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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Board games
'A terrific work that is particularly suited for those from
beginner to club player' JOHN WATSON, The Week in Chess The fully
revised and updated award-winning, bestselling, classic chess book
by FIDE Master and chess world-record holder, Graham Burgess.
Comprehensive and clear, this fully revised and updated fourth
edition of Graham Burgess's bestselling chess classic is an
invaluable guide to help any player progress to good club level and
better. It provides a complete guide to the main chess openings
along with hundreds of test positions for players at every level.
This new edition includes: Expanded and updated sections on playing
online chess and using computers. A complete and detailed guide to
all the main chess openings. Hundreds of new training exercises for
players of all standards. Courses in tactics, attacking strategy,
combinations and endgames. Analysis of some of the greatest games
ever played. Information and advice on club, national, and
international tournaments. A comprehensive A-Z glossary of chess
terminology. Practical advice and information for further study.
New sections on endgame studies and problems, with all examples
from 2020 or 2021.
El Flip Phone! La Boy Band! Los Beanie Babies! This Y2K Edition of
Millennial Loteria is a nostalgic blast from the past that you'll
immediately add to your top 8 on Myspace. Bust out those neck
chokers, put on your favourite low-rise jeans, and turn on TRL,
because we're about to play Millennial Loteria like it's 1999.
Millennial Loteria: Y2K Edition blends your favourite"Mexican
Bingo" game with all your favourite things from growing up in the
late '90s and early aughts. With all new cards like El AIM, El Ring
Pop, Los Lunchables, and Las Frosted Tips, this Y2K edition will
transport you right back to the comfort of your inflatable couch.
Millennial Loteria: Y2K Edition includes: 46 cards, 10 boards, 108
bitcoin tokens, and a collectible Millennial Loteria pin!
Inside this little book one of Britain's top Scrabble players
reveals his top tips for all day, everyday Scrabble success. We all
want to get one over on our friends and family on the Scrabble
board. Most of us manage to win now and again but if you're looking
for a permanent performance boost, then this book is for you. Barry
Grossman offers us some of his top tips for remembering
high-scoring and unusual words along with those crafty tactics
which will make all the difference. Beautifully produced, this
little book is a treasure in itself and makes a perfect gift for
all word enthusiasts and aspiring Scrabble players the world over.
Collins Little Book of 101 Ways to Win at Scrabble (TM) is endorsed
by Mattel. SCRABBLE (R) is a registered trademark of J. W. Spear
& Sons Ltd., a subsidiary of Mattel, Inc. (c) 2017 Mattel, Inc.
All Rights Reserved Barry Grossman is one of the UK's best Scrabble
players and a committee member of the Association of British
Scrabble Players. He has also appeared on and won Countdown.
As readers complete each section of dots in this fun activity book,
beautiful animal portraits are revealed -- so intricate they're
ready for display The 20 puzzles in this book are much more
sophisticated than the one-dimensional images created in childhood
connect-the-dots books. Tonal shading and expressive line work
build as each numbered section is finished. Dot-to-dot puzzles have
also been proven to increase short-term cognitive acuity, hand-eye
coordination, and concentration skills. Whether readers are filling
time on a rainy day, using the puzzles for a party game, or
learning the principles of drawing, "1000 Dot-to-Dot: Animals" is
fun for all ages.
Throughout its hundred-year history, the game Jetan has influenced
many writers and game designers. Invented by author Edgar Rice
Burroughs for his 1922 novel The Chessmen of Mars, Jetan has been
played by enthusiastic fans and serious gamers alike. This
first-ever book on Jetan explores the game's rules in depth and
provides new interpretations based on up-to-date research. It
chronicles the game's history, explores tactics and variants and
provides a complete standard for notating games. Also included are
three annotated Jetan playthroughs and several practice exercises.
Over 80 diagrams and photographs are used as illustrations, and an
essay about Edgar Rice Burroughs' lifelong interest in sports and
games further contextualizes the game.
This book's method is to feature brief games, illustrating the same
mating patterns, one after another, interspersed with thumbnail
sketches of the chess masters who are playing the games.The
explanations are broken down into small chunks, with lots of
examples for each. As an aside, most games include a short
biography of the players involved, which I personally enjoy as I
find it adds a sense of reality and helps bring the games to life.
