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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games

Magnus Carlsen's Most Instructive Games (Paperback): Martyn Kravtsiv Magnus Carlsen's Most Instructive Games (Paperback)
Martyn Kravtsiv
R504 R473 Discovery Miles 4 730 Save R31 (6%) Ships in 18 - 22 working days
Learn Chess Tactics (Paperback): John Nunn Learn Chess Tactics (Paperback)
John Nunn 1
R426 Discovery Miles 4 260 Ships in 10 - 15 working days

This book teaches basic tactical ideas such as the fork, pin, and discovered attack, and introduces general ideas such as elimination, immobilization and compulsion. A basic knowledge of simple tactics will enable a novice to start winning games, by giving checkmate or capturing material. As the player progresses, his tactical arsenal will broaden, and he will start to play sacrifices and combinations, and develop a deeper understanding of the game. Players who fail to study tactics systematically tend to suffer from tactical blind-spots that plague them throughout their playing career, and thus they fail to realize their full potential.

Tree Bingo (Game): Tony Kirkham Tree Bingo (Game)
Tony Kirkham; Illustrated by Holly Exley
R575 R507 Discovery Miles 5 070 Save R68 (12%) Ships in 5 - 10 working days

FUN FOR THE WHOLE FAMILY - everyone will love this traditional game featuring 64 of the world's best loved and fascinating trees PLAY AND LEARN - this board game comes with a leaflet with interesting information and quirky facts for all the trees featured in the game. Learn about familiar trees such as the chestnut, oak, magnolia, and ash, as well as lesser known species like the blue quandong and dragon's blood GREAT GIFT - perfect for nature or conservation lovers of all ages, for families who love playing games, and for families who enjoy spending quality time together SOMETHING TO TREASURE - this is a quality product made to last, with beautiful illustrations and attractive packaging EXPLORE THE ENTIRE SERIES - this game is part of the bestselling bingo series, a collection of games for nature lovers and enthusiastic board gamers. Other games in the series include Bug Bingo, Cat Bingo, Dog Bingo, Monkey Bingo, Ocean Bingo and Royal Bingo Play bingo with 64 spectacular trees from around the world. Each player gets a game card with 25 trees: be the first to get all the trees on your card to win BINGO! The accompanying booklet notes the distinguishing features of each tree, along with fascinating nuggets of information about how humans and animals live alongside them.

Luther's Chess Reformation (Paperback): Thomas Luther Luther's Chess Reformation (Paperback)
Thomas Luther; Translated by Ian Adams
R608 Discovery Miles 6 080 Ships in 10 - 15 working days
Chess Endgames for Kids (Hardcover): Karston Muller Chess Endgames for Kids (Hardcover)
Karston Muller
R390 Discovery Miles 3 900 Ships in 18 - 22 working days
Play Unconventional Chess and Win (Paperback): Noam Manella, Zeev Zohar Play Unconventional Chess and Win (Paperback)
Noam Manella, Zeev Zohar
R574 Discovery Miles 5 740 Ships in 10 - 15 working days

The computer has changed the way top players think about chess. The silicon mind has no psychological barriers. It is "willing" to check moves that most humans, including top players, consider absurd and reject instantly. Thus this brave, new computer era inevitably leads to a reassessment of old axioms, principles and evaluations. In this book the reader will discover the incredible power unconventional moves can have. These moves contradict the most fundamental principles of the "old chess", and yet most of them played by leading grandmasters. At first sight these moves look so strange that the reader can not avoid asking, "Was this grandmaster was inspired or drunk?" The answer will definitely surprise you.

Cryptid: Urban Legends (Game): Ruth Veevers, Hal Duncan Cryptid: Urban Legends (Game)
Ruth Veevers, Hal Duncan; Illustrated by Kwanchai Moriya
R432 Discovery Miles 4 320 Ships in 10 - 15 working days

There's something hiding among us: an elusive cryptid is prowling our city streets. The evidence is clear but, without definitive proof, the scientific community will never believe you. There's nothing else to be done - you must track down this cryptid yourself! Play as a determined Scientist manipulating heat, movement, and sonic sensors to scan the city, identify your quarry's true location, and capture them. Or take the role of a Cryptid, snaking your way through the shadows and back alleys of the metropolis that surrounds you, eliminating all evidence of your existence as you go, desperately avoiding capture. Emerging victorious in this high stakes cat-and-mouse chase, played out across a sprawling urban landscape, will require all your ingenuity and foresight. Cryptid: Urban Legends is a tense asymmetric game of competitive deductive reasoning for two players from the creators of Cryptid. Players: 2 Ages: 14+ Playing Time: 20-40 minutes Contents: 41 cards, 10 plastic cubes, 9 plastic discs

