|
Books > Arts & Architecture > Art forms, treatments & subjects > Art treatments & subjects > Art techniques & materials > Art techniques & principles
Making connections between drama and drawing, Drawing as
Performance introduces visual artists and designers to rehearsal
techniques, theory, and games as ways of developing image-making
and visual communication skills. Drawing from the fields of theatre
and anthropology, this book is full of practical exercises that
encourage experimentation and play as methods of making expressive,
communicative, and meaningful images. Ideas are adapted from the
rehearsal room to the drawing studio, offering artists a fresh
approach to translating experiences into visual images. Games and
exercises are accompanied by demonstrations and responses from
professional practitioners and visual communication students. This
one-of-a-kind book guides students and professionals alike to
improvisation, self-expression, and reflective visual communication
techniques in order to narrow the gap between the handmade image
and inner experience from which artists draw their inspiration.
Fractals are intricate geometrical forms that contain miniature
copies of themselves on ever smaller scales. This colorful book
describes methods for producing an endless variety of fractal art
using a computer program that searches through millions of
equations looking for those few that can produce images having
aesthetic appeal. Over a hundred examples of such images are
included with a link to the software that produced these images,
and can also produce many more similar fractals. The underlying
mathematics of the process is also explained in detail.Other books
by the author that could be of interest to the reader are Elegant
Chaos: Algebraically Simple Chaotic Flows (J C Sprott, 2010) and
Elegant Circuits: Simple Chaotic Oscillators (J C Sprott and W J
Thio, 2020).
An essential handbook for studio potters working towards achieving
a fantastic spectrum of colourful glazes. Colour in Glazes teaches
you all the methods for achieving colour in glazes, focusing on
colouring oxides in detail, including the newly available rare
earth oxides. Find out about the types of base glazes and the
fluxes used to make them in relation to colour response as well as
using colouring oxides to achieve depth and variety of colour,
rather than resorting to commercial ceramic stains. Discover the
practical aspects of mixing, applying, testing and adjusting
glazes, and explore a large section of test tiles and glaze recipes
for use on white earthenware, stoneware and porcelain fired in
electric, gas and salt kilns. This new edition, fully updated and
revised, contains advances in technology and new discoveries in the
Periodic Table. It is an infallible handbook to achieving the
colour you want, and to help you broaden your palette.
Creating Professional Characters: Develop Spectacular Designs from
Basic Concepts is an inspiring and informative exploration of how
popular professional character designers take the basic concept of
a character in a production brief and develop these ideas into an
original, high-quality design. Suitable for student and
professional character designers alike, this book focuses on how to
approach your character designs in ways that ensure the target
audience and production needs are met while still creating fun,
imaginative characters. This visually appealing book includes
twenty thorough tutorials guiding you through the design and
decision making processes used to create awesome characters.
Replicating the processes used in professional practice today, this
book demonstrates the types of brief a professional designer might
receive, the iterative design process used to explore the brief,
the influence of production feedback on the final design, and how
final designs are presented to clients. This detailed, enlightening
book is an excellent guide to creating incredible imaginative
characters suitable for your future professional projects.
"There are more than 50 creative prompts for the artist (or artist
at heart) to explore. Take the title of this book as affirmation,
and get started." -Fast Company More than 50 assignments, ideas,
and prompts to expand your world and help you make outstanding new
things to put into it Curator Sarah Urist Green left her office in
the basement of an art museum to travel and visit a diverse range
of artists, asking them to share prompts that relate to their own
ways of working. The result is You Are an Artist, a journey of
creation through which you'll invent imaginary friends, sort books,
declare a cause, construct a landscape, find your band, and become
someone else (or at least try). Your challenge is to filter these
assignments through the lens of your own experience and make art
that reflects the world as you see it. You don't have to know how
to draw well, stretch a canvas, or mix a paint color that perfectly
matches that of a mountain stream. This book is for anyone who
wants to make art, regardless of experience level. The only
materials you'll need are what you already have on hand or can
source for free. Full of insights, techniques, and inspiration from
art history, this book opens up the processes and practices of
artists and proves that you, too, have what it takes to call
yourself one. You Are an Artist brings together more than 50
assignments gathered from some of the most innovative creators
working today, including Sonya Clark, Michelle Grabner, The
Guerrilla Girls, Fritz Haeg, Pablo Helguera, Nina Katchadourian,
Toyin Ojih Odutola, J. Morgan Puett, Dread Scott, Alec Soth,
Gillian Wearing, and many others.
