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After being run out of Boneville, the three Bone cousins, Fone
Bone, Phoney Bone and Smiley Bone are separated and lost in a vast
uncharted desert. One by one they find their way into a deep
forested valley filled with wonderful and terrifying creatures. It
will be the longest -- but funniest -- year of their lives.
Winner of 11 Harvey Awards and 10 Eisner Awards including "Best
Cartoonist" and "Best Humor Publication," as well as being named
"Best Comic Book" by the National Cartoonists Society. "BONE" has
also won multiple international awards in Italy, France, Germany,
Spain, Finland and Norway.
This book focuses on the methodology and analysis of state and
local population projections. It describes the most commonly used
data sources and application techniques for four types of
projection methods: cohort-component, trend extrapolation,
structural models, and microsimulation. It covers the components of
population growth, sources of data, the formation of assumptions,
the development of evaluation criteria, and the determinants of
forecast accuracy. It considers the strengths and weaknesses of
various projection methods and pays special attention to the unique
problems that characterize small-area projections. The authors
provide practical guidance to demographers, planners, market
analysts, and others called on to construct state and local
population projections. They use many examples and illustrations
and present suggestions for dealing with special populations,
unique circumstances, and inadequate or unreliable data. They
describe techniques for controlling one set of projections to
another, for interpolating between time points, for sub-dividing
age groups, and for constructing projections of population-related
variables (e.g., school enrollment, households). They discuss the
role of judgment and the importance of the political context in
which projections are made. They emphasize the "utility" of
projections, or their usefulness for decision making in a world of
competing demands and limited resources. This comprehensive book
will provide readers with an understanding not only of the
mechanics of the most commonly used population projection methods,
but also of the many complex issues affecting their construction,
interpretation, evaluation, and use.
This book focuses on the methodology and analysis of state and
local population projections. It describes the most commonly used
data sources and application techniques within each of three
classes of projection methods (cohort-component, trend
extrapolation, and structural models) and covers the components of
population growth, the formation of assumptions, the development of
evaluation criteria, and the determinants of forecast accuracy. It
considers the strengths and weaknesses of various projection
methods, paying special attention to the unique problems of making
projections for small areas, and closes with an examination of
technological and methodological changes affecting the production
of small-area population projections. The authors provide practical
guidance to demographers, planners, and other analysts called on to
construct state and local population projections. They use many
examples and illustrations and present suggestions for dealing with
special populations, unique circumstances, and inadequate or
unreliable data; they also describe techniques for controlling one
set of projections to another and for interpolating between two
projections. They discuss the role of judgment and the importance
of the political context in which projections are made. They
emphasize the "utility" of projections, or their usefulness for
decision making in a world of competing demands and limited
resources. This comprehensive book will provide readers with an
understanding not only of the mechanics of commonly used population
projection methods, but also of the many complex issues affecting
their construction, interpretation, evaluation, and use.
In this fifth volume of the BONE saga, Fone and Smiley Bone strike
out into the wilderness to return a lost rat creature cub to the
mountains. It doesn't take long before they run smack into Rock
Jaw, "Master of the Eastern Border," an enormous mountain lion with
a none-too-friendly disposition. Life gets even more complicated
when they befriend a group of baby animals who are being orphaned
by rat creature attacks. Everything comes to a head in an
earth-shattering clash between Rock Jaw and Kingdok, the leader of
the rat creatures.
This book focuses on the methodology and analysis of state and
local population projections. It describes the most commonly used
data sources and application techniques for four types of
projection methods: cohort-component, trend extrapolation,
structural models, and microsimulation. It covers the components of
population growth, sources of data, the formation of assumptions,
the development of evaluation criteria, and the determinants of
forecast accuracy. It considers the strengths and weaknesses of
various projection methods and pays special attention to the unique
problems that characterize small-area projections. Â
The authors provide practical guidance to demographers, planners,
market analysts, and others called on to construct state and local
population projections. They use many examples and illustrations
and present suggestions for dealing with special populations,
unique circumstances, and inadequate or unreliable data. They
describe techniques for controlling one set of projections to
another, for interpolating between time points, for sub-dividing
age groups, and for constructing projections of population-related
variables (e.g., school enrollment, households). They discuss the
role of judgment and the importance of the political context in
which projections are made. They emphasize the “utility†of
projections, or their usefulness for decision making in a world of
competing demands and limited resources. Â This comprehensive
book will provide readers with an understanding not only of the
mechanics of the most commonly used population projection methods,
but also of the many complex issues affecting their construction,
interpretation, evaluation, and use.​
The cornerstone of GRAPHIX, our new graphic novel imprint, BONE is
the incredible comic book saga of an unlikely hero who must save an
idyllic valley from the forces of evil.