How to Reassess Your Chess - Chess Mastery Through Imbalances (Paperback, 4th ed.): Jeremy Silman How to Reassess Your Chess - Chess Mastery Through Imbalances (Paperback, 4th ed.)
Jeremy Silman 1
R816 R745 Discovery Miles 7 450 Save R71 (9%) Ships in 18 - 22 working days

How to Reassess Your Chess is the popular step-by-step course that will create a marked improvement in anyone's game.

In clear, direct language, Silman shows how to dissect a position, recognize its individual parts and ultimately find the move that conforms to the needs of that particular situation. By explaining the thought processes that go into a master's choice of move, the author presents a system of thought that makes advanced strategies seem clear, logical and at times even obvious.

How to Reassess Your Chess offers invaluable knowledge and insight that cannot be found in any other book.

Complete Book of Chess Strategy - Grandmaster Techniques from A to Z (Paperback, 1st ed): Jeremy Silman Complete Book of Chess Strategy - Grandmaster Techniques from A to Z (Paperback, 1st ed)
Jeremy Silman
R570 Discovery Miles 5 700 Ships in 10 - 15 working days

An easy-to-understand guide to chess strategy -- conceptual planning -- has always been the amateur's dream. This book makes that dream a reality. This comprehensive guide in dictionary form, the first of its kind, makes all aspects of chess strategy quick, easy, and painlessly accessible to players of all degrees of strength. Each strategic concept is listed alphabetically and followed by a clear, easy-to-absorb explanation accompanied by examples of how this strategy is used in practice. Such great World Champions as Steinitz, Capablanca, Petrosian, Fischer, and Karpov have used these strategies in virtually all of their games. Now you can arm yourself with their weapons. As you incorporate these weapons into your own play, they will enrich your appreciation of the game and lead you to one beautiful victory after another.

The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a... The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed (Paperback)
Joe Slack
R1,124 Discovery Miles 11 240 Ships in 10 - 15 working days

Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

The Board Game Designer's Guide to Careers in the Industry (Paperback): Joe Slack The Board Game Designer's Guide to Careers in the Industry (Paperback)
Joe Slack
R1,111 Discovery Miles 11 110 Ships in 10 - 15 working days

Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.

The Board Game Designer's Guide to Careers in the Industry (Hardcover): Joe Slack The Board Game Designer's Guide to Careers in the Industry (Hardcover)
Joe Slack
R2,795 Discovery Miles 27 950 Ships in 10 - 15 working days

Are you thinking about working in the board game industry? Here's what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you'll discover * What jobs are really in demand * How you can get your foot in the door with a publisher * Jobs in the industry you've never even thought of * What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author's many years of experience, you'll be able to put your own skills and experience to great use in an amazing, growing industry.

The King is Dead (Game, 2nd Edition): Benoit Billion The King is Dead (Game, 2nd Edition)
Benoit Billion; Peer Sylvester
R780 Discovery Miles 7 800 Ships in 10 - 15 working days

The King is dead. The kingdom is divided. Three factions – the Scottish, the Welsh, and the English – vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favours them above all other claimants to the throne.

The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a... The Board Game Designer's Guide to Getting Published - How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed (Hardcover)
Joe Slack
R2,789 Discovery Miles 27 890 Ships in 10 - 15 working days

Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take. You'll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don't get exploited You'll learn from Joe's experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.

The Book of Dragons (Hardcover): Michael Witwer The Book of Dragons (Hardcover)
Michael Witwer
R921 R792 Discovery Miles 7 920 Save R129 (14%) Ships in 9 - 17 working days

Unleash the ultimate draconic compendium with The Book of Dragons for Dungeons & Dragons! Delve into the awe-inspiring world of dragons, lavishly illustrated with newly commissioned artworks and penned from the perspectives of Tiamat and Bahamut, the mighty dragon gods themselves.

This definitive guide unveils the rich lore, diverse types, and legendary characters of the dragon realm. Essential for every D&D fan, it offers unparalleled insights into these iconic creatures that for decades have been the heart and soul of the game. Elevate your campaigns and deepen your knowledge--discover why The Book of Dragons is a must-have for every adventurer's collection.

