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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games
The Grunfeld Defence is is a combative reply to 1 d4 which has been
favoured by many world champions including those two legends of the
game, Bobby Fischer and Garry Kasparov. It is an opening in the
hypermodern style, in that Black generally allows White to build a
strong centre early on in the expectation of being able to
undermine it in the middlegame play. Opening Repetoire: The
Grunfeld Defence book cuts through the dense theory that surrounds
this opening and establishes a straightforward repertoire is based
around consistent strategies and concepts. It has all the
information necessary to enable the reader to begin playing the
Grunfeld with confidence. There are also "Grunfeld-type"
suggestions to counter White systems based on the English and Reti
openings. In Opening Repertoire: The Grunfeld Defence, Nigel Davies
guides the reader through the complexities of the Grunfeld and
carves out a repertoire for Black. He examines all aspects of this
highly complex opening and provides the reader with
well-researched, fresh, and innovative analysis. Each annotated
game has valuable lessons on how to play the opening and contains
instructive commentary on typical middlegame plans. * A complete
repertoire for Black against 1 d4. * A question and answer approach
provides an excellent study method.
A huge amount was published about chess in the United Kingdom
before the First World War. The growing popularity of chess in
Victorian Britain was reflected in an increasingly competitive
market of books and periodicals aimed at players from beginner to
expert. The author combines new information about the early history
of the game with advice for researchers into chess history and
traces the further development of chess literature well into the
20th century. Topics include today's leading chess libraries and
the use of digitized chess texts and research on the Web. Special
attention is given to the columns that appeared in newspapers
(national and provincial) and magazines from 1813 onwards. These
articles, usually weekly, provide a wealth of information on early
chess, much of which is not to be found elsewhere. The lengthy
first appendix, an A to Z of almost 600 chess columns, constitutes
a detailed research aid. Other appendices include corrections and
supplements to standard works of reference on chess.
This instructive book for competitive players, based on Edmar
Mednis' classic Practical Endgame Lessons, provides the reader with
a wealth of useful instruction in endgame play, reinforced by a a
series of tests presented as simulations of tournament play.
Explains the fundamental principles of endgame play . Deals with
all standard types of endgame: pawn endings, bishop endings, rook
endings, etc . Contains more that twenty test endings to help
develop your skills . Uses many examples by the world's leading
endgame exponents: Smyslov, Karpov, Korchnoi, etc. Grandmaster
Edmar Mednis is one of the world's leading endgame exerts.He is a
regular contributor to Chess Life magazine and is author of How to
be a complete Tournament Player, From Opening to the Endgame and
From the Middlegame into the Endgame. International Master Colin
Crouch is one of England's most highly regarded analysts and
writers.
Test tactical and positional chess skills with these quiz books
with a difference Two leading experts have carefully assembled an
abundance of chess puzzles to test players of all levels. At the
beginning of each chapter the puzzles are relatively easy, worth
five points for a correct solution. However as you move on they
become more and more difficult, soon becoming worth ten points and
eventually 15. If players get stuck, help is at hand Readers can
'ask a grandmaster' to obtain the guidance they need to help solve
the puzzles. However, they have to use this option carefully, as it
will cost them some of their hard-earned points. Either on their
own or with friends, this book will provide hours of brain-teasing
enjoyment.
-- Both books include puzzles for all levels
-- Grandmaster hints to help readers through the most taxing
puzzles
-- Unique scoring system enables players to monitor their progress
through the book
International Master and experienced chess teacher Angus
Dunnington has carefully assembled an abundance of positional chess
puzzles to test players of all levels.
With more than 400 illustrations, and detailed maps, this immense
and deeply researched account of the history of chess covers not
only the Persian and Arab game familiar to most Westerners for the
past 500 years, but also variants going back 1500 years that are
still being played in some parts of the world. The evolution of
strategic board games, especially in India, China and Japan, is
discussed in detail. The many more recent chess variants (board
sizes, new pieces, 3-D etc.) are fully covered. Instructions for
play are provided, with historical context, for every form of the
game.
Rewire Your Chess Brain is not your average chess book. It does not
deal with opening theory or middlegame strategy. It focuses purely
on problems and studies, all of which are the results of artificial
construction rather than scenes from real-life battles. In a chess
study, White has to play and win (or draw). In a chess puzzle,
White has to force mate in a stipulated number of moves. The
starting positions in both forms rarely resemble anything found
over the board in real life play. However, the solutions are
invariably surprising and often quite beautiful. The best examples
of both forms have often been compared to great works of art.
