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Books > Arts & Architecture > Art forms, treatments & subjects > Art treatments & subjects > Art techniques & materials > Art techniques & principles
Art Fundamentals 2nd Edition is a fully revised and updated back-to-basics title, packed with the fundamental concepts, conventions, and theory every beginner artist needs to create successful work. This essential book is written by industry experts who thoroughly address key basics including color and light, composition, perspective and depth, and anatomy in a series of insightful chapters. As well as being the perfect introduction for newcomers, Art Fundamentals 2nd Edition also offers experienced artists the chance to brush up on their theory and discover new tricks, tips, and techniques to advance their art even further. Richly illustrated throughout for optimal learning, each section of the book is specifically designed to guide the reader through the essential yet often challenging elements that make up the foundations of art, no matter which medium or technique is used. As fascinating and illuminating as it is practical and essential, Art Fundamentals 2nd Edition contains the foundations of art, presented, taught, and completely demystified for the today's artist.
Learn to create strikingly realistic animal drawings in colored pencil beginning with basic shapes. Drawing: Animals in Colored Pencil shows you how to render a variety of beautiful animals in graphite pencil, with tips on choosing materials, building with basic shapes, and shading and coloring to develop form and realism. In this comprehensive, 40-page book, accomplished artist Debra Kauffman Yaun shares her artistic insights and techniques. The book opens with essential information on choosing tools and materials, understanding color theory, and creating basic pencil strokes. It then covers special colored pencil techniques, such as hatching, burnishing, layering, and blending. Finally, the author demonstrates how to accurately depict an assortment of adorable animals––including favorite family pets, wildlife, and birds––in a series of clear, step-by-step lessons. In-depth, easy-to-follow instructions allow aspiring artists to develop their drawing skills, guiding them from simple sketches to the final flourishes. The included drawing projects are: a rooster, a Shetland sheepdog, a gray squirrel, a horse, a lory bird, a leopard, a Maine coon cat, an alpaca, a box turtle, and a red fox. Designed for beginners, the How to Draw & Paint series offers an easy-to-follow guide that introduces artists to basic tools and materials and includes simple step-by-step lessons for a variety of projects suitable for the aspiring artist. Drawing: Animals in Colored Pencil allows artists to develop their drawing skills, demonstrating how to start with basic shapes and use pencil and shading techniques to create varied textures, values, and details for a realistic, completed drawing.
You Are an Artist is for everyone who wants to be an artist, but has been too afraid to take the plunge. It combines a thought-provoking meditation on art practice with a series of practical exercises and creative provocations that encourage everyone to fulfil their potential as an artist. The book is itself a kind of art school, helping the reader to work out what kind of artist they are, and what they can achieve. Drawing on the author's experience as an art school teacher, it playfully adapts the methods of art education, mixing these with the sideways approach to creativity popularized by the author's activist campaigns. Smith provides an array of ideas, tips and practical examples, illustrated with documentary photographs of his own specially made work. His riotous paintings and installations are set alongside discussions of time, place, looking, thinking, stealing and becoming, with enlightening forays into the history of art and creativity. A collection of hilarious, at times startling and often moving narratives bring to life a series of lessons about the nature of art and inspiration. Each lesson comes with a series of prompts to harness the reader's own artistic capabilities. Whether we like it or not, says Bob and Roberta Smith, we have been enrolled in the world, and the world is an art school. You are an artist, because every human being who has ever lived was once an artist.
"A Computational Approach to Digital Chinese Painting and Calligraphy" is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts. Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.
Computers can calculate perspective angles and create a drawing for us, but the spontaneity of mark making, the tactile quality of a writing surface, the weight of a drawing instrument, and the immediacy of the human touch are sensations that keep traditional drawing skills perpetually relevant. The sensuality and convenience of the hand persists and will survive as a valuable communication tool, as will the need to accurately express your ideas on paper. As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. Understanding linear perspective enables artists to accurately communicate their ideas on paper. The Complete Guide to Perspective Drawing offers a step-by-step guide for the beginner as well as the advanced student on how to draw in one-point through six-point perspective and how to make scientifically accurate conceptual illustrations from simple to complex situations.