Warhammer 40,000: The Ultimate Guide dives into the vast universe of
the 41st Millennium with hundreds of beautiful photographs showcasing
miniatures from every faction, following key characters through the
evolution of their models and exploring Warhammer 40,000 in pinpoint
detail through the lens of its incredible miniatures.
This essential visual journey through the history of Warhammer 40,000
is written by NYT bestselling authors Gav Thorpe and Guy Haley, and is
packed with insight into the game’s defining miniatures.
© Copyright Games Workshop Limited 2024
The real secrets to winning the game of chess - and the game of
life
Chess mastery has been recognized since ancient times as an
unparalleled way to learn political strategy, but until now no book
has explored the life lessons chess teaches and how they can
transform lives. In "The Tao of Chess," the author seamlessly
blends the wisdom of a time-honoured spiritual quest for truth with
200 principles that will improve anyone's chess game. By following
the author's principles, readers not only come to enjoy the game
more, they develop a habit of seeking underlying truth - whether in
a chess game or a real-life situation."The Tao of Chess" is full of
conscise advice, such as:
- Understanding is more important than memory
- Fortune favors the brave
- When you see a good move, wait and look for a better move
- Mistakes tend to come in bunches
- Trust your intuition; it's usually right
Authoritative and easy to follow, this book will turn every
reader into a master strategist.
Match the cats and kittens of 25 breeds from around the world in
this beautifully illustrated memory game. To play, simply place the
cards face down and see if you can remember where the mother cat
and her kitten are located. Collect more pairs than your opponent
to win! With all kinds of breeds included – from the British
Shorthair to the Siamese, and from the Maine Coon to the hairless
Sphynx – this fun and educational game will appeal to cat lovers
everywhere.
Some board games-like Candy Land, Chutes & Ladders, Clue, Guess
Who, The Game of Life, Monopoly, Operation and Payday--have
popularity spanning generations. But over time, updates to games
have created significantly different messages about personal
identity and evolving social values. Games offer representations of
gender, sexuality, race, ethnicity, religion, age, ability and
social class that reflect the status quo and respond to social
change. Using popular mass-market games, this rhetorical assessment
explores board design, game implements (tokens, markers, 3-D
elements) and playing instructions. This book argues the existence
of board games as markers of an ever-changing sociocultural
framework, exploring the nature of play and how games embody and
extend societal themes and values.
Jacob Aagaard digs deep into the most complex area of chess
thinking. The games and exercises in this book transcend regular
chess skills, such as pattern recognition, calculation and
positional analysis. Building on the two previous books in the
Grandmaster Preparation series, this book challenges the reader to
explore the complexities of chess, offering clarity and
understanding through Aagaards straightforward approach.
Few men are prominent chess players as well as esteemed chess
writers. James Mason, in his lifetime, had the reputation of being
both. This book chronicles Mason's early career in the United
States, providing many details on his writings and annotations for
The Spirit of the Times and The American Chess Journal, his
participation in the Cafe Europa and Cafe International
tournaments, his win in 1876's Fourth American Chess Congress, and
his matches against chess greats like George H. Mackenzie, Eugene
Delmar, Dion M. Martinez, Edward Alberoni, and Henry E. Bird.
Mason's efforts to establish an American Chess Association and to
arrange an international centennial congress in 1876 are also
explored. In addition to the general index, the work also includes
indexes of games, annotators, and openings.
PLAY BINGO AND SWEAR LIKE A SAILOR! WARNING! Contains deeply
offensive words, smut and all round bad language THE PERFECT GIFT:
ideal for sweary friends and family GLOSSARY INCLUDED: to explain
some more unusual terms and generally raise your swearing game FOR
3-12 PLAYERS: the ultimate party game for large and small groups
Play bingo with 64 colourful and highly offensive swear words! Each
player gets a game card with 16 random expletives: the first to
complete their board gets to shout BINGO - or something far
worse... BOX CONTAINS: A master board, 12 player boards, 64 tiles,
100 counters, Fold-flat tile box, Sweary Glossary
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