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Beginning iOS 3D Unreal Games Development (Paperback, 1st ed.)
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Beginning iOS 3D Unreal Games Development (Paperback, 1st ed.)
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The Unreal UDK features Epic's award-winning Unreal Engine 3, used
to create bestselling games such as Infinity Blade for iOS, and
popular console games like Borderlands and Bioshock. Now, you can
build your own Unreal game for the iOS platform. Beginning iOS 3D
Unreal Games Development covers using the Unreal UDK game creation
system to create 3D games for the iOS platform, which includes the
iPhone, iPod touch and iPad.Specifically, this book covers: *
UnrealScript programming language, going beyond the limitations of
the visual Kismet scripting language * The Unreal UDK code
framework, basic UDK tools and other UDK items needed to build a
game * Various author-created game frameworks are presented and are
used to illustrate the UnrealScript programming language and user
input methods specific to the iOS mobile platform What you'll learn
* What the UnrealScript programming language is and does * The
basic Unreal UDK base code framework * What the basic Unreal tools
used to make a game * What the key parts of the Unreal engine such
as the physics engine * How to do the fundamentals of 3D games
programming, including basic 3D math * What are the the basic
frameworks of many different types of games * How to use the
provided source code to build your own games using the frameworks
as a reference Who this book is for Game programmers, both
professional and hobbyists, interested in developing 3D games for
the iOS platform using the Unreal UDK. Additionally, students using
the Unreal UDK in their coursework.Finally, game designers who are
not experienced programmers but are interested in learning enough
about UnrealScript and the Unreal UDK to make small changes to game
code created by contracted programmers (For example: changing code
to increase the health of a player or change the message displayed
when a player dies).
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