In THE GREAT COW RACE, volume 2 of this 9-book epic, Fone Bone and
his cousins plan to return home after visiting the village of
Barrelhaven with Thorn and Gran'ma Ben. But Phoney risks everything
on one last get-rich-quick scheme for the town's annual Great Cow
Race. As usual, Phoney's plans go disastrously awry, and Boneville
seems further away than ever. Meanwhile, ominous signs indicate
that a war is brewing, and Fone finds himself helping his friends
defend their valley from a formidable enemy.
Fone Bone confronts a host of dangers in Book 4 of the BONE saga,
The Dragonslayer. He and Gran'ma Ben and Thorn have a terrifying
encounter with Kingdok, ruler of the rat creatures. The Hooded One
is inciting his army to full-scale war. Someone is continuing to
haunt Thorn in her dreams. And then wise Gran'ma Ben disappears. To
make matters worse, Phoney Bone has hoodwinked the townspeople into
believing that he is a mighty dragonslayer. When he actually does
catch the Red Dragon -- much to his surprise -- he must face up to
his promise: to slay the dragon at sunrise.
Android continues to be one of the leading mobile OS and
development platforms driving today's mobile innovations and the
apps ecosystem. Android appears complex, but offers a variety of
organized development kits to those coming into Android with
differing programming language skill sets. Android Recipes: A
Problem-Solution Approach, Third Edition offers more than 100
down-to-earth code recipes, and guides you step-by-step through a
wide range of useful topics using complete and real-world working
code examples. It's updated to include the KitKat Android 4.4 SDK
as well as earlier releases. Instead of abstract descriptions of
complex concepts, in Android Recipes, you'll find live code
examples. When you start a new project you can consider copying and
pasting the code and configuration files from this book and then
modifying them for your own customization needs. Crammed with
insightful instruction and helpful examples, this third edition of
Android Recipes is your guide to writing apps for one of today's
hottest mobile platforms. It offers pragmatic advice that will help
you get the job done quickly and well. This can save you a great
deal of work over creating a project from scratch!
Android continues to be one of the leading mobile OS and
development platforms driving today's mobile innovations and the
apps ecosystem. Android appears complex, but offers a variety of
organized development kits to those coming into Android with
differing programming language skill sets. Android Recipes: A
Problem-Solution Approach, Second Edition guides you step-by-step
through a wide range of useful topics using complete and real-world
working code examples. It's updated to include latest Jelly Bean
Android SDK as well as earlier releases. In this expanded edition,
* You'll start off with a recap of Android architecture and app
fundamentals, and then get down to business and build an app with
Android SDK 4.1 version or earlier release at the command line and
Eclipse. * Next, you'll learn how to accomplish practical tasks
pertaining to the user interface, communications with the cloud,
device hardware, data persistence, communications between
applications, and interacting with Android itself.* Finally, you'll
learn how to leverage various libraries and Scripting Layer for
Android (SL4A) to help you perform tasks more quickly, how to use
the Android NDK to boost app performance, and how to design apps
for performance, responsiveness, seamlessness, and more. Instead of
abstract descriptions of complex concepts, in Android Recipes,
you'll find live code examples. When you start a new project, you
can consider copying and pasting the code and configuration files
from this book, then modifying them for your own customization
needs. This can save you a great deal of work over creating a
project from scratch What you'll learn * Discover Android
architecture and various Android-specific APIs * How to develop a
unit conversion app in the context of command-line/Android SDK and
Eclipse/Android SDK environments * How to accomplish various tasks
related to the user interface and more * How to use external
libraries to save time and effort * How to quickly develop an app
using the Scripting Layer for Android (SL4A) tool * How to boost
app performance by using the Android NDK * Guidelines for designing
filtered apps, performant apps, responsive apps, and seamless apps
Who this book is for This book is a handy reference for all Android
app developers. Newcomers may also find this of interest, too.
This book focuses on the methodology and analysis of state and
local population projections. It describes the most commonly used
data sources and application techniques within each of three
classes of projection methods (cohort-component, trend
extrapolation, and structural models) and covers the components of
population growth, the formation of assumptions, the development of
evaluation criteria, and the determinants of forecast accuracy. It
considers the strengths and weaknesses of various projection
methods, paying special attention to the unique problems of making
projections for small areas, and closes with an examination of
technological and methodological changes affecting the production
of small-area population projections. The authors provide practical
guidance to demographers, planners, and other analysts called on to
construct state and local population projections. They use many
examples and illustrations and present suggestions for dealing with
special populations, unique circumstances, and inadequate or
unreliable data; they also describe techniques for controlling one
set of projections to another and for interpolating between two
projections. They discuss the role of judgment and the importance
of the political context in which projections are made. They
emphasize the "utility" of projections, or their usefulness for
decision making in a world of competing demands and limited
resources. This comprehensive book will provide readers with an
understanding not only of the mechanics of commonly used population
projection methods, but also of the many complex issues affecting
their construction, interpretation, evaluation, and use.
