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Books > Arts & Architecture > Art forms, treatments & subjects > Art treatments & subjects > Art techniques & materials > Art techniques & principles
Master the art of linear perspective. If you're an animator,
illustrator, comic book artist, game artist or anything in between,
you need to be able to create images that accurately and
realistically show space, dimension and form. Simplifying
Perspective is the one and only guide that thoughtfully and clearly
breaks down the principles of perspective into something that's
easy to understand and use. With approachable lessons and clear
visual step-by-step instruction, Robert Pastrana provides you with
powerful techniques that help you turn a troubled drawing into a
living, breathing, dimensional scene. With Simplifying Perspective,
you'll never have to wade through dense, complex technical manuals
again - this comprehensive guide to perspective is tailored
specifically for artists who need to learn the ins and outs of one,
two, and three-point perspective, measuring, shadows, reflections,
and more. Simplifying Perspective presents complex drawing concepts
in an easy-to-follow, approachable manner so you can finally learn
the essentials of perspective without the anticipated frustration.
Provides clarity, depth, and a wealth of examples - this is your
must-have guide to understanding and using linear perspective
Detailed visual instruction includes hundreds of color coded,
step-by-step diagrams that allow you to easily follow the technical
process of each construction Comprehensive companion website
includes additional resources on perspective with a range of work
to help further your skills
In Creative Watercolor and Mixed Media, popular watercolor artist,
instructor, and author Ana Victoria Calderon shares her simple
step-by-step techniques for painting exciting and colorful motifs
by combining watercolor with a variety of other user-friendly
materials. Start with the essentials-paint, paper, and brushes-then
learn about the featured mediums for mixing, including masking
fluid, gold leaf, bleach, salt, and alcohol Take a step-by-step
look at fundamental watercolor techniques Learn to paint a variety
of striking organic motifs and surface effects, including stirring
skies and clouds, sparkling galaxies, flowing oceans, and dazzling
crystals Find great project ideas for stylish gifts and stationery
Whether you're new to the medium or are looking to add new
techniques to your watercolor practice, go grab a brush, paints,
and some easy-to-use materials and take a beautiful creative
journey with watercolor! Perfect for all skill levels, the books in
the Art for Modern Makers series take a fun, practical approach to
learning about and working with paints and other art mediums to
create beautiful DIY projects and crafts.
How to Draw is for artists, architects and designers. It is useful
to the novice, the student and the professional. You will learn how
to draw any object or environment from your imagination, starting
with the most basic perspective drawing skills. Early chapters
explain how to draw accurate perspective grids and ellipses that in
later chapters provide the foundation for more complex forms. The
research and design processes used to generate visual concepts are
demonstrated, making it much easier for you to draw things
never-before-seen! Best of all, more than 25 pages can be scanned
via a smartphone or tablet using the new Design Studio Press app,
which link to video tutorials for that section of the book! With a
combined 26 years of teaching experience, Scott Robertson and
Thomas Bertling bring you the lessons and techniques they have used
to help thousands of their students become professional artists and
designers. This book is indispensable for anyone who wants to
learn, or teaches others, how to draw.
A unique seventeenth-century account of painting as it was
practiced, taught, and discussed during a period of extraordinary
artistic and intellectual ferment in the Netherlands. The only
comprehensive work on painting written by a Dutch artist in the
later seventeenth century, Samuel van Hoogstraten's Inleyding tot
de hooge schoole der schilderkonst, anders de zichtbaere werelt
(Introduction to the Academy of Painting; or, The Visible World,
1678) has long served as a source of valuable insights on a range
of topics, from firsthand reports of training in Rembrandt's studio
to contemporary engagements with perspective, optics, experimental
philosophy, the economics of art, and more. Van Hoogstraten's
magnum opus--here available in an English print edition for the
first time--brings textual sources into dialogue with the author's
own experience garnered during a multifaceted career. Presenting
novel twists on traditional topics, he makes a distinctive case for
the status of painting as a universal discipline basic to all the
liberal arts. Van Hoogstraten's arguments for the authority of what
painters know about nature and art speak to contemporary notions of
expertise and to the unsettled relations between theory and
practice, making this book a valuable document of the intertwined
histories of art and knowledge in the seventeenth century.
'Human Figure Drawing' offers a refreshing perspective on this time
timeless topic, with clear and helpful explanations and around 500
illustrations in b&w and colour. This book shows us how to
learn to draw the human figure and regain our ability to observe a
subject. Being able to capture the human body is a basic
requirement for any artist and 'Human Figure Drawing' will help the
reader conquer the fear of making mistakes and teach them how to
draw with the confidence and curiosity of a child. In this new
edition, the layout is completely new, the images have been updated
and the readability has been improved.
Join the art critic Ben Eastham on a private tour of an
extraordinary museum. Let him walk you through a building
constructed from memory and filled with a series of bewildering art
works, while he delivers a guide comprised of personal experience,
professional expertise and sympathy. In this stunningly original
book, an introduction to contemporary art is combined with the
author's own memories and reflections on what art means. With the
help of a cast of interfering security guards, pretentious
curators, sceptical visitors, angry protestors and elusive ghosts,
Eastham proposes that the art of today offers a way of
understanding our increasingly strange and complex times. Eastham
doesn't ask you to like the artworks in his imaginary museum, but
offers the tools for you to formulate and express your own opinion
of them. He argues that art should be judged by the feelings it
provokes and the conversations it generates: in talking about art,
we learn to talk about ourselves and the world in which we live.