However, these are not mere gallery pieces, lacking practical
application in real life play. Solving these puzzles can be
extremely challenging and will, without question, improve the "real
world" tactical ability of anyone attempting to do so. Prolific
chess author and coach Cyrus Lakdawala has been intrigued by
studies and problems all his life. When training his students he
often sets them studies and problems to solve. Many of them who
have adopted this technique have seen extraordinary increases in
their chess ratings. In this book Lakdawala assembles the problems
and studies that are most effective to improve tactical ability.
Work your way through this book and you will undoubtedly see the
results in your own games.
Disconnect from a device-oriented world and rediscover the classic
Chinese game of mahjong-while improving focus, creativity and
stimulating memory-with this comprehensive yet gifty guide that
includes all the basics of the game, tips and techniques on how to
play, and strategies to win both international mahjong and American
mahjong. The classic game of mahjong was created over 2,000 years
ago during the Qing Dynasty in China, but recently, it's
experiencing a renaissance. No longer reserved for older players,
mahjong is being rediscovered by millennials and is recognized for
its ability to improve brain function, and reduce symptoms of
cognitive diseases like dementia. Learning any new game can be
difficult, especially one as complex as mahjong, which includes
over dozens of tiles with different meanings. But whether you are a
complete novice or a casual player looking to brush up on mahjong
skills and techniques, The Little Book of Mahjong can help you get
ahead in this classic game, whether you are playing international
mahjong or American mahjong. With a comprehensive breakdown on all
of the various tiles involved in the different versions of the
game, explanations of what each tile means, detailed information on
scoring, tips on how to improve your skills, and strategies for
winning, this guide is perfect for mahjong players both new and
old. Including a brief history of the game and its significance as
well as full-color photos of game pieces and game objectives,
you'll become a mahjong master in no time.
Hex: The Full Story is for anyone - hobbyist, professional,
student, teacher - who enjoys board games, game theory, discrete
math, computing, or history. hex was discovered twice, in 1942 by
Piet Hein and again in 1949 by John F. nash. How did this happen?
Who created the puzzle for Hein's Danish newspaper column? How are
Martin Gardner, David Gale, Claude Shannon, and Claude Berge
involved? What is the secret to playing Hex well? The answers are
inside... Features New documents on Hein's creation of Hex, the
complete set of Danish puzzles, and the identity of their composer
Chapters on Gale's game Bridg-it, the game Rex, computer Hex, open
Hex problems, and more Dozens of new puzzles and solutions Study
guide for Hex players Supplemenetary text for a course in game
theory, discrete math, computer science, or science history
Fun Scrabble word puzzles, games and activities for kids aged 8+
Make learning to spell fun with the new series of activity books
from Scrabble! Taking inspiration from the classic board game that
always spells F-U-N, children will practise word building skills,
improve vocabulary and gain confidence with spelling. * Fun,
friendly activities from anagrams and crosswords to letter-links
and word searches * Engaging for children with bright, colourful
pictures * Perfect for practising English at home (c)2022 Mattel.
SCRABBLE (TM) and SCRABBLE tiles, including S1 tiles, are
trademarks of Mattel
As a chess player, Aron Nimzowitsch (1886-1935) belonged to the
very best. In his peak years the Latvian-born maestro was ranked
third in the world behind Capablanca and Alekhine. His greatest
successes were first place in Dresden in 1926 (81/2/9, one and a
half points ahead of Alekhine) and Carlsbad 1929 (15/21, ahead of
Capablanca, Spielmann and Rubinstein). However, Nimzowitsch will
first and foremost be remembered as the founder of the Hypermodern
movement and the author of the undisputed classics My System and
Chess Praxis. In his first book, he expounded his theories of
prophylaxis, blockades and much more, while providing
ground-breaking insights in pawn-structures. In the sequel
Nimzowitsch demonstrated how he had successfully tested his
theories in his games. Nimzowitschs masterpieces are unique
landmarks in the history of chess. Without reading Nimzowitsch your
chess education cannot be complete. Perhaps not all of his
convictions have stood the test of time, but even today, any chess
student will deepen his understanding and broaden his play while
enjoying the author s insights and witticisms. Part of the charm of
Nimzowitschs prose was his idiosyncratic use of the German
language, which has carefully been preserved in Robert Sherwoods
new translation. Bonus: Added are the influential essays The
Blockade and On the History of the Chess Revolution 1911-1914. This
edition gives the reader access to Nimzowitschs four major works!