This book makes it easy to create and admire wonderful
Japanese-style paintings and portraits! Modern Japanese-style
paintings are recognizable by their restrained use of
three-dimensionality and perspective, reliance upon expressive
lines, and the bold use of color to direct the viewer's eye. There
are other ways that artists imbue their work with Japanese-
inspired attributes, including through the skillful use of shape,
texture, and facial expression. Author Shinichi Fukui introduces
readers to 7 notable modern Japanese artists (Kazuo Kawakami,
Chiaki Takasugi, Miho Tanaka, Ryohei Nishiyama, Jose Franky, Ryohei
Murata, and Keiji Yano) who specialize in shin hanga-style
portraiture of Japanese women. He then presents instructions to
create 21 different original paintings--from sketching models,
preparing and mixing paints, blocking in color, and rendering fine
details. Using these techniques, and a bit of acrylic paint,
readers will be able to create eye-catching works of art that
express a timeless Japanese aesthetic.
The possibilities for creation are endless with 3D printing,
sculpting, scanning, and milling, and new opportunities are popping
up faster than artists can keep up with them. 3D Technology in Fine
Art and Craft takes the mystery out of these exciting new processes
by demonstrating how to navigate their digital components and
showing their real world applications. Artists will learn to
incorporate these new technologies into their studio work and see
their creations come to life in a physical form never before
possible. Featuring a primer on 3D basics for beginners,interviews,
tutorials, and artwork from over 80 artists, intellectual property
rights information, and a comprehensive companion website, this
book is your field guide to exploring the exhilarating new world of
3D. Follow step-by-step photos and tutorials outlining the
techniques, methodologies, and finished products of master artists
who have employed 3D technology in new and inventive ways Learn how
to enlarge, reduce, and repurpose existing artwork and create
virtual pieces in physical forms through a variety of mediums
Research your options with an accessible list of pros and cons of
the various software, 3D printers, scanners, milling machines, and
vendors that provide services in 3D technology Listen to podcasts
with the artists and learn more tips and tricks through the book's
website at www.digitalsculpting.net
-- Whether you're embellishing field notes or learning a new skill,
you'll appreciate the easy directions in this guide
-- The clearest, easiest method yet for learning to draw Florida's
birds, reptiles, amphibians, and mammals
-- Shows the basic shapes of every type of Florida bird
-- Plants, trees, and landscapes also included
-- Each section includes a partially finished drawing for you to
complete
-- Lists the simple tools and materials you'll need
-- A great gift for budding artists or naturalists, adults and
children alike
Anatomy for Artists is an extensive compendium of high quality,
detailed photography and drawings, showing the human figure in a
variety of shapes, sizes and poses that can be used as a solid
foundation for all character art.This thorough and detailed library
of visual resources will consist of stunning photography and
comprehensive drawings showing the muscular structure of figures of
varying body types. These male and female references will act as an
invaluable starting point for artists trying to create art based on
the human figure. Whether you're a traditional sculptor, oil
painter or 3D digital artist, the resources within this book will
prove to be useful and informative and will help you improve the
quality and accuracy of your own art.
Living Histories is a collection of new scholarship that explores
histories of art education through a series of international
contexts. The first truly international text highlighting histories
of art education, with contributions from over 30 scholars based in
18 countries. Art education holds an important role in promoting
historical awareness of the multiple relations that connect
pedagogic inquiry with culture, heritage, place and identity,
locally and globally. To keep pace with the movements of art and
society, Garnet and Sinner consider that art education requires
more inclusive and holistic versions of history from transnational
perspectives that break down barriers and cross borders in the
pursuit of more informed and diverse understandings of the field.