In "Eyes of the Storm," volume three of the nine-book BONE saga,
Lucius, Smiley, and Phoney survive an attack by the rat creatures
and return safely to Lucius' tavern in Barrelhaven. Phoney,
desperate to win a bet with Lucius, stokes the townspeople's fear
of dragons and boasts that he is a professional dragonslayer. Back
at the farm, Fone Bone and Thorn are troubled by strange dreams,
and Gran'ma Ben's reaction to them is stranger still: She reveals
long-kept secrets and warns of great danger. Thorn, Fone Bone, and
Gran'ma Ben may have to leave the farm forever.
The thrilling BONE saga continues in book six. As war spreads
through the valley, the Bone cousins join Gran'ma Ben and Lucius at
Old Man's Cave to make a stand against the rat creatures.
But not everything goes as planned. By the end of the book,
Phoney Bone is strapped to a stone altar and about to be
sacrificed; Thorn is lying lifeless nearby; and the rumblings of an
earthquake suggest that the Lord of the Locusts is about to be
released. Fone and Smiley Bone must do something drastic to save
their friends.
BONE is more thrilling, adventurous, and hilarious than ever in
this conclusion to Jeff Smith's bestselling comic book saga
It's full-fledged war as Briar, the rat creatures, and the Pawan
army storm the city of Atheia. The Bone cousins, Thorn, and Gran'ma
Ben are all there to defend the Valley and stop the return of the
Lord of the Locusts. When Thorn goes inside a ghost circle, she
hears a voice urging her to seek the Crown of Horns. What follows
is another dangerous journey for Thorn and loyal Fone Bone as they
race to the sacred grounds of the dragons, searching for the one
thing that may save them all. This is the breathtaking conclusion
to Jeff Smith's nine-book graphic novel series.
In "Eyes of the Storm," book three in the epic BONE series, Gran'ma
Ben reveals long-kept secrets about Thorn's royal heritage and the
ancient enmities that may lead to war.
In "Eyes of the Storm," volume three of the nine-book BONE saga,
Lucius, Smiley, and Phoney survive an attack by the rat creatures
and return safely to Lucius' tavern in Barrelhaven. Phoney,
desperate to win a bet with Lucius, stokes the townspeople's fear
of dragons and boasts that he is a professional dragonslayer.
Back at the farm, Fone Bone and Thorn are troubled by strange
dreams, and Gran'ma Ben's reaction to them is stranger still: She
reveals long-kept secrets and warns of great danger. Thorn, Fone
Bone, and Gran'ma Ben may have to leave the farm forever.
Fone Bone confronts a host of dangers in Book 4 of the BONE saga,
The Dragonslayer. He and Gran'ma Ben and Thorn have a terrifying
encounter with Kingdok, ruler of the rat creatures. The Hooded One
is inciting his army to full-scale war. Someone is continuing to
haunt Thorn in her dreams. And then wise Gran'ma Ben disappears.
To make matters worse, Phoney Bone has hoodwinked the
townspeople into believing that he is a mighty dragonslayer. When
he actually does catch the Red Dragon -- much to his surprise -- he
must face up to his promise: to slay the dragon at sunrise.
BONE is more thrilling, adventurous, and hilarious than ever in
this conclusion to Jeff Smith's bestselling comic book saga
It's full-fledged war as Briar, the rat creatures, and the Pawan
army storm the city of Atheia. The Bone cousins, Thorn, and Gran'ma
Ben are all there to defend the Valley and stop the return of the
Lord of the Locusts. When Thorn goes inside a ghost circle, she
hears a voice urging her to seek the Crown of Horns. What follows
is another dangerous journey for Thorn and loyal Fone Bone as they
race to the sacred grounds of the dragons, searching for the one
thing that may save them all. This is the breathtaking conclusion
to Jeff Smith's nine-book graphic novel series.
Tensions come to a head in the eighth epic volume of the BONE
series.
The Bone cousins, Gran'ma Ben, and Thorn finally reach the city of
Atheia, where they reunite with old friends and plan to thwart The
Lord of the Locusts. The Pawan army has joined forces with Briar
and the rat creatures, and danger increases as Thorn's visions get
stronger. Meanwhile, Phoney Bone is convinced Atheia is a city rich
in gold, and he is determined to find it
A long-dormant volcano explodes, blacking out the sun, mowing down
trees, and filling the land with soot and ash. The Lord of the
Locusts is released with the eruption. Against this apocolyptic
backdrop, the Bone cousins along with Thorn and Gran'ma Ben
struggle to reach safe haven in the city of Atheia.
Meanwhile, Lucius Downs lies severely wounded and trapped with the
villagers in the camp at Old Man's Cave.
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