Discovery Miles 17 730
GPU Ray Tracing in Non-Euclidean Spaces (Paperback): Novello Tiago, da Silva Vinicius, Velho  Luiz

GPU Ray Tracing in Non-Euclidean Spaces (Paperback)

Novello Tiago, da Silva Vinicius, Velho Luiz

Series: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging

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Loot Price R1,773 Discovery Miles 17 730 | Repayment Terms: R166 pm x 12*

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This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.

General

Imprint: Springer International Publishing AG
Country of origin: Switzerland
Series: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
Release date: March 2022
First published: 2022
Authors: Novello Tiago • da Silva Vinicius • Velho Luiz
Dimensions: 235 x 191mm (L x W)
Format: Paperback
Pages: 112
ISBN-13: 978-3-03-179200-7
Languages: English
Subtitles: English
Categories: Books > Science & Mathematics > Mathematics > General
Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
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LSN: 3-03-179200-9
Barcode: 9783031792007

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