The broad focus of this edited collection is to provide both new
perspectives of art education from around the world, and to
introduce transnationalism into the field as a way to conceptualize
the entanglements of historical research in our globalized age.
Transnational histories of art education focus on the linkages and
flows that shift focus away from the nation-state to other
transnational actors such as individuals, communities, institutions
and/or organizations. Contributions from scholars and educators
based and working in Australia, Austria, Brazil, Canada, Colombia,
Croatia, Czech Republic, Finland, India, Iran, Japan, Malta, South
Africa, Spain, Trinidad and Tobago, UK, USA and Zimbabwe. Includes
chapters that adapt an approach of 'artwork histories' to explore
the legacies of art education as an anticipatory mode of historical
thinking and practice across the visual arts and sites of art
education. The book offers an opportunity for authentic engagement
and intellectual risk, which includes the rejection of 'correct'
interpretations of historical problems. As active agents, art
education historians are not passive collectors of the past, but
engaged in new ways of doing history predicated on cultivating
stories that move beyond representation to attend to aesthetic
dimensions that bridge historiography, material culture, oral
history, art history and teacher education. Living Histories
provides an interpretation of historical thinking and consciousness
through the interrelations of time and space to provoke critical
and creative practices in education. This is the latest book in the
Artwork Scholarship series, which aims to invite debate on, and
provide an essential resource for transnational scholars engaged
in, creative research involving visual, literary and performative
arts. With contributors from 18 countries, this book will have a
substantial international readership among art educators and those
interested in the history of art education, primarily in
universities and colleges. It will also be particularly useful for
graduate students. It will also appeal to scholars in arts
education more broadly - music education, dance education, theatre
education scholars, cultural and art historians, art theorists,
international educators, and curators.
The monochrome - a single colour of paint applied over the entirety
of a canvas - remains one of the more contentious modernist
artistic inventions. But whilst the manufacture of these 'pictures
of nothing' was ostensibly straightforward, their subsequent
theorisation has been anything but. More than a history,
Monochrome: Darkness and Light in Contemporary Art is the first
account of the monochrome's lively role in contemporary art.
Liberated from the burden of representation, the monochrome first
stood for emancipation: an ideological and artistic impulse that
characterised the avant-garde of the early twentieth century.
Historically, the monochrome embodied the most extreme form of
abstraction and pure materiality. Yet more recently, adaptations of
the art form have focused on a broader range of cultural and
interpretive contexts. Provocative, innovative and timely, this
book argues that the latest artistic strategies go beyond stylistic
concerns and instead seek to re-engage with ideas around
authorship, process and the conditions of the visible as they are
given and understood through both light and darkness. Discussing
works by artists such as Katie Paterson, Hiroshi Sugimoto, Tom
Friedman, Bruno Jakob, Sherrie Levine and Ceal Floyer, the book
shows that the debates around an artwork's form and its possibility
for meaning that the monochrome first engendered remain very much
alive in contemporary visual culture.
The techniques of depositing a thin metallic layer on an object for
decoration, corrosion protection, electrical conductivity, wear
resistance and so on have been known for many years but have been
developed and improved to a remarkable extent in the second half of
this century. This book sets out to discuss the principles and
practice of those forms of plating most suited to the amateur and
small workshop, using relatively simple and inexpensive equipment
to produce results virtually undetectable from work carried out by
major plating concerns. Jack Poyner, a professional involved in all
forms of plating for many years, is also a keen model engineer able
to recognise the dividing line between what his average fellow
enthusiast would consider practical and worthwhile and what is
really better left to experts in the field. The result is a really
useful and practical book, which will be of value to both amateur
and light industrial users in many diverse fields.
