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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games
Goethe once wrote, "Everything is both simpler than we can imagine, and more complicated than we can conceive." He could well have had chess endgames in mind. Endgames have fewer pieces on the board than middlegames but this does not necessarily make them "easier" to play or understand. Tactical expertise is, understandably, generally associated with middlegame (and sometimes opening) positions. However, tactics are also crucial in endgames - a point that is sometimes overlooked. Even some quite simple looking pawn endgames can feature complex tactical ideas. Tactics in endgames also tend to be very different to middlegame tactics. As well as the familiar themes of pins, skewers and forks, endgames also feature unique concepts that rarely occur in middlegames such as pawn breakthroughs, manoeuvring for zugzwang and active use of the king as an aggressive unit. In this book the highly experienced chess author and coach Cyrus Lakdawala guides the reader through the complexities of endgame tactical play. Lakdawala assembles positions that are most effective to improve tactical ability. Work your way through this book and you will undoubtedly see the results in your own games.
The Open Ruy Lopez (also known as the Open Spanish) has always been
a popular choice both at club level and at grandmaster level, where
it has withstood the test of time after decades of close scrutiny.
It offers both sides the opportunity for a sharp clash of forces in
which the better prepared player will often come out on top. It is
therefore no surprise that such fighting players as Victor Korchnoi
and Jan Timman have always used the Open Ruy Lopez as an important
weapon in their armory. Written by leading author Grandmaster Glenn
Flear, this book explains the basic elements, strategies and
tactics for both sides and offers an accessible, digestible blend
of explanatory and theoretical material. (6 1/4 x 9 1/4, 160 pages,
b&w illustrations)
Players: 2-4
In the unusual Queen's Gambit, grandmaster Chris Ward covers three offbeat but nevertheless important defences to this ancient opening. The Chigorin Defence (1 d4 d5 2 c4 Nc6) creates dynamic imbalance in the position. White often ends up with a big centre but Black's active pieces can create havoc. The Albin Counter Gambit (1 d4 d5 2 c4 e5) is a tricky tactical line which can be deadly against an unprepared White player. The final variation (1 d4 d5 2 c4 Bf5) is an interesting way to try to sovle immediately the age old problem of how to develop the queen's bishop in the Queen's Gambit Declined. * Provides detailed coverage of unusual but dangerous counters to the Queen's Gambit * Full coverage of all recent developments
With more than 400 illustrations, and detailed maps, this immense and deeply researched account of the history of chess covers not only the Persian and Arab game familiar to most Westerners for the past 500 years, but also variants going back 1500 years that are still being played in some parts of the world. The evolution of strategic board games, especially in India, China and Japan, is discussed in detail. The many more recent chess variants (board sizes, new pieces, 3-D etc.) are fully covered. Instructions for play are provided, with historical context, for every form of the game.
A tense hidden movement game of bluff, strategy and avoiding getting eaten by your friends. A mysterious alien plague has crept aboard the spacestation and is transforming the human crew into horrendous monsters! The remaining crew members desperately try to save their lives by escaping from the derelict spaceship, but in the darkness the aliens are lurking... HUNGRY FOR HUMAN FLESH! This a game of strategy and bluff set on a badly damaged deep space research station. Each player's identity and position is kept secret: you will need to interpret the movements and behaviours of the other players to learn where, and what, they really are. The Ultimate Edition of this critically acclaimed game features new rules and components, including unique reusable map books with 8 different game maps, variable character powers and over 90 cards. "Absolutely, fantastically fun to play" - The Dice Tower, Tom Vasel "A splendid, glorious liar's convention" - Shut Up & Sit Down INCLUDES: 16 Character Cards, 5 Escape Pod Cards, 77 Dangerous Sector Cards including 17 Item Cards, 8 Reusable 18-page Map Books, 8 Dry-Wipe Marker Pens 2-8 Players Playing time: 20-45 minutes Ages 12+
An insightful new book that is perfect for newcomers to chess inspired by Netflix's Queen's Gambit. Written by one of the best chess communicators in the business, chess master and chess journalist Andy Soltis divulges practical advice and explains technical terms that chess books often overlook. From learning how to train your mind with chess information to choosing the best chess opening, dip in and out of this invaluable guide to improve your chess in a minutes. Chess questions answered in this book include: Is there a best way to study chess? How do I know if I have a natural talent? How important is chess memory and how can I train mine? How long should I think before choosing a move? Is there a proper way to think? Can I think like a chess computer? How do I develop chess intuition? Don't try to swallow too much information in one sitting. Dip in and out of these great chess questions to better understand the game and let the improvement happen incrementally.Â
Hex: The Full Story is for anyone - hobbyist, professional, student, teacher - who enjoys board games, game theory, discrete math, computing, or history. hex was discovered twice, in 1942 by Piet Hein and again in 1949 by John F. nash. How did this happen? Who created the puzzle for Hein's Danish newspaper column? How are Martin Gardner, David Gale, Claude Shannon, and Claude Berge involved? What is the secret to playing Hex well? The answers are inside... Features New documents on Hein's creation of Hex, the complete set of Danish puzzles, and the identity of their composer Chapters on Gale's game Bridg-it, the game Rex, computer Hex, open Hex problems, and more Dozens of new puzzles and solutions Study guide for Hex players Supplemenetary text for a course in game theory, discrete math, computer science, or science history
This instructive book for competitive players, based on Edmar Mednis' classic Practical Endgame Lessons, provides the reader with a wealth of useful instruction in endgame play, reinforced by a a series of tests presented as simulations of tournament play. Explains the fundamental principles of endgame play . Deals with all standard types of endgame: pawn endings, bishop endings, rook endings, etc . Contains more that twenty test endings to help develop your skills . Uses many examples by the world's leading endgame exponents: Smyslov, Karpov, Korchnoi, etc. Grandmaster Edmar Mednis is one of the world's leading endgame exerts.He is a regular contributor to Chess Life magazine and is author of How to be a complete Tournament Player, From Opening to the Endgame and From the Middlegame into the Endgame. International Master Colin Crouch is one of England's most highly regarded analysts and writers.