Brian Boru - High King of Ireland (Game): Peer Sylvester Brian Boru - High King of Ireland (Game)
Peer Sylvester; Illustrated by Deirdre de Barra
R992 Discovery Miles 9 920 Ships in 10 - 15 working days

Ireland is awash with would-be kings, power-hungry pretenders, and self-professed rulers. The provinces are in disarray, and the common folk are paying the price. The land needs a leader. In Brian Boru, players will strive to unite Ireland under their domain, securing control through might, cunning, and matrimony. Join forces to fend off Viking invaders, build monasteries to extend your influence, and gather support in towns and villages throughout the land. To become High King of all Ireland, you will need to navigate a web of shifting alliances, outmanoeuvre your enemies, and grab history by the reins. Includes rules in English and German. Number of players: 3-5 Ages: 14+ Play time: 60-90 minutes Components: Board, 46 cards, 139 tokens, 125 wooden discs

Mikhail Botvinnik - The Life and Games of a World Chess Champion (Paperback): Andy Soltis Mikhail Botvinnik - The Life and Games of a World Chess Champion (Paperback)
Andy Soltis
R1,063 Discovery Miles 10 630 Ships in 10 - 15 working days

The games of Mikhail Botvinnik, world chess champion from 1948 to 1963, have been studied by players around the world for decades. But little has been written about Botvinnik himself. This book explores his unusual dual career--as a highly regarded scientist as well as the first truly professional chess player--as well as his complex relations with Soviet leaders, including Josef Stalin, his bitter rivalries, and his doomed effort to create the perfect chess-playing computer program. The book has more than 85 games, 127 diagrams, twelve photographs, a chronology of his life and career, a bibliography, an index of openings, an index of opponents, and a general index.

Chess Results, 1986-1988 - A Comprehensive Record with 843 Tournament Crosstables and 130 Match Scores, with Sources... Chess Results, 1986-1988 - A Comprehensive Record with 843 Tournament Crosstables and 130 Match Scores, with Sources (Paperback)
Gino Di Felice
R1,402 Discovery Miles 14 020 Ships in 18 - 22 working days

This reference work continues a comprehensive series chronicling men's chess competitions. Listed in this volume are the results of chess competitions from all over the world-including individual and team matches-from 1986 through 1990. Entries record location and, when available, the group that sponsored the event. First and last names of players are included whenever possible and are standardized for easy reference. Compiled from contemporary sources such as newspapers, periodicals, tournament records and match books, this work contains 1,419 tournament crosstables and 194 match scores, and is indexed by events and by players.

Jetan - The Martian Chess of Edgar Rice Burroughs (Paperback): Fredrik Ekman Jetan - The Martian Chess of Edgar Rice Burroughs (Paperback)
Fredrik Ekman
R1,064 Discovery Miles 10 640 Ships in 10 - 15 working days

Throughout its hundred-year history, the game Jetan has influenced many writers and game designers. Invented by author Edgar Rice Burroughs for his 1922 novel The Chessmen of Mars, Jetan has been played by enthusiastic fans and serious gamers alike. This first-ever book on Jetan explores the game's rules in depth and provides new interpretations based on up-to-date research. It chronicles the game's history, explores tactics and variants and provides a complete standard for notating games. Also included are three annotated Jetan playthroughs and several practice exercises. Over 80 diagrams and photographs are used as illustrations, and an essay about Edgar Rice Burroughs' lifelong interest in sports and games further contextualizes the game.

Secrets Of Modern Chess Strategy - Advances Since Nimzowitsch (Paperback): John Watson Secrets Of Modern Chess Strategy - Advances Since Nimzowitsch (Paperback)
John Watson
R560 Discovery Miles 5 600 Ships in 10 - 15 working days

This thorough work on how Nimzowitsch's theories have been refined and synthesized with classical concepts into the modern dynamic understanding of chess will help ordinary players adopt these important concepts in their own games. An in-depth investigation of the concepts that underlie modern chess!

Merv - The Heart of the Silk Road (Game): Fabio Lopiano Merv - The Heart of the Silk Road (Game)
Fabio Lopiano; Illustrated by Ian O'Toole
R1,131 Discovery Miles 11 310 Ships in 10 - 15 working days

A tense, economic eurogame for one to four players, charting the rise and fall of the 12th Century's greatest city.

The ancient city of Merv. A gateway between the East and the West. A hub of scholarship and trade. The greatest city in the world.

In Merv: The Heart of the Silk Road players are vying to amass power and wealth in the prosperous city at the centre of the land. Through careful court intrigue, timely donations to the grand mosque, and securing favourable trade deals, players attempt to redirect as much of that prosperity as possible into their own pockets.