This book is a selection of different ways to interpret a map at
the illustrative level. Several artists have created maps of the
worlds most beautiful places and also its main cities, including
Paris, Berlin, Dubai, Rio de Janeiro, and more. They are colorful
illustrations in which each artist shows us his or her own way of
working with lines and geometrical shapes, some very detailed or
synthesized, some using computers or watercolors, and some simply
using a pen.
With Draw 62 Animals and Make Them Happy, illustrator Terry Runyan
shows you how to draw 62 amusing animals-and animals in silly
situations-by following her easy step-by-step instructions. On the
left-hand page, follow the steps for drawing each subject, from
simple shapes to identifying marks. On the right-hand page, you'll
find several other cleveroptions for varying animals by changing
the view, the posture, accessories, or expression. Grab your pen
and use the open spaces throughout the book to create your own
versions and variations. Whether you're drawing a sidesplitting
pooch, a comical cat, or a facetious fox, with Draw 62 Animals and
Make Them Happy you're sure to enjoy learning how to bring them to
life! Fresh, modern, and with a dash of clever humor, the Draw 62
series from Quarry Books is the most entertaining way to practice
your illustration and expand your imagination.
What is creature design? We all have a notion―mostly consisting of evocative images of otherworldly beings galloping, swimming, flying, and often attacking the hero of an epic film or story. But what makes a creature believable? In the follow-up to her bestseller, Animals Real and Imagined: The Fantasy of What Is and What Might Be, world-renowned artist Terryl Whitlatch reveals the secret behind believable creature design: anatomy. How anatomy applies practically to the natural history and story is the prime cornerstone on which successful creature design hangs, whether the creature is real or imaginary. Studying, understanding, drawing, and applying accurate anatomy to an imaginary creature will make viewers suspend their disbelief to welcome a new vision into their worlds. We invite you to immerse yourself in the intricate workings of numerous animal anatomies―and the beauty they possess―in the Science of Creature Design: Understanding Animal Anatomy. Whitlatch’s delightful and charismatic illustrations will inform and thrill readers with every turn of the page. She shares valuable techniques reaped from years working for Lucasfilm and Walt Disney Feature Animation, and on such films as Jumanji, Brother Bear, and The Polar Express. In addition, Whitlatch exemplifies an endless love for real animals that continues to inspire her fantastic imaginary creatures, which have captivated audiences around the world.
Wie man sich standesgemass einrichtet, war im Kaiserreich eine
zentrale Frage burgerlicher Lebensfuhrung. 'Wohnsuchtig' nannte
Walter Benjamin das 19. Jahrhundert. Die neuen Kaufhauser stellten
komplette Wohnwelten aus, Einrichtungsratgeber und
Wohnzeitschriften kamen auf. Erstmals wurden Moebel mit Maschinen
in Serie produziert. Exemplarisch zeigt das Buch, welche
Wahlmoeglichkeiten Familien des burgerlichen Mittelstands bei der
Wohnungseinrichtung hatten. Aus einer interdisziplinaren
Perspektive untersucht die Studie, inwieweit sich Angebot und
Nachfrage nach Moebeln und die neuen Produktionstechniken
gegenseitig beeinflussten - stilistisch, technisch und preislich.
Be inspired by this fun compilation sketchbook of four favorite
volumes from Quarry Books' 20 Ways series! Designed to offer
artists, designers, and doodlers a fun and sophisticated collection
of illustration fun, each spread features 20 inspiring illustrated
examples of 135 themes, over 3600 drawings total! From trees and
flowers to animals and sea creatures and everything in between.
Don't worry, there's tons of room for you to draw your own versions
of these amazing doodles right on the pages. This is not a
step-by-step technique book - within the pages you'll find drawings
simplified, modernized, and reduced to the most basic elements,
showing you how simple abstract shapes and forms create the
building blocks of any item that you want to draw. Each of the 20
interpretations provides a different, interesting approach to
drawing a single item, providing loads of inspiration for your own
drawing. These four artists each have a uniquely creative style,
resulting in an engaging and motivational practice book that
provides a new take on the world of sketching, doodling, and
designing.
The late nineteenth and early twentieth centuries have been
characterised as the 'age of speed' but they also witnessed a
reanimation of still life across different art forms. This book
takes an original approach to still life in modern literature and
the visual arts by examining the potential for movement and
transformation in the idea of stillness and the ordinary. It ranges
widely in its material, taking Cezanne and literary responses to
his still life painting as its point of departure. It investigates
constellations of writers, visual artists and dancers including D.
H. Lawrence, Virginia Woolf, David Jones, Winifred Nicholson,
Wallace Stevens, and lesser-known figures including Charles Mauron
and Margaret Morris. Claudia Tobin reveals that at the heart of
modern art were forms of stillness that were intimately bound up
with movement: the still life emerges charged with animation,
vibration and rhythm. It is an unstable medium, unexpectedly vital
and well suited to the expression of modern concerns.
Making connections between drama and drawing, Drawing as
Performance introduces visual artists and designers to rehearsal
techniques, theory, and games as ways of developing image-making
and visual communication skills. Drawing from the fields of theatre
and anthropology, this book is full of practical exercises that
encourage experimentation and play as methods of making expressive,
communicative, and meaningful images. Ideas are adapted from the
rehearsal room to the drawing studio, offering artists a fresh
approach to translating experiences into visual images. Games and
exercises are accompanied by demonstrations and responses from
professional practitioners and visual communication students. This
one-of-a-kind book guides students and professionals alike to
improvisation, self-expression, and reflective visual communication
techniques in order to narrow the gap between the handmade image
and inner experience from which artists draw their inspiration.
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