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Moving Innovation - A History of Computer Animation (Paperback)
Loot Price: R1,291
Discovery Miles 12 910
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Moving Innovation - A History of Computer Animation (Paperback)
Series: Moving Innovation
Expected to ship within 10 - 15 working days
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A behind-the-scenes history of computer graphics, featuring a cast
of math nerds, avant-garde artists, cold warriors, hippies, video
game players, and studio executives. Computer graphics (or CG) has
changed the way we experience the art of moving images. Computer
graphics is the difference between Steamboat Willie and Buzz
Lightyear, between ping pong and PONG. It began in 1963 when an MIT
graduate student named Ivan Sutherland created Sketchpad, the first
true computer animation program. Sutherland noted: "Since motion
can be put into Sketchpad drawings, it might be exciting to try
making cartoons." This book, the first full-length history of CG,
shows us how Sutherland's seemingly offhand idea grew into a
multibillion dollar industry. In Moving Innovation, Tom
Sito-himself an animator and industry insider for more than thirty
years-describes the evolution of CG. His story features a memorable
cast of characters-math nerds, avant-garde artists, cold warriors,
hippies, video game enthusiasts, and studio executives: disparate
types united by a common vision. Sito shows us how fifty years of
work by this motley crew made movies like Toy Story and Avatar
possible.
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