50 of Donna's favorite projects in one gorgeous book
Donna Dewberry flowers are beautiful to behold, and they are
beautifully simple to create. You can achieve the same loveliness
using her easy-to-master One-Stroke painting techniques. Inside,
you'll see how--step by simple step. Pages are abloom with Donna's
favorite flowers (soon to be your favorites, too ), fabulous
landscapes, and garden projects to make your outside space a
happier place.
An intro chapter covers all the basics, from selecting your
tools and loading your brush, to fundamental brushstrokes, palette
knife painting techniques, and instructions for painting a variety
of beautiful backgrounds. Then follow along step by step to
create:
- 38 flowers--cottage garden blooms, spring bulb flowers,
wildflowers, herbs, exotics, floral motifs and more.
- 7 beautiful outdoor projects, including an address sign, a trio
of butterfly houses, and a patio clock.
- 5 fast and fabulous landscapes, from wildflower fields to a
tropical paradise.
Assembled from three of Donna's top-selling books, this collection
has everything you need to fill your every day with painted
sunshine
Perspective is a discipline often set aside when it comes to
general art study, though it is essential to master in order to
produce any piece of art that is and feels realistic. Framed
Perspective 1 equips artists with the technical knowledge needed to
produce successful visual storytelling-related drawings: from
understanding the basics of the space around us and how we perceive
it, all the way to more sophisticated endeavors, like creating
entire locations that will become the believable set ups our
characters and stories will happen within. As intimidating as
perspective may seem, best-selling author and artist Marcos
Mateu-Mestre delivers each lesson in an accessible and informative
way that takes the mystery out of achieving successful scenes. The
book includes extensive step-by-step practical explanations of how
to build objects and environments of all sorts, taking that first
sketch to a fully rendered artwork with many of his finished
illustrations as examples. Sure to be the most popular book in your
art library, it will train you to see the world in a way that
allows you to enjoy every curve and slope you see in it and, more
importantly, translate that vision into art with accuracy and a
great sense and understanding of depth and proportion. Your
perspective will never be the same!
Bestselling author and drawing master Catherine V. Holmes distills
a lifetime of drawing knowledge into 101 easy-to-grasp tips for
artists who want to improve their drawing. Artist extraordinaire
Catherine V. Holmes has written numerous successful step-by-step
drawing books.101 Drawing Secrets takes a different spin on the
traditional how-to-draw book. Busy artists who are short on time or
just want to learn something new easily can dip into the book at
any point and pick up a tip or trick they can immediately apply to
their own artwork. From quick written tips, to illustrated
examples, to simple step-by-step tutorials, the tips provide
valuable insight into drawing for anyone wanting to take their art
to the next level. Tips include: Draw from different points of
view; Draw what you see, not what you think, by drawing upside
down; Use a grid system to improve accuracy; Look at negative space
to check accuracy; Break the subject down into simple shapes;
Sketch daily to improve more quickly; Create an eye-catching focal
point; Draw on unusual surfaces; Convert your reference image to
black and white to simplify; Draw with one continuous line to
strengthen your brain, eye, and hand coordination; Develop your
signature style; Draw more realistic teeth; Focus on the process,
not the product; Avoid smudging that can ruin your drawings; Crop
your artwork to create a more compelling piece.
This extraordinary seven-part book covers the processes of creating
13 projects -- from pencils to vases to bicycles -- for all
personalities, skill levels and interests. It is specifically
designed for students, beginning welders, hobbyists, and
do-it-yourselfers. Many of the plans have been built multiple times
by students and others. The plans are easy to read and the projects
are meant to motivate the reader to want to learn the welding and
fabrication processes. All plans include a list of materials,
dimensions, special notes as needed., plus any commentaries about
special equipment that might be necessary to compete the
projects.Kristi Richardson McCoy is a self-taught welding
instructor, with over 16 years of teaching and studying the welding
process. Each year she has striven to learn something new about the
field, weather it is the certification process, finishes and
paints, or trying something new like underwater welding. She earned
certification in SMAW and GMAW. Having an art background has helped
her develop a creative teaching style that holds the interests of
students who might otherwise be intimidated by the welding
environment. McCoy teaches Computer-Aided Drafting, Electronics,
Woodworking, Basic Welding, Advanced Welding,and Welding Sculpture
at Spearfish High School in south Dakota. Part 1: Beginning Gas
Metal Arc Welding. Part 2: Beginning Shielded Metal Arc Welding
Projects. Part 3: Gas Welding Projects. Part 4: Beginning Gas
Tungsten Arc Welding. Part 5: Bending Wrought Iron Projects. Part
6: Metal & Wood
This book is available as open access through the Bloomsbury Open
Access programme and is available on www.bloomsburycollections.com.
