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Books > Arts & Architecture > Art forms, treatments & subjects > Art treatments & subjects > Art techniques & materials > Art techniques & principles
First published in 1996. The art of the extraordinary French
artist, Henri Matisse (1869- 1954), has provided visual pleasures
and intellectual challenges to its viewers for the last hundred
years. This is collection of gathered, summarized, and evaluated
major literature on the artist primarily from France, the United
States, Germany, and the Scandinavian countries, where major
Matisse collections bear witness to early and intense interest in
the artist's work.
Delve into the popular and competitive world of heroine design as
50 of the world's finest character artists from the fields of
animation, illustration, comics, and games share a
behind-the-scenes look at their stunning sketchbook pages,
showcasing over 2,500 drawings! A range of styles and genres are
explored, including classic comic book superheroines and magical
princesses, plus historical, fantasy, and sci-fi heroines from
across time and space. From concept sketches and initial
thumbnails, to emotions and expressions, outfit variations, and an
engaging chosen design, artists share their previously unseen
explorations alongside expert advice for crafting compelling
heroine designs. Further pages explore action and pose - a library
of dynamic sketches with invaluable basic-shape overlays, offering
a revealing collection of each artist's ideas and experiments.
"3dtotal Publishing launched a brand-new design series, with the
recent release of Character Design Collection: Heroines. This
series aims to present inspirational sketches and pose explorations
by some of the best character artists out there. This first edition
is simply incredible, and perfect for ushering in what I'm sure
will be continued greatness ahead with future volumes... This book
will surely serve as a fantastic reference for inspiration and a
great tool in learning character creation. Highly recommended!"
Nick Charles @ Renderosity Magazine
Origami, the art of paper folding, has a rich mathematical theory.
Early investigations go back to at least the 1930s, but the
twenty-first century has seen a remarkable blossoming of the
mathematics of folding. Besides its use in describing origami and
designing new models, it is also finding real-world applications
from building nano-scale robots to deploying large solar arrays in
space. Written by a world expert on the subject, Origametry is the
first complete reference on the mathematics of origami. It brings
together historical results, modern developments, and future
directions into a cohesive whole. Over 180 figures illustrate the
constructions described while numerous 'diversions' provide
jumping-off points for readers to deepen their understanding. This
book is an essential reference for researchers of origami
mathematics and its applications in physics, engineering, and
design. Educators, students, and enthusiasts will also find much to
enjoy in this fascinating account of the mathematics of folding.
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