Meanwhile, beyond the city walls Mongol hordes approach. If you help construct the city walls you give up on precious opportunities to build up your own stature, but leave it unprotected and you will burn with the city. Every decision is weighty and the consequences of each misstep are dire. Will you rise to prominence or fade into oblivion?

Number of players: 1-4
Ages: 14+
Play time: 90 - 120 minutes
Components: Board, 25 tiles, 48 cards, 100+ wooden pieces, 100+ tokens

Chess Results, 1981-1985 - A Comprehensive Record with 1,508 Tournament Crosstables and 205 Match Scores, with Sources... Chess Results, 1981-1985 - A Comprehensive Record with 1,508 Tournament Crosstables and 205 Match Scores, with Sources (Paperback)
Gino Di Felice
R1,088 Discovery Miles 10 880 Ships in 10 - 15 working days

This reference work continues a comprehensive series chronicling men's chess competitions. Listed in this volume are the results of chess competitions from all over the world-including individual and team matches-from 1981 through 1985. Entries record location and, when available, the group that sponsored the event. First and last names of players are included whenever possible and are standardized for easy reference. Compiled from contemporary sources such as newspapers, periodicals, tournament records and match books, this work contains 1,508 tournament crosstables and 205 match scores, and is indexed by events and by players.

Aron Nimzowitsch - On the Road to Chess Mastery, 1886-1924 (Paperback): Per Skjoldager, Jorn Erik Nielsen Aron Nimzowitsch - On the Road to Chess Mastery, 1886-1924 (Paperback)
Per Skjoldager, Jorn Erik Nielsen
R1,259 Discovery Miles 12 590 Ships in 10 - 15 working days

One of the greatest chess legends of all time, Aron Nimzowitsch (1886-1935), is best known for founding the Hypermodernism school of chess, which emerged after World War I to challenge the chess ideologies of traditional central European masters. This first full-scale biography of Nimzowitsch chronicles his early life in Denmark, his family and education, and his fascination with the game that would become the focus of his life. Also included are explorations of his tournament games and records, his dispute with influential chess teacher Siegbert Tarrasch, and his role in the development of Hypermodern Chess. With detailed accounts of nearly 450 games and the only narrative of Nimzowitsch from 1914 to 1924, a period formerly cloaked in mystery, this volume offers the most thorough profile available of one of chess's greatest innovators.

Pick a Flower - A Memory Game (Cards): Anna Day, Gina Fullerlove Pick a Flower - A Memory Game (Cards)
Anna Day, Gina Fullerlove; Illustrated by Marcel George
R374 R330 Discovery Miles 3 300 Save R44 (12%) Ships in 10 - 15 working days

Learn the language of flowers in this blossoming memory game. Match flowers to their uses and meanings, and collect the most pairs to win. From lillies at funerals, to 'flower power' carnations - this fun game is an ideal gift for nature lovers. Pair up the flowers with their typical uses and meanings in this beautiful and simple memory game. To play, place the cards face down and see if you can remember where the matching pairs are located. Collect more pairs than your opponent to win! With all kinds of flowers included - from marigolds in Mexican Day of the Dead displays to Japan's cherry blossom season, and from Van Gogh's Sunflowers to the first flower germinated in space - this fun and educational game is an ideal gift for nature lovers everywhere.

The Greatest Ever Chess Opening Ideas (Paperback): Christoph Scheerer The Greatest Ever Chess Opening Ideas (Paperback)
Christoph Scheerer
R455 Discovery Miles 4 550 Ships in 10 - 15 working days

What are the greatest opening ideas in chess history? This is a fascinating question that would undoubtedly spark endless debate and discussion amongst all the experts and enthusiasts of the game. From the invention and development of openings which are now considered to be mainline, to the wealth of stunning one-move novelties which have convincingly overturned previous expert assessments, there is certainly a plethora of brilliant ideas to choose from - everyone will have their own opinion on this subject!In this book, Christoph Scheerer looks back though chess history and at modern times in order to create his own list of favourites. Selecting from hundreds of candidates, Scheerer examines factors such as creativity, shock value, effectiveness and endurance in order to decide which ideas are most worthy of inclusion. Read this book and discover the stories behind the most powerful opening ideas of all time, and how you can utilize and learn from these ideas to improve your chess. *An entertaining guide to the best ever opening ideas*Written by an opening expert*Ideal for players of all levels

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