Designed to revive The Art of Conversation(R), TAOC(R) is a
fabulous way to make all get-togethers of families and friends
memorable. This All Ages Edition is fun and easy to use, and as
with all TAOC(R) games, all that's required is your own life
experience, interests and ideas. Contains over 300 communication
development areas distributed over 104 business-sized playing
cards, plus instruction booklet. TAOC(R) is a simple yet effective
way to have balanced, interesting and meaningful communications
between two or more people of all age groups, promoting the
development of stronger relationships and improving communication
skills. TAOC(R) works well in a variety of settings on various
levels, encouraging individual development and insight into oneself
as well as others. TAOC(R) also teaches that differences need not
create conflicts, and helps clear pathways and emotional blocks to
learning and understanding.
Many players, of all levels, use their chess study time to
concentrate almost exclusively on the openings. Very few players
spend much time at all studying endgames and this is almost
certainly a mistake. Making a poor move in the opening might leave
you with a slightly uncomfortable position. Making a poor move in
the endgame can easily transform a win into a draw or even a loss.
----- If you want to make any sort of serious progress at chess it
is vital to understand fundamental endgame play. Having an
instinctive understanding of which positions are winning, drawing
and losing is essential as it enables you to plan your endgame
strategies with great confidence, knowing that you are heading for
positions that are favourable to you. ----- In this book, Cyrus
Lakdawala analyses all the fundamental endgame positions and
carefully explains the methods needed to win the favourable ones
and draw the unfavourable ones. ----- First Steps is a new series
and is ideal for improving players who want simple and
straightforward explanations. First Steps emphasizes: -----* the
basic principles --- * the basic strategies --- * the key tricks
and traps
The Four Knights has the distinction of being one of the oldest
openings in the history of chess. In a kings pawn opening, both
players bring out their knights before contemplating further
development. Despite its deceptively peaceful appearance, the Four
Knights can lead to wild gambit play as well as calmer positional
waters, while adherents include the renowned tactician from Latvia,
Alexei Shirov.
In this new book, International Master Jan Pinski delves into the
secrets of the Four Knights for the first time, studying the
tactical and strategic ideas for both white and black players.
Pinski covers both the fashionable main lines and the tricky
sidelines, bringing the reader right up to date with the expanding
theory.
This book is written by a leading openings expert and covers both
Whites and Blacks main options. It is a popular choice for club and
tournament players
Bent Larsen was one of the most influential chess players of the
20th century. He was a four-time Candidate for the World
Championship and the first westerner to seriously challenge the
Soviet Union's post-war dominance of the game. Larsen was admired
by fans for his creative and combative style. He was a risk-taker
who always sought complex positions. He felt completely at home in
defense and was an opportunistic attacker. While other grandmasters
would shy away from offbeat openings, Larsen would embrace and
develop them. In this book, former American Open Champion Cyrus
Lakdawala studies his favourite Larsen games and examines Larsen's
skills in the key areas of attack and defense, initiative,
exploiting imbalances, accumulating advantages and endgame play. He
demonstrates clearly how we can all improve by learning from
Larsen's play. Move by Move provides an ideal platform to study
chess. By continually challenging the reader to answer probing
questions throughout the book, the Move by Move format greatly
encourages the learning and practicing of vital skills just as much
as the traditional assimilation of knowledge. Carefully selected
questions and answers are designed to keep you actively involved
and allow you to monitor your progress as you learn. This is an
excellent way to improve your chess skills and knowledge. *Learn
from the games of a chess legend*Important ideas absorbed by
continued practice*Utilizes an ideal approach to chess study
This series provides an ideal platform to study chess openings. By
continually challenging the reader to answer probing questions
throughout the book, the Move by Move format greatly encourages the
learning and practicing of vital skills just as much as the
traditional assimilation of opening knowledge. Carefully selected
questions and answers are designed to keep you actively involved
and allow you to monitor your progress as you learn. This is an
excellent way to study any chess opening and at the same time
improve your general chess skills and knowledge. The Pirc Defense
is a dynamic counter-attacking option for Black. The initial
strategy is to allow White to construct an impressive-looking pawn