Over the past half century, computing has profoundly altered the
ways stories are imagined and told. Immersive, narrative, and
database technologies transform creative practices and hybrid
spaces revealing and concealing the most fundamental acts of human
invention: making stories. The Digital Imaginary illuminates these
changes by bringing leading North American and European writers,
artists and scholars, like Sharon Daniel, Stuart Moulthrop, Nick
Montfort, Kate Pullinger and Geof Bowker, to engage in discussion
about how new forms and structures change the creative process.
Through interviews, commentaries and meta-commentaries, this book
brings fresh insight into the creative process from differing,
disciplinary perspectives, provoking questions for makers and
readers about meaning, interpretation and utterance. The Digital
Imaginary will be an indispensable volume for anyone seeking to
understand the impact of digital technology on contemporary
culture, including storymakers, educators, curators, critics,
readers and artists, alike.
The overall subject of the book is visual culture. What sets it
apart and gives it such an original emphasis is its
multi-disciplinarity and the range of critical voices, ranging
through film studies, architecture, creative practice, biology,
pedagogy and media theory, which are brought to bear upon the
question of visuality and its relationship to futurity. In our
everyday lives, we navigate across a vast sea of visual imagery.
Yet, we rarely pause to question how or why we derive meaning from
this sea. Nor do we typically contemplate the impact that it has on
our motivations, our assumptions about science and about other
people, and our actions as individuals and collectives. This book
is a collection of interdisciplinary perspectives, from science to
film, from graffiti and virtual environments to architecture and
education that examines the ways in which we interact and engage
with the visual elements of our environments. Visual Futures
provides an interdisciplinary examination of how we visualize and
use visuals to make meaning within our environment. A diverse range
of contributions and perspectives from biology, film, virtual
reality, urban graffiti, architecture, critical pedagogy and
education challenge our current attitudes, norms and practices of
looking and seeing, opening up questions about the future. The
future is a concept with significant political stakes and the work
of rethinking and reimagining possible worlds requires a host of
practices, which include the work of seeing, of image-making and of
representation - all of which is political work taken up by the
book contributors. Primary readership will be among scholars and
students of visual culture, media studies, digital cultures, fine
art, architecture, education, science communication and sociology.
Clearly aimed at an academic readership, it will also appeal to
practising artists, architects, software developers and educators.
Inspired by the vivid colors of impressionist art and infused with
an extraordinary love of life, The Traveling Artist follows painter
and writer Missy Dunaway's voyages over five years, spanning four
continents, intimately rendered by hand into the pages of her
journals. As a Fulbright Fellow, solo-traveler, and
artist-in-residence, Missy traverses a variety of terrain, from
urban Istanbul to Morocco's Sahara Desert to bucolic Iceland.
Gorgeous paintings instantly transport readers through the hand and
eye of an artist with the spirit of a poet. Complementing her
artwork is a special introduction that reflects on the development
of her process as a traveling artist, along with explanations of
her artistic techniques, including how to best capture fleeting
moments while on the move. Every reader- whether armchair or
voyager-will journey with Missy and witness as her sketchbook
becomes a beloved travel companion. Readers just might be inspired
to take the same road, paintbrush in hand.
|
You may like...
Finding Joy
Selina Graham, Jennifer Tyes
Hardcover
R510
Discovery Miles 5 100
|