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Books > Arts & Architecture > Art forms, treatments & subjects > Art treatments & subjects > Art techniques & materials > Art techniques & principles
Although much of model engineering work is a matter of making one
part to fit another and thus may obviate the need for the
sophisticated means of measuring often called for in production
engineering, the accuracy of a finished job begins with the
exactness of the initial making out and continues with the accuracy
of measurements made during the progress of the work. How to use
measuring equipment and how to mark out work - not always the
simple matter it might at first seem - are essential skills for any
engineer and the purpose of this book is to show how they may be
acquired and employed.
Joining metals by one form or another of soft or hard soldering, or
brazing with various alloys, are run-of-the-mill jobs in model and
light engineering workshops - so much so that little thought is
given as to whether there might be a quicker, more efficient or
less expensive means of achieving the required end. In Soldering
and Brazing respected engineering writer Tubal Cain examines in
detail the processes, equipment and materials, and explains what is
happening in the joints as they are made with practical examples,
test pieces, tabulated data etc. This is a thorough, comprehensive
and, above all, useful book.
Anatomy for Artists is an extensive compendium of high quality,
detailed photography and drawings, showing the human figure in a
variety of shapes, sizes and poses that can be used as a solid
foundation for all character art.This thorough and detailed library
of visual resources will consist of stunning photography and
comprehensive drawings showing the muscular structure of figures of
varying body types. These male and female references will act as an
invaluable starting point for artists trying to create art based on
the human figure. Whether you're a traditional sculptor, oil
painter or 3D digital artist, the resources within this book will
prove to be useful and informative and will help you improve the
quality and accuracy of your own art.
This quirky coloring book for grownups offers an inspiring
adventure in doodles, shapes, and patterns. 30 vibrantly detailed
art activities offer ready-to-color mandala circles of nature, from
butterflies and bunnies to dolphins and dragonflies. The author
also includes a handy guide to basic art techniques, from
patterning and combinations to shading and color theory. Printed on
high quality extra-thick paper, it s perfect for decorating with
markers, colored pencils, gel pens, or watercolors. Designed to
eliminate bleed-through, each page is pre-perforated for easy
removal and display."
Paperclay is an extremely versatile material for the contemporary
potter. Now firmly established in the ceramics world, this mix of
clay and paper fibers is remarkably flexible, strong, and easy to
repair. This highly workable medium allows expressive freedom and
imagination at every stage in the creative process, even after
drying and firing. In Paperclay, artists will discover the world of
possibilities offered by this blend of earth, paper, and water.
Building on the success of her previous books, artist and teacher
Rosette Gault explains how potters and clay sculptors can make,
fire, and reshape paperclay. This comprehensive guide covers a
range of methods from dry modeling to slurry state. Going beyond
the basics, the book introduces advanced techniques for building
armatures, sculpting figures, and forming wall hangings. It also
includes information on recycled and sustainable ingredients.
Paperclay features all-new color photographs and diagrams of
techniques and tools, as well as inspiring works by today's leading
international ceramicists. Packed with photographs and clear
instructions, Gault's book is an essential introduction to
paperclay for ceramics artists and educators.
Two superstars of anime and manga open their studio doors and spill
their secrets in this private master class. Join Hisashi Kagawa, an
animation director for Sailor Moon, and Yoshihiko Umakoshi, a
character developer for My Hero Academia, as they show you how to
bring your battle heroines boldly to life. Helpful sidebars and
tips appear in dialogue bubbles throughout this book, as the
artists guide aspiring illustrators from initial idea to finished
artworks, pointing out common missteps and pitfalls that can easily
frustrate beginning artists along the way. The essential techniques
and design elements needed to create engaging female-led battle
scenes are first reviewed in detail. Then each author walks the
reader through their entire creative process of developing an
original story from beginning to end. Along the way the authors
give you hundreds of helpful tips on how to create compelling
characters and render realistic expressions and poses, showing you
how practiced professionals work. Starting from a storyboard
sequence of simple sketches you'll progress to a polished finished
drawing. By learning from two artists with different styles at the
same time, readers get twice the advice and emerge doubly prepared
to create scenes, stories and battle heroines of their own.
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