center, but the plan is to attack this center later on with both
pieces and pawns, with the ultimate aim of destroying it
completely. This ambitious and provocative approach by Black
carries some risk but it can often lead to rich rewards, and the
Pirc has always been popular among players who are aiming for more
than just dry equality. In this book, Grandmaster Nigel Davies
invites you to join him in a study of the Pirc Defense and its many
variations. He shares his experience and knowledge with the
opening, provides repertoire options for Black, offers answers to
all the key questions and tells you everything you need to know
about playing the Pirc Defense. *Essential guidance and training in
the Pirc *Written by a renowned Pirc expert *Utilizes an ideal
approach to chess study
Pattern recognition is one of the most important mechanisms of
chess improvement. Realizing that the position on the board has
similarities with something you have seen before helps you to
quickly grasp the essence of that position and find the most
promising continuation. Improve Your Chess Pattern Recognition
supplies a wealth of essential, yet easy-to-remember building
blocks for your chess knowledge. In 40 short, well-defined and
practical chapters, experienced chess trainer Arthur van de
Oudeweetering presents hundreds of examples of surprising
middlegame themes. To test your understanding he provides exercises
for every chapter. After working with this book, an increasing
number of positions, pawn structures and piece placements will
automatically activate your chess knowledge. As a result, you will
find the right move more often and more quickly!
This book describes the intense rivalry-and collaboration-of the
four players who created the golden era when USSR chess players
dominated the world. More than 200 annotated games are included,
along with personal details-many for the first time in English.
Mikhail Tal, the roguish, doomed Latvian who changed the way chess
players think about attack and sacrifice; Tigran Petrosian, the
brilliant, henpecked Armenian whose wife drove him to become the
world's best player; Boris Spassky, the prodigy who survived
near-starvation and later bouts of melancholia to succeed
Petrosian-but is best remembered for losing to Bobby Fischer; and
"Evil" Viktor Korchnoi, whose mixture of genius and jealousy helped
him eventually surpass his three rivals (but fate denied him the
title they achieved: world champion).
If you want to improve your middlegame play, you will have to
develop a FEEL for positions. Thats what Boris Zlotnik has been
stressing during his long and rich trainers career. Clicking
through concrete variations (a popular pastime in the computer era)
is not enough. To guide your thinking during a game you should be
able to fall back on a reservoir of typical ideas and methods. That
is exactly what this book offers you: Zlotniks legendary study
material about the middlegame, modernized, greatly extended and
published in the English language for the first time. As you
familiarize yourself with the most important strategic ideas and
manoeuvres in important basic opening structures, you will need
less time to discover the clues in middlegame positions. You will
find it so much easier to steer your game in the right direction
after the opening has ended. Zlotniks Middlegame Manual is
accessible to a wide range of post-beginners and club players. It
is your passport to a body of instructive material of unparalleled
quality, collected during a lifetime of training and coaching
chess. A large collection of exercises, carefully chosen and
didactically tuned, will help you drill what you have learned. With
a foreword by Fabiano Caruana.
You are one of the thirty Knights Templar who awoke on Friday, 13
October 1307, only to find themselves wanted criminals and branded
heretics by the King of France. Abandoned by the Vatican and sent
away early in the morning, you must leave Paris on a day of
reckoning and try to find your way across a dark, mythic Europe to
a mystical utopia where you can rebuild! Heirs to Heresy starts as
a historical-fantasy roleplaying game, but is heavily influenced by
Gnosticism, European Folklore, esotericism, and the myths and
legends that surround the Templars. The game will ask you to craft
the secrets of the Templar treasure, the enemies, and mysteries
they will face, as your Knights undertake a mystical journey to the
center of themselves along the road to Avallonis. The mechanics are
a blend of narrative, storytelling rules, and classic
adventure-gaming inspired roleplaying rules that work to create
rich aspect-driven characters. As Templar Knights, your skill at
arms is unquestionable, but it is the potential access to gnostic
spells, unique powers, or intensely powerful faith sets you apart
from your comrades. Can you tap into your potential, guarding the
mysterious Templar treasure on this last quest you will take for
the order and find the answer to the burning question: are the
Templars Heirs to Heresy?
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