The Ultimate Resource and Reference Guide for Artists! Discover an innovative self-critique method that will empower you to answer the artist's most common questions, Now What? and Is it Finished? as you learn to identify and overcome painting issues faced by artists regardless of medium or style. With hundreds of insights, tips, illustrated techniques and ideas, Create Perfect Paintings shows you how to push your work to the next level by strengthening your perception, technical skills and visual thinking. Exercises and examples illustrate how to critique your own creations and then evaluate them step by step for further improvement. You will compare illustrations, and learn to identify and modify artistic choices--from negative space and color ratio to controlling eye movement, depth and contrast--to see their impact and help you use them to the best effect in your work. What you'll find inside: Section 1: Essentials--Reviews and defines artistic terms and concepts. Section 2: Play Phase--Shows you how to tap into your right brain. Learn to challenge the process and break habits to free your spirit and inspire variety in your art; also covers materials, tools and surfaces Section 3: Critique Phase--Introduces a groundbreaking method of contemporary critique called The Viewing Game a comprehensive, systematic and fun way to analyze, edit and enhance your paintings. Sections 4 and 5--Bonus sections explore how to resolve creative blocks, convey artistic messages, boost your personal style, display your work and turn painting into a career. "May this book increase your productivity, add ease and flow to your creative process, clarify your ideas, add nuance to your personal style, and most importantly, add joy to the miraculous act of painting." --Nancy Reyner
Nearly all glass makers (unless they are blowing glass) need moulds which can go in the kiln, as part of the process of creating their work. Currently glass students and makers get their expertise and recipes from lots of different sources, picking out the relevant bits and pieces which they need from other glass and ceramic books. This book aims to introduce all the mould-making techniques for casting glass, with detailed information on materials, recipes for mould mixes, methods and applications. It helps the student to learn which methods are appropriate for different types of work, and covers all the basics of how to make your mould. It also includes practical information on sourcing, storing, using and recycling materials, and how to develop your own recipes and methods for particular projects. It also covers where to start with writing programmes for kiln firings including annealing and cooling. It also contains images from well-known artists working in cast glass throughout.
If You Can Cut, You Can Collage is specially designed for people who feel like they can't make art. Want to know a secret? You can! You just need a little inspiration, instruction, and confidence. Collage is a wonderful creative outlet, particularly for people who want to make art, but don't feel they have the skills or confidence for other endeavors. You can still explore and experiment with color, composition, and various themes and end up with exciting and often unexpected results. If you Can Cut, You Can Collage takes some of the mystery out of collage through easy illustrated pages that show you the basic techniques of collecting and cutting imagery, composing and adhering compositions, and then provides a wealth of exercises that get readers going on their own creative projects. We'll get you started with simple, focused, projects like making a collage with only circles, where you'll learn important concepts like how to create a focal point, how to use repetition successfully, how to achieve contrast, balance, symmetry, and more. You'll be incorporating vintage ephemera, typography and lettering, and even urban and found materials in no time!
This inspiring sketchbook is part of the new "20 Ways "series from
Quarry Books, designed to offer artists, designers, and doodlers a
fun and sophisticated collection of illustration fun. Each spread
features 20 inspiring illustrated examples of 45 themes - tree,
tulip, shell, owl, peacock feather, mushroom, cloud, and much, much
more-over 900 drawings, with blank space for you to draw your take
on "20 Ways to Draw a Tree."This is not a step-by-step technique
book--rather, the stylized flowers, trees, leaves, and clouds are
simplified, modernized, and reduced to the most basic elements,
showing you how simple abstract shapes and forms meld to create the
building blocks of any item that you want to draw. Each of the 20
interpretations provides a different, interesting approach to
drawing a single item, providing loads of inspiration for your own
drawing. Presented in the author's uniquely creative style, this
engaging and motivational practice book provides a new take on the
world of sketching, doodling, and designing.
Learn to draw manga style! In Draw Manga Style, artist and online art educator Scott Harris shows you the key principles of drawing anime and manga-starting with the fundamentals, then illustrating how to create a wide variety of characters-by following his easy step-by-step tutorials. Manga Essentials. The first 20 lessons teach solid drawing fundamentals that demonstrate how to draw manga characters from the ground up and will help you build the skills you need to create the characters of your dreams. Manga Characters, Step by Step. Through step-by-step drawings, from rough sketch to finish, discover the drawing process for more than 40 classic characters in a range of genres and themes, including fairies, ninjas, schoolgirls, witches, samurai, wizards, and chibis, each presented in a different pose. Whether you're just beginning to draw, trying your hand at manga for the first time, or looking for ideas and guidance for bringing your own characters to life, Draw Manga Style is your go-to guide and visual reference.
Drawing the Head for Artists is the definitive modern guide to drawing the human head and portrait, featuring the classic mediums and methods of the Old Masters. Written by celebrated portrait artist and veteran studio instructor Oliver Sin, this richly informative and beautifully illustrated volume leads readers step-by-step through his method, from establishing a point of view to applying the timeless principles for creating an accurate and expressive likeness. Among the topics covered: Essential Materials & Techniques:Learn about necessary supplies and basic drawing techniques, including hatching, various stroke styles, and blending. Applying the Essentials: Explore how the concepts of sight-sizing, value, negative space/shapes, and plane changes factor into a portrait's underlying structure. Techniques for Creating Depth & Dimension:Investigate how contrasting shapes, overlapping forms, and linear and atmospheric perspective are used to enhance depth. Creating the Illusion of Three Dimensions: Examine how edges-contours as well as changes in value-are used to convey three-dimensional form. Brimming with striking images that document all the phases and details of the author's process, Drawing the Head for Artists inspires and informs all artists, from aspiring to accomplished, on how to successfully portray the physical subtleties and emotional eloquence of the human face. The For Artists series expertly guides and instructs artists at all skill levels who want to develop their classical drawing and painting skills and create realistic and representational art.