Test tactical and positional chess skills with these quiz books
with a difference Two leading experts have carefully assembled an
abundance of chess puzzles to test players of all levels. At the
beginning of each chapter the puzzles are relatively easy, worth
five points for a correct solution. However as you move on they
become more and more difficult, soon becoming worth ten points and
eventually 15. If players get stuck, help is at hand Readers can
'ask a grandmaster' to obtain the guidance they need to help solve
the puzzles. However, they have to use this option carefully, as it
will cost them some of their hard-earned points. Either on their
own or with friends, this book will provide hours of brain-teasing
enjoyment. International Master and experienced chess teacher Angus Dunnington has carefully assembled an abundance of positional chess puzzles to test players of all levels.
The Tarrasch Variation of the Queen's Gambit Declined is a fierce counter-attacking line arising after 1 d4 d5 2 c4 e6 3 Nc3 c5. In this variation Black gains free and easy piece play but in return usually has to accept the structural weakness of an Isolated Queen's Pawn (IQP). In the early development of chess theory this line was somewhat frowned upon due to the vulnerability of the IQP. However, Siegbert Tarrasch, after whom the opening is named, famously declared that, "he who fears an Isolated Queen's Pawn should give up chess". The Tarrasch has had many powerful adherents over the years including the legendary Garry Kasparov who made much use of it in the early part of his career. In this book Cyrus Lakdawala guides the reader through the complexities of the Tarrasch and carves out a repertoire for Black, based on a modern treatment popularised by the Russian grandmaster Daniil Dubov. He examines all aspects of this highly complex opening and provides the reader with well-researched, fresh, and innovative analysis. Each annotated game has valuable lessons on how to play the opening and contains instructive commentary on typical middlegame plans. * A complete repertoire for Black to counter 1 d4. * The question and answer approach provides an excellent study method.
This book is the first in a brand new series that follows on from My Great Predecessors and sees chess legend Garry Kasparov reflecting on a pivotal time in chess history. Bobby Fischer's spurt towards the chess summit (1970-1972) marked the approach of a new era affecting all aspects of the game and opening theory in particular. Fischer demonstrated the need for deep preparation with both colours, expanded the range of openings knowledge, and laid the foundations for present-day professional chess. The leader of the new generation, Anatoly Karpov, fully reaped the benefits of the Fischer revolution by mastering the lessons of his great predecessor. Of the players of the older generation, only Victor Korchnoi was able to achieve such a high level of professionalism. Alas, Fischer then left the chess stage. However, the tectonic shifts he had brought about led to the beginning of a genuine revolution in opening theory and a revolution that overturned traditional impressions about many typical positions. Between 1972 and 1975 alone, progress in the field of opening theory was more significant than in the entire preceding decade! Under Fischer's influence chess was radically regenerated, a process which then continued to accelerate. As a result, from the 1972 Fischer-Spassky world championship match to 1984 and the Kasparov-Karpov matches, the overall picture of chess openings changed almost beyond recognition. This fascinating book tells the story of this opening revolution. This story is told not only with the insight of Garry Kasparov, but also as seen through the eyes of the leading players who were at the forefront of the development of chess theory during those key years. The reader will witness at first hand how rapidly and inexorably chess development approached the coming computer era.
The French Defence is one of the most popular and reliable responses to 1.e4. This book covers the most critical variation of the Winawer, which occurs after the opening moves 1.e4 e6 2.d4 d5 3.Nc3 Bb4 4.e5 c5 5.a3 Bxc3 6.bxc3 Ne7 7.Qg4. This volume presents three contrasting ways of meeting Whites aggressive opening system: 7...cxd4 leading to the notorious Winawer Poisoned Pawn; 7...00 8.Bd3 f5, a solid yet strategically complex system; and 7...00 8.Bd3 Nbc6, which leads to a tense, full-blooded battle.
Chess For the Gifted and Busy cuts through the mysteries of strategy and tactics to show you just what you need to know and delivers all the essential knowledge.
This book is the first in a series examining the cutting edge of opening theory. The idea is to identify the most important theoretical battlegrounds of the moment and then analyse as deeply as possible in search of improvements. Thus the reader will be ahead of the current state-of-the-art, rather than lagging behind trying to memorise old games.
The Four Knights has the distinction of being one of the oldest
openings in the history of chess. In a kings pawn opening, both
players bring out their knights before contemplating further
development. Despite its deceptively peaceful appearance, the Four
Knights can lead to wild gambit play as well as calmer positional
waters, while adherents include the renowned tactician from Latvia,
Alexei Shirov.
Many players, of all levels, use their chess study time to concentrate almost exclusively on the openings. Very few players spend much time at all studying endgames and this is almost certainly a mistake. Making a poor move in the opening might leave you with a slightly uncomfortable position. Making a poor move in the endgame can easily transform a win into a draw or even a loss. ----- If you want to make any sort of serious progress at chess it is vital to understand fundamental endgame play. Having an instinctive understanding of which positions are winning, drawing and losing is essential as it enables you to plan your endgame strategies with great confidence, knowing that you are heading for positions that are favourable to you. ----- In this book, Cyrus Lakdawala analyses all the fundamental endgame positions and carefully explains the methods needed to win the favourable ones and draw the unfavourable ones. ----- First Steps is a new series and is ideal for improving players who want simple and straightforward explanations. First Steps emphasizes: -----* the basic principles --- * the basic strategies --- * the key tricks and traps
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