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Building an RPG with Unity 2018 - Leverage the power of Unity 2018 to build elements of an RPG., 2nd Edition (Paperback, 2nd Revised edition)
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Building an RPG with Unity 2018 - Leverage the power of Unity 2018 to build elements of an RPG., 2nd Edition (Paperback, 2nd Revised edition)
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Build a high-end, multiplayer role-playing game (RPG) from scratch
with C# and Unity 2018 Key Features Get insights into Unity's user
interface (UI) system and and build UIs for your RPG Implement
artificial intelligence (AI) to build intelligent entities that
take your game to the next level Develop multiplayer features for
an RPG using Unity 2018 Book DescriptionIn a role-playing game
(RPG), users control a character, usually in the game's imaginary
universe. Unity has become a top choice for developers looking to
create these kinds of immersive RPGs. Building an RPG with Unity
2018, based on building some of the most common RPG features,
teaches you tips, tricks, and techniques that can be applied to
your own game. To start with, the book guides you through the
fundamentals of role-playing games. You will learn the necessary
aspects of building an RPG, such as structuring the game
environment, customizing characters, controlling the camera, and
designing other attributes such as inventory and weapons. You will
also explore designing game levels by adding more features. Once
you have understood the bigger picture, you will understand how to
tackle the obstacles of networking in Unity and implement
multiplayer mode for your RPG games. By the end of the book, you
will be able to build upon the core RPG framework elements to
create your own immersive games. What you will learn Construct a
framework for inventory, equipment, characters, enemies, quests,
and game events Understand how to load and unload scenes and assets
Create multiplayer game settings for your RPG Design a UI for user
input and feedback Implement AI for non-character players Customize
your character at runtime Who this book is forBuilding an RPG with
Unity 2018 is for you if you are a programmer interested in
developing and further enhancing your skills when developing RPGs
in Unity 2018. This book does not cover the basics of Unity, and so
is for intermediate or more advanced users.
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