Traces the evolution of Matisse's work on paper, from experimental beginnings to the artist's instantly recognizable mature style An internationally recognized expert in the European tradition of draughtsmanship, Christopher Lloyd offers rare insights about the technical qualities of Matisse's drawings. This book traces the evolution of Matisse's large and varied body of drawings and works on paper-including graphic work, the celebrated cut-outs and the famous decoration of the Chapel of the Rosary at Vence, France. The artist's drawings are contextualized within his own biography and times, from vibrant early twentieth-century Paris to later periods in luxurious Nice. Lively prose and a wealth of reproductions illustrate Matisse's versatility in different media and his innovative, expansive concept of drawing. Despite the variety of his output, the work always reflects the artist's constant desire to express pure emotion in visual terms. Since 2014, Christopher Lloyd has published four highly successful books on the drawings of modern artists. This book follows his most recent publication, Picasso and the Art of Drawing. With over 150 illustrations, including archival photographs of Matisse's studio and the artist at work, this volume concisely covers Matisse's entire graphic oeuvre. Distributed for Modern Art Press
Origami, the art of paper folding, has a rich mathematical theory. Early investigations go back to at least the 1930s, but the twenty-first century has seen a remarkable blossoming of the mathematics of folding. Besides its use in describing origami and designing new models, it is also finding real-world applications from building nano-scale robots to deploying large solar arrays in space. Written by a world expert on the subject, Origametry is the first complete reference on the mathematics of origami. It brings together historical results, modern developments, and future directions into a cohesive whole. Over 180 figures illustrate the constructions described while numerous 'diversions' provide jumping-off points for readers to deepen their understanding. This book is an essential reference for researchers of origami mathematics and its applications in physics, engineering, and design. Educators, students, and enthusiasts will also find much to enjoy in this fascinating account of the mathematics of folding.
The seminal writing of Carlos Cruz-Diez, best known for his experiential works exploring color and its properties Trained as a painter, Carlos Cruz-Diez (1923-2019) developed a conceptual platform for his work based on optical and chromatic phenomena, which led him to take a revolutionary new approach to his work beginning in 1959. Building on the chromatic experiments of figures like Sir Isaac Newton, the impressionists, and Josef Albers, Cruz-Diez explored the perception of color as an autonomous reality evolving in space and time, unaided by form or support, in a perpetual present. Originally published in Spanish in 1989, Reflection on Color details Cruz-Diez's theories of color and traces the aesthetic and conceptual evolution of his practice. Though the book was translated into English in Cruz-Diez's lifetime, it never saw broad distribution. In this text, Cruz-Diez explores eight of his major investigations into color phenomena, including his signature Physichromie and Chromosaturation series. Generously illustrated with examples of Cruz-Diez's work, this important text introduces Cruz-Diez's writing and thinking to a new generation of artists and scholars. Distributed for the Cruz-Diez Foundation
Learn to draw authentic anime and manga faces and expressions from a manga master. In this follow-up to Manga Drawing Deluxe, renowned Japanese manga artist and international instructor Nao Yazawa guides you step by step through all phases of drawing and painting anime and manga faces, from the basics of creating essential anime and manga characters to creating dynamic and authentic expressions to coloring and adding special touches. Manga Faces 101. Learn about must-have supplies, basic drawing techniques, and a summary of the process from rough sketches to finished drawings. Essential Guide to Expressive Characters. Explore how to draw key anime and manga characters as well as how to depict a range of emotions for each, from delight to sadness to terror. Inking, Coloring, and Special Effects. Take your drawings to the next level by adding striking definition, stunning color, and special finishing touches that will give your characters just the right note of authenticity. Drawing and Painting Anime and Manga Faces gives you the tools you need to create expressive characters that will make your anime and manga stories come alive.
Simone Grunewald is a 3dtotal Publishing favorite as the designer of popular characters for Character Design Quarterly magazine, and the author of Sketch Every Day, a book packed with her much sought-after sketching techniques and character-design tips. This new title, The Art of Simone Grunewald, is a beautifully produced hardback that goes even further to delight existing fans, as well as aspiring character designers new to her work. Simone is an expert in the art of imbuing scenes and character with a depth of mood, emotion, and atmosphere. The resulting images are incredibly engaging and thoughtful, while still being accessible and commercial. This mix of talent and an understanding of creating work that has wide appeal is a professional approach that readers will be keen to learn and apply to their own art. In addition to fan-favorites from her portfolio and exciting new art commissioned especially for the book, Simone shares the digital and traditional tools and techniques she uses to acquire her results. Brand-new tutorials illustrate Simone's talent not just for drawing, but for teaching techniques in a fun and lively way. |
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