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Mastering Android NDK (Paperback)
Loot Price: R1,345
Discovery Miles 13 450
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Mastering Android NDK (Paperback)
Expected to ship within 10 - 15 working days
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Master the skills you need to develop portable, highly-functional
Android applications using NDK About This Book * Develop portable
games using Android NDK and debug them on your desktop *
Familiarise yourself with different popular C++ libraries on
Android and use them in your games * Write multi-threaded code with
graphics, sound, networking, and resource storage Who This Book Is
For If you want to leverage your C++ skills in mobile development
and increase the performance of your Android applications, then
this is the book for you. Knowledge of C or C++ is assumed,
including pointer manipulation, multi-threading, object-oriented
programming concepts, and the basics of C++11. It would be an added
advantage if you know how to develop applications without any IDE.
What You Will Learn * Explore popular C++ libraries and use them on
Android * Write portable, multithreaded native networking code *
Create portable audio framework using OpenAL * Implement portable
rendering framework using OpenGL ES 3 * Debug mobile applications
on your desktop machine * Access resources from APK archives *
Render text with FreeType In Detail Android NDK is used for
multimedia applications that require direct access to system
resources. NDK is also the key for portability, which in turn
allows a reasonably comfortable development and debugging process
using familiar tools such as GCC and Clang toolchains. This is a
hands-on guide to extending your game development skills with
Android NDK. The book takes you through many clear, step-by-step
example applications to help you further explore the features of
Android NDK and some popular C++ libraries and boost your
productivity by debugging the development process. Through the
course of this book, you will learn how to write portable
multi-threaded native code, use HTTP networking in C++, play audio
files, use OpenGL ES 3, and render high-quality text. Each chapter
aims to take you one step closer to building your application. By
the end of this book, you will be able to create an engaging,
complete gaming application. Style and approach This book adopts a
step-by-step approach and each chapter is based on the material
from the previous ones. The book focuses on putting to your
knowledge of C++ use while you develop Android applications of your
own.
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